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How The Performance Boost For Xbox Series X/S & PS5 Works | AMD FidelityFX Super Resolution 2.0 

Boxenberger
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22 сен 2024

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Комментарии : 79   
@Paul-AFC
@Paul-AFC 2 года назад
Awesome explanation brother. My fear is just like FSR 1.0 devs will prefer to use their own engine upscaler rather than this 2.0. I hope Xbox implement in on the back end for us console gamers, so we can choose how we want to play. AMD confirmed this is an in driver feature and I see no reason why we won't see it.
@Boxenberger
@Boxenberger 2 года назад
Yes absolutely brother. I do hope they make it available on a driver level cause on PC that is available now
@AlboManny
@AlboManny 2 года назад
2.0 is heading in the right direction. Even 1.0 was impressive in terms of performance, but the quality was poor. Developers will most likely support 2.0 on PC like we are seeing with 1.0, but I’m interested to see how many developers support it on console as a lot of AAA games and game engines have their own super resolution/upscailing technique.
@Boxenberger
@Boxenberger 2 года назад
Absolutely mate.. 2.0 is definitely a good step in the right direction. Let's see where this will go
@Lunacy_Phoenix
@Lunacy_Phoenix 2 года назад
All I care about is the possibility of getting more games running at 120FPS and this time LOCKED! Now If 1440p is possible alongside that then great, if not I'm more than happy with 120FPS on Console. I see a difference but at this point we're splitting hairs, as long as I'm getting an unflinching Maximum framerate it's all good with me and I can't Wait for FSR 2.0.
@Boxenberger
@Boxenberger 2 года назад
I'm with you mate. I've said it on last week's World of Gaming. I want 120fps to become the obligatory performance mode and 60fps is the quality mode. These smart upscaling technologies are essential for that to happen
@micha8469
@micha8469 2 года назад
Doesn't make sense for most games, tho. 120Hz is an overkill except so very specific games, usually competitive games like Warzone. It's the only game I use 120Hz mode for. Anything else is just as good as frame generation time, not raw fps number which is a gimmick above certain level.
@Lunacy_Phoenix
@Lunacy_Phoenix 2 года назад
@@micha8469 WRONG, a higher FPS will ALWAYS result in a more responsive gaming experience. And since I'm playing a game and not watching a movie, Responsiveness and latency will ALWAYS be at the top of my priority list. Doesn't matter to me whether I'm in a CDL pro League match in COD or if I'm replaying Skyrim, I'll take maximum framerate over Graphics EVERY TIME.
@klausporno8892
@klausporno8892 2 года назад
Great video! Was the 1.0 used in any game on xbox? Myst was using it right?
@Boxenberger
@Boxenberger 2 года назад
Yeah there were a few. Resident Evil Village and Far Cry 6 if I remember correctly
@Morocco-m3s
@Morocco-m3s 2 года назад
💚 Alles Gute und weiterhin viel Erfolg Viel Glück, tolles Video Tolles Video, viel Glück!
@Boxenberger
@Boxenberger 2 года назад
Vielen lieben Dank 🙏🙏 freut mich dass es dir gefallen hat!
@smittysmiff9318
@smittysmiff9318 2 года назад
This is exciting news and I can not wait to see the graphical and performance gains on current and upcoming game's. And for for people who have a Series S, this will absolutely make the Series S an incredible bang for your buck. Thank you Boxenberger and Game On!
@Boxenberger
@Boxenberger 2 года назад
Absolutely brother Smitty. It's gonna be a great thing for gamers. Have an awesome weekend and Game On!
@TRPYGanja
@TRPYGanja 2 года назад
Just bought a series S two days ago, the only thing that made me buy it was mainly for it's performance mode at a lower quality at 1080p. I definitely hope this be will improve upon on top of all games overall with the needed support of game Devs optimizing them correctly. It's definitely a little powerhouse when treated right, I would love to replay the first Dying Light and some Dead Island with 60fps but that's only available with series x as of right now 😭
@Boxenberger
@Boxenberger 2 года назад
@@TRPYGanja I have no doubt that this will change soon!
@TRPYGanja
@TRPYGanja 2 года назад
@@Boxenberger fingers crossed for sure 🤞🤞 this would be a big win for all owners of the series X|S. Also great coverage in the vid, much appreciated 👍 subbed
@Boxenberger
@Boxenberger 2 года назад
@@TRPYGanja Thank you for the outstanding support mate!
@Jayvo101
@Jayvo101 2 года назад
It would be amazing if the developers added more graphic options for more games as far as turning off shadows, and textures. But Ik that’s up to Microsoft, and Sony to change it since they only care about the graphics more that performance
@Boxenberger
@Boxenberger 2 года назад
I'd love that too... The games itself support having the options anyway since they are also out on pc. So why not give them to console owners?
@hanswurstsenior3586
@hanswurstsenior3586 2 года назад
Fantastic news, especially for series s and steam deck! Future looks great for console gamers. This will be a looong console generation.
@Boxenberger
@Boxenberger 2 года назад
Absolutely mate! Long and interesting!
@WMCheerman
@WMCheerman 2 года назад
I wonder how this compares and is different from Unreal Engine 5’s new Temporal Super Resolution?
@Boxenberger
@Boxenberger 2 года назад
We will have to wait till we have both in our hands... This one is working on a driver level of the GPU while IN UE5 its in engine. We shall see mate
@Travel-With-Dan
@Travel-With-Dan 2 года назад
Exciting times lie ahead!
@Boxenberger
@Boxenberger 2 года назад
Absolutely mate! Very exciting news and next week we have gdc. Gonna be awesome
@DEVILTAZ35
@DEVILTAZ35 2 года назад
Are they actually going to retroactively add this to past titles though?
@Boxenberger
@Boxenberger 2 года назад
That's up to the individual developers. So far we only know about Deathloop retroactively adding this, but I would be surprised if there aren't more coming
@lwiimbokasweshi
@lwiimbokasweshi 2 года назад
Excellent
@Boxenberger
@Boxenberger 2 года назад
Absolutely mate
@solidcrusader8959
@solidcrusader8959 2 года назад
the list of games that AMD has shown such as God of War, Far Cry 6, and Godfall are those FSR supported on PCs only or also on PS5? Because the developers or Sony team they do not well communicate with their consumers if the new games that has been launching since PS5 launched actually supports this upscaling technique. I am also currently playing GTA V PS5 version and to be honest I don't see any difference in terms of sharpness or image clarity between fidelity mode (running in native 4k) vs performance RT mode( running in 1440p).
@Boxenberger
@Boxenberger 2 года назад
Well, the developers do have to make use of this, it's not added automatically. However, I agree with you. There are more PC games that use it than console games. RE7, Rift breaker, Myst, FC6, etc are some examples. Sonys 1st party games don't use it atm... I do hope we get some more transparency here soon
@Riversky88
@Riversky88 2 года назад
So if I’m correct, we will now be able to play our games on quality mode meaning being able to push the graphics to its limits while still retaining a higher fps?
@Boxenberger
@Boxenberger 2 года назад
Only if the respective developer will implement FSR 2.0 This is not a console feature but they have to implement it into the rendering pipeline
@Ciki92
@Ciki92 2 года назад
only if these devs use it for consoles! so far nothing has been used for series X
@paulibabba5566
@paulibabba5566 2 года назад
You do a great job breaking tech down so us normies can understand
@Boxenberger
@Boxenberger 2 года назад
Thank you so much mate. That means a lot to me
@dysnomia1132
@dysnomia1132 2 года назад
Is there any source of what console games will Support this tech???
@ronkoehler77
@ronkoehler77 2 года назад
YT is shit as fuck... even with an 250 Mbit VDSL Line it is not possible to watch this @ 2160 without freezes because the shit isn't loading... damn!
@Boxenberger
@Boxenberger 2 года назад
Sorry to hear that mate
@jashpaper8370
@jashpaper8370 2 года назад
Sounds like your internet is "shit as fuck" since mine plays 4k fine...
@ronkoehler77
@ronkoehler77 2 года назад
@@jashpaper8370 sure... kind of... my line is Telekom Germany "powered" - but I have to add that during the daytime this video here is loading and playing fine for me in 4k too. during the evening hours and during the night... YT (not only this vid) it hanging, stuttering, didn't load/buffering... so I think my internet is fine in general but YT is not performing due to whatever reason (high server load for instance).
@talv1790
@talv1790 11 месяцев назад
So the bottom line is you should activate fsr for performance in games run 120hz?
@Boxenberger
@Boxenberger 11 месяцев назад
Yupp
@talv1790
@talv1790 11 месяцев назад
@@Boxenberger The vrr must be on for the FSR to work? TNX :)
@Boxenberger
@Boxenberger 11 месяцев назад
@@talv1790 no, VRR has nothing to do with FSR. 😉
@talv1790
@talv1790 11 месяцев назад
@@Boxenberger Another question, for first-person games(halo mcc), it's better off vrr?
@Boxenberger
@Boxenberger 11 месяцев назад
@@talv1790 I don't see any reason to turn off VRR in any case... It'll always help you smooth FPS out
@moogiesboy
@moogiesboy 2 года назад
My problem with tech like this, it come around a lot, they herald it as bestest ever, then it arrives and.... the graphics are always just the same on both formats, the trade offs are still always there on both. The only exception, the only thing I've heard about, then the tech delivers, has been unreal engine 5 and that's it. And I've been gaming since the late 80's.
@DEVILTAZ35
@DEVILTAZ35 2 года назад
Thankfully i get Gamepass for free so i don't really care about buying many games anymore anyway. I used to buy every new release but i found i barely played most of them. Some are still wrapped in plastic after years as far 360 games go lol
@solidcrusader8959
@solidcrusader8959 2 года назад
does dying light 2 on PS5 supports this technique for performance mode?
@Boxenberger
@Boxenberger 2 года назад
Dying Light 2 does currently not support FSR... Unfortunately
@GeniusEliteZ
@GeniusEliteZ 2 года назад
🔥🙌
@Boxenberger
@Boxenberger 2 года назад
Thank you mate!
@cafecraft
@cafecraft 2 года назад
What's the name of this game in the 9:49 minute?
@Boxenberger
@Boxenberger 2 года назад
That's The Ascent mate
@amosdotson
@amosdotson 2 года назад
So will this only affect the series s greatly? Or will the series x running at 120fps and 4k look even better as well sorry I have zero knowledge about all this lol
@Boxenberger
@Boxenberger 2 года назад
No, it can work on all consoles. And it really is up to the developers to decide if they want to go for 60 or 120 FPS... Depending on what they aim for of course the image quality will be better or worse. But it definitely is a great thing for us gamers that FSR is now coming cause it'll give devs more freedom
@XandiXDs
@XandiXDs 2 года назад
There are no games except for something like Ori that support 4k 120fps.. so you have been playing with 60fps
@XandiXDs
@XandiXDs 2 года назад
(The console can't do it)
@Boxenberger
@Boxenberger 2 года назад
@@XandiXDs Mate, there are dozens of games supporting 120fps on the series consoles
@Daveosbeatz
@Daveosbeatz 2 года назад
@@Boxenberger my Lg 2.1 says 120fps when I play forza horizon and more.. along with using freesync my tv said 118-120fps at 3840x2160p .. even on Microsoft store the games say 120fps if it’s available.. there’s allot of 120fps games..
@dploy619
@dploy619 2 года назад
Wow
@Boxenberger
@Boxenberger 2 года назад
Indeed!
@jayjinzo3217
@jayjinzo3217 2 года назад
Ohh man ich bezweifle, das viele games das nutzen werden. Das hört sich nach mehr Arbeit für die Entwicklung an. Und Zeit ist Geld.
@Boxenberger
@Boxenberger 2 года назад
Ich denke schon dass es verwendet werden wird. Entwickler aller Art bringen diese Upscaling Technologien auf den Markt. UE5 hat ebenfalls so eine Technik und andere Engines auch. Daher glaube ich schon dass es zum Einsatz kommen wird
@jayjinzo3217
@jayjinzo3217 2 года назад
Danke für die Antwort. Und zum Thema UE5 ist ja eine Engine, wenn ein Entwickler mit der Engine arbeitet. Dann wird er vielleicht eher, die Lösung von unreal nehmen, als Hardware basierende technologie von AMD. Es wird auf jeden Fall interessant zu sehen sein, was besser performt und besser aussieht.
@Boxenberger
@Boxenberger 2 года назад
@@jayjinzo3217 Oh ja. Bin sehr gespannt wie die unterschiedlichen Lösungen performen werden
@owenweber9194
@owenweber9194 2 года назад
Will this work for 1080 P display
@Boxenberger
@Boxenberger 2 года назад
Yes, in principle it can work. Cause the devs could render at 720p and then upscale. But I think 1080p is basically the baseline everywhere so I don't think you'll see a big benefit on a 1080p display
@Ciki92
@Ciki92 2 года назад
FPS over everyhting. I always go for 120 fps if there is an option
@jeofthevirtuoussand
@jeofthevirtuoussand 2 года назад
It dlss 2.3
@vmafarah9473
@vmafarah9473 2 года назад
Nvidia shut your mouth, don't talk about"AI". If one can make temporal upscaling without AI.
@jashpaper8370
@jashpaper8370 2 года назад
The ml implication of upscaling is superior.
@jimhardister7176
@jimhardister7176 2 года назад
Dude. Slow down !
@deathtrooper2048
@deathtrooper2048 2 года назад
This is bad, console devs are gonna use this to get fake 4k because they are too lazy to optimize it.
@christophluger793
@christophluger793 2 года назад
You can't optimize a game at such high fidelity with native 4k. I'd rather play in an upscaled 4k (you can't tell the difference anyway when playing) at least 60 fps.
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