Get the final code here:
codeberg.org/Liblast/Liblast/...
Thanks to Timothy Qiu for telling my why didn't the Line Edit text change signals didn't work.
I had to add .unbind(1) after bind(&"UI_sound") to ignore the passed argument and make it work.
Corrected code is linked above.
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Liblast is an open-source multiplayer FPS game built on the Godot 4 game engine. It's in early stages of developemnt, but has a dedicated team of talented individuals working on it in their spare time.
More information:
libla.st
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31 окт 2022