As others have said, it's impressive the amount of work put into each one of this videos. The research, the editing, the narration, everything is very well done. Highly recommended! Keep up the good work!
I'm so glad I found this series, been doing some research in how old games were made for inspiration and ideas in creating my own RPG Maker game(I don't really know any programming language and the game is a side hobby alongside university), but I'm trying to create my game like how these game developers made their's back in the day in terms of game design and graphics, I'm currently making a game design document and experimenting with my own pixel art graphics with restrictions in stuff like colour palettes, it's actually making the all process alot of fun tbh
great video. i remember an interview with the man who did the german translation of Secret of Mana. that was hilarious. he didnt even get the original japanese text. sometimes just some information what was kinda going on and had to write some own german texts that he thought that could fit the gameplay or the game situation... really crazy story. unbelievable now.
Holly Shit, you are bleeding talent !!! . this is the most epic, produced show on youtube or anything thats on TV. How are you not working for Disney is beyond me.
Excellent set of videos. I'm 41 and work in the industry; these videos are enlightening and very well made. Thank you for highlighting our struggle (or at least how the struggle used to be). :-).
i'm so happy glad and grateful to be born in a time where this magical phenomenon known as video games exist imagine being born in the 1600's i feel truly blessed to be alive in such a magical era
Finally another upload! The quality amazes me everytime and is on par with everything "professionals" put out on either TV or Blu-ray or whatever. Please keep up the good work! Love your stuff.
Amazing video man and is incredible how old game where made. It reminds me my old days when I had a Nintendo and I was with friends and family. Thanks for the amazing video man. 😍😍😍👍👍👍👍
I was waiting for this video , Like all others it anded incredible , I just love the woman´s voice saying " splash Wave ". Keep making this videos I will always see it. Thanks from Brazil.
@@derk3933 I had to read your comment a couple times before I could make out what you were trying to say! :) In my never videos I always add timestamps to my music credits, when I have the time I will add them to the description of this video as well. But feel free to ask the name for a specific song I always do my best to answers those questions.
Yeah I was pretty excited when I discovered that early Super Castlevania IV footage. Love that game and they made quite a lot of changes to push it to the next level.
Nothing was worse as a kid knowing what game you wanted only to go to Toys R Us and not see a tag for the game. Actually having a tag and going to the little counter and find they actually didn't have it. Damn you Toys R Us!
Haha Thanks! Yeah I'm old enough to remember a time before the Super Mario, the NES and the internet. A time when me and my friends were playing with our brand new Return of the Jedi figures :)
Thank you for making these! They are of the highest class, from music selection, editing, and narration, it is both informative and soothing to watch. Exceptional work!
how come this has only 12k views?? Solid research, interesting narration, really cool animations, art direction, etc. Loved it!! Congratulations for such an awesome job.
Movie games from the 16 bit era. Do an episode on that. Jurassic Park, Last Action Hero, Terminator 1&2, Alien 3, Cutthroat Island, True lies, Demolition Man, Ghost Busters, Cliffhanger.... there may be more. Cant think of any more off the type of my head.
Wow, I was literally listening to Timecop earlier too! All of these vids have been fantastic, love the quality that goes into all these. Awesome work Strafefox thank you! ✌
Can't wait to see the next episode! Maybe you can do a Mini-Series about the System engineering / developing process, the technical details in the previous episode were awesome for an IT Nerd like me :D
Especially the design of the old consoles meant a tremendous choice between different genres the hardware is most suitable for. Fast CPU clock speeds fit action oriented genres like Shmups or the fast platforming in Sonic, the sound chip also defines the kind of music the system is capable of, so the Mega Drive got more heavy metal and bass music instead of the more ambient/instrumental tracks on the Super Nintendo. Maybe you can make it like a little comparison between SNES and Mega Drive architecture and explain some choices made because of hardware limitations while comparing multiplatform titles? I love old system designs, they show how much creativity and passion the programmers needed to bring amazing effects like the blast processing of the Mega Drive DACs and VDP through the DMA controller :D
Dank je! Ik ben al redelijk ver met de volgende 2 vids, hoop ze voor de zomer online te kunnen hebben. (wel lekker trouwens om gewoon eens in het nederlands te kunnen reageren ha :) )
Ahhh that 2 year exclusivity makes sense why Aladdin on Snes and Genesis were two completely different games. I miss these episodes, I wish StrafeFox splash wave would come back. I did love that Symphony of the Night episode
3:33 Wrong Game&Watch: That game one was a 2-screen machine titled "Mario Bros.". PS: Well, of course, the mandatory compliment: this channel is fantastic, I love it.
Thanks! Yeah I was too lazy to model the 2-screen G&W for this particular shot and thought this version looked more iconic ;) Btw the mario double screen G&W was actually the one I had back in the day along with Donkey Kong JR. a friend of mine had the original DK, good times :)
@@strafefox I still have it operative as of 2020. Not going to blame you, it really works artistically to the point that it got me wondering if it really existed (before realizing you can't control it with just left and right). The amount of detail you put in the models and the style is overwhelming
Thanks so much! I scare them away ;) I think there are a couple reasons: I don't upload new videos often, cause it takes a long time to produce them and secondly I never actually monetized my vids until a week ago. I actually saw a huge increase in subs past couple weeks, so things are looking good :) and I'm already happy with 14k
It sucks that RU-vid's algorithm promotes regular uploaders above those who upload infrequent but high quality videos. Were you involved in the industry back in the day?
No I never actually worked in the video games industry. I studied IT back in the 90s and spend a lot of time programming and designing my own home-brew games. I even got my hands on a gameboy dev kit, which was fun to play around with. But I ended up working in the multi-media / advertising industry. Especially in the early years it was really experimental, and we were giving a lot freedom to experiment with all the new platforms and do creatively what we wanted as long as we followed a couple brand guidelines and hit the (tight) deadlines :) Anyway.. when I read interviews with the game devs from back in the day, it's easy for me to relate to their struggles and passion. :)