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How To Remake The Liquid Effect From "The Rings Of Power" Intro - X-Particles 

Motion And Design
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2 окт 2024

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Комментарии : 36   
@JanHaug-c7u
@JanHaug-c7u Год назад
Thanks! How do you avoid intersections between the rocks/particles?
@AREXdesigns
@AREXdesigns 10 месяцев назад
xp push apart?
@GameDZINer530
@GameDZINer530 Год назад
Amazing Tutorial. I am having an issue where the water rocks do an big jump when i hit play. Is this due to my substeps and iterations? Thank you!
@MotionAndDesign
@MotionAndDesign Год назад
When you say “big jump” do you mean like they all push apart? If that’s the case it could be the particle size (make sure the emitter is set to “hexagonal” and then they will always fit) if not that, check maybe that the collier is set to “inside” if not any of those maybe send me a pic/vid on insta and I can see how I can help!
@GameDZINer530
@GameDZINer530 Год назад
@@MotionAndDesign It would do an explosion of particles but then would settle around the 1 second mark.
@Shafy7
@Shafy7 Год назад
@@GameDZINer530 i had the same issue. fix it play around with fluid data in density (inside extendend data) I kept the density 1000, but when i put for 500 i had this issue)
@bell2334
@bell2334 Год назад
Professor, thank you for the xparticles tutorial. Now this is mine. XD
@MotionAndDesign
@MotionAndDesign Год назад
It's a pleasure young padawan, now go forth and make great renders!🔥🔥
@Mucharyan
@Mucharyan Год назад
Aha, I initially had the idea of using xparticles for these opening sequence recreations but could not for the life of me figure out how to get started. A legend among men, thank you kind sir for your knowledge.
@MotionAndDesign
@MotionAndDesign Год назад
Well im glad i could help! Keen to see what you make from it! and yeah I also thought about using XP for the first tutorial but I just couldn't get it right with the XP generator (For the rocks)
@adamzunder7370
@adamzunder7370 11 месяцев назад
I wish all XP tutorials were like this. Straight and to the point - excellent stuff!
@bcrbdb
@bcrbdb Год назад
Great tutorial! Thanks for sharing your knowledge. Any reason why you didn't use Nexus Fluids that is GPU accelerated and has Fluids and Granular behaviour ? thanks
@MotionAndDesign
@MotionAndDesign Год назад
My Fuesed licence expired and its so expensive just for nexus (Because that's the only thing I would use from the Fuesd mantanance ) But if you do a sim like this with nexus id love to see🔥
@bcrbdb
@bcrbdb Год назад
@@MotionAndDesign Thank you for the reply, yes it is expensive. Cheers.
@flashgiz1
@flashgiz1 11 месяцев назад
This is great thank you! Is there any way to avoid the rock geometry intersections with x-particles?
@MotionAndDesign
@MotionAndDesign 11 месяцев назад
To be honest im not too sure, I've never been able to figure it out, but if I do figure it out or if someones else knows ill be sure to share!
@softonimotion
@softonimotion Год назад
Great tutorial. 👍👍
@ColinCharles3D
@ColinCharles3D Год назад
Awesome tutorials and channel mate, thanks for sharing ! I was wondering, what is your microphone recording set up ? I dont see the mic you are using, and I have to say, you sound is really nice. Currently searching for this kind of setup. Cheers
@MotionAndDesign
@MotionAndDesign Год назад
Hey Colin, I'm glad to hear that! So i don't use a microphone, I just record directly from my phone and then once I'm done recording ill take the video export the audio and bring that into Adobe Podcast (podcast.adobe.com/enhance) and it does all the work for me🤣 definitely not a professional setup but it works for me! Hope that helps! ;D
@ColinCharles3D
@ColinCharles3D Год назад
@@MotionAndDesign Wow ok didn't know about that ! Thanks, I'll give it a try ;)
@prashantchoudhary7297
@prashantchoudhary7297 Год назад
Awesome
@haroldvictoriart
@haroldvictoriart Год назад
Wauhh!! thank you!! Great>!!!
@michaelkablitzeditor
@michaelkablitzeditor Год назад
Such a useful tutorial! Thanks 💪
@MotionAndDesign
@MotionAndDesign Год назад
Glad you enjoyed it! Hope you make some thing sick from it!🔥
@-dtp5790
@-dtp5790 Год назад
hey is this possible without the x-particles?
@MotionAndDesign
@MotionAndDesign Год назад
You can’t get this effect with just c4d as there is no flip fluid engine yet. But I’m sure that will come soon!
@krisschuman4544
@krisschuman4544 Год назад
AWESOME JOB
@SarethProductions
@SarethProductions Год назад
Is there a way to achieve this without x particles ?
@MotionAndDesign
@MotionAndDesign Год назад
I don’t think you can achieve this effect with just c4d as c4d doesn’t have a flip fluid yet. But maybe you could achieve a similar effect if you use a pyro sim to advent the particles, but I’m not too sure I haven’t used the c4d emitter and pyro much .
@mkuban7227
@mkuban7227 Год назад
Hello, great tutorials! I would like to ask if it is possible to create a tutorial on how to animate flowing drops ,water over an object in Cinema 4D? I mean something like tears that spawn and flow as if someone was crying, etc. I hope you understand what I mean. :D" blood from the nose, You know, I want something to flowing water like blood from the nose or tears
@perseuslegend8580
@perseuslegend8580 Год назад
Thanks for the tutorial! As for the particles disappearing when adding the geometry, is Bridge changing your scene scale by chance?
@always_derp
@always_derp Год назад
Great result man!
@MotionAndDesign
@MotionAndDesign Год назад
Thanks so much man!
@mcfly531
@mcfly531 Год назад
Great tutorial. Awesome channel!
@Shafy7
@Shafy7 Год назад
Amazing, Tutorial. You workflow is smooth and teaches to the next level than just follow something
@m4r_art
@m4r_art Год назад
Oh well I found it xD
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