I do something similar like this for my Mage the Ascension games. I just grabbed the faction turn system from Stars Without Number. I use the entire UK and Ireland as the setting for my game, so not just one city. Not all the factions from the Nine traditions, Technocracy and independents have a presence in the UK, but those that do get moved around during my "GM turn." What happens there between the factions will next trickle down to the players in the form of news, assignments and rumor. Been working quite wel in simulating a shadowy war going on behind the scenes where the players are only a small part off. It's cool.
Great video! I had never even realised it but I really wish the Blades in the Dark rules had existed years ago. As a 20 year veteran for running Live Action Vampire the Masquerade events, both at the local level all the way up to national conventions, I had always struggled to put together simple and coherent rules that assisted multiple NPC groups or Storylines spread out through connected chronicles. Instead I had to go over each and every element individually and then talk through it or using some wierd bandaid mechanics that attempted to simulate what Blades has done really elegantly. Thanks for the video!
Very nice idea. A thing that came close was a noble house as a kind of character in A Song of Ice and Fire RPG. Lots of social/diplomacy conflict in addition to combat. You also had the concept of a character tree (DND 2E Dark Sun), so a DM could be more deadly and players could switch character based on which was more suitable for a session. But not really a faction like this. Players playing factions in groups and the stories connecting monthly is awesome.
That sounds really cool! I read up on Pendragon's family system before I settled on this and it sounds like you can achieve a lot of similar stuff. Gotta take a look at Dark Sun!
As a vampire heavy channel, have you checked out Nights Black Agents? It’s super agent spies vs a worldwide vampire conspiracy. It’s in the gumshoe system but retooled to be more focused on secret agent combat. It has a WONDERFUL system for creating, making and tracking conspiracies, vampire reactions, and secret orders.
@@StrangeAdventures strongly recommend the adventure for it, the Dracula Dossier. It is a time spanning campaign where you hunt down Dracula. It even has an edited version of Bram Stoker’s Dracula that has hand written portions that you give to your players to help with the investigations. It is really well done and is considered one of the best prewritten campaign settings in the hobby. Up there with The Great Pendragon Campaign.