This can essentially work for any character if you swap around the manuals and make some adjustments to the character orders. Link to the tweet I discuss in the video which prompted this whole thing: MD...
Here’s a fun fact. The reason why tp maxes out at 999 is that if it goes any higher the charecters become so smart that they realise that they are in a video game
Holy... this video is getting a lot of love, thanks everyone!!!! I post a lot of content regarding Xenoblade 3 and the entire series on twitter, including silly things like this, so please feel free to follow me there: twitter.com/MD__XC Cheers!
Why yes I would like to see how i can get 999TP, if anything just for a laugh... is, is that Na'el? I only blame myself at this point. Tbf the "(post game spoilers)" doesn't appear on phone because the title is too long.
@@handsomezack1075 you can’t control her. Gameplaywise she really doesn’t change much. Basically all you are spoiled to is the fact that she doesn’t die (which is a good thing) lol
So question. I've had times where healers would not max out to 99% but would go passed that. I think it was attached to the chain attack equipment books but I don't know. Do you know what causes that and how to prevent it? You use something for your healers so I'm wondering why mine act weird
Anything that gives a new Heroic Chain effect overrides the "original" Heroic Chain (which, in the healers' case, is what stops them from going over 99%.)
Most things that I have are endgame, you can finish this DLC pretty quick though, I reckon around 25ish hours to get to this point if you take your time
@@cero9411 If you're trying to get to level 99 I'd recommend repeatedly fighting the unique monster that's right next to the one shown in this video (it's called Fogtrawler Tallstuff), but you'll want to lower your level to 50 or 55 at a rest spot as well as make an EXP boosting food, and try and get as much bonus exp from a chain attack kill as possible. it'll take you like 1-2 hours to get enough exp to get you to 99
The drops are randomized so, if you're unlucky, you'll need to kill it several times until you get the drops you want. Same thing for every UM and Superboss.
500TP should restore the whole party (overriding any affected where they normally can’t restore) and 999TP should restore the whole party and give you one more round once per chain attack
I feel like the game should give you a round where everyone can use Union Attacks if you are silly enough to make out your TO. I’d have given people an extra round for every 200 TP they could add past the first Amazing honestly