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How to make HDRI Dome for more REALISTIC Renders - Blender Tutorial 

OnlyRJ
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In this Blender tutorial, I’ll guide you step-by-step through the process of creating an HDRI dome to enhance the realism of your renders. We’ll use a UV sphere and an HDRI image sourced from Poly Haven. Whether you’re a beginner or an experienced Blender user, this tutorial will help you level up your 3D scenes
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tags:
Blender HDRI tutorial, UV sphere HDRI dome, Realistic renders, Poly Haven HDRI, 3D environment lighting, Blender 3D tutorial, HDRI lighting setup, Blender beginner tutorial, Photorealistic rendering

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3 июл 2024

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Комментарии : 43   
@JMach4217
@JMach4217 16 дней назад
To up the realism even more, I would change the dome so that the flat portion of the dome doesn't have any emission applied, only the diffuse. That way the shadows should be much more realistic
@onlyrjCG
@onlyrjCG 16 дней назад
@@JMach4217 I’m gonna try that and see what it looks like 👍
@KenzGX
@KenzGX 15 дней назад
Probably waiting for this next tutorial
@trollenz
@trollenz 12 дней назад
Good idea !
@WallyMahar
@WallyMahar 14 дней назад
If you ever want to make your own photosphere, you can still download an older version of Google camera. There are some tricks to turn into an HDR, but that’s still available.
@waqaranayat8083
@waqaranayat8083 16 дней назад
I am a 3ds max user but i watched whole video. And liked it.
@onlyrjCG
@onlyrjCG 14 дней назад
That’s a massive compliment. Thanks!
@marcosmanilla9383
@marcosmanilla9383 13 дней назад
Awesome tuto, thanks!
@danielishwar
@danielishwar 16 дней назад
I love this!
@sknazibulalam9190
@sknazibulalam9190 16 дней назад
Thanks ❤❤
@user-vu3fd2rj1c
@user-vu3fd2rj1c 13 дней назад
WOW!!!!!! Bravo!
@hasoevo
@hasoevo 14 дней назад
This is a good tutorial, these HDRI environments lack parallax but a majority of the ppl looking at the subject in the center wont know the difference.
@deividcm2
@deividcm2 15 дней назад
i needed this, thank you so much RJ, great tutorial man
@onlyrjCG
@onlyrjCG 14 дней назад
Happy to help! More to come
@cactus22minus1
@cactus22minus1 12 дней назад
This is awesome, thank you! Only comment I have is in regards to the sun light you added- it doesn’t really make sense to soften it unless your hdri has cloud covering the sun. Fully exposed sun would be very hard light with sharp shadows.
@MelizzanoDaquila
@MelizzanoDaquila 16 дней назад
Fantastic work!!!!
@onlyrjCG
@onlyrjCG 16 дней назад
@@MelizzanoDaquila appreciate that 😄
@curiousity271
@curiousity271 14 дней назад
Very helpful tutorial ❤
@onlyrjCG
@onlyrjCG 14 дней назад
Glad you think so! I’m gonna make more
@PauloHenrique-kx4of
@PauloHenrique-kx4of 14 дней назад
Very nice
@Fundeafevents
@Fundeafevents 16 дней назад
Blender Try You help 😊 Thanks
@artofvibration
@artofvibration 15 дней назад
Insane tutorial
@onlyrjCG
@onlyrjCG 15 дней назад
@@artofvibration we’re on RU-vid now 😆😆😆
@artofvibration
@artofvibration 15 дней назад
@@onlyrjCG Heck yeah 😁 this tutorial is actually super helpful
@edvolsky
@edvolsky 14 дней назад
hello ) can you do please static sand tutorial with particle system
@OUTTHEMUDVISUAL
@OUTTHEMUDVISUAL 16 дней назад
W bro !
@onlyrjCG
@onlyrjCG 16 дней назад
@@OUTTHEMUDVISUAL thanks! I’ll be posting more tutorials 😄
@AzureVerde
@AzureVerde 15 дней назад
Nice. But it would be more realistic, if there's an Ambient Occlusion shadow beneath the car...
@onlyrjCG
@onlyrjCG 14 дней назад
I will look more into this. Thanks for the tip!
@ramyissa20
@ramyissa20 15 дней назад
You should add shadow catcher plane under the car
@jkartz92
@jkartz92 14 дней назад
in the shader tree, are you suing building a shadeless material?
@samueldecastro5489
@samueldecastro5489 9 дней назад
Is there a way for me to export this dome with textures to be used in web ?
@7HFEstorque
@7HFEstorque День назад
How do i intensify the shadow's casted on the ground without using shadow catcher or brightening up the HDRI?
@onlyrjCG
@onlyrjCG День назад
increase sun light intensity
@galimov.k
@galimov.k 10 дней назад
man, I dont get it, how thats way of creating HDRI better than classic way by environment section of blender? why it gives more realistic result?
@fabioroncal8763
@fabioroncal8763 15 дней назад
Besides all the other problems you didn’t address, the biggest one is the noise you introduced by having this dome. Better use a regular hdri, and add only the ground part of your done.
@realhamzabarami
@realhamzabarami 14 дней назад
I know this is unrelated but give the Quran a read, the downsides of this method is that the render time is heavily increased, you can easily take time and make a simple environment that will lead to a quicker render time
@SewerTapes
@SewerTapes 14 дней назад
Can the Quran help me get faster render times?
@Stanislavlvanov
@Stanislavlvanov 8 часов назад
Blender bad(((((((((((( 3ds max good
@dansmith904
@dansmith904 15 дней назад
Looks fake
@MikeHunt-pu5cm
@MikeHunt-pu5cm 16 дней назад
Blender now totally sucks because all these tutorials only seem to work in the version of Blender they were made in. That breaks 99 percent of tutorials made. An exisying confusing program made even more confusing.
@silencethequiet
@silencethequiet 16 дней назад
I've found that most tutorials are preseved extremely well throughout Blender versions. That said, I almost never follow tutorials straight off of keystrokes/buttons anymore because I know the program quite well. I see where issues could arise for new users, and in that case I would suggest focusing more on learning the software and concepts itself through methods besides tutorials. Buttons may change but the functionality of the software remains the same or improves. Keyboard shortcuts usually change quite little as well. I CAN recall several times where geometry nodes tutorials were useless due to the fact that nodes are being added/replaced all the time, making some setups extremely redundant in both complexity and performance. Hopefully, that will improve a bit in the future as geonodes developement becomes more backend.
@phucthinhnguyen1157
@phucthinhnguyen1157 16 дней назад
You could learn maya or 3ds max man, or even better 3d coat since they not from autodesk :v, auto desk and adobe is money hungry monster
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