This method also works for Mesh/Model swap mods Just follow the INSTRUCTIONS provided by the Modders If you encounter ANY ERROR during REPACKING or game CRASH DELETE ur EXTRACTED folder and TRY AGAIN! AND INSTALL PRE SEPTEMBER FORGE FILES www.nexusmods.com/ghostreconbreakpoint/mods/486 if u r lucky it works :D If you need help you can join the Official AnvilToolkit Discord here! discord.com/invite/vsuGFEapdq Alternatively, you can join the GRB Modding Discord to get early access to exclusive mods! discord.com/invite/VYaT9PUpTX
@@armet1272 I think I can make the language in English, but I can't because the computer is a single language, I hope it will be fixed with an update soon. I can do it in my own language.
Very good video, as for the last step its easy to tell when a mod needs to be put into the patch_01 folder directly and not unpack, just rightclick on each mod in the last extracted folder in Anvil and check if the repack option comes up, if it doesnt then you just have to do the last step shown in this video. Great video, liked
ive done all the steps and stuff, and when i open the game, go thru the loading screens and stuff, and i picked what save im playing, it instantly goes to 48% and wont go up
When trying to repack the .forge file it says Unable to read beyond the end of the stream. Object reference not set to an instance of an object. what do i do
hi Armet is it possible to make a tutorial on how to make the mods? with which program to extract the texture and with which one to edit it? i would like to make some ideas i have in mind.
I tried using the nomad loadout and alicia glasses mod but it worked the first time then i downloaded the hk416 to urgi mod and it broke breakpoint. I reinstalled it and now I cant install the nomad loadout and alicia glasses mod
ok so i got into modding and this work really good, just quick question, do you always have to unpack and repack files when adding mods or do you just have to put in the new file we created? if that makes sense.
@@urgi7703 some mods were ok, some of them not, cose of hard modding I finished modding Breakpoint and forgot about game **sry for bad eng, hope u will understand me
@@armet1272 tired didnt work, downloaded modfile extracted it put it in Extracted folder unpacked forge added extracted folder go into folder see the mod file right click no option to repack only import or export
@@armet1272 i finally figured it out i was putting the whole folder in the extracted but yoy have to go all the way into the mod folder and take out the file
What do you mean? It's literally the same installation process just follow the steps on my video. Patches, camos, model/mesh all of them are using AnvilToolkit
Hey ArmeT, so I got some mods I wanted to try but then second guessed about and wanted to unistall them I do the method you showed then I delete the file from my ghost recon folder but then repack but the mod is still installed. Any tips?
My Uninstallation Guide is to completely remove all mods by REPLACING the MODDED file, so of course it's not removing the mods that you installed before that's because it's in a different folder. If you want to Uninstall a mod ONE by ONE you need to go here "Ghost Recon Breakpoint\Extracted\DataPC_Resources_patch_01.forge" and delete the '.data' files that you want to remove, you can sort it out by dates to make it easier after that go inside the 2nd Extracted folder and remove the mods folder that you want. After you've done that now Repack the folders & files as usual it should remove the mods that you just deleted.
Figured the "Unable to read beyond the end of the stream." problem somehow but now the game keeps crashing. Made a clean mod install from the start and disabled Battleye, still the same shit. Anvil is just too problematic.
Still have the same problem? And if you resolved it, what did you do? I tried downloading the reticle mod, fucked it up and now it crashes every time. Im really un experienced with modding and the pc world.
I have an issue where several mods are not showing up as repackable. The option simply does not show up, yet it shows for others. I made sure to carefully analyze that all the mods were going into the right folders, can you please help me out? Literally everything you showed here works except for that last final step.
PenCott Wildwood and GreenZone I can't get a file like this in any way, what should I do or do I just install the mod? Do I install a mod in the Extracdet file?
Hey man thank you for brief info. However, I tried the exact same way second by second but when I right click on my mod to repack it inside extracted, there is no Repack, what am I missing?
First thing first I never create an entirely custom textures so I don't think I will make a tutorial on that xD I was just using what the Internet provides me and then just put them in-game😁
@@armet1272 Sorry, i meant on how to insert a custom texture in game. I see that ofcourse most texture mods are already folder/repack ready. But what's the process to get to that stage in order for us to get to make our own custom textures in the game if you know what i mean
@@smittywerbenjagermanjenson1095 it's pretty simple really you just need to unpack DataPC_Resources.forge file yes the 20gb one it's gonna take a while to unpack it. after that just search the texture you want to mod and replace it that's it but I don't think I will create a video on that probably someday if something big happen lol
I started this and decided to put all the mods i wanted into the extracted folder at once, and ive been repacking this for over an hour. Is this normal? I downloaded alot of mods but i didnt expect it to take this long.
No it's not normal the Repacking process shouldn't take 1 min Make sure you installing them correctly There are 2 types of Mod files: 1. is the 'Data folders' where you need to put them in the 2nd Extracted folder 2. is the '.Data files' where you need to put them in the 'DataPC_Resources_patch_01.forge' folder And then you repack them Simple as that If you follow my steps correctly there shouldn't be any problem
Do you have 2 seperate Breakpoint logos on the AnvilToolkit homepage? If so follow these steps 1. Set the executables to "GRB_BE.exe" on the first logo 2. Set the executables to "GRB.exe" on the second logo 3. Try modding the game from the second logo Let me know if it works
@@volkanbaba8046 Hmm that's weird there is a guy with the exact problem on Nexus, he solved it by doing that. How about removing the AnvilToolkit folder entirely and install it again see if it works?
it needs a specific .net 5 you can download it here download.visualstudio.microsoft.com/download/pr/2bfb80f2-b8f2-44b0-90c1-d3c8c1c8eac8/409dd3d3367feeeda048f4ff34b32e82/windowsdesktop-runtime-5.0.13-win-x64.exe
so i did everything correctly but it doesnt repack datapc_resources_patch_01 and says this Serializing... Reading files... Unable to read beyond the end of the stream. Unable to read beyond the end of the stream. Object reference not set to an instance of an object.
try this let me know if it work Follow these steps 1. Go to AnvilToolkit Homepage and add the game so you'll have 2 Breakpoint logos 2. Set the executables to "GRB_BE.exe" on the first logo 3. Set the executables to "GRB.exe" on the second logo 4. Try modding the game from the second logo
You mean the installer/setup file? Yes you can delete them safely but not the actual application. No, mods will never be deleted automatically you need to manually delete them If you want to remove them
I'm stuck with first Repack, the console says "Repaking multiple files..." and that's it seems nothing going on for about 30 minutes? How long it's gonna take?
Hey, every time I try and download Net5, it states that it can't download since I have a different. Do I specifically need the version that you have or should any version work? Sorry if this is a dumb question but I'm new to this.
nevermind i found it, but regardless it doesn't come with anviltool, and when i clicked on download anviltool, it showed a message asking if i would like to install net5 first... nothing happens when i click yes.
@@jswervo1227 you also need to delete the modded .data files located in 'DataPC_Resources_patch_01.forge' to easily recognize which one is modded files just right click and sort it by date modified and delete the recent files
Hi, just to be sure i dont f*ck it up and i have to reinstall the game, any mod that i want from nexus can be placed as the instructions shows? from uniforms, weapons, uniform patches etc.?
Bro Replace, final stage; Serializing... Reading files...Unable to read beyond the end of the stream.Object reference not set to an instance of an objec
Do you have 2 seperate Breakpoint logos on the AnvilToolkit homepage? If so follow these steps 1. Set the executables to "GRB_BE.exe" on the first logo 2. Set the executables to "GRB.exe" on the second logo 3. Try modding the game from the second logo
what do you mean? so you want to uninstall one pattern mod you don't like? just go to the "DataPC_Resources_patch_01.forge" folder, find and remove the pattern files that you don't like after that repack the forge file that's it
Idk about 3D stuff, all I know is that you can extract all the textures from the game and replace it with other texture If you are interested in modding the game you can join the AnvilToolkit Discord link on description
@@armet1272 thnx for the reply, yeah I spent a few hours now with the tool and I have managed to export some 3d models to blender it's cool thnx for the video man
I'm trying but Reading files... Unable to read beyond the end of the stream. Object reference not set to an instance of an object. I am encountering the error
What mods are you trying to install? If it crashes then you did something wrong, if you want to return it to normal you can use the backup file inside the backup folder 06:00
@@jeje507 ohh org Indo tohh seharusnya pake Steam ga crash, punya ane juga Steam aman kok. Mungkin ada misstep coba diulangi lagi proses repacknya kalau butuh bantuan lebih bisa kontak discord ane ".armet."
It might be a bug, the repacking process should'nt take an hour it just a few seconds Try restarting your PC and repack it again If the problem still persist try deleting the Toolkit and repack it again
@@armet1272 Found the "issue" - I was trying to install the Realistic Reticles mod, and it only gave me a .data file to unpack into the "Extracted' folder. I just unpacked it and then put it in the folder, then repacked it using Anvil. It worked. Thanks for trying though.
@@paradise2586 I'm having the same problem. You only suppose to put the .data file in the extracted folder? Anything I put into the extracted folder is repacking it for over an hour
hey man, dire need of help here. i just got the game and im trying to get into the modding scene, and im having alot of trouble. since installing the reticles mod my game just immidiately crashes. ive tried multiple times with multiple different guides but it seems when i try to mod the game it just crashes on startup. currently reinstalling for fourth time today. not sure what to do
First thing first you don't need to reinstall the whole game because there's the Original file inside the Backup folder you can use that. Are you using Vulkan or Dx11? Try switching between them see if the crashing has been resolved, if not then try to reinstall the AnvilToolkit and try modding again usually the crash will be fixed
@@ahmetguroglu1031 you don't need to replace it, you just unpack it and after that repack it again as in my guide video make sure to follow the steps carefully