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How to Improve Blenders UI 

Blender
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24 окт 2024

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Комментарии : 27   
@unthinkabilities
@unthinkabilities 2 часа назад
we absolutely, direly, need that "when in doubt, apply scale" shirt
@michaelmarvin1354
@michaelmarvin1354 2 часа назад
these are some good arguments, just hope the devs look into them and probably do something.
@MAIRENASEV
@MAIRENASEV 2 часа назад
Thank you, Andrew. As always, a pleasure to attend your lectures
@CGObaid
@CGObaid 2 часа назад
These are some really great points and suggestions I did not even think of. The amount of problems that occur in Blender because of not having applied the scale is just unbelievable :D
@ExpensivePizza
@ExpensivePizza Час назад
<a href="#" class="seekto" data-time="993">16:33</a> This talk, especially this slide, is a great lesson for developing any software (or any product at all). The little things matter a lot.
@ZtereoHYPE
@ZtereoHYPE 2 часа назад
Honestly the info tab alone is such a great idea, it would've helped me so many times. However the other ideas are also pretty good
@agyab3d
@agyab3d Час назад
thanks Andrew for pointing out these issues / problems
@mangomastani9847
@mangomastani9847 Час назад
Two words - YES PLEASE. Add these ideas
@sampleusername
@sampleusername Час назад
I see a video with this gentleman, I hit a like button. This is the way the things work on this platform.
@RenderingUser
@RenderingUser 2 часа назад
If i were to add one more suggestion.... pls make the theme editor easy to use so many repeated input of the exact same color even tho theres only a few main colors for most of the ui. changing every same color by hand took so long
@Clyman974
@Clyman974 Час назад
On the topic, when you start to have lots objects in your scene that'd be great to have Blender tell you if what's in the viewport will be rendered or not. Maybe a color highlight in the Outliner for objects having a discrepancy between "Viewport Visible" and "Render Visible". I wish I could make the add-on if I knew how to code!
@StevenWhite-w6p
@StevenWhite-w6p Час назад
I definitely agree that transform values should be placed near the object that's receiving the transforms rather than in the corner of the screen. I also am not opposed to having more diagnostic tools in the UI for the viewport.
@ShonkV
@ShonkV Час назад
this was amazing and yeah i agree with the suggestions
@CGObaid
@CGObaid 2 часа назад
<a href="#" class="seekto" data-time="919">15:19</a> Andrew Price being kicked out right after the talk ends🤣 That's why he chose to give the presentation at the last day of BCON. I'm joking, don't get serious guys =D
@SSS333-AAA
@SSS333-AAA 2 часа назад
when in doubt apply scale, spoken like a person who has had blender ptsd. can relate. had a lighting issue i couldn't resolve in a scene, gave up on it. picked it up a week later to reuse a model and magically after doing some edits to it, the lighting stopped bugging. it turns out that due to my workflow, i managed to make everything scaled to like 20x20x0.001 or something like that, so when i fixed up the model and realized the scale it made me feel like an idiot. (mainly because i am, but you get my point.)
@NikolaNevenov86
@NikolaNevenov86 2 часа назад
I have a saying that Right Click Select is a graveyard of good ideas. There are tons of cool solutions to common problems on the forum. But almost nothing of it, gets implemented. That being said...the info panel is a bit over the top for the issue of providing information to the user. I mean it's good that it's there but , I think the way blender informs the user for errors is good...with some info that is visible but then slowly fades away. The issue have with it is as Andrew says...it's way down on the screen and most of the time we don't look at it. It needs to be something big and in the viewport. And this issue is already solved...there are popup bubbles on windows and in most design software that inform you of some change or error.
@gg4ksa
@gg4ksa Час назад
<a href="#" class="seekto" data-time="15">0:15</a> We Are Ready for a Spicy Donut
@Ydstyle.713
@Ydstyle.713 2 часа назад
Donut guru he is my first teacher for 3D world enter cool 👍
@Leslie.Bradley
@Leslie.Bradley 2 часа назад
Blender Devs - Please add these suggestions to Blender! Kind regards - a Blender newbie
@AslMaker
@AslMaker 2 часа назад
can any tell how to use simple deform modifier to make a well
@seth111yta1
@seth111yta1 Час назад
someone filter out the nose breathing im losing my freaking mind
@CGObaid
@CGObaid 2 часа назад
This is just pure Blender Stand-up 😂
@doodleEeto
@doodleEeto 2 часа назад
Thank you Mr. Donut guy sir Current ui is just basically the same as it was back in 2.0 but BLACK And half of commands in the search bar are written as Python API commands And god that hotkey rebind menu is doo doo
@AHIRI-jd1my
@AHIRI-jd1my Час назад
sometimes we also hit spacebar so we need timelines to see i accidently hit play animation @Blender @andrew price
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