Just purchased the two player starter set and I'm working my way through the rules. This tutorial is excellent and I look forward to watching the rest of your videos.
Very good tutorial! Very helpful . Moonstone looks such an interesting game it’s good to see it getting more coverage . Looking forward to some battle reports :)
Thank you, glad it was helpful. It's such a fun game, we are playing it a lot at my local club and loads of us have started to grow our collection already. I'l be making a demo game video first, then lots of battle reports to come!
This does seem a good bit more complex than Warcry, but its fairly cheap so I've ordered it and will give it a go with my daughter - might need to watch some video sections a few times though!
The abilities are so varied it makes it very fun, and it is a little more complex but also feels more chilled and definitely a social game and great fun to play with the family.
The Miniatures look very "märchenhaft" fairytale like so to speak. Looks like a great rule set, especially the melee combat. Maybe i need to get a hold of a 2 playerstarter set! Very insightful video, cant wait to watch the others in your series.
I like spotting the influences in the models, and they range from Labyrinth to Count Duckula (Nanny from the new Shades Kickstarter) to Hieronymus Bosch 🤣 Glad you liked the video, thank you for watching!
I likely won't play this myself, but I really appreciate these how to play videos mate, for all the games you cover. They all help me with ideas and mechanics for my own game design. There's no other chances I get to actually try these games directly. I really like the moonstone dice drop. Looking most forward to that Necromunda series. As an aside... there's something about those rounded edge bases that really appeals to me. They seem higher quality, or in authenticity or something. They're great.
Thank you. If you are in to game design, you might like to watch my new podcast where I'm interviewing game designers and others creators in the game design space. Recording the first one tomorrow, and hoping to post that within the next week. Agree on the bases, they are really nice, they feel a bit like small ornaments.
One minor comment.. when you were describing arcane abilities you used the word active instead of arcane for the ability which is not correct since there are active abilities in moonstone working differently than arcane 🙂. Thank you for the video though I really enjoy the presentations with the arrows and the X's.keep up!
That's the Battle Systems terrain set and mat (mat is available as a separate purchase), it's awesome. Here's a link to the village ... amzn.to/3OOyRPJ
Thank you! That's awesome, have fun getting it all built and painted. I guarantee you'll want a giant to troll soon! 🤣 The terrain and battlement are from Battle Systems. Here's a link to the exact set I got ... amzn.to/3quVzUo Here's a link to the green mat ... amzn.to/3Lc9k1p The large blue ocean mat is from ... warzonestudio.com
How do you think the game would play on a slightly smaller play area (say 2'x2' or 22"x30")? For example for a 2'x2' board you have the players set up within 4" of their board edge, so they are no closer to their opponent or the center than if they set up within 10" of the 3'x3' board (16" and 8" respectively).
I think it would work, especially with 3-4 miniatures. Be good to try it out, and it would also open up a lot of fun opportunities to create some different terrain.
As i am choosing my charakters, does it matter if they are big Models, such as giants or trolls? Or do they have the same "value" (of 1) as every other model too? Thank you for your help, really appreciate this video, since you made me buy the game and about 300 Euro worth of expansions.
Wow that sounds like an awesome haul! That's right, they have the same value, so you can choose any characters that share the faction symbol. You can't have duplicates, though.
I'd say it's easier to learn the core rules. You then build the complexity with the characters and their abilities. The abilities are much more diverse than Warcry, and they make a lot of sense for the characters. It's a very clever game, and there is a lot of depth to it as you explore the different factions and see how the different characters work together in different ways. It's also balanced nicely, so tournament play is very fun. I like random narrative play the most, though, and find that players can approach a game in a competitive way and a narrative way at the same time against each other and both have fun; that's rare I think. I have to say, I love Moonstone and if I had to choose between them, I would 100% pick Moonstone over Warcry now. Never thought I'd say that!
It looks like Battle Systems - Fantasy Village. They make all sorts of terrain that look very similar to this! I have been interested in getting some myself. Hope this helps!
Thank you! The terrain and battlement are from Battle Systems. Here's a link to the exact set I got ... amzn.to/3quVzUo Here's a link to the green mat ... amzn.to/3Lc9k1p The large blue ocean mat is from ... warzonestudio.com
Is the bluffing mechanic necessary for game play? Is it something that could be ignored? I'm very interested in playing this with my kids. Just wondering if i could homebrew that out or if it would make a huge difference and change the game too much.
You don't have to bluff, you could only play required a card if you have one in your hand. My kids love the bluffing part, though, it's good fun and makes the game a good laugh.
If you like Solo play, you might like to watch my new podcast where I'm interviewing game designers and others creators in the game design space. Recording the first one tomorrow, and hoping to post that within the next week. The topic is indeed Solo play and designing AI mechanics!