Any Doraemon fans here? Join me on my other channel as i unbox a Magician Doraemon Toy>> ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-azUxbnvX3NQ.html
I’m going to be honest. This guy’s personality plus the pitch and tone of his voice is what makes this vídeo enjoyable. I don’t anything about architecture but I legit watched this vídeo 🔥 you got a new subscriber. Buen trabajo amigo 🔥
Thank you for inspiring me, I've been struggling to choose which course I want to have. If being an accountancy or an architect. You help me alot for making the decision. Keep it up my dude!
I have been thinking abou the same method you've been using to make your animation few years back. It's just that I never thought that you really made it happen while me still in imagination at this very moment. 😂😂😂 Quite a lot of works, brother! You are the man!
Grabeeee ang tiyaga! At the same time, ang talino! Nagawan mo ng paraan!! Kung ako yan, mauubos oras ko kakasearch pano gawin ng tama. Pero ikaw natapos mo na yung project in your own way. 😊 Amazing! Isa kang big brain!
I saw all of ur videos they r just amazing It really inspires me and it really get very helpful to me in architecture. Continue inspiring all of us . We r always there to support you. And thanks for sharing all the helpful information of architect .
I rarely use interior animations but I did take a 3ds max course with animation. 3ds max has a path motion tool that you can assign to objects; render the animation using a rendering plug-in and get a similar result to what you did. Seeing this video reminded me of one of v-ray's demo reel where the furnitures are also animated into place with additional detail. I remember distinctly a chair animated into place and then spinning seemingly from the force of being placed there. I should learn to do that during quarantine. :)
Usually immediately after I get the notification on my phone, I press the video and watch a few minutes skipping through like a trailer. Later I go on my pc and view it from the big screen more relaxed. I hope that translates to the channel views too!
Dude your channels are booming you've grown so much still remember watching your vids in this channel when you were about 10k+ subs now look at where you at now I'm so proud even tho I'm a nobody good luck dude:>
I’ve been downloading your videos and writing all you tips on my notebook. I think I’m started to be excited and nervous at the same time for my Architecture class. Thank you for all the tips and hack sir, I’ll be applying this for my Archi course.😁 Please reply to me some motivational quotes for incoming Arch students:)
Yesterday(July 20), at this exact time, you subscriber count was like 180k something. Now (July 21), its already 227k! Back then when I first watch your vids, it was just like 40 k. This community is exponentially growing. Congrats
Great videos sir, i am in 4th year high school and your videos makes me pursue more on being an architect, but the downfall is i am not that good when it comes to designing
Haha thanks for answering my question with a video, did not really expect you did it like this. Now going back to the video i notice that every time you "animate" something, the camera is never moving
mag sesenior nako next s.y. and im heading for architecture. rn im researching in adv in how architecture works, what do they use, how does it work etc. Thank you for the tips and for sharing ur works.
Nagtataka ko bakit di ako nakasubs sa oliver austria. Sabi ko nasubscribe na kita dati e. Tapos chineck ko uploaded videos, konti lang. Akala ko nahide na. Yun pala, 2 po yt nyo :D Thank you sir isa po kayo sa mga nagpalakas at naging inspiration ko nung mga panahon na sobrang down ako sa course ko. Graduate na po ako. :) Nag-aapprentice na din po.
edit: where are you man? are you ok? I'd model/animate the whole scene in blender, and render it on eevee(if theres no glass), eevee is super duper fast(tooks like 1 sec per frame) , but if i want beautiful, realistic glass, shadows and reflection I'd render it on Cycles. (Enable CUDA or Optix, and on render parameters enable adaptive sampling, so it won't take so long. ) (Sorry for my English)
Eevee is great and all but it still has too many problems like shadows/reflections glitching, light bleed, ambient occlusion, limited light bounce etc. (once you've baked the light probe you're limited to its bounding box) it's not very applicable for real time presentation, I mean, you probably can but it's not optimized for that kind of scenario it's mostly used for preview and focuses more on "unrealistic render" compare to a big name real time engines like unity, unreal engine and stuff like twinmotion, lumion etc. It's much easier and convenient to work on and also blender is not really good at handling lots and lots of objects in a scene and for architectural renders it'll be pretty hard but it depends. For this kind of animation what do you think is the best way to accomplish the same result? Is it by animating each object one by one?