Actually if you get the 2nd paratrooper doctrine thing (the one that lowers org of enemy troops when you launch paratroopers) you can lower the org of enemies mid battle, effectively giving you acces to mini nukes for a fraction or the cost.
Hey mountain general you need to play the mod rise of the belarussian sun, its a really good mod with so much fun things to do and there is 2 secret paths in it which are way more fun! If you want to get them, select all decisions that say 'this will cause a coup to happen' and you will go in a civil war and if you win it, you can reform russian federation or grand duchy of lithuania. Please play it but anyways like your video's
They should probably rework Paratroopers, let us make better para planes, let us jump with like 20% air superiority but the less air superiority you have the more strength damage you take upon landing. And maybe let them do some more sabotage/partisan actions.
@@brok8085 That too, getting insta pinned and then dying instantly, maybe make it so that the only way they die is through lack of strength, lets say the division has only 10% strength left, then they surrender
For the special forces research, you can unlock an air-droppable support tank company so to a point it is worth investing in, for the hardness and soft attack.
You missed 2 major things both good exploits. If you have mil access let's say from germany and you want a front line but don't want them to get warscore in the war, drop the paratroopers on the border, you can then move your troops into the taken tile, so it can be useful to build a not so suicidal division. Second and this is the biggie, the doctrine in para tree that allows you to drop the org of a division each time a division lands. This affects the whole region and can be dome multiple times and it stacks so if you can't break through drop a few paratroopers and it will tank org of units first in half then to a quatre then to an 8th etc etc. Helps pushing the line, but suicide troopers are preferable in this instance.
There's actually a real fun exploit I found by myself! Your paratroopers can STEAL enemy provinces and give them to your allies who are NOT at war For this to happen: 1. Both you and your ally have to be at war with a FACTION (it doesn't matter how far away they are, they don't even have to border you) 2. Said faction has to be at war with a country which you intent to steal provinces from
actually some MIO can buff transport plane's range. but i kinda forgot which one it's. maybe the medium plane designer company. someone correct me pls.
There's actually a real fun exploit I found by myself! Your paratroopers can STEAL enemy provinces and give them to your allies who are NOT at war For this to happen: 1. Both you and your ally have to be at war with a FACTION (it doesn't matter how far away they are, they don't even have to border you) 2. Said faction has to be at war with a country whose provinces you intend to steal
@@mountaingeneral you can literally kick out enemy units out of any tile using the org decrease or just encircle enemy units because nearby tiles org decrease too
I've never used paratroopers in Hoi4 before. This video has given me some ideas, so I might use them going forward. Also, is it just me, or are Mountain General's intros getting more and more crazy?