in general most of videos i saw on YT are not realistic, overfeed teammates etc.. but this is realistic situations, games like for example 2nd AD TF game, olaf, varus, noc .. rly hard and kinda counter .. but the fact that you dodge skill shots like using some bot is not realistic, anyway you inspired me to try take TF to kinda main :D
why in the video, Akali never moved away from your Q and did not attack you at all, and when I play, all the enemies burst in on me, a hostile jungler comes and generally it feels like the team is playing against me
I remember TF in S4 , he could deal a lot of damages once u got ur sheen first and in mid game u could litteraly 2 shots squishies, now if feels weak his damages early and mid game. This varus was terrible btw.
You can run fleet footwork page and then resolve secondary with bone plating yes ! Gives a lot of sustain and anti burst. TF has the range advantage, so you can always stay back and farm with Q's. Basically just survive and outscale, your long range gold cards(with rapidcire cannon) with 2 second stun is insane in teamfights compared to pantheon who can't do as much
The card color that first appears when you press W is going to be random, or to be precise it's an internal timer so basically random because none is counting the rotation in the background. But the color rotation starting from that card will always be in the same order. So if you happen to start with a blue card, it will always be red after that, and then yellow. If you start the rotation with yellow, it will always be blue after that and then red after. Blue -> Red -> Yellow
Usually the first 3 items are the same no matter what, and then the rest depends on who you're playing against. But in general yes, the build always works
guys , red card scales better with ad , so when ur playing ad tf use red card for damage instead of blue , only use blue card for damage during early game ( for ad tf)
All 3 cards have the same AD scaling, it's a 100% AD ratio. And blue card actually scales better damage wise on AD tf, because it scales better off crit chance than red and yellow. Red card has damage increase up to 35% based on crit chance while blue card has up to 57.5% so there is no comparison there. And blue card even has higher base damage, so red card doesn't come anywhere near in terms of damage
Unsealed spellbook + magical footwear + minion dematerializer + cosmic insight, secondary rune: conditioning + overgrowth. I don't personally ever use spellbook on twisted fate, but this is a typical runepage if you're going for spellbook