Chinese players have appeared on our server. There are about 50 or 100+ of them. They occupied the down island on the map (separated from other islands by water). They surrounded the entire island with a wall. During the first phase of the game, they collectively caught over 100 deviants. During the deviant spawn, they simply started fishing en masse, and no one could do anything about it. Chinese players from one faction united with Chinese players from another faction. They farmed deviants on their island as two factions. They acquired approximately 70% of all deviants on the server. At the end of the first phase, many players were fed up with this. A large-scale raid was organized on the "Great Wall of China." The wall was breached. The Chinese players lost a lot of loot and deviants. However, in the end, the war ended with the victory of the Chinese players -( The reason was something many did not expect. It turned out that such a large-scale development of the entire island reduces the FPS of players inside the island to about 30 FPS. However, when the war began, the FPS of players who were playing on excellent hardware dropped to 5-10 units. At some point, the server simply could not handle it, and the game started to break, kicking players back to the desktop. The war is not over yet. Server PVP 004
BilliamLB here, good job addressing the issues. We need numbers for sure. But we do well with what we have. We often find ourselves coming out on top in the 1vX situations. If the laggy melee guys dont get you😂
Favorite part is the players abusing vpn to get 300+ pings so they can run around nearly unhittable, and since they're "lagging" they just walk into your base, wait for it to load bypassing any walls/defenses, then blow it to hell. All while spamming "GG EZ" in chat. At least their aim is awful and skill non-existent, but kills any form of PvP.