NEW WWE2k24 tutorial; (AI vs AI) This after a few hours of gameplay along with setting brought over from 2k23. The gameplay for these settings can be seen in my AEW Universe Mode.
You have the post-kickout damage recovery slider completely wrong. The lower it is, the more a wrestler is going to kick out which is not realistic, at least with finishers. Wrestlers don't kick out of multiple finishers in real matches. Other than that the sliders seem pretty solid, and that is an easy fix to make. Thanks for sharing.
This isn't all correct regarding wrestlers not kicking out of finishers in real matches. You forgot about WrestleMania matches or just PLEs in general. This slider should be changed according to those events other than RAW or Smackdown.
Absolutely love these settings. Did ai vs ai, Cm Punk vs edge both I got off of community creations and they went at it. Tables, chairs, constant back and fourth and an absolute banger. Ended with Cm Punk getting the Anaconda vice resulting in edge tapping.
It’s a tedious task but go to your roster and select the edit superstars. Under their attributes, set their recovery down to the lowest which is 30 (takes about an hour for the whole roster) and it takes the wrestler a long time to get up after heavy attacks. Great balance for multi person matches and makes it more realistic.
The post kick out damage recovery slider should be between 20-30, I tried it on 5 and I noticed people kicking out of finishers at 1 everytime. So I tried roman reigns and hitting his super move, they kicked out at 1. So yeah, that setting at 5 is extremely broken lol, but funny😂😂
Can’t wait till your next video for your AEW universe, I can’t get enough! Keep up the great work, and you deserve more subscribers. Hopefully youtube recommends your channel for more people to enjoy!
I did these sliders and no matter how many times I do my finisher the ai kicks out even when their overall is in the 70s. It is impossible to win by pinfall. You should rework them a little more
I'm playing against Odyssey Rift on my rise. No matter how many finishers I do she keeps kicking out at 2. I can never get the 3 count. Any suggestions on fixing this?! Thanks.
Tried these sliders. Bost superstars ended up kicking out of 5+ finishers/signatures a piece. Not quite what I'm looking for. Everything else was enjoyable, but finishers felt way too weak.
It's because this guy has the post-kickout damage recovery at 5. it works the opposite of what this guy and some others think and seems to be a timer based slider, meaning the lower it is, the faster the wrestler is going to recover. The higher it is set, the less likely a wrestler will kick out. You need it above 50 to not have the excess kickouts after finishers. It's maybe possible to jack up the AI finisher pin sliders so the move does more weight but as shown here, even that's lower the default so it's going to be kickout city.
Bruh I played Lashley vs Gulak after setting this up..gave 6 finishers to Gulak and he kicked out at one..yeah I’m going back to default maybe I fucked something up but Yeezus christ
Try messing around with post kick out damage recovery... But you have to raise it not lower it. I personally set mine and the CPU to 55..... It also does hurt to turn up the recent finisher influence as well. I set mine to 60 that way finahers actually matter. 💯🤷
I know you said these are for simulation matches mostly, I wondered what I'd need to tweak to be able to play myself with these. I've tried hard and legend and even put my signatures 70,80,90 my finishers 80,90,100 and they still kick out at the 3rd finisher. Any ideas what I'd need to tone down so like the 3rd would at least for the most part end the match?
You need to go into advanced settings and mess with the pin mini game and kick out damage recovery setting in the gameplay settings, the problem I’m having is either I finish them quick or they kick out of one finisher & a signature not in that order and then a bodyslam just finishes them off after that sometimes
@@njunique42017 OK thanks, I'll try that it's a pain trying to get the perfect balance 😂. And ya I know what you mean by doing a finisher and they kick out, do another move straight after and pin them again and you get the win. So frustrating 😂.
im actually having the same issue. Was in a match that literally would never end cause the pin game acted as tho both wrestlers were fresh and we could kick out infinitely
Matches finish too fast with these settings. All my matches are finishing within 4-6 minutes. Are you able to do a video on how to make the matches last maybe 10-15 minutes
Yooo stop hating on the TEN MINUTE headlock lol 😆 - I just made a video saying the opposite doing the same sliders. Lol my brother ewwwww - My entire show is based off these type sliders -- I see a lot of CPU VS player sliders but I do cpu vs cpu sliders and this was so damn close to my own that I know we are definitely on the cutting edge of something WWE hasn’t broke ground on yet… I hope to see your #CAW on CC and get involved in my show . #SSU because ai tendencies are important and the magic of wrestling plus algorithm combat . Equals a great show. But you and me have a lot to talk about when it comes to virtual wrestling and I hope we can podcast soon -- stay seasoned
@@Hazzard91dont get me wrong I love william regal, but as soon as i tried a match with these sliders he kicked out of everything. I ended up having to just submit him lol
@@305dadecounty4 appreciate it. I like my PLE’s to he only 6-7 matches but don’t want them only being 30 mins long and each match only be 5 minutes lol
How do you get realistic camera angles please. Ive turned all options on but it doesnt seem to show camera cuts or panning and 95 percent of the match is shown side on with ropes in your view more than wrestlers in cpu vs cpu
Tweak it again dude , unable to win by pinfall..only by submission , this is dumb.. I tested it out my rise against Roman Reigns I only won by submission. Impossible to win by pinfall. I tested it out also AI against AI ... almost hour later they were kicking out at 2.
It’s a tedious task but go to your roster and select the edit superstars. Under their attributes, set their recovery down to the lowest which is 30 (takes about an hour for the whole roster) and it takes the wrestler a long time to get up after heavy attacks. Great balance for multi person matches and makes it more realistic.