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How to Cut Holes for DOORS AND WINDOWS in Walls in Blender 

The CG Essentials
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19 авг 2024

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Комментарии : 204   
@TheCGEssentials
@TheCGEssentials 4 года назад
Hi everyone! Let me know if you have any questions about this tutorial in the comments below! :)
@enegort2228
@enegort2228 3 года назад
I have a question! My question is I don’t have any questions! This tutorial was perfect! Thank you!
@giorgimujiri6209
@giorgimujiri6209 2 года назад
i dont have append what can i do
@compscript7973
@compscript7973 Год назад
Quick, Simple, Complete, No music, No begging for subscribers, and all the things rare for Blender tutorials.
@Raj-ps8ux
@Raj-ps8ux Год назад
hello sir, i tried your archimesh method thank you i got that window part, but am not able to cut 2 windows on same wall can you help me with that
@dereksmall4311
@dereksmall4311 Год назад
u seariously need to learn hot keys it bugs the ever living shit out of me when u mannually do things
@terryc1734
@terryc1734 4 года назад
I'm just starting with Blender and found this tutorial EXCELLENT ! Very clear and understandable to a new user. I would HIGHLY recommend this to anyone starting in Blender, as would I recommend all of your tutorials. Thank you very very much for your time and effort in making these tutorials.
@patrickchouard5777
@patrickchouard5777 7 месяцев назад
As a non native English speaker, it took me some time to get accustomed with your voice, but the effort is REALLY worth it. Many thanks for everything Justin 🙂
@therealdreinel
@therealdreinel Год назад
This tutorial helps me to master the blender. I used once the Google Sketchup. But later on, I realize something that the Google Sketchup and Blender are very different when it comes for 3D modeling. The Blender has a pure model to use in Unity 3D that I am now using. *sorry for bad english* Thank you very much. I would recommended this to all my students that I've been teaching for.
@pankajtamore424
@pankajtamore424 4 года назад
Very well done Mr justin, keep going. This series of architectural modelling inside blender is getting more and more interesting day by day every video gives lot of knowledge of architectural modelling inside blender.
@TheCGEssentials
@TheCGEssentials 4 года назад
Glad you're liking it! :)
@metalgeartac8186
@metalgeartac8186 3 года назад
My word another great tutorial. I spent almost 5 hours trying to figure this out and I wish I would have looked up this tutorial first.
@TheCGEssentials
@TheCGEssentials 3 года назад
Glad it helped!
@pilotdawn1661
@pilotdawn1661 2 года назад
Learned Booleans in Blender with this. Very helpful!! Thanks so much. This style short tutorials on single or limited related commands are EXCELLENT and extremely helpful.
@johnnyapoliyo421
@johnnyapoliyo421 6 месяцев назад
Hey, pro. I wasn't aware that an object used to cut another with boolean modifier, could stay in the scene and be moved elsewhere... I simply deleted it. (no wonder that could render it all messed up :) Thanx. You are an inspiration.
@johnnyapoliyo421
@johnnyapoliyo421 6 месяцев назад
I also learnt you could parent two objects by simply dragging it one into another in the collection list (outliner). Keep going pro!
@user-cq1ss3jy8i
@user-cq1ss3jy8i Год назад
2 years old video and I just used it in creating a gaming room. New to blender and it worked great! Thanks much appreciated :)
@ultimatefightgym5957
@ultimatefightgym5957 Год назад
My 3 personal techniques for cutting openings for architectural work: 1. Select both faces -in edit mode, of the wall you want to cut the opening, which is let’s say a door, then Inset > move + scale to get the dimensions you wish to > lock axis > move & snap the selected edges to the edge of the wall > hit G and lock the preferred axis again & and input the precise length value, to move exactly where you want > bridge loop (destructive but highly editable). 2. Weld Faces Into edges. For every geometric, symmetrical, array, pattern, or organic. Shape and extrude perpendicularly and delete the face. You can shift + D in edit mode to duplicate the shape’s vertices and snap it at the other side of the wall the bridge loop and voila you have a clean opening in complex shapes such as curves! (destructive but highly editable -you can still choose the vertices of the opening and move it inside the wall wherever you want). 3. No destructive boolean, cube, or any 3d shape view as wireframe in object properties > set parent the door or frame or object to the boolean shape > select the wall and activate the boolean modifier set to “difference” > move the door wherever you want on that wall and it cut where it just “sits”, and do from architectural openings to complex surface modelling, creating holes, sockets on walls, ornaments, curves, decorations and more (non-destructive).
@keithdavey7626
@keithdavey7626 4 года назад
Great to know how to do it manually, thanks for that.
@TheCGEssentials
@TheCGEssentials 4 года назад
Glad to help!
@clappazon
@clappazon 10 месяцев назад
You are awesome!!! Thank you for providing this tutorial! It was super easy to follow and I made my first wall/window in blender and ported it over to UEFN... and it is PERFECT
@cag3891
@cag3891 4 года назад
Thank you. I just discovered Archimesh thanks to your tutorial. I am modelling an updated version of The Simpsons house and this with the Archimesh tutorials have helped. Thanks mate
@TheCGEssentials
@TheCGEssentials 4 года назад
Fantastic!
@robertfleming6752
@robertfleming6752 4 года назад
Just keep going please. My SketchUp model House that I created from your tutorials has become a real project (land for it bought) and need to finesse and Blender Render with the flyby/through. Many thanks.
@slashmytires
@slashmytires Год назад
this taught me so much more than just making openings, seriously thank you.
@ozstockman
@ozstockman Год назад
There is a checkbox for Autoholes under Room Type section in Archimesh that will cut all holes for windows and doors. It has taken me some time to find it but it works well with their windows and doors as they have another obect(cube) for it. You need to select Room object to go to wall editing mode in Archimesh and then scroll down to Room type.
@ozstockman
@ozstockman Год назад
btw, be carefull with Archimesh and do not apply any textures to their objects until you are completelly done with modeling and not going to use their addon at all. If you apply any texture to walls, ceiling, floor all of them will be removed when you do something in their add-on. That kicked me a lot when I applied every texture and then checked ceiling in Archimesh. It added the ceiling but it removed all textures
@simplegregg4664
@simplegregg4664 2 года назад
One of the best & easy to comprehend tutorials. I learned a lot from all your tutorials. Thank you very much & God bless you.
@coleystill9039
@coleystill9039 2 года назад
I love the videos you do on architectural building! can we have more of them??
@pumafume
@pumafume 3 года назад
Ugh, you're a lifesaver. I've been scouring the web for this exact solution and all along it was so simple!
@cristir3463
@cristir3463 2 года назад
thanks a lot for a great tutorial, it was very easy to follow and now i can make doors and windows wherever i want haha, thanks. Keep up the amazing content!
@TheCGEssentials
@TheCGEssentials 2 года назад
Glad it helped!
@praveenagarwal1373
@praveenagarwal1373 4 года назад
Would love to see your tutorials on Architecture Visulisation. You explain thing very well with all possibilites.
@TheCGEssentials
@TheCGEssentials 4 года назад
Coming soon!
@sudipto30
@sudipto30 2 года назад
have been looking for such easy and simple tutorial for such a long time.. Many thanks
@Back2TheBike
@Back2TheBike 11 месяцев назад
Sooooo much more complicated than Sketchup! Blended could use a push/pull function.
@graysbygrace
@graysbygrace 3 года назад
Thank you this is what I was looking for gonna try it out.
@TheCGEssentials
@TheCGEssentials 3 года назад
Perfect!
@edindurak2042
@edindurak2042 2 года назад
I am new blender learner, and let me tell you, your videos help me a lot. Great job and keep it up ;)
@TheCGEssentials
@TheCGEssentials 2 года назад
Happy to hear that!
@camdengonzales4352
@camdengonzales4352 4 года назад
Great video, easy to follow along. Thanks!
@othayolo
@othayolo 2 года назад
extremely helpful, thank you
@Dkprat310
@Dkprat310 3 года назад
very much helpfull tutorials for me,as a civil engineering student
@Trainfan1055Janathan
@Trainfan1055Janathan 3 года назад
How do you prevent it from messing up the vertices / texture mapping when you add a hole. Sometimes when I use the boolean method, it messes up the mesh, especially when carving multiple holes.
@imyourmaster77
@imyourmaster77 2 года назад
yeah this is less than ideal. I usually dont bother with booleans unless I absolutely need to, which is almost never. I usually draw the walls on a plane, and extrude them up, with holes in the walls. Then its just a matter of adding cuts and filling in faces (and flipping normals if necessary).
@udinipin
@udinipin 2 года назад
Thank you so much. This tutorial is very helpful
@mythosarts
@mythosarts Год назад
Wow the best Blender tutorials!
@crunchygods
@crunchygods 3 года назад
Super handy! Thanks for posting!
@TheCGEssentials
@TheCGEssentials 3 года назад
Glad it was helpful!
@ChiminieChimmy
@ChiminieChimmy 3 года назад
So helpful! Thank you!
@TheCGEssentials
@TheCGEssentials 3 года назад
Glad it was helpful!
@v1ct0r12345
@v1ct0r12345 2 года назад
Thanks for good idea with bool!
@Dmitry242
@Dmitry242 4 года назад
Полезная вещь! Не только для архитектуры.
@F4ngb0n3
@F4ngb0n3 2 года назад
This has assisted SO MUCH!!! Thank you for the time!
@DBARNZY805
@DBARNZY805 2 года назад
Excellent! Ty ty.
@Argyle302
@Argyle302 Год назад
Dang. It didn't work for me. The plane inside the door frame is still there after boolean modifier. ☹ I'm working in Blender 3.4.1. Is there something in the updated version that I'm missing?
@dikshantverma680
@dikshantverma680 Год назад
Totally what I was finding Thank you
@yannemmanuel9568
@yannemmanuel9568 2 года назад
t'a video m'a vraiment aider merci je m'abonne
@royalbeastz8495
@royalbeastz8495 3 года назад
Thanks a lot ! You are underrated .
@DenBlackburn
@DenBlackburn 3 года назад
Brilliant, thanks for your time and effort, please keep up the great work ;)
@kairavillanueva5027
@kairavillanueva5027 Год назад
Amazing! Chef's kiss! 🥰
@yoshistover5881
@yoshistover5881 2 года назад
I did this with archimesh. And when I did boolean with the CTRL_hole it turned the box into a greyed out cube that's visible from only one side... Tried hiding it but it didn't make it dissappear. I'm assuming it has something to do with my boolean settings. Hitting Difference and Union just switches which side the grey cube protrudes out on.
@DolzzDesign
@DolzzDesign 2 года назад
Thanks so much!
@gianlucalombardi8888
@gianlucalombardi8888 3 года назад
OMG!! THANK YOU!! ;D
@igualdad5505
@igualdad5505 5 месяцев назад
thank you
@miseryofsoul
@miseryofsoul Год назад
you are an angel. thank you!
@almasnvlrr
@almasnvlrr Год назад
Thanks a lot!
@IschbindeKalle
@IschbindeKalle 3 года назад
thank you very much
@TheCGEssentials
@TheCGEssentials 3 года назад
Thanks for watching!
@cireeric
@cireeric 2 года назад
Thank you!!!!
@Sandra..n
@Sandra..n Год назад
It was very helpful, thank you very much!
@arvyza
@arvyza 2 года назад
Awesome, thank youu
@jaeseopark729
@jaeseopark729 Год назад
thanks this is helpful
@AdamAdam-hc5sy
@AdamAdam-hc5sy 2 года назад
thanks was helpful
@nachiketh3650
@nachiketh3650 4 года назад
I can see more architects using Blender in the future. Colleges should start teaching.
@TheCGEssentials
@TheCGEssentials 4 года назад
Well I'm not sure they should for architecture quite yet - it's still a developing toolset, and honestly, there are better tools. That said, it's definitely moving in a good direction, but it has a ways to go before it fully replaces the tools they're currently teaching in Architecture school though...
@Dmitry242
@Dmitry242 4 года назад
Вполне вероятно. Главное, чтобы Тон Розендаль не продал своё детище какой-нибудь Autodesk. Многие отличные бесплатные проекты были поглощены монстрами капитализма.
@nachiketh3650
@nachiketh3650 4 года назад
@@Dmitry242 I don't understand that language man
@oliviernetter4043
@oliviernetter4043 4 года назад
Sure in Paris we start teaching in school of architecture for rendering instead of 3Dsmax in 2nd year and I think it Will be substitute instead of Sketchup for modelling as they are promoting subscription and so sleepy in terms of développement. Blender is so promising and... opensource.
@hugoantunesartwithblender
@hugoantunesartwithblender 4 года назад
@@TheCGEssentials for archviz is really good, it's what I use
@gh4414
@gh4414 3 года назад
You’re the best my man!
@ginomcfino4639
@ginomcfino4639 3 года назад
You are amazing my dude this was super useful
@TheCGEssentials
@TheCGEssentials 3 года назад
Glad I could help!
@ikyodaiofficial5265
@ikyodaiofficial5265 3 года назад
excuse me sir.. it's working in modeling mode.. but when i try to render it.. the cube inside the wall still appear. how to solve it ?
@Alchymista_CZ
@Alchymista_CZ 2 года назад
Hi! This tutorial helped me. Thanks :)
@Grimreaper905
@Grimreaper905 11 месяцев назад
Perfect
@mr.phattharawut6231
@mr.phattharawut6231 2 года назад
Thanks! Nice Tutorial
@delroa_
@delroa_ 3 года назад
THANK YOU!
@DMPB-fi2ir
@DMPB-fi2ir 2 года назад
its does not snap to the edge alignment on mine its gives some screwball shape i sized cube and mover it manually
@lexi3077
@lexi3077 11 месяцев назад
That is interesting. Thank you :) Hopefully this will work if I export it as gltf for my godot
@flimluvr
@flimluvr 3 года назад
Thanks. Very helpful.
@bigsky7617
@bigsky7617 2 года назад
This was great, but when I exported the model to UE5 the booleans didn't transfer, so no cut-outs...
@far-red
@far-red 3 года назад
thanks good tips, however i find Boolean do not work so well when i export the model. i usually export as FBX for use in (Unity), and the Boolean part will appear semi transparent with this strange effect when i view the FBX, so i end up would need to painfully slice/ fix to get a door to work, very time consuming, in one of your video in making a hole, you seems to address that by making sub-division and removing parts and i thought that would be the only way, if there is a better and easier way, hope u can share. thanks.
@dariushuang1115
@dariushuang1115 Год назад
great! Very helpful
@Anna-qwerty
@Anna-qwerty 3 года назад
Thanks! Very helpful!
@TheCGEssentials
@TheCGEssentials 3 года назад
Glad it helped!
@Mihirangasangeeth
@Mihirangasangeeth 2 года назад
Thanks bro ❤️❤️❤️❤️❤️❤️
@TheCGEssentials
@TheCGEssentials 2 года назад
No problem!
@brandonthepinocchioVIBES123321
@brandonthepinocchioVIBES123321 3 месяца назад
When I click disable in render the cube I use is still visible when I render it?
@elmastrucha11
@elmastrucha11 3 года назад
thank you very useful video
@xushnudramazanov1720
@xushnudramazanov1720 Год назад
can you make a video about how to create a real fire animation in fireplace bro? thank you
@clappazon
@clappazon 10 месяцев назад
How to do you make a door that a character can pass through? There is a hit box when I port it into uefn... awesome tutorial ;0)
@a.d5800
@a.d5800 3 года назад
Thank you
@TheCGEssentials
@TheCGEssentials 3 года назад
You're welcome!
@adithyakn044
@adithyakn044 3 года назад
thnks bro
@tgalaxy5550
@tgalaxy5550 4 года назад
Excellence, thks.
@ap5672
@ap5672 3 года назад
Fantastic thank you
@TheCGEssentials
@TheCGEssentials 3 года назад
:)
@nellysea2792
@nellysea2792 3 года назад
Thank you so much for the useful tutorial. My question is with the ready models. I downloaded a model in obj and brought it in my space, how can I click on separate parts of the model? So I could give it a separate material or to delete a specific part?..(since the whole model is grouped) I couldn't find any videos on youtube about it and I'm stuck just looking at the model.
@aishascooking9504
@aishascooking9504 Год назад
Plz tell me how to create the first wall ??
@juliemusicarr
@juliemusicarr Год назад
anyone know why the boolean is not working (for me at least)?
@valentinzunec9960
@valentinzunec9960 3 года назад
Bravo TY for sharing . It was very useful for my humble flat project. Should u let let me send it to you for any comment would be great! Bests
@flowerslovepower8614
@flowerslovepower8614 4 года назад
Thank you so much
@TheCGEssentials
@TheCGEssentials 4 года назад
Thanks for watching!
@leliebaxton2671
@leliebaxton2671 4 года назад
Hi Justin i love your videos learning a lot but i seem not to have append its greyed out how do i activate this thank you upfront
@TheCGEssentials
@TheCGEssentials 4 года назад
You need to be in object mode
@Thomasbuaroey
@Thomasbuaroey Год назад
I got a suggestion. There are no usable info on how to cut a hole in a "image as plane". Say you import a png image. How do you cut a hole in that?
@sowndarabaranid4476
@sowndarabaranid4476 Год назад
when it import it to blender the doorway is blocked invisibly My character cant move in it
@SamUSB5000
@SamUSB5000 11 месяцев назад
Do you ever "apply" the boolean operation ? When I do, I get artifact and new faces and topology problem in edit mode afterward. Is it normal or I shouldn"t "appy"' the boolean ?
@gdmusic970
@gdmusic970 3 года назад
registation is error in the blender swap
@TheCGEssentials
@TheCGEssentials 3 года назад
What?
@gdmusic970
@gdmusic970 3 года назад
@@TheCGEssentials cannot downloading any objects from the blenderswap website
@TheCGEssentials
@TheCGEssentials 3 года назад
@@gdmusic970 And you're posting this on this video why?
@gdmusic970
@gdmusic970 3 года назад
@@TheCGEssentials bro you take the free windows and door from where
@gdmusic970
@gdmusic970 3 года назад
@@TheCGEssentials door frame model download link bro
@foreignwarren7361
@foreignwarren7361 2 года назад
How come exporting as a fbx and bringing it into unity, the block is still there?
@OscarMemo333
@OscarMemo333 2 года назад
wheres that archipack menu?
@IstiakAhmed_UE5_VR-Dev
@IstiakAhmed_UE5_VR-Dev 2 года назад
nice
@TheCGEssentials
@TheCGEssentials 2 года назад
Thanks!
@mw3874
@mw3874 2 года назад
Thanks for the Tutorial. But what if I want to make a copy of the door? Is it possible to take the boolean operation automatically. Is there a trick to do this?
@beaumanVienna
@beaumanVienna 2 года назад
Is there another way to cut holes in walls? Your blender tutorial works for me but the FBX export in Unity doesn't show the hole, only the 2nd cube used to intersect.
@nonations7420
@nonations7420 4 года назад
Very helpful thank you! When using the add on, what is the best way to align the top of the windows? Let's say I want top of windows to be at 2,4m from the floor.
@TheCGEssentials
@TheCGEssentials 4 года назад
I'm not 100% sure with the windows from Archimesh - I think you can dictate height above ground and overall height with Archipack - I'd almost just draw an object with the height you want and use snapping to snap the top of your window to that height
@oliviernetter4043
@oliviernetter4043 4 года назад
Thanks Nice trick to parent directly in the outliner. 👌 But didn't we have à boolean button in archimesh ? Or maybe it is in the free version of archipack I must check that.
@TheCGEssentials
@TheCGEssentials 4 года назад
The boolean button is in Archipack - it's been a bit...twitchy for me lately and I haven't had time to figure out why yet
@kenmorris2858
@kenmorris2858 4 года назад
Cool tips...
@TheCGEssentials
@TheCGEssentials 4 года назад
Glad you like them!
@fulcrums4067
@fulcrums4067 3 года назад
Thx
@TheCGEssentials
@TheCGEssentials 3 года назад
No problem
@chocomid0576
@chocomid0576 3 года назад
When I put boolean on the object it says 'Failed to set value' 😥
@kazuhito5030
@kazuhito5030 3 года назад
I have the same problem
@kazuhito5030
@kazuhito5030 3 года назад
nvm I found out you need to add the boolean modifier on the bigger one and select the select the one where you want the hole to be made
@hillfortherstudios2757
@hillfortherstudios2757 2 года назад
Is there a potential problem with just deleting the cube after finishing with the boolean operation?
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