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How To Enjoy Starfield 

The Bloo Moose
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Starfield may not be perfect, but it's a lot of fun - so long as you know what to expect. Allow me to explain why.
If you'd like to hear me explain why I think special edition games are silly, that video is here:
• Special Edition Games ...
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1 мар 2024

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Комментарии : 524   
@user-xs8bl4fg5v
@user-xs8bl4fg5v Месяц назад
Normal person calmly explains his thoughts, I really need more of this, well done
@netherportals
@netherportals 26 дней назад
And the music is banger
@karlwiklund2108
@karlwiklund2108 3 месяца назад
I'm loving the hell out of it. Of course I've a list of things that I'd like to see improved/added, but it's still better than most games, and really hits the spot in terms of its attitude and drawing on classic literary sci-fi. I honestly like it a lot more than Fallout. I'd likely put it on par with Skyrim.
@tarheelpro87
@tarheelpro87 3 месяца назад
Well, i wouldn’t say those last two, but Starfield is criminally underrated and overhated. I have a feeling it’ll be one of those games that 10 years later, people will be like “perhaps i treated you too harshly” and it’ll have a massive fanbase and some people say it’s their favorite game from Bethesda.
@khele2k
@khele2k 3 месяца назад
I put in about 300 hours and even ran through the story/campaign three times via NG+ and the factions once each. I'd say enjoy it, build a ship or modify an existing one. Get to know the Constellation comrades and listen to their stories, court one of the four main Constellation people like Sarah or Andreja (or the dudes if that's your preference). The game has fun missions in my opinion and fun gameplay (upgrade your jet pack). It's not an "endgame RPG" though even if that was their intention. It's pretty shallow in all other aspects; apartments are poor, outposts don't do that much, and space exploration is a joke, just a bunch of uninhabited planets. There's fun to be had in this game, but mostly in the missions, which are like 90% of it and the most rewarding aspect of the game.
@j85grim4
@j85grim4 2 месяца назад
​​​@@tarheelpro87I've been seeing that recently with Fallout 4. It had a lot of outspoken haters that popped up in every comments section but now all a sudden "it was the last great Bethesda game". Personally , I thought FO4's story, characters and, companion system were crap when I bought it at launch but I enjoyed it for the atmosphere, the settlement building, combat and roaming around. Never once did I enjoy it as much as Fallout 3 but it is good at what it does. I dunno if this will happen with Starfield though, we will see.
@mioszsypniewski8539
@mioszsypniewski8539 Месяц назад
It is not prrfect but somehow i enjoy it. I like gameplay, its so relaxing and i feel comfortable while playing Starfield. Im not force to do enything. I do my stuff whenever i want. I played better games with epic stories and characters but for some reason i love play Starfield. Its my kind of game. It fits perfectly to my preferences.
@tarheelpro87
@tarheelpro87 Месяц назад
@@mioszsypniewski8539 i love it. Not love it like other masterpieces like Skyrim, Fallout New Vegas and others. But it doesn’t get enough credit and gets hate for the most absurd things, and when people get what they want from it, they’re still mad. Personally, i liked the story too. I think it’s just too complicated for people who don’t want to think abstractly or philosophically. And you can’t tell me the mystery behind the artifacts and the Starborn doesn’t keep you on edge.
@midibenni
@midibenni 3 месяца назад
Here i am too, Starfield is one of my favorite games of the last ten years.
@haroldallaberg6359
@haroldallaberg6359 3 месяца назад
it was def my GOTY of 2023
@caiooca5793
@caiooca5793 3 месяца назад
@@haroldallaberg6359 It is def game of the decade to me.
@haroldallaberg6359
@haroldallaberg6359 3 месяца назад
same @@caiooca5793
@sagearmaggedon7307
@sagearmaggedon7307 Месяц назад
I’m glad someone else liked it. I wasnt expecting much from starfield, but bethesda improved over their previous games quite a bit in various ways. I just wish others saw it the same.
@flsylar
@flsylar Месяц назад
Yeah! The game is fantastic, plays differently than bethesdas other games but in a good way for a space game. I have 100 hours and haven't even finished all the main faction quests yet.
@BRADSPIG
@BRADSPIG 3 месяца назад
I play it. Lots of hours and it is fun. But while replay is well supported you could say the same thing of backgammon or solitaire. The absolutely identical locations with the absolutely identical look-out asleep in exactly the same place with the mines in exactly the same place with the loot containers in exactly the same place and the dead scientist in exactly the same place across all thousand planets. An RPG is supposed to be immersive. It's a C/C- game. It's not a complete failure but the missed potential is painful.
@Augusto9588
@Augusto9588 3 месяца назад
Todd said in an interview before launch that they did indeed explore the idea of the game having no loading screens to enter/leave planets, but they ultimately gave up on the idea because they had to sacrifice too much terrain detail to achieve it. It's way more difficult to pull this out when your game doesn't look like playdough(NMS) or is solely composed of empty planets(ED). Star Citizen is the only one that can achieve both, but that's still a $500 million tech demo with only a few planets in it.
@msxbrc
@msxbrc 22 дня назад
Not just this, this is a heavy detailed solo RPG running only on local machine. The others games like Star Citizen are online games, the persistence of objects and level of detail is/can be managed by the servers. That's the biggest difference.
@purpledevilr7463
@purpledevilr7463 5 дней назад
Give it a few years and I suspect they’ll have PCs good enough that a mod or creation could remove them.
@maxgoss5653
@maxgoss5653 6 дней назад
I love Starfield. But one critique I have honestly is how Bethesda added improved surface maps. Which was a direct response to the negativity from the community about exploration. The problem for me is it completely destroys the joy of discovery when you can open a map as soon as you land and see everything in the area. Sure I got tired of walking a thousand meters just to discover something I wasn’t looking for or seen already. But now knowing where everything is I’m not that curious to see what’s over the horizon as much as before.
@downix
@downix 3 месяца назад
I love Starfield. With nearly 800 hours of play on it, I continue to encounter new elements, new quests, new NPCs, and am amazed by what I find. The biggest complaint I have about it is that it lacks a few features which would enhance the exploration area, such as a logbook to allow me to quickly find information on things I have already explored. Like "What planet had that beast which sucked the oxygen out of the area?" A basic Wiki in game you filled out would be huge in keeping immersion going.
@Asoeee
@Asoeee 3 месяца назад
XDDDDDDDDDDDDDD
@parabiology1014
@parabiology1014 3 месяца назад
I’ve got well over 1,000 hours in, and I STILL discover new stuff constantly! This game is absolutely excellent and I am enjoying the heck out of it!
@amitansurkar1769
@amitansurkar1769 3 месяца назад
700 hrs in, I can definitely approve this
@tunin6844
@tunin6844 3 месяца назад
Yeah, I would love some sort of log of the things that were fully scanned sorted by system/planet/moon.
@amitansurkar1769
@amitansurkar1769 3 месяца назад
@@tunin6844 I think its latest update address that
@zetsubouda
@zetsubouda 3 месяца назад
like 600 hours in i still really enjoy it. i understand frustration and there is actually a lot of discussion from people who still enjoy the game being realistic about faults but with understanding and patience. It turns out if you let yourself have fun, you can!
@Leakynine
@Leakynine 3 месяца назад
Im glad I found your video. I thoroughly enjoyed ( and continue to) enjoy my time with this game. The more you play the more you understand and thats my main criticism of the game. Systems are not explained enough and i believe most people give up through frustration. Hang in there and learn the systems and play how you want not how you think you have to.
@JohnnyHughes1
@JohnnyHughes1 3 месяца назад
For people who consider mods, there is once called 'Fast Travel to Unknown'. Another called 'Place Doors Yourself'. Those two and all the 'StarUI' mods make the game quite fun. I absolutely love playing Starfield. I started a new playthrough 3 weeks ago and I am on NG+3 and 120 hours in.
@OG_Agrivar
@OG_Agrivar 3 месяца назад
Fast Travel to Unknown is AWESOME. I felt a bit of guilt when I first installed it, but that quickly faded!
@caiooca5793
@caiooca5793 3 месяца назад
Then you should also try Starvival mod, and SKK Fast Start.
@jharju2352
@jharju2352 3 месяца назад
Are there mods to make the storywriting decent?
@j85grim4
@j85grim4 2 месяца назад
​@@jharju2352I've been waiting for that mod for FO4 since launch...
@The_Makr_
@The_Makr_ 3 месяца назад
I enjoyed the game a lot. I plan to go back once they make more additions as well. I think this game is going to be amazing over the long haul.
@JakeReynoldsYT
@JakeReynoldsYT 3 месяца назад
Good video, surprised you only have 38 subs. I can see you being a big channel, keep it up dude!
@davejohn255
@davejohn255 3 месяца назад
I loved the game...then at 100 hours saves failed...Just finished BG3 and I am back flying the friendly skies as they finally fixed the saves. Nowhere near finishing at 110 hours. So many great Mods.
@letsplayskyrimle9391
@letsplayskyrimle9391 3 месяца назад
I also had problems with my save games 3 times, which forced me to go back to using an old save game. I think the patches have already resolved some of the problems in buggy missions. A very important warning! Be very careful with mods that change game scripts! I used one of these mods and I think it was responsible for one of the bugs I had in one of my save games. Until the Creation Kit for this game came out, modders were making mods that changed scripts without really knowing the consequences this would have on the missions and functioning of the game. There are people out there who complain about Bethesda for bugs in the game that were actually the result of mods that were not completely safe to use.
@deepSilent0
@deepSilent0 2 месяца назад
Starfield’s transformation will be legendary once the creation kit releases.
@PlayerSlotAvailable
@PlayerSlotAvailable Месяц назад
Does the modding community care about Starfield? From what I can see, most people have moved on and do not have a desire to return.
@timdutton2056
@timdutton2056 3 месяца назад
Starfield definitely has a healthy amount of Bethesda "personality", but I enjoyed it and I still play it.
@chrismichaelis7259
@chrismichaelis7259 3 месяца назад
People in the comments… finally people who GET this game and understand what it is
@msxbrc
@msxbrc 3 месяца назад
Note that each planet/moon has a thematic, the content of the point of interests change dependings on it so you do can find empty planets: Planets off the beaten path or system with only 1 planet (both lifeless or with animal lifeform): Often Only Natural/geo POIs. Planets with City icon over (without being a main game city), or with settlement icons: High presence of Civilian POIs. Deep cold Planets: Chance to find specific Cold environment POIs. (Like the abandonned mining platform) Livable atmosphere planets: Botanic labs, bio farm research style POIs. Perfect Human settlement (Atmosphere, natural rich vegetation): Farm POIs. Volcanic biome: more chance to find Lava related POIs. Outer rims moons have often one very simple biome (and cold) and are commons. Life compatible planets can have many many biomes and lifeformes and are very different fom each others and are worth a lot of your time. You also have very unique planet concept: One is covered in purple sand, another really cool has yellow fluorescent grass at night on all it's small hills surface. Jemison itself has really good biomes and is worth exploring outside New Altantis. Also each time you shoot down a spaceship, there is a chance it creates a Crashsite POI on the planet you orbit.
@acudaican
@acudaican 3 месяца назад
I enjoyed it a lot... but the highs that I experienced were underwhelming compared to what I might get playing Fallout 4, even today.
@fearlessfosdick160
@fearlessfosdick160 2 месяца назад
By negatively comparing it to Fallout 4, you have told me all I need to know.
@MrCabals
@MrCabals 3 месяца назад
Nah I’m good I’ll take reviews I ain’t spending 70 to 150 ranges in prices on games I’d be broke glad this guy has that kinda money
@williamholbert529
@williamholbert529 3 месяца назад
Excellent Video. I'm absolutely loving Starfield. Thank you.
@MN-vz8qm
@MN-vz8qm Месяц назад
The main issue is that it is the next game of Bethesda. It is judged by comparison with Skyrim. And obviously fails in this case. But had this game been made by another company, it would probably have had tons of praise by the player community.
@mikep.4113
@mikep.4113 12 дней назад
Very well put together, good job.
@flopznuts9401
@flopznuts9401 3 месяца назад
Finally a fair review from someone other than Gopher. I'm so sick of the venom out there. I've put in over 800 hours, multiple NG+ runs playing it in different ways and still having fun! You're spot on about basically making the story of your character up in your head. Isn't that what "role playing" is at it's core? I love being a Starship Captain, building my own battleships, assembling my crew, dressing everyone in the same uniforms and building my Constellation base complete with a dozen fully decorated habs and landing pad with the shipbuilder, right across the lake from The Lodge in Jemison! Fun stuff! Subbed!
@ayumikuro3768
@ayumikuro3768 3 месяца назад
Roleplaying is more than just making the story up in your head. Especially if the asking price is 70 bucks. I can just start up Courier Simulator and imagine I deliver highly critical goods through asteroid fields and epic space battles. I can literally close my eyes and imagine I am the admiral of a space fleet fighting against an alien invasion. Roleplaying needs a world that facilitates it, my characters choices should affect the world and how the world reacts to them. When the level 10 party rocks up to a bandit camp, the bandits should beg for their lifes. If you know, the empire is going to attack a system and you have to make the jump now to prevent the attack. When you then decide to smuggle some death sticks first and then jump, you don't get to complain that the system is now under imperial control. If I help the Boomers they will assist my faction at the battle of Hoover Dam. If I ask the NCR to bring order to Primm, the citizens will complain about the taxes. If I chose a powder ganger the NCR will dislike me for it. If I kill a quest giver, they are dead and I won't have access to that quest. Then there is the crowd, that also says roleplaying to them is playing one specific role the game permits. That's how a lot of JRPGs work. But still the actions of the player character have in-world consequences. Actions and consequences are at the core of roleplay, not whatever the player can make in their head.
@mrmotchmaster
@mrmotchmaster 3 месяца назад
@@ayumikuro3768 You're discounting Bethesda's RPG style simply because you don't like it. All their RPGs demand the player to give the PC a motivation in their head. Skyrim, FO4, and Starfield aren't Mass Effect. Nothing in these games explicitly give the PC nuanced motivations other than what's necessary to drive the plot forward. No writer or group of writers could ever cover the myriad of motivations every person booting up the game could come up with. In this sense, Bethesda RPGs are more like single player DnD in computer form. They're a sandbox allowing you to take the road left towards Falkreath instead of Riverwood for whatever motivation you the player comes up with. These come at a cost. Bethesda games lose out the more hand crafted narrative aspect of gaming. They can't control the direction the player goes. In New Vegas, the game heavily incentivizes you to take the road towards Primm, NoVac, NV, etc. Technically you can take the deadly road to NV but the narrative suffers. And NV does have a narrative. It isn't an open world like Skyrim, FO4, or Starfield. There is nothing to do outside the context of the big fight at Hoover Dam. The game gives no incentive to help the Boomers outside of securing their support in the battle. You could make the case Bethesda games don't give much incentive outside the scope of the main story but that's at least the point of the game. NV doesn't go on virtually forever. It does have an ending. Skyrim, FO4, and Starfield have no ending outside of retiring your character when they did everything they sought out to do.
@ExpertContrarian
@ExpertContrarian 3 месяца назад
800 hours? That’s sad to hear
@ayumikuro3768
@ayumikuro3768 3 месяца назад
@@mrmotchmaster No, I dislike it because there is no style left. I dislike it, because Bethesda used to do better (and a lot of other studios as well). I dislike it, because I basically pay them for access to a pile of sand. Just so I can pay modders to give me the tools to build an actually sand castle. And because there is only so much facelifting possible for Morrowind. I dislike them, because they normalized quest being nothing more than Get X for Y from Z. Instead of get X for Y, so Y can achieve Z. Because the later can't be achieved by just rolling on a table, apparently. No, I don't mind making up my own character, what I don't like is that they aren't "sandbox RPGs" and definitely not "DnD for PC". They are just a sandbox, with some animal feces in it. Buckets, shovels, toy excavators or water are not provided. Maybe I didn't get my point across: They are not supposed to write a character for me, they are supposed to make a game I can play multiple characters in. You and I seem to play DnD quite differently, granted I am mostly behind the DM screen. DnD is collaborative storytelling, not the DM putting up with whatever random shit players come up with. It's about actions and consequences: Let's assume a party of level 1 players. The party sits in a tavern in a small village. A random guy comes up and tells them how it's a shame that there is no longer any mead with juniper berries. And how as a child the palisades protecting the village seemed so secure. He asks if the party wants to help track down the shipment of mead. If the players decide to leave the village with him, after they exit the palisade gate, he will tell them to search in roughly this direction. He has some very important business to attend to he just remembered. If the players leave the town, they will stumble upon a bandit camp and learn they are getting ready to attack in 3 days. Players have their own motivations, they don't need to warn the village about a bandit attack. They can just run around in a forest for 5 days. They can do radiant quests I literally rolled randomly on tables for days. But the bandit raid happened in their absence, so the mayor asks, if they could free the hostages. The party decides to travel to the big city for a week. When they return two weeks later, nobody in the village wants to talk with them. They now pay tribute to their new mayor, the bandit chief. Actions lead to consequences. That's still a shitty story though, there was no reason to ever care for the players, was there? It's just a generic village, with some generic NPCs, right? Almost as, if there is more to it than just what the players make up in their head. Let's try something different: After marching three days through rain and mud, the party reaches a small village. After some convincing Erwin, the guardsman, opens the palisade gate and the party enters the small village. They have no inn, but the mayor offers some of his living/dining room so the party can rest and dry their gear. If they decide to stay and visit the small tavern, Trudy, the barkeep, asks the party, if they have seen a small cart with the wine she's expecting. If the party offers to help, she promises a nice free meal. She also asked the local hunter, Brunn, for help. The party can go with Brunn, without him or just don't care and travel on. If they travel on or without him, they stumble over the bandit camp. If they travel with Brunn, he will tell them some tips for survival in the wilderness and they will find the bandit camp. The players can still do whatever they want, but there is something to engage with. Now sure, the dragon or bandit attack never happen in either Riverwood or Goodsprings without player participation. In Skyrim, because Alduin never wanted to attack and you first need to explore a ruin to pick up a stone that will never be relevant again, so another dragon can attack another town. Unless you remove that stone from that ruin, dragons will never attack in Skyrim. In Fallout NV, because actually no good reason. Besides an actual story hook, where your character can, talk to all involved parties and: -Shoot Ringo -Leave the town and not care -Join the bandits -Help the town/Ringo in various means depending on their skills according to their characters motivation. Or maybe it's just because they aren't DnD and there is no guarantee, that the player actually recognized the hook. Skyrim and Fallout 4 both have narrative endings. You can keep playing afterwards, but the story is done. Even all the faction/guild quests have "endings". Well, they end, you are faction/guild leader. Faction/Guild has no further motivation, but you can do radiant quests (yaaaaay). And the "vastness" is exactly the reason why Bethesda games are as deep as a puddle. Exactly because their scope is to wide. You simply can't flesh out a game about the legendary Dragonslayer, the Archmage, the Thieves Guildmaster, the leader of the Companions and so forth. Well, with enough time and money it is possible. Sometimes I wonder if I own the same Skyrim and Fallout 4 copy. If your Fallout 4 doesn't have an pre-war sequence, about your characters spouse and child. If the entire game isn't just a quest to find your son. I wonder if your Skyrim copy, doesn't have a Dolphin talking about how the Thalmor are behind the Return of Dragons. That there is no possible way, for the player character in front of her, to proof that they are dragonborn other than to walk through half of Skyrim to one specific burial site, were a dragon happens to be resurrected. To then kill it and absorb it's soul. Not to mention how that Dolphin stole the Horn of Jurgen Windcaller, which requires the Thu'um to get to. And to be fair, the Thu'um had nothing to do with being a Dragonborn before Skyrim, so maybe that's why the Dolphin is confused.
@flopznuts9401
@flopznuts9401 3 месяца назад
@@ExpertContrarian Really, how so? For me 800 hours is actually low. I've played Oblivion, FO3, New Vegas, Skyrim and FO4 all well over 1500-2000 hours each and have 3500 hours logged in the Skyrim Creation Kit building Helgen Reborn back in the day. I fail to see how someone else's enjoyment of a game is in any way "sad to hear" for anyone. For example , I don't care for games with a forced 3rd person perspective, or ones like Baldur's Gate 3 where the point of view is like 40 feet above your character. I prefer first person view where it reasonably feels like I'm seeing things through my characters own eyes. However, I don't feel that it's "sad to hear" of anyone who loves those type of experiences and plays a ton of hours on them. Each to their own, and I'm happy that those people have gotten a lot of enjoyment and entertainment from them, they're simply not for me.
@tor2919
@tor2919 Месяц назад
Starfield is one of my favourite games. If you love exploration, discovery and NASA, the space race there is nothing better. The music, graphics, design, gameplay, I think it’s all incredible. Best Bethesda rpg by far for me.
@3vilSuperman
@3vilSuperman 3 месяца назад
Interesting tidbit about the planet terrain generation is that the tiles that the engine creates actually line up with each other. Modders disabled the planet boundaries on Jameson and landed on a tile that was adjacent to the tile for New Atlantis and was able to walk there. The problem is that the coordinate system doesn't support being too far away from your ship so if you get too far away the game will crash. This tells me that they didn't want boundaries on planets but couldn't figure out how to implement a better system that would allow you to circumnavigate the planet in time for launch. I imagine eventually they want to remove the boundaries on the planets. The fact that there are ground vehicles in the concept art for the game also leaves me to believe that eventually they want to implement land vehicles to help the player get around. Whether they can actually get around to doing any of this is a different story.
@UToobUsername01
@UToobUsername01 3 месяца назад
It's all procedurally generated and perhaps its a memory issue? It can't hold so much data at once. In these games the map must remember all the little objects you left on the ground and the positions of the objects. At some point you will run out of memory. Honestly this idea of circumnavigating an empty world is not my idea of fun. This is a space game not a medieval fantasy game. You should be hopping from planet to planet like you see in the star wars movies not trying to see everything on the surface of a single planet. That is ridiculous. I don't think anyone playing this game is going to do this. It's more a case of proving they CAN do it than a NEED for the ability to do it being essential. Memory is limited man. It's a RPG not a space simulator.
@j85grim4
@j85grim4 2 месяца назад
​​@@UToobUsername01Space simulators are notorious for having nothing but boring empty planets. This is an rpg and as such should have less planets but they should be filled with interesting things on them then if we follow your logic.
@UToobUsername01
@UToobUsername01 2 месяца назад
@@j85grim4 Less planets with the same amount of content is worse than having more planets with the same amount of content. Play Daggerfall. It was a massive game with lots of empty space but it had a lot of content in the space where it was supposed to. IE large cities where population is high with rural remote areas mostly empty. This was done for realism reasons so travel between each town or city felt risky. The wilderness is isolated just like space which is vast. Once in a while you'll find a cabin in the woods or witches coven and this wood give you safe spot to rest. There are countries like Australia that feel like Daggerfall map. IE nobody lives in the middle of australia because it's just dry desert area. Most of the population is in the cities near the coastal part of the continent. That sense of realism where you won't see any people in the remote parts makes sense fo Daggerfall and Starfield. Unlike you newer ES fans I was playing ES back before it went to tiny maps with more detailed areas. So I guess I am just used to this empty space thing. In reality guys: if a planet has no breathable atmosphere nobody is going to want to actually live there. Just like nobody would want to live in the middle of the desert. So yeah STFU. You can't have your cake and eat it: you want to feel immersed and be in a space game, but get angry that space is huge with nothing in it. That is just how people live: they don't seek out places with extreme environments where nothing can grow as their preferred hangout. If Starfield went with a more Star Wars approach (science fantasy) then maybe it would have been more appealing to more people. But they went with a more realistic approach where space is huge, there is a lot of isolation and you feel tiny. Think 'Aliens' more than 'Star Wars'. Moons are going to be boring because moons are boring. Stop going out of your way to explore the boring places with no atmosphere. That would be like choosing to live in the desert and getting angry that you can't find people to trade with. Think of it this way: earth as a planet is just mostly water. Humans feel comfortable on land. Thus if you wanted to find people and cities you would ignore water. However let us say you hear rumor of treasure on an remote island. You can go there by submarine, fly there, or go by boat. It doesn't matter that nobody lives there. You are going there for adventure to see place that not many people will want to venture. That is what Starfield gives you. The sense that space is mostly nothingness but there is also the chance to stumble on treasure or find stuff out there isolated from society. Moons are just the places to go mining, planets with life on them are hunting grounds to extract resrouces from animal and plants, and orbital base stations are interesting dungeons where you might find abandoned factories with loot. You just got to look at things from the perspective of science fiction not fantasy. They choose Sci-fi not sci-fantasy and that pissed people off. When I think of Science Fiction I think Halo, Aliens, Starship Troopers, Star Gate. When I think of Fantasy I think of StarWars, Final Fantasy and Phantasy Star. (ie magick is real, mystical beings exist, and you don't understand much of the world) In SF you have psi abilities so that is a type of magick, but the overall genre is still Sci-Fi. If you go with Sci-Fi you go with realism. IE space is an unsafe hostile environment like living alone in the middle of Australia and you could die and nobody would be able to find your body because it is too big an area to search, so majority live near rivers and coastal area, just as most people live on planets with breathable atmosphere, rather planets with extreme environments. Like Elder Scrolls 2: Daggerfall, it was done as a realism thing. You still have the content but it spread out like Zelda Wind Waker.
@Nineteen1900Hundred
@Nineteen1900Hundred 27 дней назад
Boundaries are now removed in the new update.
@RAZPUT1N829
@RAZPUT1N829 3 месяца назад
Starfield is by no means a perfect game, but I genuinely enjoyed playing.
@nickboon1235
@nickboon1235 2 месяца назад
Ngl I like the empty planets. They’re immersive as fuck, it’s space, of course it’s empty. And as a space explorer, wandering empty planets is part of the job. Take in the sights, look at the sky, enjoy the landscape. If you don’t like that then maybe consider that the game isn’t for you. Cuz it’s serene as fuckkk
@Antonyt13
@Antonyt13 Месяц назад
Great commentary. Starfield is really fun. Subbed!
@maleficdagon4538
@maleficdagon4538 3 месяца назад
I like how you said "we have been spoiled with games with no less loading screen" like fallout and elderscrolls.
@markcalcagno676
@markcalcagno676 Месяц назад
I really appreciate this video and your opinion. Keep it up!
@Kraven_357
@Kraven_357 Месяц назад
I tried to like Starfield, but it's basically Skyrim in space! After a 12 year wait from Skyrim to Starfield, you'd expect it to be better! Hopefully Elder Scrolls 6 will be epic!
@cdarklock
@cdarklock 15 дней назад
Most of the criticism of Starfield seemed like people saying "What is this? I don't like this. I would have preferred something else," and they just didn't even bother trying to use the system they don't like. Like when I landed on Kreet and went "I wish I had that little buggy I get in Elite Dangerous" but I had to just walk around like a dork because I was too stupid to get a background with boost pack skill. Then I figured out I needed to get that skill, and I did, and holy crap dude I HAVE A JETPACK and now I don't care about that stupid little buggy anymore. I feel like lots of people landed there and went "why come I don't got a little buggy" and jumped on Reddit and said "where do I get the little buggy" and everybody was like "there is no little buggy" and they were like "WAIT WHAT, WHY FOR NO LITTLE BUGGY, THESE DEVELOPERS ARE STUPID AND INCOMPETENT" as they ragequit the game and started typing out their scathing review of how there is no little buggy because Microsoft bought Bethesda and Todd Howard is a greedy little troll. Meanwhile I've got just over 2,000 hours in this game and I think it's awesome.
@acfeo890
@acfeo890 Месяц назад
Hello there, i love your honest review and honesty. That is why I am your 562 subscriber.
@thereaver8083
@thereaver8083 3 месяца назад
I really enjoy the game. Certainly has it's problems but it doesn't deserve the hate.
@lastdayer101
@lastdayer101 Месяц назад
Thanks for this video. Its a hostile world for people who enjoyed Starfield. The funny thing is both enjoyers and haters have the same core criticisms of the game, its just that the hateful people completely disregard anything the game does well. Partially this is the fault of Bethesda's marketing casting such a wide net over people who weren't going to be interested normally, partially because of console tribalism after the Bethesda acquisition, and of course just the weak aspects of the game. I can't believe they're actually adding land vehicles. With the recent addition of the surface map upgrade and the option to unlock the dialog camera, It looks like most of the biggest concerns with the game are being addressed.
@Emnor1993
@Emnor1993 3 месяца назад
nice video, strong point for a selective filter and being able to enjoy things, and nice quadruple entendre on "bugs" :)
@mate53
@mate53 3 месяца назад
I didn't think I would like this game because of all the negativity behind it. But I decided to try it anyway after a while (I'm only about 20 hours in so far) and I have been enjoying it. There are certainly things that annoy me but that happens with any game you've been playing for 10 hours straight on a Saturday. I haven't even really started the main quest line yet. Instead I joined Ryujin Industries on Neon and have been doing corporate espionage almost the entire time. After a while I realized the game seems best to just be played the way you want, which is nice. It's far from perfect, it definitely doesn't seem to hold your hand much. So I've had more of a "F around and find out" mentality. Also, it's on Game Pass, so I wasn't worried about having buyer's remorse. With that being said, I can understand if people dropped a decent chunk of change on this game and were disappointed.
@robertcopeland1162
@robertcopeland1162 2 месяца назад
Great perspective. To many gamers expect to much. Thank You
@danieldykstra4100
@danieldykstra4100 День назад
mods to remove the temple minigame and reduce temple requirements were amazing to see this week with CK mods! yay!
@misterbrady100
@misterbrady100 Месяц назад
Giving a game a chance is one thing. But when the game offers exploration as one of its pillars, and you go exploring, you will find those 'fishbowl' limitations far to easily. The character combat, for me anyway, is the one redeeming quality that stays consistent throughout.
@lunarcontact
@lunarcontact 2 месяца назад
Fair assessment and appreciated. I love this game very much 👍❤️
@JasonLeblanc-cj3bm
@JasonLeblanc-cj3bm 3 месяца назад
I’m one of many that liked the game but have put it on pause untill some things get updated. But overall, I do love this game. Fallout 4 holds a larger place in my heart because of the settlement system. Although I can build a base, it doesn’t feel as versatile as fallout. The ship building could fill that void easily if we were given more control over the interiors as well. Overall I like the game and will likely pick it right back up again on the coming weeks.
@jamestickle3070
@jamestickle3070 3 месяца назад
Like my example post about calumite, there are so many ways the devs give you to become OP and godlike, but then the enemies fold like a dollar store suit. You can go the spacesuit upgrade route. You can level up skills that limit damage suffered while also giving regeneration and healing from afflictions You can skill point up your crippling and armor piercing where enemies go down in doggy position and can’t shoot at you anymore. Plus up your chances to crit hit and headshot and down the worst baddies with one or two scoped inflictor beams. You can go the powers route and hit them with creators peace and they throw down their guns. You can gravity well them and suffocate them. You can use either a power or a chem based on aurora and slow time and just zip around them. You can boost pack hover and slow time You can give your companions a nice set of legendary armor and a minigun with armor piercing bleed rounds You can plus up stealth and concealment and have equivalent of full chameleon armor and just sneak around and one tap enemies with a hard target Point is, they made it way less vital to pursue any one of these paths. I stopped doing NG+ levels once I got the full map of powers. Why do I need creators peace 3 or slow time 3? Even level 1 gets the job done. And the new game one piece armor is worse than a single piece of superior helmet or pack plus a basic space suit. When you NG you likely give up a full proc level suit and several legendary weapons. Then they give you the emissary inflictor and let you fondle it for 5 minutes before you go to unity. Argh
@tomm1109
@tomm1109 3 месяца назад
I wore the starborn suit and used the ship for about 5 minutes. I like upgrading ships, and I like seeing my characters face.
@chrismichaelis7259
@chrismichaelis7259 3 месяца назад
@@tomm1109yea, I’ve stuck with them, but I get that. Not sure why you can’t make any changes, even if they just made it cosmetic
@khele2k
@khele2k 3 месяца назад
I enjoyed it quite a bit. I liked Andreja and Sarah was okay (I mostly avoided the rest of them), I thought constellation missions were good and Vanguard faction missions were very good. Freestar, Crimson and Ryujin weren't bad. I had fun grinding skills/abilities and new game plus. I also had fun modifying and building ships. It isn't perfect; apartments are dumb, outposts don't do much and planets are practically worthless. Food is a waste of time. There's just a lot of things that don't amount to much that don't have any reward to them (space exploration, making food, eating food, etc). It's a game that's mostly just a lot of missions with a just okay story. I have never played other Bethesda games so I don't have that comparison, but it sounds like this one is the least rewarding. I've never been a "fantasy" person but I like the idea of space exploration. Starfield doesn't really do this, it's kind of just a campaign game with a half-baked RPG element.
@dyablo713281
@dyablo713281 3 месяца назад
My sentiments exactly
@devinwalters8769
@devinwalters8769 3 месяца назад
I actually like the game since it released. It really isn't bad and you can tell they put a lot of hard work into it. I like the atmosphere and tone the game gives off. The environments are very pretty. There are things I think could have done better, and the music doesn't hit as much as skyrim's did, there are some tracks that stick out, but that game was from a different time where the music on games had a different vibe to them. But ultimately, I like starfield.
@exoticspeedefy7916
@exoticspeedefy7916 3 месяца назад
I get it, but man. I'm all for a great story and immersion. It just didn't cut it for me no matter how hard I tried to enjoy it..
@khele2k
@khele2k 3 месяца назад
I think it promises an endgame concept with all the planets and some RPG elements, but it fails fantastically to underdeliver on that end. As far as the story/"campaign" is concerned I enjoyed it personally.
@janrogermjatvedt3077
@janrogermjatvedt3077 3 месяца назад
great angle! Finally someone who understands Starfield. Subscribed!
@iancranstone654
@iancranstone654 3 месяца назад
I didn't like starfield when I first got because I was expecting too much then went back later and decided to play it how ever I wanted didwhat ever i felt like doing and now i think it's great
@GalacticTr4veller
@GalacticTr4veller 2 месяца назад
I agree. I don't care about the criticism. I really like it.
@stevek6921
@stevek6921 3 месяца назад
Well said, sir. It's nice to see someone dousing the fire that others are fanning to burn this game at the stake. I'm at NG+4 - I think - and I've invested over 700 hours in living in the Starfield universe. I've not once pushed to complete anything and I have (mostly) enjoyed it quite a bit. I'm just starting to get bored so I'm waiting on new content before I invest much more time into it. Yes, there are game breaking bugs. Those that required console commands to allowed me to push on. But I did and I made it through. There are things that caused me to wonder "what in hell were they thinking?" more than once, and there are entire integral parts that I would remove or revamp entirely (food). But you know what? It's been a great ride and they're not done working on it. Play on, sir!
@TheBlooMoose
@TheBlooMoose 3 месяца назад
Glad you enjoyed! I’m certainly looking forward to the expansions coming down the line and sinking many more hours into the game for years to come!
@AppleVsGravity
@AppleVsGravity 3 месяца назад
People enjoy staring at grass grow. Doesn't mean it's a decent experience.
@stevek6921
@stevek6921 3 месяца назад
It is for them. I guess.
@mikedimitropoulos2605
@mikedimitropoulos2605 Месяц назад
If this game had a faction system that influenced the trajectory of the game ( at least on a system level), working economy, and a legit alien threat like Elite Dangerous…. It would add greatly to my happiness
@screamday
@screamday 3 месяца назад
I agree with pretty much every aspect of your review. Being a big Bethesda fan I had high expectations for this game. Was I disappointed? Not really. I have around 300 hours in the game so far and I have not completed the main quest line yet. I love the exploration aspect of this game. I have been exploring every chance I get. I not a fan of the lack of a good resource storage system in a game where resources play a big part in outpost building, weapon modding, preforming research to level your modding skills and so on. I do love the combat, ship building and the story line. I am hoping they keep improving the game to make replaying it more enjoyable. Great review!
@TheHalifornian
@TheHalifornian 2 месяца назад
Once the Shattered Space DLC comes out hopefully they will fix and add some new stuff!
@johnmecca9008
@johnmecca9008 Месяц назад
Dude, this is an amazing video. I share your sentiment 100%. I would really like to get your opinion on the game after the recent update and the new DLC coming later this year. Awesome video. I subscribed.
@DougJessee
@DougJessee Месяц назад
I just played it and enjoyed. 🤷‍♂️
@stunart
@stunart 2 дня назад
I just started playing and had pretty low hopes going in but after a slow start (which honestly a lot of games have) I’m having an absolute blast and the game is huge. When did gamers get so spoiled? It’s like cancel culture has moved to gaming
@ZygmuntNadratowski
@ZygmuntNadratowski 3 месяца назад
Great video, I really enjoyed it and your style, so I dropped you a sub. I think part of the problem this game has, is that some folks hyped it up in their minds and were thus greeted with an unrealistic expectation. It was never going to be Skyrim 2.0. That was lightning in a bottle. I can see the frame work of what this game will be, and while it's fun now, it's going to have a second act much like No man's Sky. Speaking of NMS, I've played it, and if were honest, most of the inter planetary travel consists of you holding down both bumpers and watching a planet slowly get closer. Starfield skips that, and cuts straight to the action. I'm looking forward to what's next.
@LOW-KEY78
@LOW-KEY78 2 месяца назад
After all the hype negative and positive. I'm starting to like Starfield maybe its because things are quite now 😮
@CashrenSins
@CashrenSins 3 месяца назад
I have played 500 hours of Starfield and I do love the game. But there’s a lot wrong with it. There are a lot of useless planets. Empty as hell. But I don’t see this as a bad thing, I see it as a blank canvas. The worst thing they can do with dlc is to add more planets, we have plenty. Add content on these distant moons. Give us things to do and with each new release give us missions on these distant empty worlds. Give us a story and not just some side quests. Give me more groundpounder. The issue isn’t that there’s just abandoned space structures, it’s the same spacers, HoV, and CF that all have functionally the same threats and no story as to why they are there in the moment. You kill them and maybe there’s a comp terminal with shallow story there. My thoughts.
@tomm1109
@tomm1109 3 месяца назад
The Trade Authority space station around Prax only shows up if you fly to there. Only hidden place I've found.
@bob-rogers
@bob-rogers 3 месяца назад
There's a hidden location of a base that makes an ominous sound. If you haven't found it I won't spoil it, but it's pretty creepy.
@CarlyGB
@CarlyGB 3 месяца назад
Starfield is the first Bethesda game I've played. In agreement with all you say here. I'd actually like a genuinely empty space on a planet, but I've not found anywhere without a structure nearby. Temples are not much fun, and I find the locked in view when speaking a bit weird. But! I am enjoying loads of elements about it, and am currently still on first playthrough and enjoying the Outpost building.
@agentcreed1029
@agentcreed1029 2 дня назад
The thing that got me to delete the game was the quests. Most of them just didn’t really interest me at all to be completely honest. The only one I actually enjoyed was the Vanguard quest line, taking on the Terrormorphs and finding out how Londinion (No idea how it’s spelt or if the names right) was destroyed was actually fun! But, after completing that questline? It went downhill from there. Ryujin was my least favourite considering it’s difficult to sneak past a whole platoon through a single doorway. And the fact I have to take an elevator and have a less than 30 second conversation. Crimson fleet was fun, flying through a storm, spinning around to avoid depris and obstacles felt cool and made it engaging! Except when the treasure afterwards was bugged and I had to restart it over and over until I could finally complete it to the point where I just didn’t care anymore. Then when I started the big fight with the Fleet at the crimson base, I die 10 seconds or less into the fight because every, single, ship, locks onto me instantly and deletes me. Only way I could’ve completed it was to go on very easy mode. I was on normal before hand… The Freestar ranger quest was alright. Fighting the first calvary was fun, wish they used the old mech suits though because my GOD they drop like flies. The big reveal though was underwhelming because it is VERY obvious that Von Hope was the big bad. Exploring random planets is pointless because after exploring maybe 5 or 10 planets you’ve seen all the POI’s there is. Afterwards it’s juts rinse and repeat, same place, same enemies and mayyyyybe a better gun or suit if you save scum. I enjoyed my first few days of playing it, but after that, I got really bored and thought best to just move on.
@mikedimitropoulos2605
@mikedimitropoulos2605 Месяц назад
This game is for the dreamer for sure. It’s visually stunning
@marks2807
@marks2807 3 месяца назад
I think the story was good, but many of us spent the month before Starfield came out playing BG3 so this story felt bad.
@iamfrommars6282
@iamfrommars6282 Месяц назад
Starfield is one of the game I am not getting bored with. There is always another way to play and enjoy it. But I have stopped playing for now, waiting for vehicles update.
@wanderingwastelander
@wanderingwastelander 3 месяца назад
As someone with over 1700 hours in game so far i agree with every bit of this
@Praenuntium
@Praenuntium 3 месяца назад
It would be less frustrating to have 1700 hours watching paint dry.
@valentinvas6454
@valentinvas6454 3 месяца назад
@@Praenuntium 1700 hours would be literally insane. Since Starfield released in September that would mean he had to play Starfield 8 hours every single day. That's a lot for any game but for something as bland as Starfield it's straight up mental...
@gadflyeducator
@gadflyeducator 9 дней назад
This was a really well-rounded review. I’ve been playing Starfield for about a month now, and I can’t say enough great things about it. I have enjoyed it thoroughly. There are definitely things I would change, but it’s a great game. I think the biggest problem people have with Starfield is that it’s not Elder Scrolls VI. Though, you are kind of a Dovahkiin.
@MetalFacedGamer
@MetalFacedGamer 2 месяца назад
I'm 59 seconds in and already on your side. I haven't put that many hours in but I've had fun walking around looking at s*** getting in a few random conversations W/ NPCs. First off I spend quite a bit of time making my character some of the controls are a little wonky. But I agree with you in general. I would however say that so many companies put out so many trash games that not checking out a review or two You're really taking a big gamble on whether the game's going to be good or not.
@mortecai222
@mortecai222 Месяц назад
I agree, I think Starfield suffered from the fundamental way gamers approach games these days, min maxing and/or needing that endorphin rush is just the norm since games like Fortnite became popular, Starfield is like the antithesis of these types of games, you need patience, persistence and curiosity, and I love that about the game
@Seer_Of_The_Woodlands
@Seer_Of_The_Woodlands 3 месяца назад
Great Video!
@UristMcKerman
@UristMcKerman 16 дней назад
Ship on preview is Eclipse. It is interesting to see other preferring it to other ship designs (because it is simply the best design)
@mattc7420
@mattc7420 3 месяца назад
It's a matter of time to see what comes next. Bethesda is definitely looking at Feedback, and they're supported by a GIANT publisher.
@cmcauthor
@cmcauthor 3 месяца назад
You got my subscription even though I don't pay the game.
@soiltek2015
@soiltek2015 3 месяца назад
Great video!
@thekeyboardbloke
@thekeyboardbloke 3 месяца назад
Well said. For your first full video, I found it interesting and a refreshing variant to the overwhelming negativity this latest Bethesda title has endured. I have "gamed" since the early beginnings..spectrums, commodore, bbc,...pretty much all of them and Bethesda always been one of my favourite houses...from Daggerfall onwards. Now a VERY mature gamer...a retiree with arthritis, consoles and pc to keep me mentally stimulated.( Beats bridge, crosswords and bingo.) I have little time or patience to even bother to subscribe to the vast majority of review channels as they mostly biased to simply appease and award grossly overated scores to triple A publishers simply to get key unlocks before initial release. You are now added to my list which I can now count on two hands rather than one. Keep it up and I'm sure u will be deservedly noticed with time.
@microwaveenthusiast7410
@microwaveenthusiast7410 3 месяца назад
Criticism of this game is valid. However if you enjoy playing this game, then that is valid too. Just do what you enjoy doing man. If you think this game is good then say it but don’t just label people who have problems with this game as “haters”.
@rogeriopenna9014
@rogeriopenna9014 3 месяца назад
Why are the bland planets a problem? These people would go to the moon and find it bland Actually, they might visit Iguaçu Falls and find it bland because for kilometers there are waterfalls but not hundreds of caves with monsters just 100 meters away from settlements
@pyropulseIXXI
@pyropulseIXXI 3 месяца назад
The notion of the game being terrible is a kind virus. The negative RU-vid reviews all say the same mundane crap. They do it for views because that was the zeitgeist. This guy is merely saying the zeitgeist has infected people, and oafs like you make such nonsense comments
@mediokay
@mediokay 3 месяца назад
​@@rogeriopenna9014cause its a game and not real life? Pretty obvious
@nully304
@nully304 3 месяца назад
just dont be so sensitive
@cookie8162
@cookie8162 3 месяца назад
I think your underestimating how addicting finding something to hate is to the point we are all haters. The gripes are real but the reaction to them is disingenuous or overblown. How Many people have had an okay time with the game to suddenly put it down due to overblown negative sentiment. "I like this" sees massive negative sentiment "oh no why" explains "oh but that's not really something that bothers me" it should bother you otherwise what's wrong with you "oh I guess it is really bad" thats basically the loop.
@hiddenkitty2911
@hiddenkitty2911 3 месяца назад
My only real gripe with Starfield is the Outpost system being incredibly dumbed down and gutted completely from the Settlement system in FO4 and 76. Most of the other issues I have can and likely will be easily fixed with mods, either from others or myself. The Settlement System really ended up being the endgame for me in Fallout 4, because it allowed me to handcraft my own stories for my settlers, making me feel immersed, and enjoying the atmosphere to the point where even now, I am constantly pulled back into Fallout like a black hole. Starfield doesn't have this feeling for me, the outpost system is missing several of the improvements made in 76 and several of the foundational features introduced in 4. It's actually quite odd that Bethesda messed up a system they already had a good foundation for, which was only really missing the ability to angle objects and to scale them for it to be the best building system it could. Object rotation in Starfields workshops is complete dogwater, there is no real precision, meaning if you want to create outposts, you're better waiting for Creation kit. Which, I have no real qualms with seeing as that's what i've essentially been doing these days with Fallout 4 anyways. Far more precise, full access to any objects you'd ever want, just annoying because while I don't mind, part of the charm was being able to do it in game, and then when you get bored, or want to take a break you can go clear a location or do a quest or something. I hope Starfield's Creation Kit comes out soon, as I really want to get back into the game, I want to play it again, I do, but I need something that will keep me playing it.
@clarkeden
@clarkeden Месяц назад
I hope your channel absolutely blows up, you’re fantastic! 🤌🏽
@Goldsrc17
@Goldsrc17 3 месяца назад
IM CONSOOOMING
@Larisiahott
@Larisiahott 3 месяца назад
I'm not going to be overly negative but I tried to just play it as it is without being bothered by the complaints of others. My own complaints ended up adding up as I played (Lack or reasons to explore, pointless outpost building, Neon being sterile, etc) and I ended up finding it boring after a while. I loved other space games like Outer Wilds, Outer Worlds, and NMS so it's not Sci-Fi. It just feels like something is missing for me from the game. I'm glad you enjoy it and maybe with these tips someone else can too.
@TheBlooMoose
@TheBlooMoose 3 месяца назад
I can totally understand why you might end up not enjoying the game, but you’ve clearly given it a fair shake and that’s the main thing. I think time will be kind to Starfield though and it’ll only feel better to play in the future.
@waffleswafflson3076
@waffleswafflson3076 3 месяца назад
Its highs are high but its lows are low and its absolutely rampant with Sweet Baby level politics being pushed in. Theres a time line where starfield was a decent game.
@wolverjedi4917
@wolverjedi4917 2 месяца назад
What politics are you talking about? Pronouns? Gay people? From what I found most of the main factions were pretty lame as they seemed to have no real political motivations at all. UAC and Freestar felt way too similair other then one liking cowboy clothing. Elder Scrolls and Fallout organizations felt like they have more motivation so far. Please don't tell me you are one of those people who unironically think Fallout New Vegas is apolitical.
@joshlvn7732
@joshlvn7732 3 месяца назад
I like it! Good vid!
@UmmerFarooq-wx4yo
@UmmerFarooq-wx4yo Месяц назад
The visuals and assets in starfield are far more high fidelity than cyberpunk
@johnisenhart4243
@johnisenhart4243 3 месяца назад
I love starfield, about 400 hours in so far and I enjoy doing bounty board missions and farming etc. BUT I would love it so so much more if only it wasn't the same exact 5-6 maps/stations involved. I know each possible map so well that it is honestly starting to get very boring and I'm finding myself playing it a bit less as a result. Such an easy thing to fix! Either procedurally generate or else put some dang devs on rolling out a hundred new maps, it can't be that huge of an effort and the payoff would be huge. My two cents...
@samuelquintanilla6338
@samuelquintanilla6338 Месяц назад
I’m still playing and enjoying the game.
@TopMostFlavor
@TopMostFlavor 15 дней назад
One of the coziest games for me
@colewilliams6623
@colewilliams6623 3 месяца назад
OMG, you actually have a Boglin! Plus, agree 100% with you about the game. I personally love it! When I watched the trailers before launch, I had ZERO interest in ships and space battles. Now, I LOVE the ship builder, it is probably my favorite aspect of the game. People just like complaining, especially when it comes to games.
@markbartlett3274
@markbartlett3274 3 месяца назад
Finally someone gets it. It is a Batesda game which means it is full of glitches but it it fun it you just play the game instead of wanting to use shot cuts and cheat.
@Charles-Darwin
@Charles-Darwin 3 месяца назад
right, sometimes finding and then leveraging a glitch during a boss fight is more fun than just sparring off and jumping though the obvious hoops. it's like an additional hack layer, where more modern/very tight games hold your hand the whole time - idk maybe this is nostalgia.
@exoticspeedefy7916
@exoticspeedefy7916 3 месяца назад
Um you can't "just play the game" if the quests and gameplay are broken. That was a major issue for a lot of people
@tarheelpro87
@tarheelpro87 3 месяца назад
@@exoticspeedefy7916oddly no matter how buggy a game is, always have barely any issues. I play Sonic 06 and so far i’ve only seen 3 non-game breaking bugs. Fallout New Vegas is buggy but it’s more than playable for me, and with Starfield i don’t remember one bug i’ve had. Usually the more i mod a Bethesda game though, the worse the bugs get.
@Augusto9588
@Augusto9588 3 месяца назад
500h so far and only experienced visual bugs, which weren't even common. Way more polished than Skyrim and Fallout 4 were.
@exoticspeedefy7916
@exoticspeedefy7916 3 месяца назад
@@Augusto9588 A lot of the major bugs have been patched out. It was buggy at launch for me I couldn't complete the main quest
@stag6161
@stag6161 3 месяца назад
The empty space should be used for a big RTS risk like mode where the factions scatter around building things and destroying other factions built things in a loop of exploration, resource gathering, base building, conquest/defense, like age of empires
@rhsevans1
@rhsevans1 3 месяца назад
On structures, my only complaint is that they repeatedly use the same points of interest over and over. There isnt enough diversity which, i think they can fix over time, just by adding in new assets.
@davidfoltz4207
@davidfoltz4207 Месяц назад
I loved this game when released. I think it’s even better now after the update. I’m curious on your take now and if you have an updated video.
@mattsharpey361
@mattsharpey361 3 месяца назад
I just absolutely agree
@cnewtonc
@cnewtonc 2 месяца назад
Starfield is a great game. Thanks for the video.
@justindyches5510
@justindyches5510 3 месяца назад
My only complaints are that almost all the companion have the same moral code and an evil playthrough isnt really possible and the menus are a bit janky other wise a really good game 7/10
@StickNik
@StickNik 3 месяца назад
I think the biggest criticisms on the writing and faux choices (the general RPGness of the game) is something that turns a lot of people off the game and could've been covered, since you give doing main questing as a focus if all the other half of the game exploring repetitive planets isn't for you, but you may not even enjoy the characters or quests anyway. Character and personality is what sold and gave people fondness for other Bethesda games enough for the other issues to not matter, so it's worth comparing if they're as successful with that here. Having said that, and my distaste for what this game is overall, good video, nice to hear the otherside a bit without it being based on console war loyalties or the type of things you'd see on twitter.
@d3m0ngaming79
@d3m0ngaming79 2 месяца назад
I got starfield on my Xbox pass. So definitely worth it. Pretty cool overall game. I'm doing my 10x powers playthroughs now, so that's incredibly tedious. EDIT: I will say flying through space dust 10000 times and running 1000 meters to temples/between structures is maddening. They could have improved movement more
@skrunklyOwO
@skrunklyOwO Месяц назад
Just now jumping back in after finishing the game back at launch. Anyone know if they ever fixed the issue with you having a pet space rock following your ship??
@BB_usmc
@BB_usmc 3 месяца назад
"Just when I thought I was out. They pull me back in."
@jamestickle3070
@jamestickle3070 3 месяца назад
It’s really slow to get skills for a basic build theme. Like if you want a melee stealth character you really can’t get the hand to hand skills along with stealth. Or a character who runs a shotgun only. Or pistol. In my opinion they should make getting the more essential levels a little quicker and linear instead of exponential but then to balance that they should level lock some of the OP skills to only let you get them if you NG+. Then make the bad guys default higher level for each NG you have. This would incentivize doing NG because you could access more branches on the skill tree.
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