Thanks for the video. I haven't played much betrayal since the rework. The old betrayal was fun setting up your board for useful results like white sockets, 30% quality, aisling veiled slam, etc. Under the new system, it feels hard nerfed. People were basically just rushing Katarina and the veiled orb drop rates were terrible so it didn't seem worth it. I'll watch and maybe give it another shot.
Yeah, the new betrayal is a lot simpler, and it's honestly not in the best state compared to a lot of other mechanics in terms of complexity, but it is still very rewarding.
one thing i was looking for, and mybe missed, is how to i get a certain npc into a certain branch? for example if i want to get aisling as head of fortification for the rewards... what do i have to do? thanks
Another great guide, but if you're like me and dont want to do all the effort of betrayal with most of the rewards you just take the points for increased chance, 10 progress per map, and focus on executing and blasting without worrying much about who is where. Still pretty good rewards for way less effort/knowledge
I always run betrayal in the first week or so, simply to stack up on scarabs for the rest of it -and getting the veiled orbs is a nice bonus. The divine/h return is not too shabby when simply doing white and yellow maps to complete the atlas map, you unlock crafts and veiled mods, and the XP is perhaps the best per/h in the game for any content. It's just overall a very good start mechanic.
Do you mind speaking more about the XP, as I've heard its great xp from a lot of people, but cant find info about exactly why. As I understand it, safehouses act like mini breachstones with all the mobs, but I've also heard interrogating the masters is also some nice flat xp?
@@MyMetalMedia Yes. I don't have the stats, but interrogating 3x3 masters during a map will roughly give you as much as the entire rest of the map alone. It's a "trust me bro" situation, but most people that runs betrayal agree.
@@kjetilknyttnev3702 Thanks for the info :) I assume it doesn't have to be specifically the "Interrogate" option we pick, options like "bargain" also give the xp?
I usually just go with w/e the option on the right is. I know its sometimes bad and can lead to slower progress. Its just a "no thinking" activity for me sometimes. Besides on lower levels the exp you get from them is actually insane. Also now on 3.25 you also get a node that gives you intelligence per completed map so its even faster
As most people that clicked on this video, I don't understand Betrayal too well, but I have a feeling you can target farm Paradoxica with the way you setup the board. I've seen video compilation of Alk finding a few of those when he was farming for his dual strike of ambidexterity character. Perhaps it's worth looking into it?
I don't think I heard you mention recombinators. It might be worth unveiling rares for powerful mods and just filling up a quad stash with a set price like 20c.
Your content is super awesome. You should consider making shorts that summarize your conclusion - your reach will probably grow! Thank you for All of your content man!
I will probably try to farm more stuff myself this league to lern the game more, rather then just farm currency and buy everything. This one is nice for me since i plan to play flicker and will be looking for a paradoxica. Also replica ferrals fur, so a heist guide would be nice for me (:
My betrayal strat during necropolis : rush Catarina using double intelligence gain scarab + putting gravicius into fortification if possible (full stack of divine beauty div card if u lucky)
Hi. Is it viable to "alc'n'go" map and spam betrayal without planning? I mean, just randomly push guys and then run Catarina and again and again and again? Or better look at some other league mechanics?
Hey Path, when a safehouse becomes accessible while i’m in a map, often I talk to Jun there to try to launch the safehouse but it says “Cannot launch safehouse as there is not enough space at the current location”. If I finish up my map first (and more Jun encounters happen), the safehouse goes below 100% completion. If I had left earlier to run the safehouse from my hideout, it will kill my existing map. What do you normally do for this situation? And also, thanks for the excellent video on Betrayal!!
You can only launch safehouses from your hideout. This is okay, because you have three encounters of safety time between triggering a safehouse and it resetting back to 90%, so you'll never have a safehouse reset in the map in which you procced it. You just want to be sure to run the safehouse as soon as you finish the map. Putting Jun near your map device can help with making sure you don't miss it! Thank you for the nice comment, gl!
I decided to give this a go and it seems this mechanic is only worth it if you want to collect all the crafting options as it takes alot of time to get to Catarina and when you do the only thing you get from her is the flask wich sells for around 15c. They should buff this shit, 20 Catarinas in a row and no veiled drops, it is certainly not a 30% chance like the wiki says
I know this isn’t necessarily the place but do you think there has been any nerf or buff to your Mjolnir ball lightning of orbiting heirophant build with 3.25?
What about putting like Aisling in research, or is it just time waist and not worth it anymore? And can there be good loot dropped? cause u only got like scrabas and rares or so.
I've never seen a headunter, a mageblood, or a mirror, but I got like half a dozen paradoxicas in affliction alone. Its a rare drop, but its not that rare considring the speed at which you can pump safehouses out.
@@PathofEvening Hihihi :) I've had the same experience as OP. They really aren't THAT rare... If you run a dedicated betrayal strat for a good portion of time (no adhd brain forcing you to jump from strat to strat every other day), then they do drop from time to time. If i were forced to put a number on it, i'd say they are of similar rarity as getting the fracture shard splotion from harbingers was last league. Thereabouts ish, maybe...
I misread that as how to Ruin Betrayal and expected a strat like endless heist. Once you get to high level it might be worth picking up some of the veiled items to use as recombinator food. I got a heap for a + gem levels amulet with a related veiled mod.
@@PathofEvening I'm not absolutely sure i agree with this. It seems to me that if you have the red line between ppl, they are more likely to show up in each others encounters than other ppl that are currently on the same job, or the ppl that are not assigned as of yet. Now, this is not a bad thing IF you end up with three or more ppl, so that you can force the +1 on one of them, but my experience is that very often, there are only two, and they are "rivals" (have the red line), and you will NEVER get the +1 option when there is only two ppl there and they are "enemies"... So, since the meta is rush Catarina, and it doesn't matter where any ppl are, you're just looking for the +1. I'm not so sure removing rivalry is such a bad idea... Source: Anecdotal. I've played a lot of betrayal in earlier leagues, and that has left me with the impression i just shared :)
Excellent video as always, has something changed with your audio setup? Used to have a distinct crackle on the highs which doesn't seem to be present anymore - sounds great!
Last league I did 50 catarinas. the chance for veiled orb seems to be roughly 1/3. Thats quite a bit of money if you know how to do it fast. There are not any great guides though as the league has a lot of conditions that nobody really knows. ..so the more you play, the more you learn and the more efficient you become. Almost all the money come from veiled orbs, bribery is a bait as it will take longer to get to katarina. Early on, you can take veiled items to get a head start, you can place them in stash tabs with fixed prices to make selling easiner. You might get some extra money, but veiled orbs are the best income. The league can however make you burn out extremely fast and the randomness of rawards can be harsh. To deal with that, I suggest to combine it with another league especialy those that slow the game down like abyss, expedition, harvest, blight, ritual.
This is a pretty good beginners guide but definitely some stuff missing. Gravicius in Transport can be quite profitable (i have friend who have dropped mageblood, I got a 10d double corrupted jewel, my friends got Sephiroth, Brothers Gift etc). Some people even set up the board so they never do Catarina and just speedrun Grav in transport permanently. Personally I enjoy the dopamine from the 1/10 Veiled orb drop so I do a mix of it where I just get grav in transport at rank 3 then speedrun cata. Tora in research can be quite nice too, 400m experience into awakened gems can be a nice profit too (purchased awakened ele attack for 3.5d and its 6d at rank 5)
Playing more or less since Open Beta, I never really bothered to get into this **** mechanic. This was kinda helpful.. 1. I just try to get max info and green threads 2. don't release people 3. only release them if the prison is full and the 3rd option is ending rivalries between them which is the worst I could click 4. rush in safehouses to the last boss and don't kill the first room's bosses Did I forget anything tl;dr?
@@PathofEvening I just watched that whole part again, can you elaborate on how killing some guy levels them up? And what that does to the board? When should I kill and when not? Is the color of threads between members influencing my decision in that regard? I really struggle to understand how someone gets more important and still plays a role when he's "dead" lol. Thank you very much.
thanks for the video, had just watched your expedition guide from the previous league, am thinking about going expe+ betrayl this league thanks to your guides
Drop rate on veiled orbs at the beginning of last league was terrible. Maybe there is a minimum tier required to drop veiled orbs. If you don't drop a veiled orb, profit is terrible. But it's good xp and the ceiled mods are really good to unlock
@@borRIING “The Syndicate Mastermind can now drop Veiled Orbs in Areas level 68 and above (previously level 78 and above). The chance for the Mastermind to drop the Veiled Orb between level 73 and 77 is 33% higher than between level 68 and 72. The chance between level 78 and 83 is 50% higher than between level 73 and 77.” It’s really low at lower map levels. Some report about 1/10 drop rate with lvl 83 maps
I won't tell you then that I had a paradoxica drop on my 2nd or 3rd and then 5th mastermind fight then. Both were not great and in SSF so there was no selling them.
Its a shame what they did to betrayal this league. You used to get rewarded for actually thinking about who you put where, and making the best of each encounter. Now its just rush Catarina and gamba for veiled orb. They took a lot of depth away sadly
Man, just so wrong about safehouse rooms being just crap. Was hoping to see a good board setup here but betrayal is much much more than rushing Catarina !