These newer element legendaries are kinda what i thought they should be in the first place, weapons actually linked to lore through quests and events rather than just rare drops
@@setroyuhaa quest that you have to beat a boss in the most dangerous area in the game while instakilling orbs are spawning around you with a time limit
SOMETHING YOU SHOULD KNOW, you have to interact with the ice spear in floor 1 to open the kyrswynter door, regardless if you have ethirons gaze from a friend you have to have interacted with it before
its great that they're actually adding good legendaries now, it's maybe a lil easier to get but way more fun than rng takiny a spear of a fallen kyrswarrior is cooler than getting a blade of darkness that a lionfish just happened to have
Hope this trend of quest elemental legendary weapons continue in these next couple of weeklies, ironsing definitely needs another try at a legendary weapon
Honestly wish something changed about either the obtainment method a little bit or the escape sequence because it discourages you from actually reading what the npc says :[
In the expansive world of Deepwoken, the Coveted Kyrswinter Spear stands as a beacon of both legend and reality, woven into the fabric of ancient tales and contemporary quests alike. This artifact's lore begins in the frozen wastelands of Kyrswinter, a region veiled in perpetual ice and whispered secrets. Forged in an age long past by the enigmatic Frost Smiths, artisans who melded magic with ice and steel, the Kyrswinter Spear embodies the essence of its harsh homeland. Crafted from a rare, glacial metal known as Frostmourn, its blade shimmers with an icy sheen that never melts, perpetually cold to the touch. The spear's haft is hewn from the heartwood of ancient frostwood trees, known for their resilience and affinity with frost magic. Legends tell of its first wielder, a warrior of Kyrswinter whose name has been lost to time but whose deeds are etched into the annals of history. It is said that with the spear in hand, this warrior forged alliances among rival clans, defended the realm from supernatural threats, and even halted the advance of a glacier that threatened to engulf their ancestral lands. The Kyrswinter Spear is not merely a weapon but a conduit for the primal forces of frost and ice. It grants its bearer mastery over winter's chill, allowing them to summon blizzards, freeze adversaries in their tracks, and traverse icy terrains with unparalleled ease. Its power, however, comes with a price-the chilling embrace of the spear's magic can consume those who lack the strength of will to wield it wisely. Throughout the ages, the spear has been lost and rediscovered countless times, each new discovery sparking conflicts and quests for its power. Warriors, mages, and adventurers alike seek the Coveted Kyrswinter Spear, drawn by its allure and the promise of wielding a piece of ancient, frost-kissed legend in the tumultuous world of Deepwoken.
@@GrandS0ft yeah but you can tell which crit a cbow or lft user is going to use. for all these new legendary weapons, they have 2-5 crits that are usable at any time, which just gives them another mixup
the part that sucks is that no one gives a shit about the dialouge and only the weapon. arcmage said himself thats the main reason why he isn't adding many npcs for lore details bc pp;l only care about the stuff you get. kinda sad ngl
i dont really like the location specific weapons im already bad enough at navigating i cant even do floor 2 because i always get lost(while watching a video on where to go too...) i managed to memorize floor 1 after watching someone do it uncut about 50 times(and still got lost first attempt after watching but managed to guess(W luck) my way through) and i still get lost in layer 1(normal depths), ive been playing since day 1 public release...