My all time favorite, anything music theory related to psytrance. Also, arrangement, meta behind the 'gadgetry', mindset, workflow even philosophy.... but i suppose these are kinda off topic for the profile of the channel, I'd love to get a glimpse nontheless :D
hey, I almost literally stopped producing cause I was so trouble with the bass. This tutorial is so useful, smooth and practical. I want to cheers and thank you not only for know who to do the psy bass but for sharing it with us! It helped me a lot :) 💖
it´s so great that people keep talking about the thousands of irrelevant things so real producers can keep on doing what they do. there is a secret for the perfect psytrance low-end. keep on doing this.
Hey, just want to let you know, that I needed a plucky, dry, hefty bass for a non-psytrance project. I had difficulties to get it right. Stumbled upon your video, and it helped me tons! Thanks!
im amazed by how much depth there is to making music, its almost like a language which i dont quiete understand yet, but this tutorial definitely makes some of the things make sense. great vid and sub from here
Don't exactly know how I missed this one, especially since I search for this specific topic often. But this was a super informative video. Your technique of using phase on the multi band is refreshing. Thanks for fixing my bass.
This was fantastic tutorial! I’ll admit. I was a bit skeptical at first just because of how the long the video was. But once I started watching I realized that there was no waisted time. Everything that was in here needed to be, and everything was very well explained.
If you Sample the bass you make sure the bass is 100% consistent through your track. Idk if serum is able to be 100% consistent on every note so i think thats the reason
Hey dude.. I have been searching www for while now.. how to edit ENV and LFO settings (instead of turning knob) .. @2:55 you showed. Thanks. Subscribed! Keep on broadcasting these tips and shortcut keys.
Although this demonstrates an interesting / creative use of multi band splitters as eq shapers (because they change the phase relationships), how can you talk about phase without looking at the resulting phase changes to the BASS and the relationship that this has with the KICK via an oscilloscope? I would imagine that first 1/16th note would have changed in its phase relationship to the kick...? 🤔
Very good tutorials, amazing music, humble and pro approach ! I want more ! :) Might be of interest, Saturn in the first place with the 3 crossovers already introduces kinda heavy phase alteration. I used to use sometimes even 10 different plugins with different D/W kinda New York compression style, just to achieve a certain shape... Still vividly remember for the the time when I learned about it back then.... sorta like when u 1st learn about side chain... paradigm shift xd
Thanks for the video! At 10:30 you say that there's always a little bit of low mids that you want to clean up, but didn't give any reasons for that. If you have time, could you explain a bit more? Because before cleaning up the low mids, the bass sound didn't sound bad to my ears, so I am kinda confused about why we do it.
Yes! It's important to clean out "boxy" and "muddy" frequencies in the low mids because 1: they don't sound very good on a bass sound and 2: when you start arranging your track, a lot of your leads and other instruments will have their fundamental (1st) harmonics around this area as well, and all of these things added up together will make your mix sound muddy and not very clear! So it's a good idea to already take care of it early on 😁
I wish the processing part was easily transferrable to flstudio.. the first part was great really explained serum side of things.. thanks also the P is silent in Psytrance.;)
Incredible this class! Let me ask you a question, the volume values of the bass and kick, do you still make more volume adjustments during the mix? People always tell me that the kick has to have a ceiling of -11. I know there is no volume rule.... but i think the question is worth it! Very good class bro, continue with the videos! :D
Thank you Rodolfo! Yes, I tend to adjust the levels a little bit as I build up the mix, but the ceiling (-11dB vs -9dB vs -6dB) does not matter as much as the balance of volume between all of your elements, obviously you need to keep a certain ceiling so that your mix has headroom in the master channel when you all of your elements being played together. Make sure that your kick and bass are the loudest elements in your mixes, no matter what your ceiling level is. Also, kick and bass need to have roughly the same loudness between them.
Great Video! It helped me a lot to understand, what I'm doing wrong in my bass progression. I always had Problems with the Loudness of the Bass and matching it with the kick. Now I know a way to avoid this Probelm, with setting a Limiter on the bass. That's what I needed, otherwise my way of creating a bass was near to your kind of production, but yours is a bit better. So I will try it in this way, I think it will sounds a way better as it does actually. So a big thanks for this Video, there a so many kinds of tutorials how to produce a Bassline, but many of them are lacking informations of what is needed and the explanation why I should do that. And it is all well explained here. I love it! That's what new producers need, a good tutor like you!
You were EQ the 1st and 2nd harmonics, but you were increasing at 100hz which is the 2nd harmonic, but reduced at 75hz instead of 50hz where there was a dip in the analyzer, I believe the 1st harmonic was at 50hz where there is a peak. What am I missing?
How dod you change the ENV decay from ms/s to the 1/16 note, and also type in the sustain value as opposed to dragging it in the ENV window? Love this tutorial by the way, thank you!
@@dandliontv6892 thank you and apologies for the silly question, I did find it when you showed it in the video moments after I posted the comment. I've pm'd u in Facebook regarding one of your posts there. Fantastic music by the way, love it!
Can someone help me understand what the benefit is of sampling the bass from Serum rather than just processing it directly? The only thing I can think of is that using the sampler might add a punchier sound because it's being cut off during the sample rather than a tone. But this for type of basic rolling bassline, couldn't you achieve the same result with an arp set to 1/16th and side chain on the first beat? Or is it just a matter of preference? Thanks for the clairfication!
in mixer channel can select your bass line where is routed and then in left corner of mixer click for option/disk recording/render select tracks to wave file
It can be, but it depends. I have a video about aligning kick and bass as well in the channel: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Ka3t58i93a8.html
Excellent! clear and concise explanation, you open ways to do things right as ever, even when I don't have Serum I can apply your directions in any capable synth. Thank you. Which would be a replacement for Waves Vitamin? I actually use some great and inexpensive tools from W.A. Productions, but I would like to learn about some alternatives out there.
Hey Carlos, thanks you! You can try out any multiband saturator that you can get your hands on really, unfortunately there aren't many out there. For multiband compressor it should be easier to find tons of them and, honestly, there is no right answer, you really need to dig in and take your time testing them out until you find one that satisfies your taste the most!
Great tutorial once again, maybe i missed something but what’s the reason for sampling a long bassnote instead of a short 1/16? Please tell me im really curious 😊
when creating progressive tracks which need 3 or 4 different bs notes (like your "stardust" track with phazed ) different notes produce low sub and low energy or high sub which causes drops downs in feeling and vibe of low end when changing note , what do you suggest for this ? there is not any tutorial on net covering this subject , would you please create a short tutorial in continuation of this tutorial ?
Is there any specific reason to sample the sound, except processing time? I ask that because I think without that you have more control over the sound, for example if you want tou create notes where you bring up the filter.
Great! How about those really crunchy/gritty psy trance basses that hits on the off-beat and takes up half a bar instead the rolling ones? (kinda like melbourne bounce) When I try to extend the decay/sustain on the shorter notes I don't like the sound of it. Also that gritty texture that cuts through is missing. Any tips on that?
I know there's amazing producers out there that make hits with FL, but I can't for the life of me understand how anyone can use it. It's the most unintuitive DAW in my opinion by far. From my limited experience with it, everything takes so many more clicks to do and everything seems to be in it's own seperate window lmao.
I've been dabbling with music production on and off for a few years now. Every now and then I find myself feeling a little disheartened when reaching sections of tutorials like your Multiband Processing Tip at 11:52, where you A/B the results using C4- I genuinely can't hear a difference! I know there IS a difference as I've replicated the results in Ableton using the same plugs, duplicated the tracks and used phase inversion to hear the difference. I'm still not sure whether this is something that eventually my ears will learn to detect, or whether my hearing simply can't discern between the two. Do you find yourself better able to tell these sorts of differences over time? Are there any ear training resources you would recommend? Thanks again for your awesome work! -Josh
Hearing these subtle differences takes a lot of experience, also your speakers and room acoustics make a gigantic influence on what you can and can't hear 😁
There is no audible difference.. the reason it sounded off when phase inverted is because the crossover points fuck up the phase of the sound so technically it is different, just not audible. He's just tripping
@@visionary9575 Really? I was under the impression that phase inversion on ANY part of the audible portion of the human audio spectrum would implicitly have an audible effect? This notion you've suggested raises an important question to my inner budding engineer- if a change to an audio production isn't audible, then can we in earnest consider it to be a change at all? :P
@@Konedwag phase changes aren't very audible, yes sometimes they can be heard, but in the case of a multiband compressor no.. as it's literally designed to have crossover points without audibly changing the sound. It still changes the sound by messing with the phase at the crossover points, but it is not an audible change until you try to null it with the original sound
Heyy I have a problem with my bass. It has a lot (like, a ton) of low end and even if i try to cut it AND it has a lot of highs, it sounds more like bwwwwwwwwwwww together with the kick. Kick and Bass are alligned though. Thing is that I do not use Serum but Sytrus for the synthesis.
@@synus2834 Look into the Neumann KH120a's if you're willing to shell out a bit more. I have them and they're _very_ accurate compared to other monitors I've tried in their price range.
the plugins from waves look really easy, do you know any of these you use as free (not waves but from another and look kind of the same) Transient shaper,Saturator etc.
There are many free saturators and transient shapers out there, unfortunately free multiband transient shapers and saturators are really hard to come by. But when it comes to multiband compression you can use the native that is included in your DAW (Ableton, Logic, Cubase, FL Studio etc) and it will do the job!
In FL Studio you can render and sample the bass, too. If I remind it right you just need to right click on you Track where you set up your Bassline. There will show up a option to render the whole Bass Section you created, with this you can render the bass you want. But it's also possible with setting up a loop of the Bass section, turning everything other off and rendering just the looped section. With this you get than a wave which you can save on your pc and put it with drag and drop back into your project. In this situation you can drag it into the sampler, FL also have one :) I hope you understand what I mean, if not I'm sorry 😅. I still tried to explain it than