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How to Choose Your Head Piece (Detailed Breakdown) - Armored Core 6 

Chrightt
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IMO one of the final pieces to select for your AC to complete a build. More AC6 breakdown and builds coming soon!
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3 сен 2023

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Комментарии : 445   
@Chrightt
PLEASE READ: Will be posting an updated video in the future (system recovery, scan, and fixing Verrill's weight)
@Salacavalini
You forgot one very important satistic: The HC-2000 Shade Eye has an animated visor that comes out when Assault Boosting or using Target Assist, giving it unparalleled Fashion score.
@FelisImpurrator
Scan range acts as a functional extension of your target softlock. If you can scan it, you can begin acquiring lock, which is excellent for missiles.
@austinhoff66
Love that you’re doing armored core videos and giving this series your high quality and in depth stat breakdowns
@HekateMGO
I use Alba or Shade Eye heads, they have optimal aesthetics.
@mikemike5666
armored core?? hell yea
@saintsword23
Scan distance is really important on some PvP maps. I get a big head start in Xylem quite often because I can detect my opponent first. It can't just be called unimportant.
@Truth-Justice-Freedom
It is NOT a bug. The system recovery means the ability to recover for ABNORMAL status such as ELECTROLYZED or BURNT/on-fire. If you have played RPG before, u would know what I’m talking about here. It DOES have nothing to do with ACS stun recovery.
@Kurai_69420
The only stat that matters is drip
@isabellemontbarron222
For the low weight recommendations, the Verrill actually weighs a lot more than you had listed (3830 instead of 3080). This makes it unsuitable if tight on weight. Nachtreiher is great for it's very low weight. But if you're looking a little heavier the Alba, Appetizer, and Shades Eye are all decent options, giving a little better overall def (and notably longer scan range) for a bit more weight.
@GypsyDanger2000
You pick parts for their optimization, I pick my parts for the asthetics. WE ARE NOT THE SAME.
@FelisImpurrator
Fun fact: For more casual play, reading lore descriptions is actually an excellent way to get a feel for which parts do what. The parts actually conform fairly closely to what they're described as in the flavor text, and the outstanding balance issue favoring heavyweights is more to do with the scaling of underweight load bonuses (they're not quite high enough to make up for the lost AP and defense, although I'd say matching Booster Ideal Weight to Total Weight can make a significant difference), not the parts themselves being bad (for the most part - the Tian-Qiang actually does seem to be pretty bad, but the game does explicitly say that Dafeng sacrifices function in "peripheral" parts like the head to focus on strength in the central parts like Core and Legs.).
@dchousoseiso
How to pick your mech head:
@MadassAlex
I think your analysis of the Tian-Qiang only accounts for its comparison to other head pieces, rather than accounting for weight as a currency spent on all kinds of equipment overall. When you're saving weight on a variety of components, it contributes to the ability to put strong weaponry or a heavy generator on a light mech, which is really useful when you're pushing 350 or more boost speed or playing strategies with high energy bar consumption.
@RenoKyrie
If you are wondering on the Status
@robocraftman4982
For AC6 the most confusing part is that, for some of the weapons, especially single-shot ones, the damage number is shown as a whole without breaking down.
@lesslighter
What affect Stagger recovery is your Core piece if it affects "attitude recovery" then that counts typically the lighter you are the faster you get out of stagger so it could be a factor of core and legs
@DritzD27a
I was under the impression System Recovery was Scan Recharge Speed (although I know the contextual help doesn't say this). If you put on the VE-44B (highest recovery) it has around a 5 sec (ish) scan refresh timer. If you put on the Tian-Qiang (lowest) it is tremendously slower (roughly three times slower maybe, didn't test it much).
@tristanm2090
Really glad to see you covering Armored Core 6. I've been testing a LOT of stuff myself and finding a toooon of inconsistencies with the stats and how they're presented, so it'll be good to have someone who goes really in-depth.
@paulsaguto9563
Dude I discovered you from this breakdown video, and youre an author?!? I really appreciate the depth and effort you put in but also how direct yet concise you display the metrics. Immediately I heard you reading my mind as to all the different categories, it was really impressive. Basically I felt like you personally catered this video just for me lol
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