Suggestion from a User: Instead of using the tack tool to pin the bow, you could also edit the fabric properties, at the bottom you can increase the friction and the fabric will become "tackier" and this will serve the same purpose as a tack. Great idea. Thanks!
I’ll try to make some short videos on things like that. They are crystal pleated using the pleats tool and the edge has elastic on it set to a ratio over 100, probably 120-140%
@@yves_jotres Make sure the particle distance on the pieces you're tying is no bigger than 5mm. Increase the "Add'l Thickness Collision" on those same patterns to 4. You also need to be mindful of the tension and not try to pull it too tight. It's tricky and takes practice! Let me know if this helps.
Did you adjust particle distance and collision thickness? You need to be sure the ribbon is no larger than 5mm particle distance and the "add'l thickness collision" is at least 4. Make sure you don't pull too hard. Let me know if this helps.
It can be really tricky. Make sure the patterns for the ties have 5 particle distance. Also make sure those patterns have "add'l thickness collision" turned up to 4 or 5. And always pull very gently when you're pulling them against each other. It takes a lot of practice. Let me know if this helps!
Ah funny you should ask! I was JUST making a tiktok on it. Apply elastic at a ratio of over 100%…I usually do 130-140% Only looks good in hi-res just FYI
@@nusaibahibraheem4188 It'll be posting in the next few weeks. It's one about "How Elastic Works In CLO" Check it out. I'm clueless on tiktok, so welcome anyone to watch my stuff.🙏
I’m sorry you’re having trouble. It is definitely tricky! If you’d like more help you can email me hello@ides.studio This is 3D, not real life. You can not do everything exactly like real life, but this is one way to tie a bow IRL and would not have any impact on how the garment fits, so as long as it looks realistic, there is no issue.