0:07 How does the virtual stick work? 5:32 Usecase #1: My mouse is unresponsive / slow 6:31 Usecase #2: Mouse movements are choppy / jittery / intermittent 7:16 Usecase #3: My mouse stops when I move it slowly 7:47 Usecase #4: I can't perform fast turns with my mouse 9:57 Usecase #5: I want to make aiming more responsive 10:30 Usecase #6: I want to use the radial menu with my mouse, but the mouse is too slow 0:58 How to set up the mouse? 1:24 Virtual controller settings 2:11 Advanced mouse settings 2:22 Stick Response curve 3:24 Smoothing 3:32 Noise Filter 3:46 Sensitivity 3:59 Making Mouse Zones 9:29 What to look for in-game settings?
I used your app on ps4 overwatch today and i like it. Also the fact that you respond to everyone is amazing. Respect bro keep up the good work thank you✌️
In the first time i tried this program... I said nah it is not worth it. because I didn't know how to use it . and then I watched this video by accident .. I realized how this program is masterpiece but man it was to late to try this settings in your video... Cuz my trial expired 😔. Man I wish I can go back in time to try this..... This program is totally worth it and recommend it to anyone... Thank you reWASD
this is the best app that anyone has ever created for controller's i want though hell trying to use my switch controller but this program is easy no joke!
Would this work with an emulator? I want to map the camera control to the mouse since I don't have a controller to move the character around a 3D area.
Hi there! Of course, you can use this tutorial to remap your mouse and \ or keyboard. It's about PS4 Remote Play, but the same principle can apply to any game or app on PC: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-GXTpTsxTFe4.html
I some how got it to where when I hold right click to ADS in MW it aims perfectly 1to1 like as if I was using a mouse but when im in hip fire mode its choppy and theres a half a second delay between all movements
Hello! The choppiness may be caused by the high Deflection in virtual controller settings. Not sure about where the delay came from, do you have any mappings on mouse directions?
Great content, with Gyro mapped to right stick, does the plot for custom curve for Gyro settings follow similar logic in terms of what the X and y axis mean? So X axis would be how far or intensely you move/tilt the controller and Y axis would be deflection magnitude? Do I have that backwards? Thanks so much!
Hey there! Gyro has 3 axes, so there are options. You can change the steering axis in a config (with a command during the play) or globally in Preferences. Please learn more about it in the help article: help.rewasd.com/how-to-remap/controller.html#gyro
reWASD Set “The horizontal axis of a curve stands for how fast you move the controller. The vertical axis stands for the mappings. With a stick mapped to gyro, the min point is a stick’s deadzone, and the max point is the max deflection.” Ok so I use yaw as my default (to look around). What ‘ “mappings”are you referring to on the vertical axis of the graph? Roll, pitch, yaw? There are 4 data points on the plot though, right? Thanks!
Hey there, reWASD's new version came out, and it brings the Gyro improvements! Reaching out to you, because one of your requests was concerning this feature :)
reWASD is not a cheat and is not injected into the gameplay. Our application simply allows you to emulate virtual input, which is not prohibited. However, excessive use of additional features such as Rapid Fire or Key Combo may be considered by other players as unfair play. Therefore, in this regard, we cannot give any guarantees.
so from my understanding, I cant fix or adjust the weird movement when I used controller to mouse. Wanted to use it for was zone. however it makes the game unbearable.
Hi there! Here are some things I'd ask you to troubleshoot: First, you'd need to make sure you have Unmap mappings assigned to the mouse directions: this must mute the cursor and let only Right stick work while remap is on: help.rewasd.com/mapping-features/unmaps.html If you're using a trial version, please make sure you have an Advanced mapping trial enabled, this feature is required for Unmap I mentioned above to function: help.rewasd.com/installation-notes/activate-license.html#advancedtrial And there is a chance that your devices are not initialized properly, thus the mappings are not applied correctly. Please check the device initialization as this video shows: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KlYqdj_aQuM.html
been using reWASD for month now & my final verdict is that its impossible to have any mouse accuracy . no matter how many response curves I try , no matter how much bars i seek right or left , it always lack the "Steadiness & Acceleration" that real mouse have , Developers need a better Hardware Translation Methodology .. an easy option that Auto-Calibrates a real life mouse movements with the analog (on the go) instead of leaving me (user) to tune & re-tune all their shitty options manually every time ... so furious .
It is important to check in-game settings too. But of course the mouse can't be exactly as a mouse, because it works as a stick, and it a limited control in comparison with the physical mouse. It can't be the same.
i have a pc and xbox cloud gaming service. i have xsx controller. i usually game inverted with m+k. is there any default configs for bf4, bf5 and warzone? basically any fps with inversion on? i have not installed the reWASD software yet. what are the chances of getting banned by microsoft for using this software?
Hi there! reWASD is a remapping software, so that's the question you should ask game developers (or check Community Guidelines). We consider the PS4 Remote Play config made by our team 'default' (you have that config once you install reWASD in the Profiles list), but honestly, there is no such thing as default config :) Still, many users start with that exact config, and edit it after. I would also recommend looking through reWASD Community to check what other users have shared config-wise: Warzone www.rewasd.com/community/games/call-of-duty-warzone-controller-support BF5 www.rewasd.com/community/games/battlefield-v-controller-settings BF4 www.rewasd.com/community/games/battlefield-4-pc-controller
@@tdb0ne1 That could be a workaround, yes, but you can assign native mouse and keyboard binds within reWASD. And use only one mouse and keyboard that way. We have all the possible solutions for this case here: help.rewasd.com/basic-functions/advanced-mouse-settings.html My all-time favorite is Shift mode (here's more info about this particular feature: help.rewasd.com/basic-functions/shift-mode.html) And here's how to setup keyboard with it. By default Shift layers inherit all the mappings from main layer (the yellow one) What you can do, is the following: 1. Pick a Shift layer (the upper row of colored icons with 1,2,3,4) 2. Set a Shift modifier (the button that will activate this layer) 3. Set it to Toggle (you press the button once, and keyboard and mouse work as keyboard and mouse; press that button once again and you're back to the controller) 4. Then remove all the unmaps and choose Do not inherit for all the binds (the easiest way to do so is to press "Delete" icon at the right for each key in the list) This way is better because the controller does not disappear from the system (it disappears if you click Ctrl+Alt+Del) Here's an example: recordit.co/2JIscs1GOa
I need help please as soon as possible!😭 I applied some binds on my laptop and now i cant remove them...i didnt remote play yet i just applied the settigs and now i cant do anything i wan tto disable the binds i applied cuase i cant tap almost anything and basically my laptop is now useless😢😢
If you are using the default config, just press L-Win to get your mouse and keyboard back. If you need to stop everything, there is a special shortcut: Ctrl+Alt+Del that turns remap off.
hello, i am having problems with reWASD. I am doing all of these steps but, in game my mouse is shown as a mouse not as a controller. And, when i move my mouse around it feels just like my normal mouse sense. Can you please help? Thanks!
Hello there! I would ask you to follow the steps from another video to check the device initialization: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KlYqdj_aQuM.html
Hello i tried ot use some configs, my mouse will go up and down but wont go left and right when i move ( it will strafe instead ) any way of changing that? I would like my mouse movement to act like a normal mouse rather than using keyboard binds for movements if that make sense
Hello. Thank you for the sharing. I just want to clarify some point. Is it possible make quick movement with the mouse or you can’t really and it will always be as the beginning of the video? Or maybe the « fast turn section » of the video will help to solve the problem ?
Hello there! You surely can change reWASD or in-game settings, and make the controller stick more mouse-like, for example using a Default curve in reWASD and raising the sensitivity in game is a way to go. Fast turns may help, yes, I would definitely suggest trying them out, but it's always up to a personal preference. So try them and see if it works for you!
Here are a few more tips: - minimize in-game deadzone values and match [Deflection Low] in [Virtual Gamepad] options in reWASD to the same value (it scales from 0 to 32768, so match accordingly, like for 5% or .05 it would be 32768 * 5% = 32768 * .05 = 1638); - look for balance between in-game camera turn speed and [X/Y Sensitivity] in [Advanced] settings of a mouse, with camera turn speed being as high as possible. - [Default Response curve] is recommended, though that is a part of "personal preference", so you'd be fine with whatever you'll get used to. - [Smoothing] and [Noise filter] are recommended to be at 0, but that is also a "personal preference" thing. Try out different values and see for yourself what feels best.
First steps is to initialize it properly. Please check this guide: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KlYqdj_aQuM.html In case it is initialized but doesn't move properly, check the first comment to watch the use case similar to your one. Ensure that you are tuning the settings in reWASD and in a game. And feel free to join our Discord channel to chat with the team: discord.gg/vT3udBf
May I ask how to fix my mouse on my controller disappearing and go back to the middle of my screen everytime I move it or push a button on my controller?
None of the buttons I bind on the mouse is being mapped at all to the controller. I'm testing it in the windows game controller properties window. The keyboard works fine but just the mouse is not functioning at all. They are also grouped together.
Hello there! Could you check if the mouse is initialized properly? Like this video shows: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KlYqdj_aQuM.html
Horizontal and vertical movement seem to work fine separately, but moving my mouse diagonally moves my camera either horizontally *or* vertically, not diagonally.
@@reWASD Thanks for replying, but my issue actually seems to just be something that specific game does. The game being Persona 5 Royal (PS4 through Remote Play), the devs pulled some really odd shenanigans for a modern game. They make the analog deadzones *huge*, they disable left stick in menus after the tutorial, and apparently they also make it so the camera doesn't really do diagonals very well even with an actual Dualshock 4. Luckily there's not really a lot of reason to look up or down in that particular game, so I'm just gonna put up with it because it seems like too much trouble to try to work around the game's native behavior. I used reWASD with Spider-Man PS4 through Remote Play and everything works great! Very happy with your software so far.
Can you put out a tutorial on mapping it for the left stick? Also is there a way to make it to where it doesn’t bounce back to the center? I use this for a baseball game and it’s still very hard to hit the ball.
Hi. This is done the same way as with the right stick; only you need to select the Left Stick instead of the right. To prevent the stick from returning to the center, you need to activate Radial menu mode by going to Advanced Mouse settings. You can find more information about Advanced Mouse settings in this article: help.rewasd.com/basic-functions/advanced-mouse-settings.html
I was having an issue where, with the mouse set as right stick, when I used the pause menu and the cursor appeared, the cursor would reset to the middle of the screen just a few milliseconds after I stopped moving it or wasn't moving it fast enough. I fixed it by turning the noise filter completely off. Didn't experience any negative side effects in game
Hello! Could you specify, was your mouse still working as a controller at that time? I did not understand if you went back from controller binds to mouse binds.
I dont know why but every time I applied everything and it seid my mouse wouldn´t move anymore it still did and in the game nothing happened please help
Hey there! Looks like something went wrong with Device initialization, could you re-check the group of devices that you're applying the config to? Like this video shows: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KlYqdj_aQuM.html
😢 I haven't tryed this utility, but i tryed one other and it makes me mad because it drops my fps (10-15 fps). I wonder if it will happen again if this happens again
Hi, I just realized (after 2 days of configurations and tutorials and whatnot) that I need a 2.0 USB Hub in order for remote play to work from Keyboard to my PS5. Do you maybe have a list of compatible USB 2.0 hubs for this scenario (to play PS5 games on keyboard via Remote Play / reWASD)? Or would any hub work? Also, I don't see any PS5 related tutorials on the website. Does it work with PS5? Or only PS4?
Hello, to turn remap off completely, press Ctrl+Alt+Del. When you remap the mouse, reWASD gives you a warning that 'to get your mouse back, use %a Shift modifier key%'. You must have one in the config you have applied, make sure to use it.
Thank you, I have wasted over $200 replacing my dualsense controllers after they get stick drift. Don't think I"ll be using controllers anymore now. It would be really nice if you could trim the fat in these videos. If you were to just go over the salient information, your videos about this topic could probably be half as long (ie just get to the point).
I tried to set my DualSense‘s right stick to my mouse for Warzone 2.0 but when i release aim down sight and want to my a 180 degree turn to escape it slows significantly down. Do you know how to fix this? Also the aiming settings are either to slow or too fast when i change in game settings in Warzone.
We would need to check the config file you are using for that. Please join our Discord channel or resend your question with the config file to [help@rewasd.com].
I tried to play forza with this but whenever i move my mouse either left or right to steer the steering wheel moves slightly and then comes back to its normal position.I tried the solutions but nothing really worked.Can you help me?
@@Hunter-fw8uj Please contact us via email at [help@rewasd.com] or through our Discord community for more convenient communication regarding your issue.
It's important to understand, that sticks do not work as the mouse does. To turn the character from side to side quickly, you need to hold the stick for some time at the maximum point of deflection. Which, in case of mapping the stick to physical mouse, is equal to slowly, but consistently, moving it in a certain direction. This video describes all the possible options that will improve the behavior of the virtual stick.
Make sure your mouse is remapped to a right stick and using same sensitivity setting for both X and Y axes. The option is available in advanced mouse settings: help.rewasd.com/basic-functions/advanced-mouse-settings.html
I would like to thank you for making this app. I absolutely love it. Everything seems to work fine and but I have a slight issue. Can u help me fix it? I have mapped the mouse to emulate right stick input. Mouse feels smooth while I move in warzone but as soon as I ADS and shoot, it's very difficult to stabilise the mouse and it seems that sensitivity drops tremendously while I ads. Can u help me with this?
Thank you for your kind words about our app. We really appreciate it! With Shift mode, you can customize the behavior of the virtual stick in aiming mode separately. The principle is described in this use case: help.rewasd.com/faq/usecases.html#10
Everything works but mouse feels really choppy or not consistent Very slow when I ads game settings are right Mouse isn't responsive when I move right it goes slower Very odd movement of mouse Please tell which one do I follow
Hello there! It's kind of hard to tell, I would suggest learning more about what different settings have an impact on, and then tweak them until you have a better mouse behavior. > Everything works but mouse feels really choppy or not consistent - This usecase is described in the video, most likely, you have Deflection in Virtual Controller settings set too high 6:31. > Very slow when I ads game settings are right - I'm not sure if it is possible to say if game settings are right or wrong in this scenario. When remap is ON, you move the mouse, and reWASD gives out input to the system. Then the in-game settings process it, applying in-game settings to what reWASD has given. So it's more like one impacts another. Change the ADS sens settings in the game, and check on the 9:57 usecase. > Mouse isn't responsive when I move right it goes slower - Try raising the stick sensitivity in-game. The beginning of the video above shows why this happens: your mouse is no longer acting as a mouse, it acts as a Right Stick. > Very odd movement of mouse - Again, check the settings reWASD offers and make sure to tweak them.
Hi there! Could you re-check the device initialization, and check your group? Like this video shows: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KlYqdj_aQuM.html
Hey i need help, so i want to be able to use my laptop keyboard and a plug in usb mouse which is normal, not a gaming mouse to play my ps4 fortnite because controller is not that good. i downloaded the app and i got the keyboard to work but i am having issues with the mouse to turn my character around but its not working and my mouse isn't broken. Helppp!!!!
Hello there! Can I ask you to re-check your devices please? Like shown in this video here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KlYqdj_aQuM.html&ab_channel=reWASD
@@onlydirtonmind Glad to know. Should you have any other questions or require further assistance, please contact us by mail or through our Discord community so that you can provide us with screenshots and get an answer faster.
Hey there! If you're using a physical mouse with controller mappings on it, can I ask you to remove the mappings from zones in mouse directions? recordit.co/MrVAMtjXjO If not, I would need more details: what devices and what config are you using?
According to what I found on reddit, this happens when the game detects controllers (both physical, and virtual). So I'm not sure what can be done at this point, except for the game developer to look into this. Could you describe what exactly is slow, camera moves? Or your moves when you try to move the character with WASD \ Left Stick?
@@blubu68 Understood, that's definitely something our team heard of before. You can try to increase the Right Stick sensitivity in a Shift layout: help.rewasd.com/basic-functions/shift-mode.html So this way you would save the Main layout as it is, and have another preset with a more sensitive mouse. But so far, we have a suspicion that it's something on the game's side :(
Hey, first off, re-check your group of devices like this video shows: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KlYqdj_aQuM.html Does the mouse freeze after you apply? (it should)
@@Tboyyyy1 Not really, you can use reWASD to bring mouse controls back. First, if mouse doesn't;t move and you have no way of enabling it, use Ctrl+Alt+Del shortcut. This will turn remap off and let you use the mouse. Now, I can suggest using Shift mode do remap the mouse, or choose any other way described in this article: help.rewasd.com/basic-functions/advanced-mouse-settings.html
I think you can get the answer to this question by trying reWASD personally. Each user has access to a 7-day trial of the application after the first launch on a PC.
coul you please make a guide on how to implement the typical controller movement on fortnite to mouse and keyboard with rewasd? ive been trying for hours now but i just cant seem to make it work for some reason
Hello! You mean using physical mouse and keyboard that will be detected as controller by the game? We have generic tutorials, and to help you troubleshoot what's going on with your devices, I would need more info. What happens when you Apply the config? What config do you apply? Have you grouped mouse and keyboard?
I am using this on mouse keyboard for very long time but i start notice window mouse sensitivity is really messing while playing game. i hope you can fix this problem in future.
@@reWASD if I OPEN window mouse properties then pointer option there is select a option pointer speed if I slowe all over. in game my mouse response very good and accurate. But if point speed is not fully slow down its mess most of time when i quickly move mouse most of time while at ADS in call of duty warzone.
@@gondaljutt7059 First, you have to figure out who is making that acceleration. If it is a mouse, disabling the "Accurate positioning of a pointer" in Windows Mouse settings should suffice. If the acceleration is applied by the game for the controller stick, then you should check related options in the game. reWASD does not have any options related to the mouse acceleration when it is remapped to a stick.
Hi there! To turn remap off, press Ctrl+Alt+Del combo on your keyboard (this works if you're struggling with getting your mouse back). If you can move the cursor and press Left mouse button, it's better to click Remap is ON in reWASD, and turn it off like that.
Hi there! Most likely, this is because of Mouse zone mapping inside the Shift layer. If you have a Shift 2 (green) icon on your Right mouse button, like I do in this video: recordit.co/G9BvO0KMUu Please remove the mappings from mouse zones (also, like I did in the video). Then reapply the config and try again in game. Does that change the mouse behavior?
This functionality requires Advanced mapping feature and basic license as a must. You can check it in trial mode (the feature has 3-day trial period). If your trial is active, but you can't move your mouse still, it may be a chance that something is wrong with device initialization. In this case, please check this guide: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KlYqdj_aQuM.html
Hi. In this video, you can see the old version of reWASD. But in the near future, we plan to make new video guides with an updated interface. Stay tuned!
@@reWASD Shouldn't this work just by importing config profiles for specific games? Or is there an additional option that I missed? It appears that the profile does activate, but it's not recognized by remote play as a controller, or as a keyboard after activating it via reWASD for that matter (which is recognized via remote play pre activating the reWASD profile). I mean "out of the box", if I select a game from the left side of the screen (or import one) shouldn't it work the same (with less fine tuning of course)? So just by merging the keyboard and mouse, selecting a profile and adding it to the keyboard and mouse, opening remote play then activating the profile in reWASD, shouldn''t this work? I could take care of the fine tuning afterwards, of course, but I just wanted to make sure it works at all, but it doesn't appear to work, at least not for me.
Can reWASD be used to fix circularity issues? For example, I use Steam Controller Configurations (with my Razer Wolverine Ultimate v1 controller) in order to emulate mouse movement on my RS with a custom input response curve in Steam's Configurator, but this creates a huge issue: With any custom input curve, aiming diagonally is extremely slow and sluggish. Is it possible to use reWASD to make only diagonal movement much faster? And would this fix work alongside my Steam configurations that use a custom response curve with joystick mouse emulation?
Hi there! Hm, I'm not sure if this is possible out-of-the-box. At least we don't have an option to modify the intensity of diagonal mouse moves. Maybe it has to do something with the mouse emulation? reWASD has a 7-day free trial, and if possible, could you try to remap right stick to mouse, set the curve you wish to use, and check if it's any different in comparison to Steam input?
@@reWASD From what I could tell, the issue seems to happen because the input is filtered through the input curve twice, once vertically and once horizontally, meaning Steam unintentionally made the given exponent(s) of the input curve apply twice on a diagonal movement. So, theoretically, it should just be a bug with Steam's configurator, but that's my concern: In reWASD, if you set a controller's stick to emulate mouse movement with a custom input curve (any graph that's not linear), what I mainly want to know is: Do diagonal stick movements (say, moving the stick up+right instead of only up or only right) reach the same minimum/maximum input as fast as moving the stick in only 1 direction? Or, better yet, would it be possible to use reWASD to change how fast input is registered (custom input curve) but only for diagonal stick movement? (This would be nice because it would allow me to continue using my Steam settings for input filtering because I upload my Steam controller configurations to the Steam community)
@@realchiknuggets We would recommend using one remapper / input modifier, that's in relation to using both Steam input and reWASD. Makes sense that the curves would be mixed, and probably even three curved are in action. Steam's, reWASD's, and game's :) > Do diagonal stick movements (say, moving the stick up+right instead of only up or only right) reach the same minimum/maximum input as fast as moving the stick in only 1 direction? Probably not, based on the reports we had. Fair suggestion though, I'll make a note about it, and get back to you when the solution is released. Can't tell anything about the ETA though. Also this would definitely work if you use reWASD to remap your devices, not sure about Steam compatibility here, for the reasons I mentioned above. We'll see what's possible. But have you tried to remap your controller's stick to mouse in reWASD, not in Steam? It would be great to hear your feedback about this case.
Just to clarify, I've never used reWASD. I've been looking for information about whether it fixes the issues I've had with Steam input, but couldn't find anything
Could you describe your question in more detail? When emulating a virtual right stick on a physical mouse, there should be no problems with the diagonals.
@@reWASD my mouse doesn't move in diagonal movement. If I drag it down or up diagonally the movement goes down to the left, down to the left . If I could draw my movement the line would look like a stairs and not straight diagonal line. Not sure what causing it to move like that
@@iross2inc Could you upload your config file somewhere and send a link to it? Your configs are stored here: C:\Users\Public\Documents eWASD\Profiles I need the corresponding *.rewasd file.
For the Azeron keypad, can I map it to have 360 analog thumbstick movement but also use the mouse in Call of Duty MW/Warzone? Will the game recognize that as controller or KB/M?
Hey there! The thing about COD games, as far as I remember, is that they allow only one type of input [keyboard and mouse] or [controller]. And even though it's possible with reWASD to set everything up like you described, I'm afraid it won't work in-game :( There's another workaround: you can group mouse and Azeron, then add controller binds to Azeron, and to mouse. E.g. turn mouse to the right stick. Change the settings for mouse moves, and Apply the created config. This way COD will detect only one controller, and there must be no issues with this set-up. Except for the struggle of setting mouse sensitivity up to your preference.
Hey there! It's important to understand, that sticks do not work as the mouse does. To turn the character from side to side quickly, you need to hold the stick for some time at the maximum point of deflection. Which, in case of mapping the stick to physical mouse, is equal to slowly, but consistently, moving it in a certain direction. Also, here's the post where we describe all the settings that you can change to make mouse movement better: www.rewasd.com/blog/post/how-to-tune-virtual-stick-on-mouse
Hello. I recently tried to use reWASD on The Ascend because the damn doesn't suppord k/m on coach coop lol. Well while the controls are ok I have an issue with the mouse that I have assigned as right stick. My issue is that the movement is fast and it seems to lock on 16 specific direction. I will try to describe with basic orientation. So it goes N, NNE, NE, NEE, E, SEE, SE, SSE, S, SSW, SW, SWW, W, NWW, NW, NNW. I hope you guys understand what I am saying. So there are 16 specific directions to aim. No inbetween which ofcourse make is difficult to aim and the aim movement is unatural. I suppose this is a matter of configuration. Any suggestions? Thanks in advance.
Hello. The more you lower the Vertical and Horizontal axis range values in Advanced stick settings, the more rounded the emulated mouse movements will be: dl3.joxi.net/drive/2023/02/04/0047/1554/3139090/90/370c9b5f78.jpg
First, please check the in-game settings. Pay attention to the stick settings for the camera. You should minimize the deadzone there + it is better to tune the sensitivity a bit, increase it.
Hello there! Do you use a physical controller and remap is to Virtual mouse and keyboard? And mouse doesn't work? What game are you testing this setup with?
@@mysticx6226 Regarding the Valorant, for some reason the game starts taking the input from the mouse detected 1st during the launch. We will try to find a workaround, but for now, just please don't move the physical mouse once the game starts, so only the remapped controller will be detected as a main mouse input device.
Are there any good rewasd dev configs? Why not having a cfg for fortnite from the masters I mean there are ppl out here trying to sell their configs...
We do not create configs. Moreover, none of our team plays Fortnite. However, we do have a community where users share their configurations for many games: www.rewasd.com/community/games/how-to-play-fortnite-on-pc-with-ps4-or-xbox-controller
If you want to remap a stick to mouse and have it hold down a mouse button on any deflection, remap the [High zone Mapping] to that mouse button and stretch it to whole axis zone. Check this article for details: help.rewasd.com/basic-functions/sticks-and-trigger-zones.html
@@reWASD Wait, but how would I map it so that the trigger acts as a mouse click? Because when I double click the trigger and move the stick, it doesn't drag x _x
@@reWASD That's exactly what I did and single clicks work, but double click and drag doesn't. It's like the click doesn't stick while I'm holding it down :/
Hi. Unfortunately, this is not enough information; we need to get some screenshots from you. Please contact us by mail or through our Discord community/forum so we can help you resolve your issue.
@@danitronki1792 Hey there! Please contact us in DM using facebook.com/ or discord.com/invite/NgprHG6 so we can arrange the coupon, and you will be able to purchase additional features with a discount (license price).
What exactly needs to be done for God of War? If you mean video, then the channel is intended primarily to illustrate the functionality of the application and not to provide a user case for games. But perhaps in the future, such videos will begin to appear.
@@reWASDOMG thank you for your response! God Of War PC version doesn't have Toggle keybinds for "Walk slowly /normal walk" this game is so beautiful it's a shame PC players cannot do a normal walk. So we need that. And I was hoping to play this game as a hybrid controller setup (Mouse x Joystick) But whenever I move the mouse, the input always cuts / stutters because maybe it is detected as switching the input. I used to play the Metro series with this setup because it added immersion, to be able to walk slowly, with a joystick feature, enjoying the environment, stalking and still having better accuracy with the mouse.
@@reWASD many people all over the forum are disappointed that the GOW Pc version doesn't have a walking button, I've been waiting for the game patch for Toggle Walk since the first release, I looked around for the solution almost like for 4 Years, and they never did. I never touched the game until now
Hey there! Nope, no need for that, you can configure the additional layout with reWASD (a layout where mouse and keyboard work natively), and toggle it on-off. Here are the options: help.rewasd.com/faq/unmappedmouse.html I'd recommend Shift Mode. By default Shift layers inherit all the mappings from main layer (the yellow one) What you can do, is the following: 1. Pick a Shift layer (the upper row of colored icons with 1,2,3,4) 2. Set a Shift modifier (the button that will activate this layer) 3. Set it to Toggle (you press the button once, and keyboard and mouse work as keyboard and mouse; press that button once again and you're back to the controller) 4. Then remove all the unmaps and choose Do not inherit for all the binds (the easiest way to do so is to press "Delete" icon at the right for each key in the list) This way is better because the controller does not disappear from the system (it disappears if you click Ctrl+Alt+Del) Here's an example: recordit.co/2JIscs1GOa
.... my DS4 controller got stick drift and my schizophrenic sister was bothering me while I was trying to put it apart and clean it and put it back together.... so i destroyed that thing. Now I'm gonna use this to play Gran Turismo 2 and 4 with Duckstation emulating negcon and PCSX2 emulating the logitech driving force pro.
Yes. You can start from this config or create the one you need: www.rewasd.com/community/config/use-controller-as-mouse/02dfcea20bf1a1e3ad2fe67d723a03fe
@@reWASD thnx for quick replay.at the moment am using controller companion and i find it hard to use on screen keyboard as i have to point the mouse on the each letter.does reWASD have different option ?as the xbox have that little square that goes through the keybord.
At the moment, our app doesn't support any flight sticks, but we do plan to make them work in the future releases - I am afraid there is no ETA at the moment. If the device has X-Input mode, reWASD should be able to detect it as an Xbox gamepad - so you can adjust at least the main controls. Hope it could be a temporary solution. While we are working on it, please check our list of the supported controllers - you may want to use reWASD with other devices. help.rewasd.com/how-to-remap/supported-devices.html
It's not. reWASD is a software you can install on PC, and use whether on the local PC, or take a GIMX \ Bluetooth adapter and use it on PS4 console, or on any device that supports gamepads and has Bluetooth.
Hey there! I'm pretty sure that your keyboard and mouse are detected as a single one complex device. Please use Detection mode to ensure: help.rewasd.com/interface/device-detection.html If I am right, you will need to initialize this device as a mouse, and use Additional Mouse buttons section to add keyboard mappings: help.rewasd.com/assets/remap_mouse_4.png Also, you can use the default config created for such devices as a basis: www.rewasd.com/community/config/ps4-remote-play-keyboard-and-mouse/6b26e27b1d32933384d80319f9cab9ce
Hi there! Press Ctrl+Alt+Del to turn remap off and get the mouse back. You'd need to choose a way to re-enable your mouse, here are some ways you can do that: help.rewasd.com/faq/unmappedmouse.html
Does this software work if a mouse has a built in analog stick? I just got a mouse with a analog stick on it and idk if it's possible to configure the analog stick to turn the camera for you in game.
Hi there! We can remap basic mouse movements to Left or Right stick, and if your mouse has an Analog Stick on the side, which is reported to the system as a controller, we may be able to remap it too. But in general, when you open reWASD and see your mouse, there won't be a stick on it to remap :) What I would suggest as for now, reWASD has a two-week trial, you can install it and check on how your mouse is reported. reWASD has all supported and remappable devices shown in the lower-left corner, and if you see your mouse and a controller device separately, you can group them and then try to remap the stick. What mouse are you using, also?
@@reWASD it is a mouse called zelotes, and I believe it doesn't register as a controller. I check on steam if it registers as a controller it sadly doesn't. Thank you anyways
@@cristelaalejos8124 Could you also check in joy.cpl, it's a native Windows tool that shows the connected controllers. Press Win key, type in joy.cpl, press Enter. Are there any controllers?
@@reWASD there isn't any I will look into other things. I found that I might have to import a profile for the mouse to work the way I would like but I need to find one. Thank you for trying to help
Yes. You should tune Response curve or other options in Advanced stick settings. Please check the details here: help.rewasd.com/basic-functions/advanced-stick-settings.html
Hey there! Yup, reWASD permits you to mute the controller input and assign keyboard and mouse binds to it. This will allow you to play Real-time strategy games. Also, we have some features that can be useful too, like remappings stick zones (sometimes adding a LMB-RMB key makes it easier to play): help.rewasd.com/basic-functions/sticks-and-trigger-zones.html Make sure to check if there are any ready-to-use configs made by other users: www.rewasd.com/community
I have been trying to get the gyro aiming right and it really seems off to me. It doesn't seem to work the same as Gyro aiming on Steam Controller or on the Switch. It's not 1 to 1. It's hard to explain but it feels way off. I have watched the video previously released about 20 times but it isn't helping. Can y'all make a more in depth guide on how to get it working properly or are y'all still working on Gyro to get it right? Love everything else about the software btw.
Hey there, reWASD's new version came out, and it supports Steam controller! Reaching out to you, because one of your requests was concerning this feature. Also, Gyro improved!
Hey there, reWASD's new version came out, and it brings the Gyro improvements! Reaching out to you, because one of your requests was concerning this feature :)
Help: is there software/ a game (preferably free) I can login to to quickly test the adjustments? I just converted over to pc and star citizen takes way to long to login to to test these kinds of settings.
Hi there! There's a website where you can test the input from a virtual controller: gamepad-tester.com/ or mouse and keyboard: keyboardtester.co/ , but to test the way your stick or mouse performs it's better to check in-game directly. That's because it would be more effective to change the sensitivity and test how it performs in-game, where you intend to use it :)
@@reWASD thanks for the reply! Sound like I able able to test it but you’re saying the fine tuning should be done it my game. Hope so because that’s what I was shooting for. So I’ve been up all night learning what I can and playing with it. Just started trying to figure out how to sync it to my game when I realized something, I mapped my controller with a keyboard and mouse layout. Will that still work? I’d like to be about to put my controller down and use keyboard and mouse to. If so what about mix and matching like some keyboard inputs and some Xbox controller inputs?
@@SkrapSF83 That would totally depend on how the game works with mixed inputs, I am not sure I know enough about Star Citizen in particular to tell right away whether the game will accept double input. If you decide to stick to one input though, let's say keyboard and mouse, you can Mute the controller input from your gamepad: click on the Magic wand icon and choose Mute all option. This way reWASD will only send mouse and keyboard inputs mapped to your controller, and you should be able to switch between the remapped controller and mouse and keyboard freely. At the same time, if you decide to use the controller input, keyboard and mouse can be remapped to virtual controller too. To make all the setup appear as one virtual controller, you'd need to group the gamepad, mouse and keyboard in reWASD, then assign the controller mapping to keyboard and mouse, and Apply the config :)
@@reWASD spent around 24 hours learning and playing with it. I’ve gotten it to do everything I want except the paddles won’t work:( You guys on discord told me it was the the controllers firmware. I have an idea I’ll try in a few. You guys have been awesome, thanks
@@SkrapSF83 Yes, the firmware should be reverted to 4.8. You may learn more about it here: forum.rewasd.com/forum/rewasd/announcements-aa/228553-important-information-about-5-11-5-13-firmware-update-of-xbox-controllers
if I unmap my mouse when I move it around I can move it in-game but I can't actually move the mouse to do other stuff in-game is there a solution besides turning unmap off
We have several suggestions on how to deal with unmapped mouse right here: help.rewasd.com/faq/unmappedmouse.html One of the best things you can do is use Shift mode: remap doesn't turn off when you use the Toggle Shidt layer, so the game doesn't 'lose' the virtual controller. But you can use a mouse normally in that case. However, some games may ignore the mouse and keyboard, if they're locked to the controller input. I'm afraid, COD is one of those.
I wanted to give this program a go... but why in the world do I need to restart my pc in order to make it work???? I seriously find hard to trust 3rd party programs that ask for that... cos if I need to restart chances are that it needs to mess with something on my OS which is kinda of a red flag to me but hey maybe u can explain urself so I give u the benefit of the doubt until then. However everybody should be aware that no 3rd party program should ask u to do that, if they do most of the time is cos they want to put something that will be running on ur background all the time either stealing or collecting hardware info for resell or whatever... (and take it off could be a real pain as it will always start with ur system) not saying is the case here but hey everybody should be aware. Program seems really cool! I hope it could be more transparent. Cheers!
@@reWASD I mean after the changes u do...... How the controller will work when u map the right stick to the mouse that u have changed its sensitivity and curves .... the demo shows mouse motion and controller motion which has bad motion ....
reWASD does not provide aim assist. It is provided by the game for controller players. Check this article on how to remap your mouse and keyboard to a virtual controller: help.rewasd.com/first-launch.html#kbm
@@Lukas_Modding reWASD does not provide aim assist. This is only an in-game feature provided by games for controller players. reWASD only creates a virtual controller under chosen physical devices.
Hi. Unfortunately, none of our team plays FIFA, so we haven't tested it, but it should work. You can try to check out our community; maybe the config of previous versions of this game will suit you: www.rewasd.com/community
Hey there! We haven't tested Wooting in particular, but you can try it: reWASD has a 14-day trial, so it must be okay. Most likely, your keyboard will be detected as a keyboard by rteWASD.
@@reWASD I only preordered my wooting, so can't test it) On wooting discord people said that some features will work, but It will be great if you guys will collaborate with each other and get wooting SDK support for rewasd)
@@blackburn1489 I don't really understand what exactly you would like to achieve at the end: if you are looking for a way to use Double movement in Fortnite, you don't need both reWASD and Wooting keyboard. Either one of them is enough. What exactly would a hypothetical collaboration of our team and Wooting team bring? Maybe you have some ideas in particular?