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STOP Using the WRONG Force Feedback Settings! (Get Faster) 

GitGud Racing
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21 окт 2024

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Комментарии : 56   
@Brooker0013
@Brooker0013 16 дней назад
I think this highlights a problem in "Sim racing". There are those that just want to go fast on a realistic game, and, those that want to treat realistic games for the immersion and take it seriously. Of course there are people that are somewhere inbetween. 👍🏼✌🏼
@dennisparker505
@dennisparker505 13 дней назад
I play on 10.5NM for realistic feel but it is possible to be extremely competitive but like this guy said it does get tiring especially when it comes to the Nord 😂
@RelaxSimmer
@RelaxSimmer 16 дней назад
If you ask me, have enough FFB that is comfortable for you but you must have a define point of where the edge of the grip is (Stiffer towards the edge of Understeer)
@reviewforthetube6485
@reviewforthetube6485 16 дней назад
Tbh it's not only that. Ive found if I use the right amount of friction and more inirtia I can use higher ffb settings without it feeling over powered. I felt like doing this gained me grip. I've never experienced anything like it beofre but it's as if every car I drive now has more grip, turn in easier never seem to crash anymore or get overly unstable. Ive found that nice sweet spot for me. But there are very very fast people like ukog out there using much higher ffb settings. Its all about what you can handle. The real problem is most people don't know how to tunr in. They are trying to force it with the wheel instead of turning in with there brakes. If anybody reads this and doesn't understand what I mean them it just means you don't know how to turn in correctly. You shouldn't be forcing or pushing past grips or limits when turning the wheel you should use smaller turns while trail braking correclty with smaller adjustments. Having nice forces can help you feel that limit and you can sit right on that edge. Me I don't use crazy high ffb. I use 8 to 10nm. So my 23nm wheelbas is set to 70% in software but in game is also set to like 60 or 70% it's enough for me to feel everything, have insane control and not be over powered. Again though inirtia and friction were the two settings I was lacking. I used to keep them off. Turning them on changed everything for me. I truely got faster and I never thought a wheelbase setting could react that way in a sim. Like legit gave me more grip and didnt have to force any kind of turning in. Now the wheelbase feels much heavier when not in the sim with those on but once in the sim on the track and the car starts moving the wheelbase turns into just this amazingly perfect experience without being over powered. Feels flowy also like it's working with me instead of against me and its telling me every part of the limit. I can hold that edge it will tighten up at the edge of grip and just hold me there beautifully and boom snap right back into place when needed. Corrections have never been better or easier. Some people believe less ffb is faster but those usually are people using alot of the wheel and just overly turning the car. They can throw the car around and at that point imo it isn't correct. Braking matters when turning in more then anything else. And exit really matters most of all. I do agree to much is to much but there is a nice balance. Then you have people like racebeyondmatters who is very fast and truely does use like 17 to 20nm. Lol all depends on the person and what you can handle.
@anthcesana
@anthcesana 16 дней назад
Interesting thoughts. I concur with pretty much everything you said. I used to hate fiction and inertia too. I’ve since been using them again and the wheel (in game, exactly as you described) did not feel worse off at all. I might experiment with it a bit more myself, I’m just using someone else’s recommended settings.
@reviewforthetube6485
@reviewforthetube6485 16 дней назад
Yeah imo they are the two most underattes settings yet two most important for realistic feel. That nice redound effect like a real csr and also that almost flowy feel mixed with the extra bite when needed when needing grip and or getting grip. See friction doesnt make something more gritty it just adds to that feeking or grip and grab when you find those limits it really gives off a fantastic feeling. When I used those settings off I had no clue what I was missing. ​@anthcesana
@playa4life306
@playa4life306 16 дней назад
I've noticed exactly the same thing. More FFB is more grip. But when I race on the Nordschleife, 4 laps and I'm game over. Can't find a perfect medium. But I drive without friction all time. Invertia I use on 2 out of 8. But doesn't it seem to you that the steering reacts more slowly with friction? It does to me. But it was almost two years ago when I experimented with friction. I will test again. 🤔
@playa4life306
@playa4life306 16 дней назад
FFB I set same like you to 10Nm from a possible 20Nm on my base. 50% gain in Fanatec driver. Is perfect for every sim 👍 How much friction do you use Bro ?
@CaptainCrunch99
@CaptainCrunch99 16 дней назад
SFR helps me also, especially in those heavy sweepers, otherwise the forces build up and it all just feels a little numb.
@danielundercow
@danielundercow 17 дней назад
Man I love your videos so much. They have a perfect amount of seriousness mixed with the perfect amount of goofy and funny memes and stuff. Keep going, dude! P.S. Am banuit nationalitatea dupa accent, dar iti recomand sa-l tii asa cum e - ai un quirk care e al tau in aceasta nisa, si in acest mod iesi in evidenta :D.
@GitGudRacing
@GitGudRacing 17 дней назад
Mersi mult! Apreciez sfatul si ma bucur ca ti-a placut videoul. Cheers!
@jsaleen17
@jsaleen17 13 дней назад
Moza R9. Changed my damping to 5% out of curiosity and gained .250. I'd like to see you go through each FFB setting and explain in detail what you're feeling in each setting.
@poutineyracing
@poutineyracing 17 дней назад
Sensei uploads again🙏
@GitGudRacing
@GitGudRacing 17 дней назад
@josephbornman8462
@josephbornman8462 15 дней назад
FFB is still in its infancy. It shouldn't be that when you turn up FFB, EVERYTHING has a ton of stiffness and friction Only appropriate moments should have hardness to them. Just turning the wheel in a low-stress situation shouldn't do that (unless you specifically want that)
@shawndixon4536
@shawndixon4536 День назад
I have a T300RS and use it maxed out. I drove a truck daily and a heavy FFB feels like the steering in my truck. But I am going to try toning down some FFB in certain sims to see if it helps.
@c0r5e
@c0r5e 17 дней назад
A friend of mine has a failed FFB in his G29 and boy is he still fast. Not alien times but still fast. However he is a bit inconsistent perhaps due to this because even for game pad controllers you need vibration feedback
@MicahAlvarezRacing
@MicahAlvarezRacing 15 дней назад
When I tired Daniel M's settings, I was like wtf is this? Now I know, lol thank you!. I cant figure out what setting I want with my Simucube 2 Pro. So for your setting do you use a profile or just leave it default then edit FFB in True Drive? I dont really know what I am doing on it yet, but what has worked for me is I find a profile and then edit the ffb strength to like 14 or 15 in True Drive and adjust the rest in iRacing. I drive too much in real life and try to not have a work out, I save those for the gym. Eventually I will get a much better understanding of the Simucube settings and be able to do what you do with them. I think I am using some Karting profile now. It's fine for now. I have other grimlins to hunt down 1st on my setup (display issue, omg triples bs). The last thing I fixed was a really bad Moza Hub issue.
@edbr2379
@edbr2379 16 дней назад
I just ran into this issue. I'm just a few races into iracing and the ffb i was using for the mx5 felt great. then in the formula car it still felt great but when i watched a lap guide it was saying to break on kerbs that were so violent with my ffb i was losing control every time.
@Jonny._.
@Jonny._. 16 дней назад
Im setting the FFB strengt differently for each car in Iracing as very few of the cars feels optimal at same strengt.
@Barnycull
@Barnycull 16 дней назад
Great video. One question. You said high slew rate was important but in the video you had yours set to 2.52. Very low. Can you explain
@nanoverse
@nanoverse 14 дней назад
Now with 360hz higher slew is better. Can catch slides better and is not too harsh when changing Recon to 2 and lowering Torque BL.
@nanoverse
@nanoverse 14 дней назад
Also using inertia for light wheels is a good option.
@lilpup316
@lilpup316 15 дней назад
Ffb is so subjective.. I'm 6ft 2 275 pounds, and a gym guy, my ffb will be way different than someone smaller. I tried other youtubers settings and it felt like a g29 ( i have a semicube pro and dd1 )...imo, there is no right or wrong ffb...
@brylinx1451
@brylinx1451 17 дней назад
Epic video
@GitGudRacing
@GitGudRacing 17 дней назад
cheers man!
@Chris_2709
@Chris_2709 16 дней назад
Hi, I would be interested in your exact settings in iRacing and in the Simucube software. Could you make another video about this 🙏🏼
@GitGudRacing
@GitGudRacing 8 дней назад
Yep, I'll make one in the future for sure!
@ducilindri69
@ducilindri69 16 дней назад
Do you use the interpolated 360hz function or not? Thanks for the advice
@NguyenNguyen-fe3gm
@NguyenNguyen-fe3gm 11 дней назад
Not sure how applicable these advice would be in single seaters. You never want to take too much curbs with these cars anyway and the extra ffb will help you deal with the extreme snappy car behaviour
@GitGudRacing
@GitGudRacing 8 дней назад
it really works well in single seaters. i was racing mostly single seaters when experimenting with these changes.
@MegaEgiz
@MegaEgiz 16 дней назад
Hey mate I fully agree with your approach regarding ffb, if you use too much force you lose in performance. I noticed that you are using an old version of the true drive with reconstruction V1; V2 has officially been released in July and in my opinion it is much better especially with 360hz mode in iracing. There are more details of the track and you can better perceive the limit of the grip ( If with V1 you used recon at 1 with V2 you will use at 4/5)
@anthcesana
@anthcesana 16 дней назад
Cries in Simucube 1…. 😢
@Jonny._.
@Jonny._. 16 дней назад
Isn't the 360hz mode causing delay/input lag ?
@MegaEgiz
@MegaEgiz 16 дней назад
@@Jonny._. No, it’s ok. I did some tests comparing 60hz and 360hz and I didn't feel any lag
@Kpaxlol
@Kpaxlol 16 дней назад
tl;dr you have to experiment yourself 4Head xD But I agree, if you know those feelings, it's better for lower FFB.
@davidbusque-wg7gy
@davidbusque-wg7gy 16 дней назад
the point ffb is immersion !! if you want to go faster use a controller !!
@jaywarren3505
@jaywarren3505 15 дней назад
I just use Maurice's profiles for my fanatec base 👍
@GitGudRacing
@GitGudRacing 8 дней назад
Good choice!
@britishgaminglivingthedrea5148
@britishgaminglivingthedrea5148 17 дней назад
Less forced feed back is faster and easier to do same lap times
@dennisparker505
@dennisparker505 13 дней назад
I run 10.5NM and I’m usually fighting for pole
@nanoverse
@nanoverse 14 дней назад
Recon actually does not add perceptual latency.
@Fincher123
@Fincher123 16 дней назад
So because i just have a 9NM Moza i can use it just in Full Powaa mode? =P
@MacheteDontText100
@MacheteDontText100 16 дней назад
For me adding more ffb made me faster. And i believe pro simracers use very strong ffb. You can see Sebastian Job working very hard on his wheel. Its more like learning to use that feedback. You dont have to squeeze the wheel even if its strong.
@rankisdumb214
@rankisdumb214 11 дней назад
Im constantly tinkering with my FFB. Im constantly trying different settings to find that perfect feeling. The problem is i only play ACC at the moment and their physics and tire model are broken! The term META or OP should never refer to settings and car set up! It should only ever apply to the overall performance of a vehicle. When you have "META" set ups like in ACC they are highly dependent on using similar FFB settings to those who created the set up. I currently use 50 gain in game and 50ffb on my wheel and in ACC increasing the Caster to a high level helps add weight to the wheel and the steering to be more responsive. The problem is how dangerous it gets on bumpy tracks like the Nordschlife or Oulton Park. There are times where i feel like im wrestling an alligator trying to steel on the Nordschlife or times i feel like the car is riding on bouncy balls vs tires!! Maybe Iracing is better in this aspect... However starting from scratch and learning everything combined with paying for everything seems like an expensive time consuming journey. Time i simply dont have at the moment which is why ive stuck with ACC! I just wish there was an easier way to get the proper feeling from the car without having to use hogher FFB or some weird set up. Unfortunately i doubt ACC will change with Evo coming out so Iracing msybe the only option left
@citedcanvas85
@citedcanvas85 13 дней назад
Interesting
@Dartoras
@Dartoras 16 дней назад
BS
@FluxOhHai
@FluxOhHai 13 дней назад
Yes
@marcowong1436
@marcowong1436 16 дней назад
Why Team Redline using 0.10 slewrate tho
@nanoverse
@nanoverse 14 дней назад
Because they want to get rid of iRacing 60Hz digitalness and make the car feel like it’s on rubber tires. Now with 360hz you can go higher.
@nauvofact993
@nauvofact993 10 дней назад
Iracing have most bad feedback of all game in the world!
@Davids6994
@Davids6994 16 дней назад
Try hards ruining everything they touch! (Angry noises)
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