Take a shot every time I say "one side open, the other compressed" 🥃 After the shot, if you're looking to take your animation skills to the next level with the help of instructors and a community, check out TOAnimate academy: toanimate.ca/?
recently I have switched form maya to blender. Can anyone tell me how to select multiple controllers and rotate all of them together while setting up a pose.. for example select all the spine controls and rotate together OR all the finger controllers and rotate together. I tried that in blender but its rotating only the last selected control.. Eagerly waiting for a response. Thanks.
Select all the bones, hold down the "." key, and select "individual origins" as your pivot point instead of the default "Median Point." Each bone will now rotate on its own axis simultaneously.
You can also, after tapping "R," tap the "X," "Y," or "Z" key twice to make the bones rotate on their local axes instead of the global X, Y, or Z axis.
Currently doing my Personal Note for the Lip Sync Course now, awesome course! Also, pretty lovely to see that you have upgrade your approach of Video Editing more interesting for viewers to watch 🔥
Yep! We have lessons both on lip sync, and acting. We also provide students with over 100 dialogue sound bites we've had done by professional voice actors, so our students have audio to animate to.
Max is made with Rigify as a base and months of custom work on top. We are in the process of creating a rigging course due to high demand, but it will be some time before we're ready to release that.
@@BrianKouhi Thanks for the answer! When I saw your character I was impressed, because it looks like Snow. But Blender studio is in no hurry to create a full-fledged Rigging course with their Pipeline extensions. I've seen Rigging by Demetr Dzadik streaming, but it doesn't look like a course. So, I'm asking you, if possible, in the course of rigging use with Blender Studio pipeline (Cloud Rig, Geonode Shapekeys,Pose Shape Keys, Easy Weights, Lattice Magic)