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HOW TO: iRacing controller mapping using SIMHUB 

Matt Malone
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21 окт 2024

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Комментарии : 19   
@mctit
@mctit 3 месяца назад
Thanks for the output file! I tried to do this before and didn't realize you could add more controls, so I was limited to 30 or whatever the default was.
@stuartwalker6409
@stuartwalker6409 24 дня назад
matt you make me so happy, the file and video I know are going to make this a breeze
@christophertcraig
@christophertcraig 3 месяца назад
Thanks Matt! Another rabbit whole to go down.
@frankderks1150
@frankderks1150 3 месяца назад
I'm using it with an arduino leanordo instead of vjoy. Never had problems with swapping 'in car'. With the special function button option, basically a shift button, you can assign two mappings to controls. Basically doubles the amount of controls. For example I have the pitlimiter mapped with the special fn button so I can't press it by accident. My fn button is on the top left of my wheels and my shift down paddle shifts up by pressing FN button +paddle. Very handy to free up right hand on straights to adjust other controls or have a drink.
@Severi611
@Severi611 Месяц назад
I can’t believe I havnt thought of this. I use a modifier just like that for other controls but I always make stupid mistakes or get off tracks when I try to go to my mouse with the right hand and use my left hand to drive and reach over to upshift.
@meawayfromhome
@meawayfromhome 3 месяца назад
Thanks Matt.
@tysmi826
@tysmi826 3 месяца назад
Thanks, Asetek Man!
@moze8272
@moze8272 3 месяца назад
Thanks Matt, I'm keen to do this, but I've found the "Use Custom Controls for this Car" option solves the problem of FFB settings being different per car, initially I had to tweak the iRacing FFB strength each time I changed cars. Did you encounter this issue and if so, how have you solved it without the "custom controls per car" setting?
@MattMaloneTV
@MattMaloneTV 3 месяца назад
I adjust it when I switch cars which I find to be just a slight annoyance. Maybe one day iracing will allow us to bind FFB to a rotary dial.
@moze8272
@moze8272 3 месяца назад
@@MattMaloneTV yeah ok, fair point - certainly less of an annoyance than having to update all the wheel bindings separately! I guess it would be great if iRacing would allow separation of input bindings and FFB configs, so we could have per car FFB, but leave the global input bindings. Maybe, one day...
@Chader9
@Chader9 3 месяца назад
I could be wrong, but if you start and follow Matt's instructions and "get done". Then you can turn on the Custom per Car" option which will capture and repeat FFB. The one catch is that you should never change any other setting in iRacing with that setting checked. If/when you do need to make a change to the universal settings. uncheck that box the make that change. Finish by re-checking the Custom box and I think you will still be matched with FFB separate.
@moze8272
@moze8272 3 месяца назад
@@Chader9 thanks will give that a try
@imanny99
@imanny99 3 месяца назад
Is there any latency with different shifters? With other buttons I don't think it would be as much an issue as trying to downshift multiple times into a corner
@test868
@test868 2 месяца назад
I have multiple rims and went down the "Use custom controls for this car" rabbit hole. Can someone send a search party? Tomorrow night's job is to sort this goddam mess out using the tips in this video. I have a swear box ready for business - proceeds going to Sim Racers Anonymous.
@test868
@test868 2 месяца назад
It worked and life is good. Really appreciate you sharing the file, that helped save A LOT of time. I just need to figure out how it deals with dual clutches (a couple of my wheels have them and others don't).
@christopherlees3684
@christopherlees3684 3 месяца назад
All sounds convoluted when you can map buttons per car in iRacing if you use specific rims for different cars
@MattMaloneTV
@MattMaloneTV 3 месяца назад
That's great until you need to make a Universal change and have to do it to each car
@Chader9
@Chader9 3 месяца назад
@@MattMaloneTV not to mention the need to do all the mapping when you buy a new car or get a new wheel for one car (or more) in sim. There is some setup in both cases, but this methods seems the best via tying the control scheme to the wheel, with universal values in sim applied to all cars. Sort of a Pay Me Now or Pay Me Later option. This is some work up front that doesn't need repeated.
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