Very cool! Something I'm curious about, is why the extra step towards the end with the mix shader node? Was wondering what that does, when it already appeared as though it was projecting correctly
thanks man! i added the mix shader only to get rid of the black edges (clipping ) around the edge of the image. But your right you don't have to it add it, was just a little extra step just incase.
@@JermaineGrant ahh very interesting, thanks for explaining! I've been trying to learn these things for virtual staging houses, and every little extra tip like this is super helpful
Hi !!! I am new to blender and thanks to this video I have a 3D model. Thank you very much, but I want to use it in Unity Engine, so I exported it with fbx, but the texture is not reflected. I know this is not the purpose of the video, but I would like to know.
@@loup1485 I download the same thing he does I unzip it/extract it and the only 'master folder' is completely different and doesnt have the same things.