Man, you taught us so many things, that the actual rain tutorial becomes a background (not that the rain is any less awesome), very well implemented and great explanations as usual, you're the best on the business, thank you Man!!
Thank you so so much for your feedback!! That is exactly my approach! I want the viewers to understand what the effects do and not to be able to only recreate what I am doing!! I think with all the effects in there you can come up with something very different from rain! And this is what I want to teach!!
Excellent tutorial as always, but this was the first time I had seen that fractal noise effect as a Luma matte!!! Thank you!! This has been a bit of a missing link for me in terms of getting the black and white values of a matte working in conjunction with an effect on the scene like one does with layer masks in photoshop. I had seen other references from other tutorials and other stock effects but for some reason had a bit of cognitive dissonance that had been plaguing me. While I still need to get deeper into the subject I feel like you have given me the lead I needed. Thanks my man!!
Wow, thanks for the detailed feedback! Yes as soon as you have a black and white video/ elememt orimage, you can use it as a luma matte! You could also animate something from white to black, with some cool effects and use it as a luma matte for an object; in that way it will appear in a very organic way!
would you make a "part 2" of this video showing the process of that ending lightning strike? specially how you broke that glass haha. Don't know how to thank you for sharing such a deep tutorial with us, and for free, the world need people like you, thank you, thank you and thank you.
Haha... I was actually planing the part 2. I wanted to give this to you as a bonus in the end, but then the tutorial got longer and longer... The shattering glass is actually also from ActionVFX www.actionvfx.com/?ref=flomotion
Very cool Tutorial about your rainmaking process. Just one more thing, the raindrop layer should be flipped upside down. Because waterdrops r like a lens and flip the Light. So the ground is visible in the upper part of the drop and the sky in the lower part of the drop.
Really good point! so indeed you could flip the image (simply scale it to -100 on one axis) and then apply the mr mercury effect!! Thanks a lot Peter!!
You are great teacher, thank you very much, in past somebody made himself fighting against a character in Mortal Kombat, do you think you could do such a tutorial in the future?
@@flo.motion ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-jCzsXwPaW-U.html , He has also some other videos with other characters but this is just a reference, hope you like the idea and make one yourself, I will be waiting!!!
Hey flo! I'm rewatching the tutorial and now I have a small question, could you explain what does the "color dodge" or "classic color dodge" blending mode actually do? I saw it worked on the tutorial, but didn't get why it worked haha early thanks and keep going with the tutorials!
Hey! For blending modes: What you most of the time do is: try out which works best! There are a few go to ones for specific tasks, like screen or add for fire and explosions and some of them simply do what the are called! "add" for example adds the color and luma value to the clip beneath, that's why the explosion lightens up the bg... for color that is somehow similar: it adds the color value in a actually pretty mathematically way to the color beneath it! So the clip will not get brighter or darker or more saturated, but only the color values themselves change... does that make sense to you?
I went to the "school of trial and error". Also I started working on set, did live previz, also worked as a vfx artist, lead artist and made my way to a VFX supervisor... so I would say learning by doing would describe it best!! 🙈😋
Hey! I bet if you film it for yourself, you will learn even more! You can also film it with a smartphone! and I also explained how to to that!! Give it a try and I promise you wont regret it!!
@@flo.motion First thanks very much for bringing this Amazing tutorial that I couldn't find like in the whole RU-vid. It is realistic. Anyway I can make some shots using my own BMCC 2.5 Camera or even my iphone. My request was about the After Effects project Aep. I want to dissect and discover your steps. Once again thanks 😊
Hey, I basically have 2 tipps for you: 1. it works best if nothing moves within the frame, but only the camera. Like in my toy room example. The only thing moving should be the camera. (otherwise it will still work but needs way more recuperation!) 2. try to have some parallax in your shot, so AE can calculate the cameraposition. Parallax means that for example if you have a statue behint a tree, you want to move your camera left and right from that tree, so there is a parallax movement between tree and statue. Think of this as if you are in a car, the trees close to the car are moving fast, but the mountains in the distance almost stay at the same position. Don's stand on one point and move the camera a bit, try to act as if the camera would be on a dolly or a crane. move it up down left right and also move forward or backwards. otherwise it will look like you shot it from a tripod and AE will not detect any 3d movement. Let me know if that helped!!
Hey man I really appreciate your content!! Do you have Instagram I would love to get in touch with you. Your experience will help me excel with my ideas?