Let me show you how you can make a grappling rope in Godot 4 like this one.
For starters I’ll be using my own character controller I worked on in the last 2 videos. It is based on the character controller body 3d node, so it is using forces to move the player. With that in mind, the grapple mechanic is quite simple to implement, since all it does is to move the player in the direction of where the hook is attached to.
Before I continue, I’d like to thank Sebastian Lague for super chore man video involving verlet integration, as well as Entagma, with the video on Parallel transport.
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If you liked this tutorial I would really appreciate it if you leave a like in return. Also you can subscribe to this channel if you want to see more tutorials like this one. But anyhow, have a good one! ;)
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Music from RU-vid Library:
-Bossa Sonsa - Quincas Moreira
-Los Encinos - Quincas Moreira
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Script: pastebin.com/Xc9wTW2N
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How to make a GRAPPLING GUN / HOOK in Godot 4 Tutorial. Grappling mechanic in Godot 4. Attack on Titan hook Godot Gamedev AOT shingeki no kyojin odm gear tutorial game dev gamedev
23 авг 2024