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How to Use Saileach | Operator Showcase | Arknights 

kukkikaze
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Saileach is considered to be a decently powerful support of a six star, but is it worth the investment to reach that power? This video covers both the good and the bad of Saileach, letting you understand her to the fullest.
Timestamps:
0:00 - Intro
0:15 - They're all the same Skill 1's??
1:46 - A Weak Talent
2:38 - Skill 2's Wasted Potential
4:32 - An Actually Good Skill 3
5:24 - Spammable Utility
8:00 - 10% ASPD is still significant
10:31 - Building Advice
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29 июн 2024

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Комментарии : 125   
@kukkikaze
@kukkikaze Год назад
A tiny bit of explanation as to how I approached this showcase, for Saileach, I was more concerned about putting out the resources needed for building to value output ratio. Hence the comparison towards her lower rarity counterparts like Myrtle and Elysium. For those who value extreme high DP generation (which isn’t usually needed except contingency contract), then Saileach has something for you. With regards to Skill 2 Saileach being able to heal enmity operators, I didn’t find it too significant to mention, but I understand that some of you have enmity operators as your favourites, like La Pluma for instance. I do have a tiny regret for giving this a miss after posting the video, so if I ever remake this video, I’ll give it more attention.
@kew8796
@kew8796 Год назад
Something that was missed is that saileach s2 is also able to heal enmity ops such as mudrock and la pluma. Doesn't make up for all of its flaws completely but one of the few ways to heal them and can be useful burst healing for those units in some scenarios. edit: Another thing to note is the potency of the burst healing being on par with single target medics. Saileach as a flag bearer has very similar attack stat compared to single target medics and with s2 heals every second for the duration of the skill compared to single target medics who have attack times of 2.85 seconds. With the defense increase of 50% and healing for half her attack per second I think this video is discounting the increase of survivability that s2 can provide. Due to the skills downtime, it can't be used to replace a healer but it is able to help support a healer that is unable to keep a laner alive on their own.
@mrfrog1794
@mrfrog1794 Год назад
I've personally used s2 to keep ops alive, the defense boost is small but often shaving a few hundred damage off an attack can make what would have been a oneshot livable something else not noted is that because it's continuous regeneration it doesn't run into the problem of ops getting spiked to nothing between heals
@vanya3935
@vanya3935 Год назад
It's global healing is a blessing for stages that prohibit medics.
@kholdstare90
@kholdstare90 Год назад
Yeah. The skill can heal Mudrock from 1 HP to full before the skill duration ends. I've also used her S2 for those times where Penance hasn't had the chance to build enough barrier yet and is dipping into health. It's a flawed but potentially busted skill.
@lumsalo
@lumsalo 11 месяцев назад
Not only she can passively heal ops, standard-bearers module also has another synergy with reapers, since their heal on attack is limited by block count
@jayu2806
@jayu2806 Год назад
Myrtle & Elysium gaming
@Mr_Rhodey
@Mr_Rhodey Год назад
Just dropping by to say that Jane is awesome. Incredible utility bundled into a single unit, with the nice bonus of being able to use a flag as a projectile.
@Derin7890
@Derin7890 Год назад
I thought you were talking about Jaye was confused or a sec. Anyways... Cheers!
@ceraldre2
@ceraldre2 Год назад
Totally agree Saileach is Top tier Waifu, but only using her for DP is missing 90% of her utility. Her S3 makes her useful for targeted stuns and slows for the whole stage
@Foat_Gucker
@Foat_Gucker Год назад
yea its always funny when people say she's bad because of her s1 lol, and then ignore what the other skill can do 😂
@BelowAverage626
@BelowAverage626 Год назад
​@@Foat_Gucker i think its because of people thinking of flagbearer only use is as a dp generator so anyone that doesnt do that 1 job is instantly bad, and like you said... completely ignoring what her s2 as a support and s3 as buff/debuff can do.
@Vindicee
@Vindicee Год назад
​@@BelowAverage626it's the same group of people who only valued Elysium for the S1
@vanya3935
@vanya3935 Год назад
​@@BelowAverage626, agreed. She is not the support unit you borrow, but she becomes the one for general use in most stages. ATSP buff alone has helped me on some stages. Having healing with DP generation on top of that during annihilation is awesome.
@ReonLeon
@ReonLeon Год назад
Saileach s3 is a tactical buff-debuffer. It can be extremely useful especially in tight situations
@bbld294
@bbld294 Год назад
Saileach's S1M3 is expensive, but it's surprisingly been her most common skill in record CC clears -- sometimes even over Elysium because of her ASPD talent. Saileach's also one of the only two operators (alongside Weedy) to use all three of their skills in record CC clears. Crazy versatile and powerful op at all levels of play.
@gjet35
@gjet35 Год назад
Saileach absolutely is the utility Operator of the Vanguard's (moreso than Elysium's S2) due to both her S2 and S3 - being able to heal one target and jack up their DEF (even if they can't be healed normally) or stunning, slowing and Fragile-ing enemies around her Ensign. The fact that she buffs and debuffs attack speed at the same time is the cherry on top of the cake. She's risen to prominence again thanks to the Agent's, as they can easily supplement DP charging so Saileach can shine with her S2 and S3 utility. Edit: S3 also has one of the best SFX in the game - it sounds so crunchy. Also her S2 is great in that she has a pretty high attack stat to keep someone healthy alongside the DEF boost.
@kundankumar-tw5wm
@kundankumar-tw5wm Год назад
Also, I remember fondly every time I unalived mobs in is2, by dropping the flag on them. Never gets old.
@j.xhnARo
@j.xhnARo Год назад
Saileach's s3 is also really useful in stunning the candle knight in the current event so it's kind of a coincidence that her banner came out around at the same time.
@hrymus5283
@hrymus5283 Год назад
One thing in addition, Saileach S3 is able to hit the aerial units and let them stun by dropping the flag at her self or other ground enemy. This is a useful technique to go against the drones or hovering enemies like ch10 Dublin flying guy.
@darkomega6597
@darkomega6597 Год назад
does her flag able to drop in banned-tiles? tiles where operators cant be placed upon, and CC's X-tiles?
@hrymus5283
@hrymus5283 Год назад
​@@darkomega6597 yes, as long as there is an enemy, otherwise, the flag will taget at saileach herself Edit: specificly, ground enemy
@Vindicee
@Vindicee Год назад
​@@darkomega6597the flag doesn't count as an independent unit unlike other ops with skills that deploys objects (i.e. ntr knight) so, it can bypass tile bans
@Razor4884
@Razor4884 Год назад
Disclaimer: I am going to state the following opinion from the perspective of a whale who has max potentials for all the standard bearers, and who uses their S1 more on average. On the topic of Saileach's 2nd talent, I would say its strength lies in its general application. For example, deploying Saileach and then Mountain will cost the same amount of DP as deploying Myrtle and then Mountain. Sure, Elysium's talent can apply to multiple sniper operators -- which can be fantastic, but this is only stronger when you start your early-game with two or more snipers. Due to the technical equalizing of DP with Myrtle, the main distinguishing features between the two boils down to faster DP in early game vs faster DP in mid/late game, and heals for vanguards vs ASPD disparity between your Ops and the enemy. I usually prefer the later because it is strong as an all-class offensive and defensive boost, while Myrtle's is a conditional defense. Between Bagpipe and Mountain, I usually don't have anything to worry about in the early game, so it's the mid/late game I build my squad to accommodate.
@timeforsuchaword
@timeforsuchaword Год назад
I like this series. Saileach's talent 2 make her cost netural after her first s3 activation and she still has dp generation comparable to a pioneer vanguard after that (pretty much exactly the same dp/s as flametail's s3), so you can think of her as trading lane holding ability for utility and a faster refund. I sometimes take her with s1m0 over elysium or myrtle s1m3 because it can be worth a small dp efficiency loss for the benefits of her talent 1. All three of these ops are nicely balanced against each other and remain useful in different situations.
@haveachocobar
@haveachocobar Год назад
Well said, i have all three e2'd and all three s1m3'd, myrtle is m6 and saileach has s3m3 as well. Elysiums debuff is good but the 4 enemy limit kills it for me. I only bring him to buff my bp and other snipers like pozy
@pacajoo5347
@pacajoo5347 Год назад
This is interesting stuff! Looking forward to building my own Saileach when I finish current upgrades.
@momsaccount4033
@momsaccount4033 Год назад
The Muelsyes comment near the beginning sure did age well
@kpanthony200
@kpanthony200 Год назад
Thanks for the video. It helped me how to use Saileach better. Also the bg music you used just brought back a whole lot of memories of Maple Story.
@Felesina
@Felesina Год назад
I was wondering about her. Thank you for the video.
@frenzleboy
@frenzleboy Год назад
Let's go! Operator showcases are back 🎉
@oyshrimp
@oyshrimp Год назад
Saileach is a valuable unit bcs she's packs all you need in single operator. her talent already a good start, grant 10-12ASPD, snatch Enemies ASPD 10-12 (poten upgrade) within banner range, and another talent that reduce Next DP Cost any operator after saileach deployed her skill also supergood with Average skill rotation: she can act Offensive Support Slow w/Skill 3, Act Defensive w/Skill 2, generic DP Printer W/Skill 1. and fun facts, bcs Skill 2 act as "Regenerate", she can target allies that normally cannot be healed directly, like Summoned unit, Zombie guard, or Juggernaut defender. Agains, another valuable skill that myrtle can't do. i can only conclude 1 reason why Saileach rarely being picked / invested despite having promising toolkit.... *She's a 6 stars* , for Casual player, most doctor only ask Flagbearer one thing....DP Printing as early as Possible and She fail to fulfill bcs rarity. And since she's coming late, Saileach lose the recognition before getting spotlight bcs most player already invest Myrtle & Elysium (or DIMAS) as well as Mastering it from begin with and think it's enough. Saileach are designed for player who need others stuff aside from DP printing. Otherwise, she's not for you. she don't need a buff because she's already so damn good for Flagbearer, so good to the point where she Sidetracked as Offensive/Defensive Support and she perform admirably, which is rare and make her almost irreplaceable when she needed.
@selvaganeshneo
@selvaganeshneo Год назад
Really helped me understand her better. Thank you.
@KuraiKodoku16
@KuraiKodoku16 Год назад
I really love these types of videos, I learn more from showcases rather than reading it in text form. I learn easier and faster with showcases like this in a more digestible way. I may not have Saileach but I wanted her just cause she's so GORGEOUS of a character. Especially her long hair, I love ;o;
@kon-ichiwa6987
@kon-ichiwa6987 Год назад
Good showcase!!
@laby1827
@laby1827 Год назад
Thanks for this video Kukki ! I don't know most of the 6 stars, and it can be pretty hard to understand what they do by reading their informations. When i first saw her in the new headhunting banner i thought she wasn't really good, but your video proved me the opposite!
@D0ubleRadiation
@D0ubleRadiation Год назад
I personaly can't run a stage without going S2. Her early healing on the stage is very useful and it's not Healing. It's Regen. She can heal Mudrock or other operators that can't be healed, provided they are low on HP!
@n-dawwg2570
@n-dawwg2570 Год назад
I believe Saileach S2 also has some fringe utility in allowing some ops to receive Aak buff, although you have to time it a little weirdly. Don't have Aak myself to experiment, sadly.
@Hitsummi46
@Hitsummi46 Год назад
Ayo another operator showcase? Keep them coming
@kibunjojo4499
@kibunjojo4499 Год назад
This is the video cleared all my concern about Saileach.
@lawless97
@lawless97 Год назад
With saileach talent 1, you can get extra 2-3 hit from surtr S3. You just need to have saileach sit beside surtr
@literatureandgaming-yt9352
@literatureandgaming-yt9352 Год назад
You should do this more often I think, It's great! For a replacement of making guides this is more chill to do right?
@puzzles3287
@puzzles3287 Год назад
omg the timing. I literally just got Saileach last night
@phabidz
@phabidz Год назад
Can't wait for the horn vid, any time now
@haveachocobar
@haveachocobar Год назад
The second talent is simply QOL where if it didn't exist, it would be much much harder to deploy after her which defeats the purpose of her being a vanguard. Her S1 is the highest DP per second amongst all flagbearers, meaning she does have a use over Myrtle or Elysium, though I would argue that she would be better for annihilation than early stages in story or events. Her S2 isn't her best skill by any means but the healing is very significant for the SP cost and duration, in addition to the aspd buff being more likely to be useful if placed on friendly operators. The defense buff is actually quite significant, and even without S2M3, it'll give about 35% more defense, which on most defenders will GIVE them 1000 def, and I'm not sure who has a flat 1000 defense without buffs. 500 extra defense is very significant, and even if it were 35% instead, it would be very useful still. Her S3 is easily her best skill, offering slow, stun, debuff, and DP all in one. The utility is massive for a spammable skill and that's why she's worth building. Also, the ASPD buff and debuff works even off-skill, its just on Saileach. Would easily recommend e2 all three flagbearers but prioritizing Myrtle is in everyone's best interest. Other than that Saileach is extremely versatile in her support capabilities and would recommend anyone who already has her to consider her e2 as soon as possible.
@LoneTurtle10
@LoneTurtle10 Год назад
I like this series
@frenzleboy
@frenzleboy Год назад
Honestly if you like Saileach you can M3 every skill. I have her on M9 and I don't regret it. Yes, she may be a very tiny bit slower on S1 compared to Myrtle but people forget that this is irrelevant for probably 90% of all stages especially in late game. I didn't expect it at first when I pulled for her but she is used in pretty much every stage I play due to her versatility. ALSO HAVE YOU SEEN HER HEADBOBBING ON S3 WITH HER SKIN? HNNNNNNNGGG cutest animation in the game imo
@Zeni-th.
@Zeni-th. Год назад
"play coz of versatility" Buddy you discredited yourself at the end
@frenzleboy
@frenzleboy Год назад
@@Zeni-th. Maybe you read it the wrong way "buddy". I said that I always pick her because she can do all sorts of things depending on which skill I choose. That's why I M9ed her and why I said she is versatile.
@xyler.7
@xyler.7 Год назад
Same, I have lvl 90 m9 p3 saileach and god she's a top tier unit, she is the only flag bearer I bring in stages her s2 is pretty underrated that 50% def is too strong and is over looked and we all know how packed is her s3
@limcw6092
@limcw6092 Год назад
Got sail leech (lmao) from 20 pulls, what a perfect timing of the guide
@darkomega6597
@darkomega6597 Год назад
there are many stages that you dont even need vanguards (for dp).. so Saileach's a-bit-dp & stun & dmg boost & slow, really helps clearing stages faster & safer.. if only s3 got some heals.. early mobs quite painful nowadays
@p00p11
@p00p11 Год назад
I have yet to pull myrtle so I'm using the free iwona to print dp and now that I got saileach, I can use them both for now.
@garytee8945
@garytee8945 Год назад
Really wish I can pull for her, but not just because I already built Myrtle and Elysium and that I already got Horn and Mudrock, I'm barely halfway for sparking a limited op. I have to prioritize saving for Texalter as a broke dokutah
@kosmosXcannon
@kosmosXcannon Год назад
People might be wondering why I M6 Myrtle's skills. I did her S2 because back then with the early CC those tags that limited defenders and healers kind of hurt. So she came in handy as a healer. That skill doesn't see much use nowadays since there are many different sources to heal from.
@haveachocobar
@haveachocobar Год назад
I m6'd her for similar reasons, its almost a waste of mats until you consider that she's literally a 4* so any mats you put into her will be refunded in like a days worth of farming
@anson9858
@anson9858 Год назад
Saileach talent 2 will be one of the best talents on ch12, with only 20 max dp at the start of most stages, you can use Saileach to deploy 21-22 cost units like eyja or gg early on the stage (but ch12 is not out on most servers yet) It's not Saileach is not good enough before ch12, but she is already a great unit and will have a new place in upcoming meta makes her even more worth to build
@MiseryRG
@MiseryRG Год назад
The class and Branch of Saileach may not be as important as the Support tag she has as her kit definitely brings a lot of it. Talent 1 is ASPD impact which is huge in AK. S3M3 has: low cost, high damage bomb, long stun, slow AND fragile percentage application on par with Hexer Supporters regardless of enemy HP (+ the 10 DP generation) The combination of all this in a single low cost skill is unique if I know my ops. And back to class, in a Vanguard as well. Often your first deployed op. Even if Saileach is more expensive to deploy then Myrtle, with S3M3 you stun and slow anything while you generate enough DP to bring any operator you want to deploy next at a -2 DP cost. If sure feels like she makes up for her flaws compared to Myrtle. Also let's not forget: Flag Bearers haven't gotten their modules yet. Who knows how Saileach's module might impact her performance..
@myxco8175
@myxco8175 Год назад
As m6 Jane de arknight have I'm mostly use s2 for dp and pull flag to mudmud to increase her atkspd little bit which nice to me I'm only use s3 for bosses thou
@wenbodou
@wenbodou Год назад
maplestory ludibrium theme POG
@mbamichael9848
@mbamichael9848 Год назад
Got er' in 4 singles. Might be able to clear NL-7 with this one...
@gammaclaw6025
@gammaclaw6025 Год назад
ever since I got cantabile, from my brother's advice to S1M3 myrtle, i have used cantabile myrtle for every stage ever since gavialter event. I just prefer this comp with canta s2M3 cause her being a deployable 18 dp 1 blocker that can kill mid defense enemies and gets gradual heals from myrtle talent 2, allowing her to be away from the main team, gave me more flexiblility of dp cost and dmg. I just love this combo even though i have ely. Dont have saileach tho. Might honestly do ines canta instead when ines comes out, will lose out on healing but we will see
@azeria1
@azeria1 Год назад
Well consider what the new roberta skin teaser leaked those muelsyse pulls might not be cope after all
@animefan9657
@animefan9657 Год назад
i M3'd her s1 because I don't like using myrtle don't regret it.
@zenalias3131
@zenalias3131 Год назад
HoriKyouko, YuukiAsuna, ZeroTwo I see what you did there, Kukki~!
@KashewKiddo3826
@KashewKiddo3826 Год назад
yeah i was disappointed by saileach at first but her s3 REALLY made it up for me because of the amount of utility it has is super useful. I also think she is a good op to drop early for a stage since the stun and slow on her s3 can help in stalling for a few seconds and her producing dp while reducing the next op's dp cost makes super handy! (also she's pretty)
@KashewKiddo3826
@KashewKiddo3826 Год назад
although, i really wish her base dp cost wasn't so high since she's a flagbearer. i think a 10 or even an 11 dp cost would've been fine.
@darkomega6597
@darkomega6597 Год назад
@@KashewKiddo3826 from my point of view, her talent -2 dp of next operator = makes up for that.. especially max-pot saileach
@KashewKiddo3826
@KashewKiddo3826 Год назад
@@darkomega6597 ohhhh i see.
@haveachocobar
@haveachocobar Год назад
​@@darkomega6597 exactly, the talent is to assist in bringing more people in, rather than increasing her dp gen, as all her skills charge slower than Myrtle or Elysium i believe. It makes her very forgiving to use really, and i don't have max pot but even p2 is utterly fantastic for her
@Vindicee
@Vindicee Год назад
​​@@haveachocobarSaileach S1 has the same skill cycle as Elysium's. S2M3 costs 29 SP with a starting 15 SP S3M3 costs 20 SP with a starting 7 SP Now for Elysium: S1M3: same as Saileach S2M3: 30 SP, starts with 16 SP Myrtle: S1M3: 22 SP, starts with 13 SP S2M3: 24 SP, starts with 10 SP Myrtle S1 has a better skill cycle than Saileach/Elysium S1. If we're only going to talk about skill cycles and charging speed, that's the only part where she's better. Negligible differences. But you can easily compare them once you bring up the numbers.
@thelucas1249
@thelucas1249 Год назад
Excited for Horn's showcase next to help me decide whether to pull this banner, I'm only lacking Saileach and Horn from this banner, wonder if I should pull or save for texas
@unknownposter2075
@unknownposter2075 Год назад
Did 6 single pulls and got my first Horn :D If you have single pull permits, I would try.
@thelucas1249
@thelucas1249 Год назад
@@unknownposter2075 yoooo thats so lucky congrats
@unknownposter2075
@unknownposter2075 Год назад
@@thelucas1249 Thanks! If you have any single pulls available, throw a couple in. It won't be the end of the world if you use a few.
@thelucas1249
@thelucas1249 Год назад
@@unknownposter2075 I pulled 50+ and got mudrock, the only operator i have in this banner 😐
@bunsyn
@bunsyn Год назад
i was also saving for texas and only had mudrock. after much consideration, i thought okay, i'll spend until i get a 6-star since i really want horn and texalt is near impossible for me to obtain lol i'm going to have to get REALLY lucky since there's no way i'd come even close to 300 pulls and the chances of getting her is quite minuscule -- like a lot less than 1%. so with that said, i was unlucky and it took 65 pulls to finally get a 6-star and it was saileach. i was so pissed lol i'm glad kukki made this, the video and comments eases my mind a little bit more about having saileach. still though, if i had gotten horn instead i would've been much happier and the chances of getting a horn is SOOO much greater than the chances of getting texas you might as well shoot your shot now while the chances are extremely high. that, or you could spend $30 to guarantee you get a horn which i am NOT going to do lol.
@theriddlemethispersongoldeneye
It's actually pronounced like s-eye-lock if you want the Gaelic pronunciation which means willow.
@cirnobyl9158
@cirnobyl9158 Год назад
Meanwhile high risk CC be like: Bagpipe, Cantabile, Texas, Myrtle, Elysium, Saileach, with all flagbearers all on S1 just to generate enough DP to Surtr the first normal mob.
@bucketofoddities7070
@bucketofoddities7070 Год назад
M9 Saileach for the win 3 flagbearers + bagpipe + cantabile = a lot of DP really fast edit: i realized that myrtle, bagpipe, saileach and cantabile will generate a lot of DP so i can probably afford to use Saileach S3 for that damage amp
@tatii_izaya
@tatii_izaya Год назад
Wow I like her S3 a lot! But my Saileach will be in jail for now cuz I don't really need her.
@AlexanderXion
@AlexanderXion Год назад
As i saw in few High End Contents, many players use Saileach instead. Also if you play Vanguard Only niche, Saileach is (maybe) MUST HAVE VG. Just my opinion though. Anyone can disagree
@vilet4287
@vilet4287 Год назад
I've always read Saileach as "seyl eetch" and it was extremely weird hearing "saylekh" all the time
@alvianekka80
@alvianekka80 Год назад
My principle is simple: There is 6* in my account, I will E2 60, M3 at least one of the skill, and upgrade the module.
@peted2783
@peted2783 Год назад
Bagpipe triple flag 👀
@nyx583
@nyx583 Год назад
how to use horn where?
@Nyancide
@Nyancide Год назад
saileach + mudrock = infinite full hp mudrock
@abdrex2139
@abdrex2139 Год назад
I used to pronounced her sail-each rather than "sailek"
@zachariahgoh856
@zachariahgoh856 3 месяца назад
Kukkikaze: Mrytle and Elysium are easier to get. Me: Got pot 2 Saileach b4 Mrytle
@Vindicee
@Vindicee Год назад
To break down the S1 skill cycle efficiency, let's do some math because every loves math. Just S1 and disregard everything else because apparently her S1 performance is "worse" when it literally has the same skill cycle as Elysium. Saileach/Elysium S1M3 costs 26 SP to generate 18 DP. That's 0.69 DP per second. Myrtle S1M3 costs 22 DP to generate 14 DP. That gives us 0.63 DP per second. The results for the dp/sec is very close but clearly, Saileach/Elysium performs better. Now, for the skill cycle. Assume we will use these ops for 2 minutes. Saileach/Elysium S1M3 skill cycle of 26 seconds gives us 4 uses within 120 seconds. For a total of 72 DP Myrtle S1M3 skill cycle of 22 seconds gives us 5 uses. For a total of 70 DP. Again, negligible difference but this proves which S1 does a better job in the long run. Myrtle gives DP faster at the start than Saileach/Elysium, sure. But if that's how you weigh their value as an operator, there's definitely something wrong with you. Edit: Some typo
@rifwann
@rifwann Год назад
Just sacrificed 51 pull for her.. does the flag affect air target?
@cheekywombat9208
@cheekywombat9208 Год назад
Yes, it can stun aerial enemies, though not too sure about the slow and fragile debuff. It certainly is handy for some aerial enemies that become ground enemies when stunned.
@destinytimer4304
@destinytimer4304 Год назад
Is doesnt matter anyway cus i got skill issues i gonna about one or two flag per round anyway
@Alex_-_Yu
@Alex_-_Yu Год назад
Basically they made Myrtle too good. Imagine if Saileach's banner was deployable and had different effects depending on skill. This operator is an example of wasted potential.
@ahmedfalahy9337
@ahmedfalahy9337 Год назад
Elysium: "Who would, use a flag, as a weapon, on the battlefield?" Saileach S3🚩
@amanitics
@amanitics Год назад
While Saileach does provide a lot of utility with her amazing S3, I'm still gonna use it to nuke enemies. Just because I can.
@nyankenny1812
@nyankenny1812 Год назад
“muelsyse isnt real” that did not age well
@edminOwO
@edminOwO Год назад
Don't be like me that build Myrtle for s1, Elysium for s2, and Sailech for s3 🤣
@somebodythatyouusedtoknow9960
Pulled a few, didn't get lucky😔
@darkomega6597
@darkomega6597 Год назад
I didnt expect to have to go hard-pity for first 6stars lol (50+ pulls).. everyone, just pull in texas-alter lol, for real..
@KerryFoxFurry
@KerryFoxFurry Год назад
I play the game for 6 month but i dont have Elysium...
@manjiste1239
@manjiste1239 Год назад
Joke's on you my Saileach is M9 XD
@Aenahea
@Aenahea Год назад
sailack?
@effrumtheretardo
@effrumtheretardo Год назад
It's Irish. You thought it was pronounced "Say-leech" or something?
@wheelotime2581
@wheelotime2581 Год назад
Tbh I originally thought Saileach S2 was her bread & butter because it could heal Mudrock That was not as cool in practice...
@AquaticIdealist
@AquaticIdealist Год назад
Honestly it also works decently on people like Blaze, especially if Blaze is facing higher pressure. Sure, Blaze has her talent that helps her not die so quickly, but the def buff and healing helps her Saileach S3 is the more generally powerful skill but frankly S2 is not a waste of resources for various allies, not just units who can't be healed normally like Hellagur
@BelowAverage626
@BelowAverage626 Год назад
Her s2 shine the most when paired with mudrock s3 to tank a boss or really anything that deal huge dmg. after mudrock s3 ended you throw sailseach s2 at mudrock to keep her defense buffed until s3 is ready again.
@metalbuddha9782
@metalbuddha9782 Год назад
So... to get it clear...M9 the waifu, right?
@victor8100
@victor8100 Год назад
Im on a weird spot, got pot 2 sailech and no elysium , also i got sailech before a myrtle so thats why i have her e2 and myrtle at e0
@zerezx
@zerezx Год назад
im sorry my brother in christ but my saileach s1m3 has seen more use than her s3 XD i am pepega
@ikyiAlter
@ikyiAlter Год назад
I wanted Saileach since forever but she's just not that good and she always came at a bad timing and I need to save pulls. So...Sad. Not a big enough simp.
@Wampi.
@Wampi. Год назад
Is that how you pronounce saileach? That's so weird man
@kitramika5137
@kitramika5137 Год назад
lmao all her VA's roles as the squad names kekw
@aho_rsey
@aho_rsey Год назад
Really loving these Operator guides Kukki
@loge69
@loge69 Год назад
She's been ranked in top10 according to some of the popular cn theorycrafter
@theysisossenthime
@theysisossenthime Год назад
Sanity check: ASPD +10 = +5% attack speed (e.g., 1.05 second attack speed becomes 0.9975 second attack speed) ASPD +100 = +50% attack speed ASPD +200 = +75% attack speed
@hrymus5283
@hrymus5283 Год назад
actually every AK ops has default attack speed at 100 without buffs, what you said is attack interval
@theysisossenthime
@theysisossenthime Год назад
@@hrymus5283 Thanks. I guess I get confused when people use +x and x% interchangeably with the term attack speed as was done in this video. But I see how you can make the argument that both are technically accurate.
@mikazukiaugus1273
@mikazukiaugus1273 Год назад
First
@veritas4887
@veritas4887 Год назад
She’s going to really shine in chapter 12. Also who tf builds Elysium? Myrtle is just better.
@HailAzathoth
@HailAzathoth Год назад
Blursed HoriKyouko squad
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