Yah, got dark at the end there. If you had some kind of self-existing immortal computer, could you keep a Minecraft world running past the theoretical death of the Universe? It would just be the immortal computer sitting out in space somewhere, running your Minecraft world forever. Just a thought to have more fun with.
@@Dragonx9287 oh ok, if we allow commands, we could run an automated script that fills large sequential sections of the world with air every game tick and be finished within hours.
@@bam_marks Yea We could totally be pedantic that creeper explosions still can't explode bedrock, Obsidian, and Endportal frames. Not to mention water and Lava Would still be fine in the waiting segment.... but that would deny the message of the video, which I very much like
u could have a machine that only load the blocks its working in and then u only have to load like as many chunks as the quarry machine takes while flying and destroying entire chunks after entire chunks, and with enderpearls now loading chunks they are in u could have a mobile chunk loader u keep on a quarry flying machine that destroys everything
@@bam_marks @kidsarecomedians What if someone uses an AI to perfectly mine blocks in creative and using the hack timer to speed itself up so it can do things at like 500 ticks per second? Like how @bam_marks mentioned in creative, but also with timer and the nuker hack.
@@fallenflame8678 I was going to put a section about that in the video! Someone actually has- in my credits I put a video from ibxtoycat where this group of miners did it.
@@anomalyberry great observation! I decided not to talk about that because it would mess up my calculations. I’m glad someone noticed that though, thanks 🙏
It seems like a LOT of effort was put into this video. I thought i was watching someone with a few hundred thousand subs. Thats just how good of a quality this video is
Today I sat down, and watched this video expecting exactly what the title says but then I left pondering about more than just simply destroying a Minecraft world. I have never been mind fucked by a minecraft video in my life.
I close my eyes as I mine the last block of the world. I reopen them, watch the dawn. Look around for a bit. Save and quit to title. Create new world. Wake me up in a few billion years.
Imma be honest I found the editing to be more annoying than anything I felt like there was mutiple moments where I was thinking when he was actually gonna get to the point
This gave me the idea of making a world where my only goal is to make as many swords as possible, I cut down all the forest for sticks and wooden swords, mine out the underground for stone and ores to make more, if you finish that then go to the nether for nether trees and Blackstone, then to the end to recover the swords in end city loot chests
@@bam_marks didn't you say in the video that it would 'only' take 3.8 billion years? So if the whole world came together it would only take about 6 months, easy :)
I normally never comment on youtube but i have to say that this is one of the best videos ive ever seen. The editing, the musik and the general feeling you got watching the video is so crazy. Keep up the good work man you earned a sub :D
There are a few moments like at 22:30 where you use a word multiple times in the same sentence that sounds pretty awkward. Like in this case it's "arbitrarily" which is a great word, but I think trying to fit some more vocab in there will make it sound more professional. I love the story telling in this whole section of the video. Awesome stuff gangster.
I want to correct some things about the "automation" part. 1. There are automatic flying machine which can break obsidian and even stuff like bedrock. They exploit the headless pistion bug. I assum bug abuse is fine, because TNT duping ist OK too. 2. The time to gain the insane amout of resources can be reduced by using farmes like the EOL-Mobfarm or just dupe them. Depending on what level of bug abuse is allowed for this. 3. You could run parts of the TNT world eater while getting the rest of the resources. 4. There are only 128 strongholds in a world within ~15000 blocks from 0,0. It is trivial to remove them manually on the insane timescales needed for the rest of the world. 5. There is no computer which could run the unmodded game and load the entire world. It does not matter how many CPUs your computer has. The game can only use 1 for processing the overworld. This is required to keep the blockupdate order consistent. I am not going into the code here. 6. It is very likely not required to let the machine run for every layer of the world. As far as I know there is no know seed with blocks at the build heigth limit. In 1.18+ the terrain should only spawn upto Y=255; stuff like tree can spawn above it. But blocks above Y~270 are very rare so that there are none in the whole world or so few you can remove the manually faster. It should be faster to run a programm to find blocks above Y=256 and remove these blocks manually. 7. If the whole world must be loaded all the time, would make some fast blockbreaking machines like the InfiniBore impossible, because they need to be at the edge of loaded chunks. 8. There is very likely a faster block breaking machine if the goal is the break the whole world.
I’m skeptical that the nether could ever be 100% cleared. Putting aside the lava and how that could get cleared, the crucial detail about the nether is that blocks extend all the way up to the max height. The theoretical self-building nether portal can only appear so high up, and any creepers that come through can’t really go above the level they appear in, at least not through several layers of pure netherrack. I guess ghasts are a thing too, but idk if they ever aggro on other mobs, and even if they did they’d never have a reason to aim directly at the ceiling
Goated video, gem on RU-vid. The part when a song from Everywhere at the end of time started playing gave me chills because I thought to myself “just wait” then saw the time stamp said “waiting” the same second. Not to mention it’s everywhere at the end of time and you don’t hear it referenced often.
Sweet existential crisis video, gotta say tho. What about in creative mode? Still having to click block by block. Or what about a world edit software? Surely even that would take a long time but still achieve the goal of clearing the world out?
@@topdeckhelix8450it would still take a long time in creative mode, even in cheats. You can only /fill up to 32000 blocks at a time (not even a whole chunk) This is assuming your playing in vanilla Minecraft- Using mods or plug ins can greatly muddy up the numbers
That ending hit hard but what hit even harder is seeing that you only have 5k subs which is insane. Underrated. Simply underrated, that's what this guy is.
as a newbie video editor, i just wanna say that this is genuinely some really fucking cool stuff and it makes me want to put effort into my editing skill so that i'm capable of things like this or even better things than this someday
Skeletons don't attack without a player present unless attacked and no monster can accidentally attack a skeletons (Technically they attack golems and snow golems but all the villagers will die quickly and snow golems don't generate automatically) so creepers don't explode There is also the problem of water, lava and obsidian.
The entire digging community has only mined 2.5B blocks so far. And with 2b2ts 7.5B with hacks it brings it to 10B. And as for TNT duping, the top 30 perimeters at the moment have cleared about 25B blocks. So I would probably say the most amount of blocks that have been removed by Minecraft players combined is 50B max. And if a Minecraft world is 460.8 quadrillion blocks then we are only 0.0000001% done.
@@Evildormat It's everyone that has been found with more than 10M digs. Atm there is 92 found. docs.google.com/spreadsheets/d/16nss1EHy8jw8rWJFt1Y0P3hjr3nzIA_jrUbB4fLn6fI
Very creative video. I remember seeing a thread on the Minecraft forum years ago about the feasibility of a group of immortal players losing the world bit by bit via human error until nothing is left bht bedrock. Subjects like deep time and entropy always intrigue me.
Although I like the idea of the world just decaying over an unimaginable amount of time, it’s impossible just cause the chunks have to be loaded. Like when you mentioned a flying machine doing it. The entire world needs to be loaded.
Phenomenal video and great editing i do slightly hate the fact that the real life connection are somewhat obvious like many have pointed out in the comments but this is a great video nonetheless mega underrated
The only ways I can think of that blocks naturally disappear are creepers, endermen and lightning, but there are blocks which are blast resistant, fireproof and cannot be picked up by endermen that spawn naturally
in the description you stated that liquids can't be destroyed using the third metod, but all water and lava sources can be replaced with blocks by endermans
I did the calculations, if every minecraft world has around 400 quadrillion blocks and each block is around 1 cubic meter in length, width, and height, that would mean if you were to stack every block in a straight line the result would be 95,965,103,431.57 (~96 billion) miles, which is greater than the distance between the sun and pluto (~3.7 billion miles)
For the end you would need to have the portal already completed as it is impossible otherwise and it probably wouldn't happen due to the fact that few seeds would have an already completed portal, as for the nether if they blew up the netherack and made a pit of lava on the other side of the portal, what would happen since lava doesn't blow up and the creepers would just die in lava.
Problem: skeletons don’t just shoot creepers randomly. Skeletons only shoot when someone living (a player) is around. If you are not moving around and are only afk, skeletons will not attack creepers. :/
How long would it take for every single person in the world assuming all of us are adults and don't need to eat sleep or do anything else but Minecraft and were decent at the game to destroy one Java Minecraft world?
well-produced but the script definitely couldve been cut down significantly, and never bothering to estimate how long it would take to use a conjunction of redstone bombing, mining obsidian, and water clearing machines over the course of a 30 minute video feel a little unsatisfactory
Last method (waiting) doesn't work because most of those events require the chunks to be loaded or the player near those entities to be processed, so the same issues you stated about the quarry needing to load the entire world remain an issue. Three actual, feasible methods to destroy every block in a Minecraft world: 1: Edit the chunk files to replace all blocks with air 2: Start in a void world. Mine the starting block. 3: Mods (WorldEdit) coupled with Creative Mode or Command Blocks to Teleport
Okay, so I have a few things to say... Let's start from the end. So the "Waiting" strategy reminds me of video called "What Happens To A Minecraft World After Trillions Of Years?" that was made about 1 year ago. The problem with this strategy is, you also somehow have to load all chunks, since mobs and blocks can't do anything in the unloaded areas. And your character wouldn't be able to do that without any human interaction. So this is literally worst possible way since not only it takes the most time, but also isn't even possible. Next, automation. We don't really need to load the whole world, only the line of fly machines, that's probably something like just 3 chunks wide instead of 60 millions blocks, which still is a lot, but way less. About optimization, using some mods we can make it even more realistic - for example, youtuber ElementX once coded a mode that reduces lags from tnt by a lot, even 1 million explosions wasn't causing any lags. I'm pretty sure there are also others mods that will optimize game a lot, and using supercomputers this task may even be possible nowdays. Collecting all the honey may seem to be impossible, but if you do it on a server with hundreds of massive farms and people, it will take just a few decades. And using auto crafters from 1.21 we can not even bother about making blocks and refilling bottles, only collecting and placing blocks. If we assume that all actions will be executed by bots that can work 24/7 and not much time will be wasted, the world eater would be finished in 40 years at most. By that time computing powers will increase significantly and loading the whole eater at once with optimization mods will surely be possible. The main problem is with water, lava and obsidian that will prevent world eater from working. But if we have, for example, 6000 bots (1 bot for every 10 000 blocks) with maxed instruments and will fly and remove all the liquids and obsidian, that won't be much of a problem. And all the necessary gear will be prepared during collecting honey and resources for machine. This will take an insane amount of computing power and lots of bots, BUT, automatic destruction of world seems to be the most realistic way of destroying world and will take under 50 years with correct strategy. That still is a lot for humans, but nothing compared to other ways, and can even be executed during our lifespan. Last but not least, manually mining it out. Of course it would take insane amount of time anyway, but I think that using iron tools may not be the best way to go. Using villagers you literally can get a full enchanted diamond pickaxe for a couple of sticks in a matter of seconds. It will take some time to make such a trade, but it's literally nothing compared for all the iron that you was going to get. Some other benefits, you don't need to collect anvils, exp and books for this, since you get already enchanted pickaxe from trading. Well, only if you want to apply mending, which would increase lifespan of pickaxe because of mined ores (we don't have to use mending to fully recover instrument, we just can let it break and get a new one, it's just that mending is like second unbreaking), but I'm not really sure if that would be faster or not. Anyway, it will take billions years, but iron is just worse without a doubt (also I assume that 3.8 billion years is to mine it with diamond pickaxes, and iron are slower so not only it takes more time for collecting resources, but will make mining longer too). Oh yea, also bedrock... there are some redstone builds to destroy the whole layers of bedrock instead of just one block per once 10 seconds. Though that would take a lot of materials for pistons... but all of them are renewable anyway, so if we go back to automation with thousands of bots, they can be gathered during preparation phase too. Finally, here is how I see the absolute destruction of the world: Phase 0. World configuration. The game will be running on a server on supercomputer, with all possible optimization mods to load lots of chunks and mobs at once. That may even be custom-made mods since existing mods may break something we need. Phase 1. Preparation. We let 10,000 bots join the server. Firstly, they beat Minecraft, gather some elytras, build gunpowder and sugar cane farms, collect a lot of materials and fly to the border of the world, build a lot of new farms across the whole wall there. Meanwhile part of the bots will go to the other side of the world to build second part of mechanism there, and all the farms required for this. This phase will take under 1 year and bots will have all the necessary farms (fireworks for elytra, honey, slime, stone, redstone, iron and wood for redstone machines) and traveling devices (enderpearl stasis chambers, pig cannons, etc.) for the future phases. Phase 2. Gathering. So there will be 3 groups of bots at this phase. First one collect all the gear for other bots and for next phases. Second is AFK at all the farms for resources. Third is collecting the gear and resources and fly all over the world border, building the machine. Oh yea, also this is going simultaneously on both sides of map and threaded across the whole 60 millions blocks (so instead of flying back and forth for millions blocks, each bot will only have to build like a few thousands blocks of the line). This phase will take around a few years (previously I said decades but I originally thought about only 100 bots and then I realized that this won't be enough) and by the end of it, bots will have all the gear and mechanism prepared for destroying the world. Phase 3. Destroying. Bots are evenly distributed across whole 60 millions blocks to load the whole mechanism at once. Bots will be divided into pairs, one is AFK loading their part and second is destroying all the obsidian on the way. Each pair will have to load 2250 chunks at once, which isn't a lot since with render distance of 27 chunks it's already more. This phase will take a few years (as was calculated in the video) and will destroy everything but bedrock in the overworld. Phase 4. The void. Bots use remaining resources to build the bedrock eater. Actually, bedrock eaters, because only one of them would take too long to run. The main problem is placing and collecting all the pistons, but since we can re-use some of the pistons that won't be destroyed by explosion and since we had multiple years to gather all the resources, this won't be that much of a problem. After building the mechanism, bots will again be divided into pairs to load machine and collect and re-use pistons simultaneously. However, this is still the longest phase since machine only break one line per once, and there are 5 layers of bedrock, each containing 60 millions of lines. And only single line will take about 1 year to break, so I think it will require a new machine for every single line, running with a small delay of like 10 seconds to not overlap. If we also run new machines for every layer of bedrock with some delay too, we get about 20 years to run all these machines to destroy all the bedrock. Conclusion. Using 10,000 bots, with some assumptions we can say that the Minecraft overworld can be automatically destroyed in about 25 years. If we want to include Nether and the End, dimensions too, it would probably take about 75 total years for all 3 dimensions. However, that would take insane amount of power and memory to even run this world, because even with all the theoretical optimization, we still have to load insane amounts of the world at once, constantly. Theoretically, though, this time can be lowered even more, using more bots and more machines at once (like 60 000 world eaters at once, each destroying only length of 1000 blocks per layer), but that would also mean more power required to run everything. I estimate that in about 10 to 20 years, our technology may reach the level, where destroying the Minecraft world with bots may be a possible task, even though nobody would spend so much money and time to run all of this. But who knows, maybe one day, maybe even during our lifespan, we'll see this insane miracle and someone will erase all the blocks from the world. -P.s. actually easiest way to destroy the world is to select "void" preset when creating flat world and just manually break the stone platform.-
Mom, the unfathomably vast and complex concepts that lie within a simple video game named "Minecraft" is, once again, becoming the reason for my currently occuring existential crisis. 😭
Honestly thanks for this. I actually asked this question a long time ago on the Game Theory Subreddit thinking of it to be a intresting question in of its own right but it never gained any traction this video is the sort of thing i consider fascinating because in principle the idea of anahilation in a game all about creativity is very anithetical but to an almost poetic degree. Not that you would be able to complete it.
You should definitely keep on this path of content. Really smacks of Jacob Geller. I was enthralled by every part of this video and the script was fantastic