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How to Get Smooth Movement in Unity's Input System 

samyam
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Smooth your input system values to create more fluid movement and animation transitions.
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In this video I show you how to smooth your input system values to create either smooth movement or animation (or any use case). In the Old Input System, GetAxis interpolated to value for you, but unfortunately in the new input system there is no equivalent. So we have to manually lerp/damp it ourselves in code.
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►⏱️ Timestamps ⏱️
0:00 Intro
0:24 Visualize Problem
1:41 Input Action Mode
2:06 Player Script Overview
2:28 Different Ways to Smooth Value
3:35 Smooth Input with SmoothDamp
6:17 Outro
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17 авг 2024

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Комментарии : 85   
@OmegaLord55
@OmegaLord55 2 года назад
You actually have some of the best tutorials on youtube right now! To the point and still so full of info. Plus you use proper coding practices! It took forever to learn about serializable fields because nobody else used it in their tutorials
@samyam
@samyam 2 года назад
Thanks so much!! Yes I want to teach proper coding standards to help others learn the “correct” way which will help them in the long run :)
@shines4031
@shines4031 2 года назад
I use this interpolation technique to make a friction value for character. Which is especially useful when the player jumps as then the player doesn't just stop midair when movement inputs aren't pressed. Also for ice and other slippery surfaces.
@petunientopf42
@petunientopf42 Год назад
Your are just fantastic, I love your tutorials. Each time I have a question and search for it on youtube, your channel pops up and you explain it to me perfectly. Thank you so much!
@samyam
@samyam Год назад
😄
@TheSixoul
@TheSixoul 2 года назад
Thank you for pointing out why the slerp was wrong. I remember seeing that reddit post and people talked about how using slerp in that way was wrong and why it looked awkward.
@diegoaraujo2835
@diegoaraujo2835 2 года назад
Amazing, your videos keeps up with the new input system beautifully! Really improved my character movement, thank you very much!
@_-.-_.-__
@_-.-_.-__ 7 дней назад
This solved so many animation problems for me wow! great stuff
@forksh
@forksh 2 года назад
Queen of the new input system no other channels cover the new input system that deeply
@samyam
@samyam 2 года назад
*Queen ;) Thanks!
@forksh
@forksh 2 года назад
Oops sorry xD
@Luvseatshawty
@Luvseatshawty 2 года назад
Silky smooth movement is finally off the list of chores. THANKS!
@samyam
@samyam 2 года назад
🤘
@loonavforlife
@loonavforlife Год назад
THIS IS PERFECTION! This worked so beautifully. I was getting so frustrated at this new Input System and how it didn't dampen my values automatically, but this video was a lifesaver. I also loved your video on utilizing the new Input System. Definitely visiting back to this channel in the future! :D
@samyam
@samyam Год назад
Thank you, glad it helped!
@ZayJayPlays
@ZayJayPlays Год назад
Thank you so much! You've made the inevitable loss of the previous input system less frightening.
@dougDuarte
@dougDuarte Год назад
the amount of things i learned in just one video o.o
@SethHall
@SethHall 2 года назад
Ran into this the first time I started using the new input system for movement today. Once you're used to the Old Ways it's a challenge sometimes. Thanks!
@blazerburner38
@blazerburner38 2 года назад
lovely tutorial, has fixed an hour long issue in under 7 minutes
@matanyamin1
@matanyamin1 Год назад
Amazing tutorial. Just what i was looking for. Thanks!
@andriworld
@andriworld 2 года назад
You can put your code in a custom Input Processor, so that the action value will already be smoothed anywhere you read it from.
@Shadowkiwi
@Shadowkiwi 2 года назад
Found this while looking for something else but setting the movements action and control type to value and stick, fixed an issue I was having with WASD not doing diagonal movement so thanks heaps!!
@ni.fa.2086
@ni.fa.2086 Год назад
Perfect for my submarine movement :) Thank you very much.
@TheBiggestOfAls
@TheBiggestOfAls 2 года назад
Thank you for this guide - it solved the exact issue I was having 😎
@gatoninjahyaah
@gatoninjahyaah Год назад
this, I love this
@018FLP
@018FLP 2 года назад
Thanks again for another amazing tutorial!
@josekarnikowski1711
@josekarnikowski1711 Год назад
Helped a lot! Thanks!
@TriCombStudio
@TriCombStudio 2 года назад
Not what I was looking for but fantastic! You earned a sub.
@samyam
@samyam 2 года назад
What were you looking for? Thanks! :)
@TriCombStudio
@TriCombStudio 2 года назад
@@samyam I wish I could put it in words but I am still very rookie! I was trying to make a button boost my charater though it was a very amateurish and rough so I wanted to smooth movement :P SmoothDamp will be very handy soon I am sure though.
@Apicurieux
@Apicurieux 2 года назад
I love the way you are explaining things! Thank you and keep going! ;)
@samyam
@samyam 2 года назад
Thank you!
@Nico020HD
@Nico020HD Год назад
Thank you, this tutorial helped me a lot!!!
@spellcastingprofessional
@spellcastingprofessional Год назад
YOU ARE SO AWESOME THANK YOU SO MUCH AAAA
@GWKTM
@GWKTM Год назад
I tried this, but player won't stop when you release the key. Do you have way for that?
@irukahahah
@irukahahah 2 года назад
Amazing video, can you make a pick-up item video or a method to switch model when you pickup something? I love the way how you explain everything!
@samyam
@samyam 2 года назад
Thank you!! I'll add it to my list of potential videos :)
@TwinStick
@TwinStick 2 года назад
Awesome as always! 👍
@samyam
@samyam 2 года назад
Thanks! :D
@rakennus7674
@rakennus7674 2 года назад
You are awesome! This really helped me a lot.
@samyam
@samyam 2 года назад
Thank you!! :)
@MrManidos
@MrManidos 2 года назад
Thank you, good sir!
@xXKIKOXx0
@xXKIKOXx0 2 года назад
: D ur tuts are so awesome! thank u !!!!
@samyam
@samyam 2 года назад
Thanks Kiko!!
@anderzejn
@anderzejn 2 года назад
Thanks, helped much!
@dasmaffin1633
@dasmaffin1633 2 года назад
Not even a minute in and Im already out, how tf did you get those purple actions below the blue one
@sprite1015
@sprite1015 Год назад
The thing I was hoping to see here is different choices for keyboard vs gamepad. If I am using a gamepad, I would just want it to use the raw input, but for the keyboard it should be smoothed out. Do you have a video that shows differentiating between keyboard and gamepad when reading input?
@gabriele.rodriguez9824
@gabriele.rodriguez9824 7 месяцев назад
The last: Wiiii
@TriaScarlix
@TriaScarlix 2 года назад
Straight to the point, informative, easy to replicate and learn from. Thanks for the wonderful tutorial!
@ewwitsantonio
@ewwitsantonio 2 года назад
Great video!! Also "i hope i don't pronounce these wrong" and goes on to pronounce chinese, japanese, korean, spanish name with excellent accent! haha nice work!
@samyam
@samyam 2 года назад
Thanks so much!!
@Liquid_Stone_
@Liquid_Stone_ Год назад
Oh my god, Thank you so much😁😁😁😁😁
@DanTheMann1218
@DanTheMann1218 2 года назад
Nice tutorial! Is there a conditional that checks if the input is coming from a digital vs. an analog one? I want joysticks to work as usual and only change the behavior of the d-pad and keyboard inputs.
@samyam
@samyam 2 года назад
Hm well I'm not sure if this is helpful but in the Vector2Composite source code they have a public mode variable. github.com/Unity-Technologies/InputSystem/blob/bcc89c252897385f1adb8e3fc320e7a7c442862b/Packages/com.unity.inputsystem/InputSystem/Actions/Composites/Vector2Composite.cs using UnityEngine.InputSystem.Composites; Vector2Composite composite = new Vector2Composite(); Vector2Composite.Mode mode = composite.mode; But this isn't really useful. Didn't find much info on it if doing it through the Input Action Asset (if you are making the action through code you can set the mode), might wanna ask on the Unity Forum.
@MrKiraBR
@MrKiraBR 2 года назад
Nice! Thank you!!
@gamedevmechanic2836
@gamedevmechanic2836 2 года назад
Nice, Tutorial! I like your Videos :) keep on going!
@samyam
@samyam 2 года назад
Thanks so much!
@COL4NTUOMO
@COL4NTUOMO 2 года назад
That saved me! thanks
@klewyk
@klewyk Год назад
now my character is moving only forward, back, right, left i mean i cant go forward and right
@GeniusK
@GeniusK Год назад
thanks
@ahmetomercicek5848
@ahmetomercicek5848 2 года назад
Thank you .
@chorong7351
@chorong7351 2 года назад
So great! My player character's move has been so much better
@MrFondeap
@MrFondeap 2 года назад
Thanks a lot! 👍👍
@s1gee112
@s1gee112 2 года назад
Visual Studio Code what's theme name?
@samyam
@samyam 2 года назад
Godot theme!
@s1gee112
@s1gee112 2 года назад
@@samyam Thank you
@ZeonplayzYt
@ZeonplayzYt 2 года назад
Very cool! Thanks u
@DeathxStrike18
@DeathxStrike18 2 года назад
Your Player script is really monolithic, may benefit from using SOLID for example character script wouldn't need a jump function as enemies would also potentially use this script and writing a jump script for both the player and an enemy would be a waste of code.
@abdullahsohail5395
@abdullahsohail5395 2 года назад
Nice video ... Great video 😇
@samyam
@samyam 2 года назад
Thanks :)
@guccicontroller
@guccicontroller 2 года назад
Can you please do more first person tutorials? I am trying to do first person game and I don't know how to add animations to the script
@samyam
@samyam 2 года назад
This is for third person, but the concept is very similar and I explain how to add animations to your character and activate them in the script Adding Animations | Blend Trees, Layers, & Animation Rigging - 3rd Person Shooter - Unity Tutorial: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-583R9LgRZPA.html I'll keep that in mind :)
@diliupg
@diliupg 2 года назад
can I use that "wheeew" sound at the end of the video in a 2D game?
@samyam
@samyam 2 года назад
If you give me attribution in the credits sure ;)
@shaurya543
@shaurya543 2 года назад
Hey I found a weird thing in new input system that :- I have a player with Walk animation and I want to set it to block animation as soon as space or middle mouse button in presses I also have layer which ensure that I can move with block However when I press middle mouse button my character stops this does happen with space key my character easily moves while blocking New input system not accepting to different kinds of input at same time
@samyam
@samyam 2 года назад
It should accept different inputs. You can use the input debugger to see what values are getting triggered ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ICh1ZEaVUjc.html Might be an issue with your logic.
@shaurya543
@shaurya543 2 года назад
I FIXED IT , THE PROBLEM WAS WITH CONTROL SCHEMES AND NOT WITH THE CODE THANKS FOR YOUR TIME
@zainuldin9095
@zainuldin9095 2 года назад
Love from Pak
@mosquitar
@mosquitar 2 года назад
There are 2 types of guys, 03:08 ..... :D
@Sheryarhasan
@Sheryarhasan Год назад
weeeeeeeeeeeeeeeeeeee
@KrestenGiese
@KrestenGiese 5 месяцев назад
Further proof that Unity can't be bothered to implement basic functionality and therefore it is shit.
@walterh2113
@walterh2113 2 года назад
First
@lakminiliyanage6273
@lakminiliyanage6273 2 года назад
Walter h :)
@walterh2113
@walterh2113 2 года назад
​@@lakminiliyanage6273 Oh no! My cover!
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