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How we made a cartoon in Unreal Part two 

DigitalPuppets
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23 окт 2024

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Комментарии : 7   
@RafiAnimates
@RafiAnimates 7 месяцев назад
A good proof of concept. Thanks for sharing your process and progress. Keep going!
@Deckard76
@Deckard76 7 месяцев назад
Wow! I was skeptical about the effect of blending 3D scenery/environments with 2D puppets but this is looking amazing! 👍
@DigitalPuppets
@DigitalPuppets 7 месяцев назад
We were too, hence the test, but were liking the look. Always been a big fan of Who Framed Roger rabbit, I do like the mixed look
@TheRealPakMan1
@TheRealPakMan1 8 месяцев назад
This is awesome and definitely something I want to do!
@grandmattyb
@grandmattyb 7 месяцев назад
I tried 2D character animator exports on a 3D environment in iClone a few years back. Loved the mix, but there was all sorts of weird ghosting around the character. This looks fantastic! It even looks like you had some parallax camera movements and it rendered it beautifully.
@DigitalPuppets
@DigitalPuppets 7 месяцев назад
Thanks. Weve got another test animation we're working on and we're going to record the process this time, showing how we take the 2D sequence and place it into Unreal. Hopefully have it done this week
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