I said it in the unboxing too, but you are very good at what you do. This “how to play” is spot on, answers all frequently asked questions, and is funny to boot! 20 minutes is a long teach for a game that takes 45 minutes to an hour, but it’s a complicated game that is totally worth the rules explanation.
Ugh. Thanks. i’m very self conscious about the length of this one, but i couldn’t trim much more and keep all the “what about....?” questions in there.
Nights Around a Table I agree. It HAS to be this long because otherwise something gets overlooked or lost in the complexities and then people have sour grapes because “you didn’t say that”. I was more or less making the comment that Mr. Pfister designed a 60 minute card game that takes 25 minutes to explain. It’s really good, but you have to commit to learning this thing!
@Nights Around a Table it’s definitely a more complex engine builder....Splendor is as easy as it gets in that genre. I prefer crazy complexity and decisions, and the “push your luck” of the sun phases. Splendor is great, but doesn’t do that. Both games are in my top 50, but Oh my goods (with expansion) ranks much higher.
I was about to give up on this game... and then I found your video. Wow! Thanks for the amazing run down of the game. It's honestly the best rules explanation I've ever watched. New subscriber here!
Its a little more complex than I was expecting for such a small package! That made the rules a lot clearer, thank you. I particularly didn't get that the cards you turn upside down on your charburner can act as either money or charcoal.
I'm back to refresh my memory cause I didn't get to finish my first game yesterday lol But just wanted to add I love how you included a full round. There's not enough who do that in their videos, add what a full round looks like and putting it all together is often challenging. You made it easy :)
I like your way of explaning the rules with some notes about the strategies and some humours to keep us entertained through this complex game. Thanks ❤🎉
Thanks, luketheduke1982. The original German rulebook (or version 1 of the English rulebook) might say something different, but on page 9 of the revised rulebook, it says "If you cannot or do not want to build it, you return the building card to your hand."
@@NightsAroundaTable interesting. Yes, the German version says to discard it. Do you think it might make for a better experience, if you risk it and can't build it and then have to discard it?
Best video on how to play and I loved the jokes! I also thought the artist could have gone the extra mile and design different looking assistants. Even reject designs would be better than just colored ones, I don't get it! lol
Yeah, Klemens Franz is the elevator music of board game artists. Better than nothing, but could be soooo much more. His rates must be really good and he churns stuff out quickly.
Hi, great tutorial! The only thing I don't really get is the number of cards that we need to draw after we discard our entire hand in the first round! Thanks!
Great tutorial! I've got one question - can I build a building or hire an assistant in the last round? The rulebook only states that you play the last round.
The rulebook says to play "one more complete round," and since a round includes buying assistants or buildings at the end, i don't see why not - especially since those cards are worth extra points for scoring, even if they don't "do" anything for you.
Thanks! i think it's a piece of cake if someone teaches it to you, but i thought the rulebook was really spare, and didn't account for a whole pile of curb cases.
@@fenrirsreign i see your Órleans cover, and i raise you the At the Gates of Loyang cover. What's interesting about Órleans though is that you can very easily find the medieval source material that he based his cover art on, and it's also very poorly done. But those illustrated manuscript artists don't have the benefit of centuries of art theory, advanced tools and supplies, art schools, freedom from religious persecution for certain artistic expression, and... you know... the colour BLUE, like certain present-day artists do.
@@Wolcik3000 Yep - sounds like first edition rules. Check this thread for changes between the two versions: boardgamegeek.com/thread/1750587/20-rule-set
Nobody actually takes any cards from the market... they just sit there, representing common resources that all players can avail themselves of. So it's a communal wheat (for example) that can be used and reused by any and all players. And if the market doesn't show all the stuff you need, that's when you have to start coughing up non-communal cards from your own hand.
Oof, not for me. The jokes weren't funny and I just wanted a quick video tutorial on how to play, I didn't need to hear multiple jabs at the game's artist.
"this guy, who is a totally different guy and not just a lazy repaint by the games terrible artist" haha, so true. klemens franz is such a crappy designer :(