@@Tinbeef22 Nah man what about Xenoblade Chronicles 1&2, Fire Emblem Three Houses, Mario Odeysee, Astral Chain, Animal Crossing New Horizons, No More Heroes 3 etc. Bayonetta 3 is the reason why I own a Switch
Wouldn't it be hilarious if at the Nintendo theme park they put up a statue of Miyamoto and Mario the same way Disneyland put up one of Walt and Mickey?
Stadia has way too many flaws as a platform. Why would anyone pay that much for google subscription service and you cant even play the game until you buy game. This very idiotic and defeats the purpose of having a subscription in the first place. Whereas xbox and playstation offer free games with a subscription pass. Plus you need fast internet to even stream regular HD quality compared to xbox and playstation where its downloaded into the hdd
Guy in a suit: "Cloud gaming is the future" Me: "Ok but when? Five years? Ten? Do you understand issues with internet infrastructure, monopolies, and data caps?" Guy in a suit: "Fuuuuuutuuuuurrrrreeeee"
@@unemilifleur but actually Stadia is not dead, just a smaller community, but the community it has is rock solid. It might not be popular, but it is definitely not dead
All gamers should know the name Gunpei Yokoi. Many of Nintendo’s famous games are in existence because of his contributions and inventions. Gunpei Yokoi was the mentor of Shigeru Miyamoto. Fun fact. Gunpei Yokoi created the up down left right design and button configurations for the NES directional pad. Gunpei also created the Gameboy. Yokoisan was a software and hardware genius for Nintendo. His only failure was the Virtual Boy. Sadly he was killed in a car accident in 1997. This video missed many facts possibly due to time limitations but entertaining nonetheless.
He also invented the Game & Watch, Nintendo's first world wide success, which is where the Dpad first showed up. Also producer of Metroid. I think Ultra Hand was Nintendo's first success as a toy company, also his invention. Virtual Boy actually do have really good 3D. Better than the 3DS. But too expensive to make it in color and I think they had trouble with color prototypes. Still think it's weird how he got the blame and how he was treated after one failure, Yamauchi had to be behind the idea to release it.
@@blackkirbyopinion3355 Hi Ian. In the early nineties one of my best friends shared an article with me about Gunpei Yokoi's accomplishments. I believe it was Gameinformer magazine. I remember seeing pictures of Yokoisan in his famous white lab coat in several magazines like Electronic Gaming Monthly, Diehard Gamefan, Famitsu, Next Generation and Gamepro.
@@JoypadDivison Absolutely. I always found it disconcerting how video game companies shun their lead geniuses if they failed a project after so many world changing successes. Gunpei Yokoi - Nintendo Yu Suzuki - Sega Hideo Kojima - Konami Yuji Naka - Sega Tomonobu Itagaki - Tecmo The list goes on. It's a shame that these men are responsible for their company's huge success but one hiccup caused them to be cast aside.
Yokoi is definitely one of my favorite Nintendo artists (for a lack of a better term). I remember being intrigued by the novelties referenced in the WarioWare series as a kid, so being able to look for them now that I can is really fun to me. I was having more fun using my Ultra Hand around my apartment than most people might've! Even almost forty years after their releases, I still find Game & Watch units to not only be fun, but a great mental sedative before I sleep each night. His idea of repurposing older technology to create incredibly fun games is something that's always stuck with me, since I've heard the silly argument of "better graphics/hardware/etc. make better games". Despite this, people still want to play their favorite games from twenty-plus year old hardware on their new systems! Yokoi, Miyamoto, Itoi, Aonuma, Sakurai, Iwata, Tajiri, and so many more artists and names have inspired me to do quite a lot with myself because of their works. It's incredible seeing how much Gunpei Yokoi's work has influenced not just Nintendo's later projects, but how much his works have influenced the world.
No need to worry since Nintendo wont be leaving the industry of making games anytime soon. Whether or not they'll be making consoles 20 years from now though is a lot more volatile. Two Wii U style flops in a row and then it's Sega 2.0.
@@hippotripo6145 well, at least they could made deals with other companies to support the Hardware, and some software, and if that goes well, well Nintendo could actually be competing with Samsung and Apple
Nintendo has mentioned how they have a lot of respect for Apple. Both Nintendo and Apple share a lot in common like clean and simple aesthetic and UI, reliable hardware, and software-first focus. I'm just glad Nintendo products are almost always more affordable than Apple and I like how they're made out of plastic rather than metal.
@@VectorGaming4080 Nintendo products aren't conspicuous consumption; a brand that says "hey, I'm at least middle class". Nintendo is fine being affordible and anywhere, but still quality.
I’m 38 years old. I remember the best Christmas present I ever received being the nes, probably at the end of 1989. I loved it. I then became obsessed with video games and my parents were generous enough to buy me and my brother almost every console. We had all the 8 and 16 bit sega and Nintendo systems. I always remember my dad saying over and over just how much superior the Nintendo systems were, and he was correct. Ever since then I’ve been a Nintendo fan. Yes I’ve bought every PlayStation console, but I’ve also bought every single Nintendo home and handheld console. The main ones anyway. I wanted my kids to be Nintendo fans. I bought them first the ds, then the 3ds, wii u and now the switch. We are big Nintendo fans in my house. The wii u is vastly underrated btw. It’s a great system and had some of the best games of it’s generation on it. Unfortunately it was marketed poorly and that’s why it failed. Not cos it was a bad system
EastClintwood: I'm a few years older than you, but I got into gaming in '92 (I was a late bloomer). I bought the original Game Boy at Toys R Us after graduating from high school & a year later bought an SNES at KB Toys. Then an N64 (my all-time favorite), GameCube, GBA Advance, Wii, DS, etc. Only non-Nintendo system I own is a PS2, which I bought to play DDR games for exercise. :) But when I got the Wii, I moved on to the Just Dance games and Wii Fit Plus. I did buy a Wii U near the end of its life & had fun with it, but I didn't really latch onto it as much because it was all about my 3DS then. And I think it's great that you're passing your love of Nintendo gaming on to your kids. Awesome. :)
PC beats all of those (and also emulates any Nintendo console). I like their games, but it's just as the guy in the video said, "if they sold their games on other platforms they'd make a lot more money". I wish they realize that sooner rather than later...
And now your kids get the pleasure of watching the new super Mario Bros movie made by illumination!!! (Makers of despicable me and minions etc) My child recently turned 4 and he absolutely LOVES Mario!!! I showed him Mario fighting Bowser on the Nintendo 64 (RU-vid) and he was a little bit over 1 years old. He was watching like he was in a trance. Ever since then, Mario has been his absolute favourite character and I hope that never changes! I too am a Nintendo kid (except I am 31 years old born 91) and we too had Nintendo in our family growing up. Thanks for reading and I hope you guys are doing great! Enjoy your day you absolute legends! 🏴☠️💪👑🍖🍻🎵☀️
Gonzalo Manzano I don’t think they understand that actual gamers don’t care about mobile games. There’s a lot of things in this video that’s stupid. How can you say they can’t keep the momentum up with switch because this pandemic is causing a shortage.
Nintendo do cares though. The fact that they release mobile game is showing. It is important for a business to differentiate. It is safer for them in case one part of their business is not doing good. Take MS for example, their Xbox division is not very good this generation. But because they have multiple source of income, they still can become a trillion dollar company. Sony also have multiple sources outside their gaming platform. Nintendo on the other hand do not have that luxury. This is why it is important for them to spread their gaming coverage. Possibly also into their competitors (MS does this, some of their game ported to PS4 and Switch). Mobile is also a very safe bet.
@@UltimateAlgorithm Yes, and what's their visibility in the mobile market? Pretty low; and their image there is not good. The few mobile games they've released are crap, which is almost unavoidable. The mobile business model is not good for real gaming, only for casual time killers. On the other hand, Nintendo is on top of the world right now in the console/portable space. All they get is praise and sales. You can't find the Switch in stores because everybody wants one. Production slowdowns are certainly a factor, but those alone wouldn't have caused the scarcity.
Nathan Costa ínvia mind boggling, and to think about they didn’t have technological computer but the cards were a game, and the transition to digital is like a evolution of an entire century
The name of the company is the same but it's a different company all together. Hyundai was also started many years ago and it used to sell rice, now they are a car company.
17:15 Watch this whole Cloud segment age like milk. When cloud gaming fails and Nintendo is making millions on the Switch successor, we can come back to this segment and laugh.
It's the future big businesses want for gaming, not the gaming people want. Give it long enough, and they may be able to trick people into thinking they want it. The Switch may be the last console with physical media, and I'll hopefully be gaming on that thing for the next 30 years like my NES too!
There will be a point we’re cloud gaming eventually becomes just as good as console, just like how eventually electric cars will replace gas and diesel powered ones. Fortunately, that time isn’t now, so we don’t have anything to worry about for hardware based gaming.
Zubair Hussain he was Sara on a little bench in the sun, eating an ice cream in the middle of the fancy shopping lanes, near where the little jewellery shops are. I noticed there were a few young oriental women loitering in close proximity to each other which for some reason caught my eye. Then their little group parted and there he was. I overcame my innate British self awareness and went up to him.
the work they put into this feature shows they do care a good bit about the company in focus, but this opining shows they care much, much more about profits. Any time a suit mentions "mobile gaming" I can practically see the dollar signs in their eyes. Milk those customers for all they're worth, microtransactions are the future! Same with "cloud gaming." Totally bogus crystal ball projecting.
Agree. All these discussions of mobile gaming do not go into the issue of poor controls. Good games require tight control and solid feedback that is hard to replicate on a purely touch screen. iOS and android have started to allow third party controllers but their adoption is still slow. Nintendo games require careful integration from controller through hardware for the high quality experience they mentioned.
these are the morons that can't quite understand why Nintendo's games and IPs do so well: they aren't just churned out like your typical Ubisoft or EA game, they are carefully crafted and forged over a long period of time with heavy scrutiny. Take Metroid Prime 4 for instance, Nintendo scrapped years of development and went back to the drawing board with a different studio (who made the previous entries into the series) because it didn't live up to their standards. Nobody is spending that amount of time and resources on mobile games, not when their profit margins are super low without shady business model practices and a heavily saturated market of easily pumped out shovelware. I don't think Nintendo will nor should ever put AAA resources into the mobile market. They know they have more to lose than Konami
And there are many countries moving to remove/limit gacha boxes in mobile games, which could end up collapsing the mobile game industry, and it would be a great change since gacha boxes is just gambling without the ability to win real money.
Don’t worry, it’s getting better, many premium games being released on the platform with just one price to pay or absolutely none needed at all. Many, many examples of it. And the iOS market is just booming with quality gaming content.
You should have mentioned one of Nintendo’s biggest mistakes: unintentionally creating one of their biggest rivals, the PlayStation, because they couldn’t compromise with Sony on a planned peripheral called the “Nintendo Play Station”. It’s a really interesting story.
Sony setup a crappy business deal for Nintendo. They were right to tell Sony to kick rocks. The PS1 and PS2 are overrated and after that Nintendo has consistently beaten Sony with less powerful hardware.
@@lightfeather9953 Lay off the meth and you'll feel better. Nintendo had one unprofitable quarter during the time of the 64 and gamecube. Why has Sony never won a console generation when Nintendo had a competitive product on the market? The PS1 and 2 sold because of piracy and the fact Sony cut the price of the system to under 100 halfway into their life cycles. They also had the market to themselves with the 64 and gamecube totally flopping. compare that to the Switch which is still selling at full price with games still selling at full price.
These old marketing heads have a good understanding of the past but I wouldn't listen to anything they say about how Nintendo will succeed in the future. If Nintendo ever listened to idiots like them, they would be in the same position as SEGA. All these marketing guys want is for you to run towards trends and if you destroy the integrity of your IP, who cares just make them money.
I love how everytime these "experts" Think they know what Nintendo is up to then Bam! Nintendo come from outta left field. Nobody knows what they are up to and that's the best part!
"Can Nintendo survive without Miyamoto?" Look at Breath of the Wild. Look at Odyssey. Look at Animal Crossing New Horizons. Look at Sword and Shield. Of course they can.
When you buy nintendo, you know what you bought it for. Either Mario, Zelda, Metroid, Smash, Pokemon, Animal Crossing, Pikmin, Mario Kart, or Mario Party plus many more. I have never seen people up in arms to see what new character is going to enter smash. Or that time Nintendo went crazy and decided that they are going to just show one game at E3 and had lines of people waiting to play just that one game. I have also seen many people now gush over Nintendo Directs. I for one am okay that Nintendo is not a big figure in mobile gaming. Sure they could make lots of money in that market alone but the mobile market has a stigma of pumping out low quality games or time wasters. Most of the mobile games are idle games where you get your 10 mins of gameplay and wait 4 hours for your next one 10 mins of play or spend money to lower that 4 hours to 0 hours till your next 10 mins of play. Mobile market is a trash heap fulled with making a quick buck which I think is what killed the home console for Atari. I am on the mindset of if Nintendo goes out of business all their IPs will go down with them instead of appearing on other consoles.
There are 4 Nintendo Switches in my household. Mine, and my 3 daughters. I have almost every game console since the Odyssey in the garage....lol The only thing I asked for every Christmas since 1981.
I have xb1 which I havent played since I got the Switch and my 360, PS3 & PS4 are boxed in the closet. Switch all day everyday. I have two docks so I can game while binge-watching tv or working from home. Instant sleep mode/Instant wake mode back into gaming. SO convenient and I can play Witcher 3 on the toilet.
@Sifulete :/ Nope. I was a kid who took care of my toys. I retired at 40, no debt, no smoking /drinking.....so I have plenty of time and spare money to spoil my kids.
@@Dangic23 sounds great, but make sure your kids don't grow up to be spoiled brats, i was a spoiled brat as a kid and while it was fun it was not so great for later stages in life and the reality.
Two weeks ago I wanted one and they were all out of stock. Then Last monday my Target restocked them so I went as soon as they opened. I was gonna buy 2 but they had a 1 per person limit. They had 12 in stock when I bought one. I ended up giving it to a younger family member. The next day I went in to buy another one and they were all sold out. Tomorrow will be 7 days since I bought my last one and I hope they restock it. If they don't have them tomorrow then they wont have any until next Monday. People are buying them up as soon as they hit the shelves.
@@Isaac-nl2et yup that's true same thing happened to Sega game gear and even psp go they were ahead of thier time but yet they paved the path for the future.... And I believe this will too but until then 🤙
It’s definitely a step in the right direction. Granted in the future the internet and 5G is everywhere including the rural areas it will probably become bigger and more common. Just not within these next couple years.
You know journalists don't keep up with that sort of stuff. That was Nintendo's best blunder in gaming history. It was the best for them because Sony killed Sega consoles and good for us because we got Crash and Spyro.
I think it was the right decision for Nintendo. I don't think Nintendo would get hardware innovation/creativity freedom they wanted, and their IPs like Mario, Zelda & co. would have been as great as they are now, if Sony and Nintendo merged together. It was a massive defeat back then but not so much now. They are two great companies with different philosophies.
@@made_wirawan yeah, the PS1 is completely incapable of playing Pot or Mario 64, there is a reason Nintendo passed up on the PS1, more than the fear of going to discs instead of carts.
I remember in 1987, my mom purchased famicom with the Mario Bros game. Played it almost everyday but i can't get passed the final stage and rescue the Princess. After a year, i went to classmates house to play Mario and boom!!! First time i saved the princess. Everyone including the siblings of my classmate were amazed. That's my favorite memory of Nintendo gaming.
My uncle gave me my first Nintendo for my birthday in 1988 when I was 6 years old. He died on April 17 from Coronavirus. RIP Uncle I will always cherish my first happy childhood memory when you gave me my first NES. 😢💖
They also skipped GameBoy Color. That's about equivalent to the 3DS in terms of the upgrade to the system it replaced. Also left out were the GBA (and its variants, the SP and Micro) and the 2DS. Considering that the only major competitor to Nintendo in the handheld market for the last two decades was Sony (and their sales were laughable for the PSP and Vita) it may have made more sense from an editorial standpoint to focus on consoles, where there was more back and forth.
I have a love hate relationship with the Wii U. I always considered it a poorly executed great idea. Had some great games and I had alot of fun with it. But it was the stepping stone to the Switch, which is probably my favorite console ever. Sure it's not as powerful as the PS/XB and it lacks alot of the 3rd party and its online infrastructure generally sucks, but it's made gaming fun for me again.
So glad I was one of those kids to grow up in the 80’s, it was such a awesome era. We had some of the best toys & cartoons. Miss the 80’s & 90’s man how the times have changed but I still love Nintendo to this day!
@@WhathehadasSole must have been nice because the market was new and EVERYONE wanted a piece of the pie which would increase the amount of games made. Some of it spoiled over into the gamecube xbox 360 and ps2 era but look at it now
"Mobile gaming" straight up sucks. There's no crash for it in sight though, since there is no overhead. Same will probably be true of "cloud gaming." Might be profitable for some companies in the future, but I'd rather play my Switch for the next 30 years like my NES. ✌️
I wouldn't say this is true but Nintendo however is a really inventive company. They really like trying out new things and create new stuff. They come off as a company that loves doing what they do. Sure they do certain practices such as keeping their Ips to themselves just for the investment but they really like finding ways to excite their fans. The imagination behind their companies staff outmatches everyone else undoubtedly. Mario bros. DK country Legend of Zelda Star Fox Metroid Kirby Earthbound Kid Icarus F-Zero Duck Hunt Balloon Fight The Wii Fit games Brain age Nintendogs Cooking Mama Wario Ware Fire Emblem Animal Crossing Pikmin Splatoon... Their are too many to count
Sega didn’t have near the IP that nintendo has that’s a bad comparison. I think the importance of why they keep to their own systems is because they don’t want to risk these extremely valuable IPs in the hands of other companies
Except Sega is pathetic now, they created over 60 IPs in their heyday, and now they only ever make new entries for 4 of them... The company shouted out through all the press avenues when going 3rd-party how they had so much more resources freed up to make games; while this appeared to be true for about 7 years with games like Super Monkey Ball, Billy Hatcher, Bayonetta, and Sonic Unleashed (the latter two of which being huge, ambitious, beautiful titles that still hold up today), they haven't made much of anything worthwhile since 2012 (aside from new entries in the Yakuza series). Sonic games are consistently getting worse and worse (with Lost World and Forces being back-to-back downgrades from previous titles) and the only good Sonic game in nearly a decade being made by fans rather than Sega/Sonic Team themselves. Sega is still relevant in Japan, but Sega has less output in the US than any other 3rd party, less than EA, less than Activision, less than Ubisoft, less than Konami, less than Capcom, less than Square-Enix, less than Namco-Bandai. Hell, Sega offers less to western audiences than a lot of indies these days. It's sickening and I've lost all interest in the company; I don't believe they'll ever try to grow again, and that's just tragic.
@@GalaxyWisp True... But then again, that doesn't suddenly change the state of Sega's own output or my opinion on them. Because despite Sega partnering with PlatinumGames to make Bayonetta, that developer became a Nintendo 2nd-party when Sega wouldn't help fund PG to complete Bayonetta 2. Only as a Nintendo 2nd-party could PG finish Bayonetta 2 and begin work on a 3rd entry for the series. Them owning Atlus doesn't suddenly mean that they deserve credit for anything Atlus does, as there's no solid precedent for Sega making meaningful contributions to game development for their acquired properties. I just really can't see why people are making such positive twists on the state of Sega when the vast majority of their IPs are dead and they're putting absolute bare-minimum efforts into their remaining ones like Sonic, Puyo Puyo, and Monkey Ball. Yakuza, Valkyria Chronicles, and the Sakura Wars reboot are their last bastions of quality this generation...
That’s always one thing that I enjoyed about Nintendo is that even tho Nintendo doesn’t have the hardware like other big companies such as Microsoft and Sony it’s just about there games is what makes it so fun and they been doing it since the beginning which is something that I personally enjoyed ever since the nes
I remember when Target was clearancing out virtual boy they had an endcap full for $29.99. as a dumb kid I didn't think about buying one to keep sealed
The Switch saved Nintendo. The allure is to play console quality games on the go . You can't do that with any other system . Also they have those exclusive IPs.
You know that Nitntendo was stupid before. The Wii U failed because of their ignorance they were so overconfident but karma payed it gave them a big lesson
This is mind blowing. My last time feeling excited about a Nintendo product was the Wii/DSi era. Now that the Switch is out, there’s been a resurgence in Nintendo’s popularity. They’re essentially the Apple of the Video Game world in my book.
Switch was a success BECAUSE of its strong Hardware-Games attachment ratio when it comes to first-party Nintendo games. Top 10 most sold Switch games are all first party and at least top 5 are 10+ million sellers. Switch abandoning first party exclusivity and going multiplatform will directly hurt their hardware! You know, the thing they are best known for?
Many so called "market analyst" do not know what Nintendo is doing because they obviously "DO NOT PLAY GAMES." They only look at its financials. As a person who enjoys games and grew up in the 90s, I believe Nintendo is not going for the mobile market. It is basically doing what Apple did. It is trying to lure customers in by introducing their characters and games on mobile platform and giving them a taste of what Nintendo is. (And a sub-par games compared to games on Nintendo consoles) Nintendo has a very different approach to games than Microsoft and Sony, and even though I am grown up, I still love and enjoy Nintendo's games and characters. They absolutely create games for almost everyone with their adorable characters!
@@wes9451 99% of games on phones are generally crappy or pay2win type of mobile. General population avoids them if you already own a console or PC at home, plus who got time to play games on a phone? Most people spend more time with youtube on a phone than games.
@@hemangchauhan2864 Thats why i said its 99%. Majority of the mobile games are not produced by large production studios, its mainly indie studios and they very rarely a decent game from indie studios are good. Majority of it are usually boring or a lot of pay2win or pay2advance (which is most common) by locking you in with coins or what not or you have to wait for daily shipments. Thats how indie studios make money. Thats how supercell got rich by forcing people to pay for jewels in Clash. But games that supported by a larger studio does not rely on microtrxns of the above to lock you out of the story....
Gaming has a “boom bust cycles” maybe when it wasn’t an integral part of the cultural zeitgeist, but nowadays it’s hard to imagine the sector doing anything but growing.
The thing about mobile gaming replacing handheld gaming isn't true, the mobile gaming market segment has very little overlap with other more traditional video game markets. A lot of that market only discovered gaming in 2006 when the Wii came out.
The SNES is great and all, but the OG NES is still a contender, IMO. Pity Nintendo can't sort out the licensing for many of the best titles on these platforms for their Switch subscribers.
I also been a nintendo fan ever since the nes release that was my first console and never put down the controller. Can't see my life with out nintendo. Always had a Nintendo console and playstation console. I always appreciated how they tried new things to push games experience and bring something new. I feel that Nintendo will always find away to stay in the game.
I'm perhaps the very few that enjoys all the classic games being available to play on the Switch and can care less about the "cloud", "mobile gaming", or whatever. Over the years I've enjoyed their philosophy of making games that are fun and that everyone can play. Just the other night my family and I had a blast playing Mariokart and my sister-in-law, who is not a gamer, was playing along with us and having fun. For me it's not just about the games, it is the memories.
jack flew I only had LEGO games for my ds😭 that’s why I haven’t bought any other Nintendo product cuz I know I won’t play it I mean I have a ps4 ps3 ps vita ps2 ps1 don’t see the need for it but lately I’ve been wanting a 2dsxl because my de lite seems to be dying now
@@AleKaiTheGreat I see what you're saying but it still doesn't make sense to me because when I was younger people use to make fun of me doing this too.😉 That's why it's so cute to hear a young adult talk like they are old trying to gain some respect points. 😉😂🤣
These old marketing "experts" are so wrong. streaming will be important but thats not the whole future. mobile games are only profitable because they are evil and terrible.
Oh yes! All they have are gambling, spending, manipulative mechanics that only make people not care about these games, but make them pay extra money. Generally, most mobile games are cash grabs.
The Wii U isn't just a "half step" that paved the way for the Switch, it's a great console on it's own that does many things the switch can't. You could even Skype with the controller, and had a built in stylus and TV remote! The games are amazing and when put to good use (like Splatoon and Mario Maker), the dual screen was great.
One year later. The stadia failed , Googled failed , and can’t stress how many times amazon failed but with 1 successful game and don’t get me started on Apple. …
Nintendo started to produce console games a bit earlier than Sega, bu to giants have their own place in the market. The reason why they continued to compete almost equally is that both of them had their unique character and unique goal. As Sega was at first tried to fight with aggression, Nintendo didn't answer in the same way. Each of their main characters, Mario and Sonic, has its own audience. Time by time, they developed each one differently, and that is why both of them succeeded. Compared to other companies of other spheres, we can get a conclusion that if the company does not compete traditionally and try to find its uniqueness, it has the most possibility for success.
Not a single mention of Gunpei Yokoi for his design on Early Toys, Game & Watches, ROB, D-pad and the Gameboy. Producer of R&D1, essentially the father of Metroid, Kid Icarus, Wario Land and the Black Box NES games. And especially lead the best R&D approach of "Lateral Thinking with Withered Technology" Yamauchi relied on Yokoi the most out of any Nintendo employee. A man that deserves recognition similarly to Miyamoto.