Тёмный

How to Play Axis and Allies 1942 Second Edition w/ Larry Harris - Game Creator! 

Board Game Nation
Подписаться 16 тыс.
Просмотров 94 тыс.
50% 1

Опубликовано:

 

8 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 327   
@BoardGameNation
@BoardGameNation 3 года назад
Thank you for watching our how-to-play video for Axis and Allies 1942 2nd Edition! We hope you enjoyed it. After watching, what questions do you have about this great game?
@dorusstrootman9366
@dorusstrootman9366 3 года назад
Thanks for the great video! Yesterday we played a game where GER took Moscow. GER got all ipc’s from Russia. Next turn Russia took Moscow back, and lost it again the next turn to GER. Will GER get another time all the ipc’s from Russia? We didn’t do it because it was way to overpowered for GER. Game was almost done by then. Played this version a couple of times and never seen a game where the allies won. Don’t they need a better buff to make it more balanced? Have a nice day!
@BoardGameNation
@BoardGameNation 3 года назад
@@dorusstrootman9366 - Thanks for watching! I am glad you found it helpful. In the scenario you laid out, yes, the Germans would get the Russians money twice. Though, lots of folks play a house rule similar to what you did for the exact same reason. As for the issue of balance, again you are correct. The 1942.2 version of A&A slightly favors the Axis. There is a popular modification that is used in tournaments called the GenCon Larry Harris 3.0 setup. Use the setup on the cards in the box, but make these changes: Move the UK Cruiser from SZ 14 to 13. Add a Destroyer to SZ 7. Add 2 Infantry to India (total of 5). Remove a Sun from the Baltic. Move the German bomber from Germany and place it in the Ukraine. In need to double check this, but that should be all of the changes. This will bring the game closer to balanced. I hope this helps. Thanks again for watching!
@dynad00d15
@dynad00d15 3 года назад
I played the original version, back in the 80's with my neighborhood friends. We were obsessed by the game so much that we had maps and meetings between game sessions to discuss strats.. it was great! Thank you for bringing me back to the A&A world! :D
@BoardGameNation
@BoardGameNation 3 года назад
@@dynad00d15 - Thanks for watching! This really is a great game. If you enjoyed this video, you might like this one as well. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-7kVessTrJnk.html A buddy of mine (actually Shannon from the video you just watched) and I walk through every version of the game over its 40 year history... and have a few beers. It is a lot of fun. Thanks again for watching! I hope you get a chance to subscribe.
@hereata212
@hereata212 2 года назад
So if a defending infantry pairs with a artillery then can the infantry hit on a 3?
@isaacrigby
@isaacrigby Год назад
Playing the game, stopping, then watching and then playing again, such a good tutorial
@BoardGameNation
@BoardGameNation Год назад
Awesome! Glad it is helping! Let's us know if you have any questions! Thanks for watching! Good hunting!
@isaacrigby
@isaacrigby Год назад
@@BoardGameNation Will do!
@isaacrigby
@isaacrigby Год назад
@@BoardGameNation quick qyestion, can a infanrty 1 shot a tank and a plane?
@BoardGameNation
@BoardGameNation Год назад
Hits delivered by Infantry units can be assigned to any land or air unit. However, each unit only fires once per round of combat. So, for a single Infantry unit to take down a tank and a fighter would require at least two rounds of combat (and some favorable rolls). I hope that answers your question. :)
@isaacrigby
@isaacrigby Год назад
@@BoardGameNation Thanks!
@shannonmerritt4144
@shannonmerritt4144 3 года назад
Wow! I’ve been playing Axis and Allies for over 30 years and was in the video and I STILL learned things I didn’t know! This is the go to video to learn to play Axis and Allies!
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for helping with the video and all the support along the way!
@godfreycarmichael
@godfreycarmichael 3 года назад
Yes, these videos are great!
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for watching! Glad you like them!
@TheRitt72
@TheRitt72 3 года назад
Well done. Very easy to follow. This is such a good reference guide for helping my friends and I get acquainted with the game.
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for the feedback! We appreciate you watching!
@seankrug4995
@seankrug4995 7 месяцев назад
Axis & Allies, one of my all time favorite games. I always played with a house rule that a territory which has a new industrial complex built in it would gain one additional IPC for the national income each round to reflect that it creates more jobs and more income for that territory. It also make building those more valuable and not just a place to allow pieces to be populated at. Hence Manchuria would go from 3 to 4 IPC value when a new industrial complex is built there, etc.
@BoardGameNation
@BoardGameNation 7 месяцев назад
Interesting option! I like it. Thanks for sharing and for watching!
@thatluckysnxiper7840
@thatluckysnxiper7840 3 года назад
POV: You don't feel like reading the 700 page manual
@BoardGameNation
@BoardGameNation 3 года назад
I am certainly fall into that category. So, I know how you feel. That is one of the reasons we made this video. Thanks for watching! If you have more questions, head over to the channel for detailed videos on different topic in the game.
@eavalos3
@eavalos3 2 года назад
This is by far the best, most complete and best explained A&A video. All my doubts were cleared up. Really thank you very much for this video so complete and super well explained.
@BoardGameNation
@BoardGameNation 2 года назад
Thank you! I am glad you found it helpful. Let me know if you have any questions and I hope you get a chance to subscribe to the channel!
@zoni.
@zoni. 7 месяцев назад
I think that the chip with the highest value (Green or Red) should be placed on top, followed by the others (Gray) in descending order, which should preferably only be gray and up to four, so that the height of the stack represents a corresponding quantity. That means it is better a stack by 1 Red and 4 Gray chips than a stack by 1 Red, 1 Green and 1 Gray chip.
@BoardGameNation
@BoardGameNation 7 месяцев назад
I appreciate that, and it probably makes more sense, but after 20 years working in casino table games, that would run directly against my DNA. 🤣🤣🤣 I hope stronger people than me can use this suggestion. 😀 Thanks for watching!
@zoni.
@zoni. 7 месяцев назад
@@BoardGameNation There is a good post about this on AA forum: " Ways to count chips" with examples and icons. Thank you!
@FranceMappingandGames
@FranceMappingandGames 5 месяцев назад
Red+green+gray=9 Red+4×gray=9 They are the same.
@ChhonyeeGoh-gy4ib
@ChhonyeeGoh-gy4ib 2 месяца назад
19:00
@MastaFrank01
@MastaFrank01 Год назад
This really is a good video. Everything is well explained and keeps the viewer interested. I feel you are saying the same thing the manual does in a lot of instances (I read the entire thing), but phrasing it better. The pacing is really good and including multiple scenarios is extremely helpful to answer questions that pop up while watching; It really covers a lot of extra ground. No disrespect to Larry from me. There's only so much you can teach through words and pictures in a manual verses a video. Especially, if you are a visual learner. Thank you!
@BoardGameNation
@BoardGameNation Год назад
Glad you enjoyed it! What other types of videos would you like to see from BGN? Thanks for watching!
@marcusremonde5255
@marcusremonde5255 2 года назад
So many intricacies, but this vid has massively improved my understanding. Great work and thank you!
@BoardGameNation
@BoardGameNation 2 года назад
Thanks for watching! Glad it helped. Let us know if you have any questions! Have fun!
@marcusremonde5255
@marcusremonde5255 2 года назад
Got another one for you, apologies if you already touched base on this. Say you are an attacker with only one unit, and the defense has only one unit. Attacker gets a hit, and the resulting casualty also gets a hit. Does the territory remain in the defense's possession, only unoccupied?
@BoardGameNation
@BoardGameNation 2 года назад
It's no problem at all. As the attacker, you must have a land unit at the end of the battle to raise the flag and take ownership.
@aaronjanellemartin4381
@aaronjanellemartin4381 2 месяца назад
Thank you Gary, Shannon & Mr Jones ( Pwns). Your game analysis was so informative & entertaining. I love the way you showed how things worked + a few things that have changed.. I really appreciate the information... "Now I must destroy you"
@BoardGameNation
@BoardGameNation 2 месяца назад
Hahaha! Bring it! Thanks for watching!
@IcKLeBoO
@IcKLeBoO Год назад
A few elementary school friends I used to play the board game with as a kid picked up online and my memory didn't retain as much as I thought it would. XD Very thorough - thank you! Ready for some nostalgia and creating more memories with the game!
@BoardGameNation
@BoardGameNation Год назад
Outstanding! So glad we could help bring you and your friends back to this great game. If you have other questions along the way, check out our rules videos series on Sea and Air Units. Here is link to our complete how-to-play videos: ru-vid.com/group/PLMu2lpi84ZagR1pZkUS60it_K6NyR94Px If you still have questions, feel free to come back and drop them in the comments. We do our best to answer all of them as quickly we can. Thanks for watching and good hunting!
@Clemon97
@Clemon97 3 года назад
Great video. I’ve been having a hard time really understanding the rules, other videos went too fast. This one made it very easy.
@BoardGameNation
@BoardGameNation 3 года назад
Great! Glad it helped! Let me know if you have any questions or you can check out channel for a pile of videos that break down each unit with even more examples. Thanks for watching and good luck! I hope you have a moment to subscribe to the channel! :)
@taywilliams5057
@taywilliams5057 6 месяцев назад
​@@BoardGameNation at the sea battle your dice showed in the 58th minute of the video you Said Japanese fighters got one hit. But your dice showed 1 &3 both hits and USA can't retract its damaged battleship because it deserved to get its second hit
@optimusprime4443
@optimusprime4443 2 года назад
Thank you thank you, I have read the book about 3 to 5 times and could not really understand much but this videos cleared things up a lot.👍
@BoardGameNation
@BoardGameNation 2 года назад
Awesome! Thanks for watching! Glad it helped! Let us know if you have any questions along the way!
@BoardGameHackers
@BoardGameHackers 3 года назад
Nailed it! This vid will forever be epic!
@BoardGameNation
@BoardGameNation 3 года назад
Thanks! We appreciate all the support along the way. We can't wait to see what Board Game Hackers has in store!
@mariusferreira1297
@mariusferreira1297 7 месяцев назад
Fantastic tutorial, very well done. Thank you so much 👍🏻
@BoardGameNation
@BoardGameNation 6 месяцев назад
You're very welcome! Thanks for watching!
@Germanguy6969
@Germanguy6969 3 года назад
Outstanding! Nicely done. I played my first Axis and Allies game back in 86 and bought the game right after that. I just bought the second edition used on Ebay for 40 Euros, and can not wait till it gets here. As with the others, trying to find someone to play with will be a challenge. Maybe with Skype or Zoom I can find some people to play with. As long as they have the same board game. Keep up the good work.
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for watching! We are glad you enjoyed it. I am guessing you are in Germany. You might be able to connect with players in your area if you look at Axisandallies.org. They have folks from all over the world that love the game and are looking for players. Thanks again for watching and subscribing! Good luck finding players!
@Germanguy6969
@Germanguy6969 3 года назад
@@BoardGameNation Thanks for the tip. Will check out the website.
@adriang6259
@adriang6259 7 месяцев назад
Whoa! Now that's a lot to take in. Just bought the game but I want to iron out all the rules before we dive in. Thanks for the video. Like every new game, it all feels like an info dump until things start to fall into place, more lights get turned on. Getting there though.
@BoardGameNation
@BoardGameNation 7 месяцев назад
You are doing great! Thanks for watching! Think of this video as a companion to the rulebook. The chapter guide can also be a big help. We also have a playlist of videos explaining the different unit types and how they work with even more examples. If you are still stuck on something, come back and drop your question here. We do our best to answer as many as we can. Thanks for watching! Have fun!
@randallwilson5361
@randallwilson5361 7 месяцев назад
Thank you for this series. Have always loved this game. Love the detail you're putting into explanations.
@BoardGameNation
@BoardGameNation 6 месяцев назад
Awesome! Glad you enjoyed them!
@LLMCxDak
@LLMCxDak 3 года назад
Phenomenal video. Wish I had more people to play with or could get my wife to try it out. Second edition is what I've got
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for watching! We are so glad you enjoyed it. If you share what city you live in, we might be able to put you together with some other A&A players. You can also try the forums on axisandallies.org. They have folks there from all over the world. There also a number of Discord channels that have meet up groups. Have you tried Axis and Allies Online? It is available through Steam. That is based very closely on 1942 2nd edition. I hope this helps! Thanks again for watching and we hope you get a chance to subscribe to the channel.
@zxccxz164
@zxccxz164 2 года назад
if you are interested in computer version, count me in!
@LLMCxDak
@LLMCxDak 2 года назад
@@BoardGameNation I did try axis and allies online but I'm not a fan of boardgames taking a month because you each have to wait on the other person to take their turn. I get that it's a great platform for many people, I just mentally can't play that way.
@BoardGameNation
@BoardGameNation 2 года назад
Everyone plays differently. However, I had had luck getting friends to play who live across the country using the online platform. We set a time and play a full game together. We are usually on the phone or connected through Zoom. It has worked out pretty well and has been a lot of fun.
@matthewhuebscher9443
@matthewhuebscher9443 2 года назад
45:44 made me laugh so hard and simultaneously feel like a true nerd
@BoardGameNation
@BoardGameNation 2 года назад
Hahaha! For more from Pon Jones, check out his channel at: ru-vid.com Thanks for watching!
@jba8472
@jba8472 7 месяцев назад
Great vid, I have mostly played Classic or the first Europe, so this was a good way to get up to speed with the current mainline edition. Also, I think we have the same metal chopsticks (9:52)
@BoardGameNation
@BoardGameNation 7 месяцев назад
Haha! They are handy! Welcome back! Let us know if you have any questions!
@TheChaplainMO
@TheChaplainMO 3 года назад
NICE video!!! A&A is such a great game and the focus of my channel!
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for watching! I'll make sure to check out your channel!
@TheChaplainMO
@TheChaplainMO 3 года назад
@@BoardGameNation thanks!!
@BoardGameNation
@BoardGameNation 3 года назад
Actually, I just looked and Board Game Nation is already a proud subscriber. :)
@TheChaplainMO
@TheChaplainMO 3 года назад
@@BoardGameNation that’s what I thought!! But I wasn’t sure 😬😬 never hurts to insert a shameless plug 🤣
@BoardGameNation
@BoardGameNation 3 года назад
Absolutely! 🤣🤣🤣
@vexxlol-bt6lv
@vexxlol-bt6lv 10 месяцев назад
In the artillery special ability, it states that it can add the attack value of a infantry soldier? Say that I have 5 infantry soldiers and one artillery, will the artillery influence all those soldiers or will I have to get a artillery for each soldier to get the bonus? Great video though! Keep up the good work!
@BoardGameNation
@BoardGameNation 10 месяцев назад
Thanks for the question! The artillery bonus is given to infantry units at a 1:1 ratio. So, in your example, 4 of the infantry would attack at a '1'. The 5th infantry and the artillery would both attack at a '2'. I hope that helps. Thanks for watching!
@theplasticcommando7394
@theplasticcommando7394 3 года назад
Great job! Enjoyed watching and learning about the errors too in the rules. I began this journey with classic Axis and Allies!
@BoardGameNation
@BoardGameNation 3 года назад
So did I! A friend taught me in 1997 and I have been hooked ever since. What is your favorite version? Thanks for watching and subscribing!
@theplasticcommando7394
@theplasticcommando7394 3 года назад
@@BoardGameNation I got the original in '84 for Christmas and believe my brother and I only stopped playing in order to eat and sleep! My favorite version is G40 2nd. Edition due to the complexity and expanse of the map. I've been working on 1914 for awhile with house rules and customizations which make for a more interesting experience. If interested, check out my channel. Thanks and I subbed earlier!
@BoardGameNation
@BoardGameNation 3 года назад
Sorry I missed this comment earlier. Thanks for subscribing! I will definitely take a look at your channel.
@TheStickGuy19
@TheStickGuy19 3 года назад
Very well made video. I was surprised when I saw your subscriber count. After seeing the video I was under the impression that you had thousands of subs! Very good quality video. I subbed and look forward to more.
@BoardGameNation
@BoardGameNation 3 года назад
Wow! Thanks! We are working on it. Getting more folks (like you) with excellent taste to join us! Thanks for watching and subscribing! More is on the way!
@anunzorigt2125
@anunzorigt2125 14 дней назад
Thanks so much
@BoardGameNation
@BoardGameNation 14 дней назад
Thanks for watching!
@freebobby2467
@freebobby2467 3 года назад
Another great video. So glad I found this channel!
@BoardGameNation
@BoardGameNation 3 года назад
Me too! Thanks for watching!
@pietrogallina4097
@pietrogallina4097 3 года назад
how in the hell only 155 subs! Awesome video, cheers from Italy guys!
@BoardGameNation
@BoardGameNation 3 года назад
Ciao! Thanks for watching!
@pietrogallina4097
@pietrogallina4097 3 года назад
@@BoardGameNation
@robertomurteira5913
@robertomurteira5913 3 года назад
I am going to play with my friend Artemiy tomorrow (who already posted a comment here). Thank you for this very informative video!
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for watching! I hope you'll consider subscribing to the channel. Good luck against Artemiy! Let me know if you have any questions along the way.
@arnuxasLTU
@arnuxasLTU Год назад
57:53 the japanese sould have gotten two hits with the figters
@BoardGameNation
@BoardGameNation Год назад
Great catch! Thanks for pointing it out! Thanks for watching!
@UncleHKJ
@UncleHKJ 7 месяцев назад
When that guy said, hey “gerry” I thought I was watching south park for a hot minute
@BoardGameNation
@BoardGameNation 7 месяцев назад
Haha! Thanks for watching!
@musikerseele
@musikerseele 2 года назад
Absolutely brialliant. Thanks a million.
@BoardGameNation
@BoardGameNation 2 года назад
You are very welcome! Thanks for watching! I hope you can take a moment to subscribe to the channel. :)
@t.b.1568
@t.b.1568 Год назад
I gave you the 1000th upvote! Congrats to you...... and me 😉
@BoardGameNation
@BoardGameNation Год назад
Nice! Thank you for watching and the 👍!
@andypanda4927
@andypanda4927 8 месяцев назад
I have a 1stEd ver of Axis&Allies. @10min in, this 2ndEd looks like it plays a good bit diff. AA guns, DDs, CAs. Oh my! IIRC (been awhile) cargo ships had no defense, but, could 'take hits. Bombers could be used tactically or strategically, but, got cumbersome to keep separate if intended use some for strategically.
@BoardGameNation
@BoardGameNation 8 месяцев назад
The classic Axis and Allies is a lot of fun, but you are right. There are loads of differences. You named several and there are many others. Have fun! Thanks for watching!
@leehommer6128
@leehommer6128 Год назад
Thanks so much. Very informative
@BoardGameNation
@BoardGameNation Год назад
Glad you found it helpful! Thanks for watching!
@WolfEyeGames
@WolfEyeGames 3 года назад
Amazing video. Thank you so much for the help, you guys deserve more. The only question I have is this: what happens when an industrial complex is damaged by strategic bombing and then when the owner of that industrial complex decides to repair it, can they deploy the max amount of troops to the complex on the same turn? Or must they wait until the next turn. Thank you again and great video.
@BoardGameNation
@BoardGameNation 3 года назад
That's for watching and subscribing! We are going to do a deep dive into Bomber and Strategic Bombing Raids in part 2 of the series, but to answer your question... repairs to complex are effect immediately. If a player pays to repair all the damage from raids during their purchase units phase, they would be able to mobilize the maximum number of units at the end of their turn. Thanks again for watching! Let me know if you have any more questions!
@BoardGameNation
@BoardGameNation 8 месяцев назад
There are lots of house rules in this area, but the out of the box rules do include strategic bombing by bombers that damage industrial complexes. Thanks for watching!
@t.b.1568
@t.b.1568 Год назад
Very well explained!
@GamePlaySStuff
@GamePlaySStuff 2 года назад
This was great! Thank you so much!
@BoardGameNation
@BoardGameNation 2 года назад
Thanks for watching!
@lukasp8644
@lukasp8644 Год назад
Thanks that you made this video I really learned very much but I hope that this game has almost the same rules as Axis and Allies 1940 global edition.
@BoardGameNation
@BoardGameNation Год назад
I am glad you found it helpful! Most of the rules are the same in 1940 Global, but there are some additional rules that add to the overall game. I am working a video now that will walk people with this exact question through the differences between the two games. Watch for more!
@zxccxz164
@zxccxz164 2 года назад
as frustrating as ONLINE can be, it is WAYYYYYYYYYY better than board game....i can't imagine taking a whole day to play!
@BoardGameNation
@BoardGameNation 2 года назад
It is definitely a different kind of experience. :) Thanks for watching!
@brad5392
@brad5392 7 месяцев назад
4 hours it’s a war game, nothing worse than Cold War players
@SaberKittyZero
@SaberKittyZero 6 месяцев назад
Air units do dive maneuvers as well.
@BoardGameNation
@BoardGameNation 6 месяцев назад
Not in the 1942.2 version. Kamikaze attacks are part of the 1940 Pacific game. Thanks for watching!
@SaberKittyZero
@SaberKittyZero 6 месяцев назад
@@BoardGameNation You don't need to kamekaze to do a dive bomb. The wonders of the imagination and your bombers/fighters attacking ground units.
@BoardGameNation
@BoardGameNation 6 месяцев назад
@@SaberKittyZero - Well, as long as all the players in the game agree, you can do whatever you feel! Have fun!
@SaberKittyZero
@SaberKittyZero 6 месяцев назад
@BoardGameNation What a weird response.. Did you not know dive bombers existed or that people used a steep dive to evade and only think of any dive maneuver as a kamikaze attack? There were 3 ways to do Cas (close air support) strafing with guns, traditional bombing, and dive bombing. The later of which they did not ram themselves into random things, but instead dove down to aim and drop their payloads. It's not hard to use your imagination while playing and pretend that's what your light aircraft (fighters) are doing against ground/naval targets. It's not an agreement thing as that's just flavor text you're imagining.
@BoardGameNation
@BoardGameNation 6 месяцев назад
Ah, I see. I thought you were suggesting a kind of house rule.
@MrDingoKelevra
@MrDingoKelevra 3 года назад
OMJ this cleared so many gray zones
@BoardGameNation
@BoardGameNation 3 года назад
Awesome! Glad you enjoyed it. Thanks for watching and subscribing! Check out the rest our Axis and Allies videos for more.
@alfonalfons5884
@alfonalfons5884 7 месяцев назад
Please divide the Attack and the Defence-Value for Ground and Air-Battle. Each Unit have than 4 Combat-Values. This make the Game better. And change 6-sided Dice to10-Side-Dice. This make the Game more better. Because more Options possible for different Unit-Types. ;) A Limit of Ground Units by 10 plus Air-Units of 5 per Territory and 5 Ships and max 4 Air on Sea-Territory make the Geography more tactical. Try self and have good Fun. Greeting. :)
@BoardGameNation
@BoardGameNation 6 месяцев назад
Thanks for sharing! The new North Africa game is going to be using D10s. We will be watching for that!
@ethan9556
@ethan9556 7 месяцев назад
57:54 The fighters score 2 hits according to the graphics. I know its just an example but i thought id point out the graphics mistake.
@BoardGameNation
@BoardGameNation 7 месяцев назад
Good catch! Thank you!
@scothebert6366
@scothebert6366 8 часов назад
HOW TO PLAY ONE PLAYER, AND LET PEOPLE IN AND OUT OF YOUR GAME IS THE BIG SECRET. YOU SHOULD SHOW ME HOW TO DO THAT. :)
@axisallies-thegarrison2533
@axisallies-thegarrison2533 3 года назад
Cool video, very detailed and helpful to new players...
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for watching and subscribing! Looking forward to more from The Garrison soon!
@MrDonutism
@MrDonutism 3 года назад
GERONIMO at 1:19:55 you mention that Germany goes down by 14 IPCs, while in fact their production only decreases by Moscow's IPCs. The other 6 IPCs that the USSR gained came from liberated countries held by the British
@BoardGameNation
@BoardGameNation 3 года назад
Wow! You are first to find the GERONIMO Easter Egg AND the first person to find an error in any of our videos! Congrats! You rock! You are correct. The Scenario #4 Example starts with the UK controlling Caucasus and Novosibirsk. So, when they liberate Moscow the Germans would have only lost the 8 IPC from Moscow not from the Allied controlled territories. Honestly, I am bit shocked that I got that wrong, that I never caught it, and that now one else ever pointed it out! I will add a correction to the pinned comment. If you send me a mailing address, I will send you the BGN gift for finding the Easter Egg. (Gary***@board***game**nation.**com ... take out the *) Thanks again for watching and the eagle eye correction!
@MrDonutism
@MrDonutism 3 года назад
@@BoardGameNation Wow thanks. Honestly it sounds very likely that so far no mistakes have been found. Your videos very clearly explain the rules (super useful since I'm playing the game for the first time tomorrow). Especially the examples are illuminating with regards to situations where many different rules come into play simultaneously. While viewing this vid I noticed that the total number of IPCs cannot change (what the sum of loss and gain must be 0). Thus I was surprised to see that rule was 'broken' in the example. Thank you for the thourough explanation and examples! Amazing work.
@BoardGameNation
@BoardGameNation 3 года назад
I appreciate the support. Good luck with your game! Check out our strategy videos for beginners. I hope you will send your info so that I can send you that gift! :)
@MrDonutism
@MrDonutism 3 года назад
@@BoardGameNation I sent an email about 30 minutes ago (and just resent it, to be safe). My adress starts with bjorn1213
@BoardGameNation
@BoardGameNation 3 года назад
Got it! Thanks! I'll get something out to you next week.
@michaelfletcher3848
@michaelfletcher3848 3 года назад
Great video and very informative!
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for the feedback Michael! Thanks for watching! If you'd like more of this, consider subscribing.
@kidparachute8105
@kidparachute8105 2 года назад
Thank you for this
@BoardGameNation
@BoardGameNation 2 года назад
You are very welcome! Thanks for watching!
@DrBadassBRB
@DrBadassBRB 3 года назад
Epic video! Thank you so much! I have a much better understanding of this game though!
@BoardGameNation
@BoardGameNation 3 года назад
Thank you so much for watching!
@king-hp1xh
@king-hp1xh 2 года назад
the way i play combat is the number on the chart equals the number of dice you use to attack or defend.if the attack gets a higher total number than the defender the defender dies,if the defender gets a higher number it is blocked.Then they switch back and forth until one person wins or retreats.
@BoardGameNation
@BoardGameNation 2 года назад
I'm a little confused. Do you roll dice equal to the attack or defense value? Three dice for an attacking fighter, two for a defending infantry. Highest total wins? Thanks for watching!
@king-hp1xh
@king-hp1xh 2 года назад
@@BoardGameNation yes just like that when the infantry is defending they roll two dice,when attacking they roll one. Thank you for taking time out of your day to respond to my comment.I really enjoy your great videos,have a good day.
@BoardGameNation
@BoardGameNation 2 года назад
That's an interesting modification. Do you feel like it might take a long time in larger battles? So glad you enjoy them!
@king-hp1xh
@king-hp1xh 2 года назад
@@BoardGameNation yes although i have only played 1941 and only a few games at that.My 1940 Europe has arrived to day so i will try out the official combat rules next time i play.
@BoardGameNation
@BoardGameNation 2 года назад
Very cool. It's a big step up from 1941 to Europe 1942. Have fun!
@godfreycarmichael
@godfreycarmichael 2 года назад
This video is like drinking from a firehose. But I love firehoses... Great video.
@BoardGameNation
@BoardGameNation 2 года назад
Haha! Glad you enjoyed it! Thanks for watching! Let us know if you have any questions.
@ZoSoPage1977
@ZoSoPage1977 2 года назад
55:33 to 55:51 Where's your cruiser in sea zone 53, after the Japanese sub submerged?
@BoardGameNation
@BoardGameNation 2 года назад
Wow! Nice catch! It should have been returned to SZ 53 along with the sub at the end of combat. Thanks for watching so closely!
@randys9011
@randys9011 2 месяца назад
Good video and explanation. Thank you. However, I have a question about the transport in resolving combat. What is the rationale for dictating that the transport cannot be taken as a casualty until all other units are eliminated? I find this to be totally problematic and illogical. I'm able to choose the order of casualties for all other combat scenarios. This significantly weakens a tactical use (and expense management) of the transport. This seems even worse considering they have removed its defense capability. In the original version of the game, transports were allowed a defensive role of a one. Thanks for any clarification.
@BoardGameNation
@BoardGameNation 2 месяца назад
Certainly a fair question. I believe the rationale is this: the primary purpose of combat sea units it to protect transports and the troops on them, not the other way around. With that thinking, it makes sense that transports would be selected as the last possible combat casualty. I hope that helps. Thanks for watching!
@jamieblevins9
@jamieblevins9 3 года назад
Awesome job!
@BoardGameNation
@BoardGameNation 3 года назад
Thank you for all your help!
@WorldAquariumSingapore
@WorldAquariumSingapore 2 года назад
super cool
@BoardGameNation
@BoardGameNation 2 года назад
Glad you liked it! Thanks for watching!
@thatluckysnxiper7840
@thatluckysnxiper7840 3 года назад
Anyone else here because their friend asked them to watch and you want to make eachother happy
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for watching and thanks to your friend for sending you! Let us know if you have any questions along the way. :)
@jankees1143
@jankees1143 3 года назад
In 1942 Online, transports work nothing like described here. Constant struggle to use them for amphibious and just non-combat transport. Hopefully the board game is fun and maybe someday I'll try it but I'm giving up on the on-line version. The game is supposed to be a fight again enemy nations, not the UI.
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for watching! The rules in Axis and Allies Online are nearly identical to A&A 1942.2. The only difference is that in the Online game land troops can't ride on friend transports. Otherwise, it is the same. I agree that UI needs help. The folks at Beamdog have heard the concerns about the transport UI. They are in the final stages of the beta testing of big upgrade that should make significant improvements to that issue in particular. I'm looking forward to seeing what they have done. Thanks again for watching!
@StevanEC
@StevanEC 3 года назад
At 28:35 the US tank retreats to Yunnan, not to Anhwei. Great tutorial video!
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for watching! I double checked and the video is correct. The tank has to retreat to a territory that at least one of the attacking units came from (not necessarily where it came from). A number of the units attacked from Anhwei. So, the retreating tank has the option to retreat to Yunnan OR Anhwei. In this example, the tank elected to retreat to Anhwei. Let me know if you have any questions. Thanks again for watching! I hope you get a chance to subscribe!
@StevanEC
@StevanEC 3 года назад
@@BoardGameNation Thanks for clarifying that! I always assumed that a unit has to retreat ALWAYS to its original position it comes from. I am subscribing!
@BoardGameNation
@BoardGameNation 3 года назад
No problem. If played right, it can be used as a way to "teleport" infantry two spaces in a single turn. Thanks for subscribing!
@williemcdowell6319
@williemcdowell6319 2 года назад
In Huntington Indiana we have a place called collector's box a guy i went to school started it it is a video game comic book store that is also a board game Hangout I moved to Evansville 5 years ago and I still can't find a place like that anybody know of any in the tri-state area?
@BoardGameNation
@BoardGameNation 2 года назад
This is the #1 question we get. I am working on a solution. Make sure you are subscribed. We have some big announcements coming soon! Thanks for watching!
@ABCarmand
@ABCarmand 2 года назад
Hi Gary. Are you saying that when defending subs perform a surprise strike they only hit on a roll of one just like there normal attack? The rules don't actually clarify that.
@BoardGameNation
@BoardGameNation 2 года назад
That's correct. When defending, Subs will score a hit on the roll of 1 (whether it's a surprise attack or a regular defensive roll). Thanks for watching!
@danmargo2561
@danmargo2561 2 года назад
Thanks
@BoardGameNation
@BoardGameNation 2 года назад
Thanks for watching!
@BoardGameNation
@BoardGameNation 2 года назад
Thanks for watching!
@lloydbergman-bd9hs
@lloydbergman-bd9hs Месяц назад
I have the original Axis and Allies 1942. What is the difference between that and Axis and Allies 1942 Second Edition?
@BoardGameNation
@BoardGameNation Месяц назад
If you mean the 1984/6 Classic, there are loads of differences. The DNA of the game is the same, but there are different kinds of units, different win conditions, a more interesting map, better unit sculptures, and more balanced game play. If you still remember how to play the 1984/6 version, I suggest going to the description of the video and looking at the Chapter Guide for anything you aren't familiar with. That should get you caught up fairly quickly. Thanks for watching!
@benjaminhoffman3848
@benjaminhoffman3848 4 месяца назад
If the territory can only produce the IPC number of units then no territory in the game can build a battleship. How does that work? Also it leaves a lot of IPC in the bank which seems strange.
@BoardGameNation
@BoardGameNation 4 месяца назад
Each individual unit counts towards territory's max, not by the unit's IPC value, but each unit. So, if the Russians were feeling crazy, they could build two Battleships in Karelia (IPC Production Vlaue of 2). Hope that helps clear it up for you. Thanks for watching!
@benjaminhoffman3848
@benjaminhoffman3848 4 месяца назад
@@BoardGameNation That makes more sense! Thank you for your response.
@GudamBean
@GudamBean 2 года назад
Submarines submarines cannot be seen by anything but destroyers but when they're placed on the board everybody sees them shouldn't they be kept off the board unless a destroyer moves into an area where they are and then placed on the board people should not be able to see them if there isn't a destroyer in their area that's one of my house rules
@BoardGameNation
@BoardGameNation 2 года назад
If that works for you and your friends, cool. Here is some additional information about the rules for subs and destroyers. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-OlHyGZrHQZs.html Thanks for watching!
@Timetolivealife
@Timetolivealife 3 года назад
This is a great video and I enjoy watching it. I do have one question. Can ships go through turkey even if it is neutral? I know in 1941 they can't but I don't know in 1942. This was because I saw this happen in how to use the transport for amphibious assault. Thanks.
@BoardGameNation
@BoardGameNation 3 года назад
Great question! Thanks for asking! In the out of the box rules, the waterway passing through Turkey is open. You can move units through it just like moving through any waterway. The rulebook does offer an optional rule that closes the passage. Players need to agree which way to go, but the default rule is open. Thanks for watching! Please consider subscribing for more on this game and others.
@Timetolivealife
@Timetolivealife 3 года назад
@@BoardGameNation thank you very much.
@BoardGameNation
@BoardGameNation 3 года назад
You're very welcome! Let me know if you have any more questions.
@Timetolivealife
@Timetolivealife 3 года назад
Ok will do
@BoardGameNation
@BoardGameNation 3 года назад
Great!
@enriquemarquez6488
@enriquemarquez6488 3 года назад
I am sorry, my english is not very good. In minute 17:30, you said: you “can” or “you cant” lend ipcs to another player? Thank you, your videos are great
@BoardGameNation
@BoardGameNation 3 года назад
No problem at all. You can NOT borrow or lend IPCs to or from another player. Thanks for watching. Let me know if you have any other questions.
@jasonleetaiwan
@jasonleetaiwan 5 месяцев назад
Should Axis and Allies be played with a 10 sided die with 0 being 0 instead of 10? Therefore rolling a 0 or 1 is always a hit with any unit. Infantry could be 1 (or less) on attack and 2 (or less) on defense. This increases their attack value from 16.6% to 20% and decreases defense from 33.3% to 30% with a 10 sided die. AA Guns and Industrial Complexes would be 1 giving them a 20% chance of hitting a plane. Bombers industrial bomb from 0 to 9 IPC's so they bomb for more IPC's, but the chances of being hit are also greater. This will give the attacker better chances and lead to more action in the game. Two infantry would have an advantage against one defending instead of even odds with a 6 sided die. The rest of the units can be adjusted for a 10 sided die. Artillery is 2-2. Tanks are 4-4. Fighters are 4-6. Battleships are 6-6. Perhaps mobilized infantry can be added to the game for 5 IPC's and move 2 territories like tanks and attack and defend at a 3 or less which gives them a 40% chance of hitting. Accompanying artillery also raises their attack value by 1 to a 4, and they can be transported like a regular infantry. That is, 2 mobilized infantry can be taken on one transport or one mobilized infantry with any other land unit. All other rules and purchase price stays the same. It would make it make it more interesting if there was mobile infantry that could move two spaces and and have a pretty good attack and defense value. It doesn't change the game that much but it will help increase the odds of attacking land units which is the most important aspect of Axis and Allies and will encourage more attacking instead of a large troop buildup because defense is easier to play than offense.
@BoardGameNation
@BoardGameNation 5 месяцев назад
All interesting ideas. You might be interested to know that the new Axis and Allies: North Africa uses a D10 system. Thanks for watching!
@nahamston
@nahamston 2 года назад
Let's say you control both Germany and France and want to do an amphibious assault on England. You have a tank in Germany and a transport off the coast of France in the English Channel. During the combat move phase, can you move the tank from Germany to France, load it onto the transport and offload it to England for an amphibious assault?
@BoardGameNation
@BoardGameNation 2 года назад
I'm afraid not. Land units can not move and load on the same turn. Loading and/or unloading is the entire movement of a land unit. Hope this helps! Thanks for your question and for watching!
@zxccxz164
@zxccxz164 2 года назад
the one thing i don't see in any channel, is keeping stats. compiling W L scores, on and on depending on the game......i would like to partner with someone to flush out ideas of how to track since MOST game to crappppppppppppy tracking (online versions)
@BoardGameNation
@BoardGameNation 2 года назад
Interesting. What kind of tracking are you thinking of? Beamdog has released some game data on their website about game balance. Sorry that I can't find the link for right this minute, but they have done some data sharing about win percentages for each side. Is this what you are looking for?
@lloydbergman-bd9hs
@lloydbergman-bd9hs 8 месяцев назад
What is the difference between the first edition and the second edition? Do you have a video for the first edition?
@BoardGameNation
@BoardGameNation 8 месяцев назад
I don't actually know. I think I only played first edition once and it was more than a decade ago. The second edition of the game is considered widely superior. If you want to know more, you can check our 40th Anniversary video. We walked through every version of the game. Thanks for watching!
@designation7395
@designation7395 3 года назад
Awesome vid, quick question, if your land units choose not to press the attack and retreat, can they retreat back onto the adjacent transport?
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for watching! Negative. Any land units that are offloaded by transports into combat can never retreat. Land units that come by land can retreat to other land territories, but they can't retreat to transports. I hope this helps. Let me know if you have any other questions. Thanks again for watching. I hope you'll consider subscribing to the channel!
@michelepettine9936
@michelepettine9936 2 года назад
Very nice video, i am watching it for the second time. Only one doubt: why it is supposed to be the one who gets a damage during an attack to choose what unit gets the damage? For me it's more logical that the attacker warn what unit he/she is targeting and, in relation with the result of the die, the targeted unit is destroyed or not (obviously with the rules of the casualty zone for the defenders). Thanks in case of a reply.
@BoardGameNation
@BoardGameNation 2 года назад
Thanks for watching... again! I think of this in terms of combat formations. The most valuable units are rarely on the front lines of a battle. Typically, armies/navies have to battle through the lower ranked/less valuable assets to get to the important targets. I hope this helps!
@michelepettine9936
@michelepettine9936 2 года назад
@@BoardGameNation ok, thanks mister!
@BoardGameNation
@BoardGameNation 2 года назад
Happy to help!
@paulwillockx1206
@paulwillockx1206 Год назад
I have a question. If for example Moscow is captured, but for whatever reason Russia has units and attacks and holds a Japanese territory, does Russia still get to claim it? I understand Russia does not get or spend income while conquered, but can they still claim territory and remove IPCs from Japan and gain the IPCs when(if) they take Moscow back?
@BoardGameNation
@BoardGameNation Год назад
That is correct. Russia could capture a territory, but not get the IPCs. The upside is that the Axis don't get it either. Thanks for watching!
@romanhyson4060
@romanhyson4060 3 года назад
Thank you so much Board Game Nation for making these videos as I have always struggled to explain the rules to newcomers. I do have a question which came up during a game the other night involving the Danish Straits. My buddy was playing Germany and I was playing the U.K and I moved my navy pass the straits to sink his starting navy there. He said I could not pass the straits because traditionally in WW2, the allies did struggle with crossing the straits. I quickly checked the rulebook to see that there was no mention of these straits, only about the suez and panama canals. Would my friend be correct in this situation? Can the allies pass the straits even if Germany controls both denmark and norway? Thank you again for these wonderful tutorial videos!
@BoardGameNation
@BoardGameNation 3 года назад
Thank you for your very kind words. Our goal was to help make this great game more accessible to players around the world. It so nice to hear from people that find the video and use it in the way we intended. As for you question, in 1942 Second Edition all units can pass between Northeastern Europe and Norway without any issue. In larger, more complex versions of the game, the rules can more accurately reflect the history of the war. So, in Europe 1940, you will find a rule that restricts the Allied forces ability to attack in the Baltic. I hope this helps! Let me know if you have any other questions. Thanks for watching!
@romanhyson4060
@romanhyson4060 3 года назад
@@BoardGameNation This answers my question perfectly! Thank you! I will make sure to subscribe for more content :)
@BoardGameNation
@BoardGameNation 3 года назад
Great! Thanks!
@sneezxy.-6648
@sneezxy.-6648 3 года назад
Thanks for this video! I have one question. What is a "submerge" and a "surprise attack"? I still can't understand.
@BoardGameNation
@BoardGameNation 3 года назад
Thanks for watching! It is funny that you should ask this today. I am working on a short series explaining sea combat in Axis and Allies! It should be ready in about a week or so. Make sure to subscribe to catch that. Let's to try to briefly answer your question. In Step 2 of General Combat attacking and defending subs must choose to either Submerge or Surprise Attack (attacker chooses first). If they choose to Submerge, the sub is removed from the battle board and placed back on the map in the same sea zone the combat was taking place. It is no longer part of the combat in any way. If the player chooses to Surprise Attack, they roll one six sided die per sub and score a hit on roll of 1 or 2. Any enemy ships destroyed by these hits do not get fire during the Attackers Fire or Defenders Fire phase of combat as appropriate. Note that a friendly Destroyer that is present at the begin of a round of combat cancels the enemy's subs ability to Submerge or conduct a Surprise Attack. I hope that makes sense. Let me know if you have specific questions. I am happy to help.
@sneezxy.-6648
@sneezxy.-6648 3 года назад
@@BoardGameNation Many thanks! I am already subscribed, I will watch your video about sea combats. I just will get "Axis anSd allies 1942 2nd edition" on my birthday, which is the 22nd of December and I want to know all rules to play with friends.
@BoardGameNation
@BoardGameNation 3 года назад
Happy birthday! You are getting a great gift. Thanks for subscribing. We will have that short series out soon.
@sneezxy.-6648
@sneezxy.-6648 3 года назад
@@BoardGameNation Many thanks!
@BoardGameNation
@BoardGameNation 3 года назад
Happy to help!
@dogemotion1643
@dogemotion1643 Год назад
Board game nation did Harry Potter inspire your logo?
@BoardGameNation
@BoardGameNation Год назад
Good question! I have always liked the shield/family crest insignias. I wanted something that gave the feel of a "nation" but also featured icons from a variety of different types of tabletop games. It was not until I shared it with others that I even noticed the similarities. While they are purely coincidental, I don't mind having a logo that is compared to a billion dollar franchise! Thanks for the question!
@cassandys5216
@cassandys5216 2 года назад
After watching this video, I have taken it upon myself to write a formal complaint at Hasbro Customer Service website in hopes they fix the rulebook error, IPC count for UK and Germany, and the Sahara not being gray. I’m not sure if it’ll work but it’d be cool if I got a response back!
@BoardGameNation
@BoardGameNation 2 года назад
Good luck! Let us know if you hear back. Thanks for watching!
@cassandys5216
@cassandys5216 2 года назад
I got a response back from Hasbro. They have forwarded my complaint to one of their management teams, while reassuring that consumer care is their top priority. Almost impossible that anything will get resolved, but the fact I was heard is a positive.
@BoardGameNation
@BoardGameNation 2 года назад
Awesome! Thanks for letting us know! Keep us informed of any new developments!
@Germanguy6969
@Germanguy6969 3 года назад
Question: What is the difference between these 2 games? Axis and allies :The world is at war 370 pieces (2009) and the Second Edition 410 pieces. Thanks
@BoardGameNation
@BoardGameNation 3 года назад
This is a great question and honestly, I wasn't sure. I looked over the rules for Spring 1942 "The World at War" and couldn't find any particular differences in the rules from 1942 2nd Edition. The biggest and most obvious difference is the board itself. The map is very different, especially in Asia. Plus, it includes the IPC production chart as part of the board. If anyone has any specific differences they are aware of, please jump in! You can find the rules for most versions of Axis and Allies at www.axisandallies.org/resources-downloads/ Thanks for watching!
@artemiykalinkin7187
@artemiykalinkin7187 3 года назад
What occurs if in the land battle both sides lose all units? The contested territory continue to belong to defender? Thank you.
@BoardGameNation
@BoardGameNation 3 года назад
Great question! Correct. If there are no attackers at the end of a round of combat, the defender retains control of the territory. In your example, most people would call it a draw, but in that case the defender keep the territory. Thanks for watching! Let me know if you have any more questions. I hope you'll consider subscribing to the channel!
@artemiykalinkin7187
@artemiykalinkin7187 3 года назад
@@BoardGameNation Thank You! Your videos are very well done, I use them to learn the game rules and also to learn and train my English!
@BoardGameNation
@BoardGameNation 3 года назад
Happy to help! Your English writing skills are very good. We just finished a video series explaining sea combat. You might find that helpful as well. We are working on a video series about air units now. Let me know if you have any other questions. Have you subscribed to channel?
@artemiykalinkin7187
@artemiykalinkin7187 3 года назад
@@BoardGameNation Yes, I already subscribed to your channel. Also I want to say that the interview with Larry Harris was a great achievement to your channel!
@BoardGameNation
@BoardGameNation 3 года назад
Thank you! Larry Harris was really nice man and it was a thrill to meet and talk with. I loved learning about his journey. We are working on setup another interview soon! Thanks for subscribing!
@Josedelacruz-iz4bk
@Josedelacruz-iz4bk 2 года назад
hello if a plane attacks a territory with 2 aa how many dice do the aa shoot 2 or 1?
@BoardGameNation
@BoardGameNation 2 года назад
If one air unit attacks a territory with two AA Guns, the defender rolls one die. Here is video we made on that topic: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-hw1kiiqS0Vc.html Hope this helps! Thanks for watching!
@markwaugh7119
@markwaugh7119 3 года назад
Can you move units from a newly captured territory into another enemy territory to conduct combat? For example, if I capture West Russia from Germany on the Soviet Union's turn can I then use those units to push forward into Belorussia? Or do I have to select which units will attack where prior to battle and only use the selected units?
@BoardGameNation
@BoardGameNation 3 года назад
That is a good question. Thanks for asking. Land units will either make one combat OR one non-combat per turn. They can't do both. So, if you send a land unit to attack W. Russia, it is going to end it's turn there. Air units can also only do one combat per turn, but they have to us non-combat moves to find a place to land. I hope this helps! Let me know if you have further questions! Thanks again for watching and subscribing!
@markwaugh7119
@markwaugh7119 3 года назад
@@BoardGameNation Thanks for the clarification!
@BoardGameNation
@BoardGameNation 3 года назад
@@markwaugh7119 You bet. Reading my answer again, I should have said "Unless the land units are destroyed in the combat or they retreat...", but I think you got the idea. :)
@parismoghadam6039
@parismoghadam6039 10 месяцев назад
I read the book and learned nothing. After watching this video I realized the order of chapters in book is not correct. Thanks :)
@BoardGameNation
@BoardGameNation 10 месяцев назад
Glad I could help! Feel free to come back with any questions you might have. 🙂 Thanks for watching!
@elandavenport1534
@elandavenport1534 2 дня назад
WAIT DO ATTACKERS NOT GET TO FIRE BACK?!
@BoardGameNation
@BoardGameNation 2 дня назад
97% of the time, defenders do fire back. What has you confused?
@elandavenport1534
@elandavenport1534 2 дня назад
@@BoardGameNation I have always played that when the attacker peice gets hit you can still have a chance to fire back but then I realized here that you don’t do that
@christophhaupt7827
@christophhaupt7827 Год назад
Question please Help, wild discussion at 2 am in Germany :D (sorry for my Bad written Engl ... I Hope you Guys get the question) When i raid one of the Capital citys (Berlin, Tokyo, Washington...) In the rulebook ist written that i get all "unspent" IPC from the enemy. What does that mean exactly? is the unspent income the ipcs you collect at the end of your turn in Phase 6? (For example in that Case Germany gets 60 IPC when he collects His income at the end of His turn [1]- do I (as Brit) get These 60 IPC when i get into His Capital Berlin in my Turn [6]) Can someone refere to a paper or Video where it is told without doubts left or explain it so good that it clear Even the Video above dont doesnt says it for Sure.... Thank you Ladys and gentleman for your time and troubles :) :*
@BoardGameNation
@BoardGameNation Год назад
Friends! Thanks for watching! If you take an enemy Capitol city, you immediately get all the IPCs they have at that time, meaning everything they collected at the end of their last turn. So, in your example, the UK takes Germany and they collected 60 IPCs at the end of the German turn, the Germas go to 0 IPCs and the UK now adds 60 IPCs to whatever they had. I hope this helps! Good luck!
@christophhaupt7827
@christophhaupt7827 Год назад
@@BoardGameNation thank you very much for your quick Response ... ! Legend! Your Video helped with a Lot of unclear Rules :)
@BoardGameNation
@BoardGameNation Год назад
Happy to help! Thanks for watching!
@shanebradford3922
@shanebradford3922 6 месяцев назад
min 33 : *bombers can not land on carriers
@BoardGameNation
@BoardGameNation 6 месяцев назад
You are correct. In that sentence, I was referring to air units in general and possible places they might land. Thanks for watching!
@Festinius
@Festinius 6 месяцев назад
Does anyone know how to contact Beamdog? I enjoy the online version, and would like to see them add things like fighters landing on allied carriers. I would definitely love to see them add other variations, like the anniversary edition. This would be the single best thing Beamdog could do in my opinion, lol. I'm guessing more legal issues than developer issues? Is there a possibility we could see a digital A&A anniversary edition and more updates?
@BoardGameNation
@BoardGameNation 6 месяцев назад
I would love that as well. Not long after 1942 Online came out, I did an interview with Beamdog CEO, Trent Oster. We talked about his vision for the software, including what might be next. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ttyPXqPDe_U.html It is worth mentioning that Beamdog has been sold since this interview and they aren't returning my recent emails. 🤷‍♂️ Thanks for watching!
@Festinius
@Festinius 6 месяцев назад
@@BoardGameNation Oh no! I didn't see that it was sold when I first saw your comment. This is sad, and seems like the new owners only care about Mythforce... 😢
@VJROMULUS
@VJROMULUS Год назад
Is this the same as axis and allies revised edition
@BoardGameNation
@BoardGameNation Год назад
Most of the rules are the same, but there are minor some differences and a completely different map. Let us know if you have any questions. Thanks for watching!
@familytong5907
@familytong5907 2 года назад
Mechanised intantry?
@BoardGameNation
@BoardGameNation 2 года назад
Thanks for watching! This video is intended to be a how to play for 1942 Second Edition. Mechanized Infantry made its debut in Axis & Allies Pacific 1940 and is also included in Europe version. If you are looking for an overview of the rules for this unit, here is a nice article about it. axisandallies.fandom.com/wiki/Mechanized_Infantry Thanks again for watching!
@supergamerboy4671
@supergamerboy4671 Месяц назад
where can i get 1 of those sticks that u use to point
@BoardGameNation
@BoardGameNation Месяц назад
Well, it is a metal chopstick. So, anywhere you'd find those. :) Thanks for watching!
@supergamerboy4671
@supergamerboy4671 Месяц назад
@@BoardGameNation thx man love your videos me and my dad play axis and allies im 12 so its hard to play with all rules ive actually never finished a game
@BoardGameNation
@BoardGameNation Месяц назад
You are very kind. It take a little time to get the hang of. I suggest getting the game out, setting it up, and then playing along with this video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-uBMCB0AUciI.html You can follow along with the purchases, moves, and then roll for combat. I have seen a number of folks do this and send in there thoughts about our strategy. It has been a lot of fun. In the end, you will sort out all the rules in time. Focus more on having fun with it. Come back with any questions you have along the way. 🙂
@supergamerboy4671
@supergamerboy4671 Месяц назад
@@BoardGameNation thx man it would make my day if you checked out my channel sorry if i sound clingy
@BoardGameNation
@BoardGameNation Месяц назад
New sub. :) Your videos look good! Here are a few tips that might get you more viewers: Add a profile picture that suits your channel. Add thumbnails can encourage more people to click on your videos. Look at the names of the videos of this type on other channels you like and follow their lead. Most of all... keep having fun with it! Maybe one day you can start making videos for Board Game Nation!
@maurochami5070
@maurochami5070 3 года назад
do you have a 41 version?
@BoardGameNation
@BoardGameNation 3 года назад
I don't personally own a copy, but I have played it. It is a good place to start in the Axis & Allies universe. Thanks for watching!
@maurochami5070
@maurochami5070 3 года назад
@@BoardGameNation thx
@aadityatrikha2733
@aadityatrikha2733 Год назад
Garry when will New video come
@BoardGameNation
@BoardGameNation Год назад
I've nearly completed a huge script and I'm shooting today! I should have it edited and out this week.
@aadityatrikha2733
@aadityatrikha2733 Год назад
@@BoardGameNation oh wow what is it about
@BoardGameNation
@BoardGameNation Год назад
An Axis strategy. The script is so long that this week's video starts a mini series on the same topic. It should be fun!
@aadityatrikha2733
@aadityatrikha2733 Год назад
@@BoardGameNation all the best waiting for that video
@BoardGameNation
@BoardGameNation Год назад
Thanks!
@mattkaiser8984
@mattkaiser8984 Год назад
Scenario: I’ve got three transports each with two infantry. I have no escorts, my opponent moves two cruisers and a bomber into the sea zone during their combat phase. Do my transports instantly die?
@BoardGameNation
@BoardGameNation Год назад
I wouldn't say "instantly." Your opponent would actually have to attack the sea zone. They can't take out your transports on the way to something else. Plus, any unit attacking wouldn't be able to attack anywhere else. In short, the act of entering the zone doesn't destroy your unaccompanied transports. The sea zone they are in would have to come under attack. That would destroy them. I hope that helps. Thanks for watching!
@mattkaiser8984
@mattkaiser8984 Год назад
Thanks the reply! So, if they move their bombers during combat move to that sea zone, does that satisfy “coming under attack”?
@BoardGameNation
@BoardGameNation Год назад
They would have to end their combat move in the sea zone to attack it. The key is that they can't hit the transports and then go on to hit something else in the same turn. Also, a single bomber would be able to do the job. There is no need for all the units you mentioned to swarm the poor transports. Though, if the cruisers and air power are coming as some kind amphibious assault, killing the transports counts as combat. So, the cruisers or battleships in that sea zone would be involved in the combat and wouldn't be able to do any offshore bombardments. Happy to help!
@mattkaiser8984
@mattkaiser8984 Год назад
Okay! I think I got it. Thanks for everything! My son and I have fallen in love with the endless possibilities of this game. Risk is gonna get dusty.
@BoardGameNation
@BoardGameNation Год назад
Glad to help! Come back if you have any more questions. Have fun!
@jason-sp8nb
@jason-sp8nb 2 года назад
I heard this game is harder than chess if that's true I like the challenge
@BoardGameNation
@BoardGameNation 2 года назад
It definitely has it's challenges, but wouldn't say it is harder than chess. Just a challenging in a different way. Thanks for watching!
@ChhonyeeGoh-gy4ib
@ChhonyeeGoh-gy4ib 2 месяца назад
19:00
@BoardGameNation
@BoardGameNation 2 месяца назад
Yes?
@MichaelisSped
@MichaelisSped 2 года назад
32:33
@BoardGameNation
@BoardGameNation 2 года назад
Thanks for watching! Did you have a question about that section? If so, here a link to a separate video we did just about bombers. I hope this helps. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-H4Z8BZmmpKY.html
@MichaelisSped
@MichaelisSped 2 года назад
No it’s so when I’m playing I can check over it when I’m playing to see if I’m doing it roght
@MichaelisSped
@MichaelisSped 2 года назад
Also thank you
@BoardGameNation
@BoardGameNation 2 года назад
Awesome! That is actually exactly what I was hoping for. I wanted folks to use this video as reference guide. Let me know if you have any questions along the way! Good hunting!
@MichaelisSped
@MichaelisSped 2 года назад
I have 1 question about destroyers and submarines, me and my brother are playing and we both have subs in our sea battle and I have a destroyer so can my sub still sub attack if I have a destroyer and he doesn’t?
@wetspotswimwear1199
@wetspotswimwear1199 2 года назад
The goof explaining the sea vessels was so stupid acting I had to drop this line and exit this video
@BoardGameNation
@BoardGameNation 2 года назад
He has a particular style. If you don't love it, you can use the chapter guides to move past him. Thanks for the feedback!
@Onlinelearningsolutions
@Onlinelearningsolutions Год назад
Hi style might appeal to some other audience…but if I had to guess, I’d say there’s no overlap between his audience and yours. Worth replacing this segment with an explanation from you (maybe taken from your excellent series of videos on sea combat). Your audience pressed play on an hour-long video teaching them how to play a war game that takes an afternoon to play. You’ve got our attention. This other guy’s a good, clear speaker but he should understand that learning new things is fun on its own: you don’t need a constant clown horn honking and flowers that shoot water to keep an audience.
@BoardGameNation
@BoardGameNation Год назад
I appreciate your feedback and will give it some thought. Thanks for watching!
Далее
ПРИКОЛЫ НАД БРАТОМ #shorts
00:23
Просмотров 3,6 млн
5 Russian Openings - Axis and Allies 1942
15:55
Просмотров 63 тыс.
Which is the Best Sea Unit? (Axis&Allies)
23:57
Просмотров 32 тыс.
How to Win at Axis and Allies - Start Here!
10:03
Просмотров 73 тыс.
AXIS & ALLIES - A Buyers Guide
27:21
Просмотров 142 тыс.
Axis and Allies 1914 Series: Video 10, Balance
26:46
ПРИКОЛЫ НАД БРАТОМ #shorts
00:23
Просмотров 3,6 млн