@@kvassincbunch of long, colorful transitions like from kid who just revealed there are such in PowerPoint, loud "cool" music no one except editor likes and putting outdated memes wherever possible. Long intros and outros counts as well.
keep in mind that warowl's tutorials were made years ago, back when there were way less resources and examples for learning how to make videos on your own @@allvods1385
@@allvods1385well,warowls videos were like 10 years ago,yt was at the begining,the equipment wasnt as sofisticated.... Now,tha newer yt have the experience gained from watching other videos of how to make one and be a good one
gotta say been watching your videos for a while now since CS2 released. Love your guides very informitive and straght to the point, looking forward to future videos mate!
After finishing the video, I felt you'd have atleast 1,00,000+ subscribers (that's the details and quality of this guide :) now I'll not hold obvious spots and try blind spots very often 😁 Thanks man!✨
Solid advice, and some tips I never actually thought about even after a solid amount of game time. I hope your channel blows up! Your videos provide some of the best tips for improving and better understanding the fundamentals of the game, far better than any other youtube channel I have come across. Keep up the great work!
Oh hey, finally a good CS guide video? I've genuinely never seen any like that. I don't even play CS anymore, but I do like watching videos and learning more about it anyway, and this is one of the best guide/tutorial videos I've ever seen. Good explanations, clean editing, chapters are present, doesn't use the complicated terms, and of course, actually telling something new. Will definitely watch more of your videos, this one is great What I especially like is that, unlike most other guides which just say "do this because you need to do this", here you explain _why_ do something, and that's something I really liked as well
Thank you so much for the positive feedback! Explaining the _why_ is kind of my thing, with focus on fundamentals and deeper understanding of the game. Glad to hear it is being conveyed over my videos!
I really like the term blindspot! I've been using this type of angle a lot and I thought of them all as the same concept but without its own name. My favorite one is on B inferno holding from the dark pillar just when the Ts cross CT, they're always pre-aiming triple or oranges instead.
Blind spots are great. There's one on inferno on the A bomb site, usually the T never plants the bomb inside the site but on the outside next to the crate. If you stand on the other side of this crate you are on a blind spot where you can kill the one planting. Usually the T's will look to the left corner when entering the A site as well, so you can either pop whoever enters the site or whoever is planting, but dying usually comes with blind spots, but the idea is to do as much damage in a outnumbered situation.
bro. Im learning so much from this short video. thank you.. can you teach about a movement, because I usually dont know how to stop properly while running before start shooting. should I stop running with crouch, backward button or walk before start shooting enemy? my most weakness is movement.. (also about awp in cs2 and also spray control if first bullet not on enemy)
Glad you had a decent breakout video here. Very much appreciating your content and I'm constantly checking to see if there's anything new. Most if not all your vids should have this much traction.
blind spots are dope, i definitely use the same idea in other games, so i literally have no idea why i havent even tried it on CS. i guess i look at the game differently when it comes to strategy. 100% going to start using that idea
REALLY good content. Straight to the point and i like the style how you covered this subject. Much better video than for example voocsgo or other "known influnccers". And yes, no sponsor ads half of the video!
Lol been hooked on cs vidoes lately, ive been using CS techniques in cold war on consol and despite having 6k hrs these tips have been helping me peek the run and gunnrrs in ffa lol. I still run and gun but wen im holding a spawn its been fun to add in these tips and its been working lol
I have only 126 hours of play time and thank of all your tips I reached 4xxx points in premier mode and I am not the last in the score board :D. Thank you so much
A long doors on dust 2 CT off angle is OP. Its the spot right between A long and pit where you can catch Ts being forced to press W to get through the door and not able to see you
If enemy knows to avoid common angles, I just slice it more and peek off angles too/peek them more. Then combine that with time left in round, time for bomb to go off and then you have to choose what to peek and then knowing your enemy helps.
That was actually super useful! I don't have very good aim even after 900 hours in the game but I also don't play very competitively so aim training is out of the question for me. However learning about pre aiming and how to hold angles is surprisingly a really big part of CS. It can help you get kills even if you aren't the best at clicking heads xD. Thanks for the video!
@@pivotmaster351 you could say this about literally anything. And that wasnt the point. Its like wanting to be rich but not working to work. You clearly need to go outside
Great content, you earned yourself a subscribe! It would be interesting to see if you break down more angles in every maps and positions like you did in 1:30 !
Peaker's advantage is so strong on CS2 we might soon get M4's at 2700 dealing 1 shot to the head, AKs with double taps, defuse is free and the bomb costs $500