WOTC released an amazing article today that we HAVE to go over. It covers some exciting things that I think might be alluding to some potential unbans as the dust of last week settles. Hoping for the best with these changes!
Its not even a joke, he making a point, dockside did come from a precon but its really powerful, but it alone did not raise the power level of the precon
To be honest, if members of the CAG want to set up a new Rules Committee I'd support it over a Wotc-run Commander. I don't trust Wotc as a company, having seen what they've done to the MTG and DnD players in the past.
This seems terrible. I think it’s the beginning of the end. Having a concrete power level scaling is good. But this sounds tedious and you NEED to either give a decklist or have a rule zero-type discussion anyways so this solves nothing so far. A solid ban list would just solve everything. The less fast mana, the more even precon level decks can compete with the higher tiers just because the ceiling moves closer to the floor.
I have total faith in the wizards game design department to do what’s best for the format and not the corporation paying their checks!/s Can’t wait for wizards to push even more broken cards lol
So... Every deck is a 3, eh? Joke aside: How the hell are they going to account for synergy? It's basically impossible to do mechanically. And bad matchups? And skill level difference? It's patently ridiculous to try to codify these things. And if, through some sort of infernal intervention, they manage to bring this system together, people who disagree with their rating will just fudge the numbers.
Yeah of course there will be bad actors, but a more standardized approach to overall power level is great for most newer players and most pods out there. There's always going to be exceptions, but we shouldn't NOT change things because of this
it is way better to put people that run certain cards on the 3 and 4 tier. Making them have to deal with the same Cards. Rather than argue on if its a 1 and 2. Rather than everyone not knowing where to go and then sitting down saying "my power is lower. Trust me." NOW you know where you are supposed to go. And in order to play with others you gotta argue why you should stay. If not. Go to the 3 and 4 side. You now have a DEFINITE way to know where your supposed to be. Its better than rule 0 Cause you already have a guideline for where you should be. Something that even the banlist has problems doing. I am in the minority. but i agree. I think this new change to Wizards Controlling Commander just might be a really good decision
I cant belive you agree to this, WoC was the responsable for putting this cards at a high price and print them on premium products with a warning a year before. They handdled the only thing that gave players control of the format and you celebrate? Take a look on how the other formats are going, you have no idea how stupid this is.
I like the intention to standardize power levels. I disagree with the methodology though. Having one powerful card does not mean your deck is powerful - there is something called synergy 😂
It’s not really the way to look at it. You just know, if you want to build a “2”, you don’t play mana vault. Right? And if you wanna play thoracle you’ll know you need to play it in a higher level deck. Unless everyone just says “let’s just play commander” by which I mean cedh.. aka.. commander, then you’ll have to find a way to do this. The more complete it is the more complex it is. This seems like a decent way for people to build and categorize their decks. Not perfect. But super clean. Now as a comp player.. ima break it 😈 😉 Namaste 🖖
I would rather take anything else than WOTC taking over. Them officially managing the format is my signal to start preparing to get out, I've seen what they do when they have control and I'm purely not interested in anything they have come up with.
The best thing for the RC to have done was what I was telling everyone at the first commander product when they were putting sol ring in all the decks. As much as I like some of the precon commanders, the best thing to have done was to make the statement banning all Commander product. If Wizards wants to have commander, let them have Commander. But let it not be EDH. It would have sent a message quickly enough and EDH was originally just a variant format made by some dudes anyway. Keeping them clearly separate from the start would have been the way to go.
this is absolutely one of the worst things that could happen to the format, WoTC has been forcing the power level to go up, has showed that they won't ban if that makes them a quick buck and don't care about keeping promises
standardised power rating is a bit of a chimera I think. I have 25$ decks that combo consistently t5-t6. also one card does not define deck power level if I add a smothering tithe to a precon I will probably win 0.1% more games 😅
I actually thought a lot about making this automated deep scoring of power level, but it is so hard because the core power level of power level is the interaction between the 100 components of your deck
Yeah I've built a ton of cheaper decks that still can win super fast and very expensive decks that don't win as consistently. Price is definitely not a factor for consistency
And a big L to the RC ceeding the format to Wizards. They'll use this control at every turn to force people to buy more sealed product, you just wait and see.
Nah, I just don't agree on this one. The RC definitely made a mistake in the rollout of this latest ban announcement, but to imply they're inexperienced about the game is pretty offbase. These people live and breathe commander (and probably play much more of it than anyone at WotC). And the RC has been teasing this power level bracket system for months now, so it's not like Wizards came up with this amazing plan on the spot. Wizards having the keys to the format is potential really dangerous to the health of commander. I'd be a little more cautious about your excitement for this change.
Say good bye to having a face or individuals to be able to communicate with on a more personal level (the RC discord was one example and other well known cag members). Now if you get upset you'll be facing a faceless corporate entity.
I hope they will unbanned, Nadu, jeweled lotus, mana crypt and dockside. In that order. Bann Nadu haven't sense. In casual is oppressive, us other like magda, kinan etc. But in cedh, where all these cards shoul be played and only there, is only a good commander. It isn't the best either second either third. It take same or less time as kark sakasima or big etali with clons...
That bracket shit came so quickly that i'd not be suprised if WoTC/Pinkertons were behind the threats towards RC. It's all now gonna dive steeply so RIP EDH. No firm is gonna keep the philosophy which basically was the soul of commander - the thing that made it all so special.
It would be just easier to assign each card to a cluster: 0 to 4. E.g. Sol Ring = 4 , Basic Lands = 0. Then make the 'power level' of the deck the average score of the deck, adjusted by a sinergy/commander factor. Each commander would get a rank E to A. E.g. a commander like Winota, Joiner of Forces would have a rank of A. Then make brackets based on the ranges: 0 - 1 Tier 1 1 - 2 Tier 2 2 - 3 Tier 3 3 - 4 Tier 4 So you could say: I am playing a D4 level. Which means that the commander is low power but the cards are very powerful.
I hear you. But you will see. There is no way to rank things properly. Many have tried. Not even the greatest games can come close. And if they did. The game would not be fun.
I definitely seem to be part of the online minority in that I am a fan of this type of bracketing. I agree with your points and It obviously won’t be perfect but it seems much better than a vague 1-10 power scale that’s ultimately left up to the pilot’s opinion of their deck. Of course I’m biased because I play with people who like to downplay their decks but with the bracketing there are less excuses for the type of interaction after someone throws a deadly rollick or meathook massacre my way. I feel like this could incentivize better/more responsible deck building. If you want to be able to say your deck falls into bracket 3 or 2 but it currently has many bracket 4 staples, then you’ll need to find actual synergistic or creative pieces to replace those - which could make the deck even better than before! And I like the idea of having the conversation of “I have one or two bracket 4 cards for my themed deck but everything else is a 3-2” much easier to digest instead of, “It’s probably a 6/7” and then they pull out a bunch of bracket 4 cards that weren’t disclosed.
I hate to say it, but the idea of powerful cards not helping a lower powered deck just isn't accurate in my opinion that is. Good example, about 12 years ago I had a original Olivia Vampire themed deck. Now of course I'm going to run some of the staples for the Black and Red alongside some more generic cards. But considering a lot of the creatures were Vampires alongside a few other effects to take advantage of things it actually WOULD be using the more consistency pieces because Black and Red are designed to use those types of effects.
I sort of have this system set up for myself, it started of like Canadian Highlander where I could only run a certain number of powerful cards in each deck, maybe 1 - 3, but now all of those cards are on a separate personal ban list of mine, and I actually have a separate deck to play those cards together.
And look at all that money changing hands again as all three cards pop in value. Inside scoop they are going to be unbanning things? Good riddance to the RC I say.
This might be a tipping point for the commander playerbase. Or might not. But I severely dislike no second entity (besides rule 0) of banning cash-cow-cards.
I hope the tier doesn't take into account CEDH, I'd rather that just be it's own thing rather than have 3 tiers and CEDH. It's an interesting idea, it reminds me of Smogon Pokemon tier list.
i support wotc controlling the commander format because i don’t think a cabal of random people who happen to have played the game for a long time should have executive control over how people play. the bottom line is that the company that makes the card game should manage it. if wotc is responsible for both designing and managing commander, this will likely also result in less ‘designed for commander’ cards that ruin both commander and other constructed formats. hopefully these changes standardize the commander format and abolish the more obnoxious casual maladies like ‘rule zero’ and turns commander into a real format.
The company that makes the game should manage it. However, what happened was that EDH was made with the intent to slow down the game and increase variance. Then WOTC saw money, got involved, and printed black lotus for the format among other things. So this was made because of a failure of WOTC to deliver what the people wanted, sufficiently so that WOTC recognized the format. Then they decided to monetize it and put stuff in that had no business being there that went against the spirit of the format. And you think them taking over is going to result in less designed for commander stuff? From the people who already decided that it was a good idea to print Black Lotus specifically for the format? The RC had no power over making cards. So every card that you're saying ruins the format was made by the people you're saying you're glad to see take over. Something that happened specifically after they started putting their mits on it intentionally.
This kills commander and it is a sad day. Independent RC can keep broken design space in check, I can say with certainty that if they're out here selling jeweled lotus the same year or the year before the ban of jeweled lotus, wotc would never have banned it. Why would they ever ban cards that they have a secondary market financial incentive on? Disgusted by this.
They should clearly differentiate between casual and cedh. the brackets are obviously no ment to be hard categories but a guideline to judge your deck's powerlevel yourself and make it easier to communicate to your play group what your deck can do.
One of the biggest problems is that almost every Mono Black deck uses a lot of cards for some consistency and ramping. Coffers, Demonic, Vampric, Necro, Toxic deluge couldn't think of some more of the cards but a lot of consistency is what Mono Black does.
@@mageius yeah, they need to adress this. Maybe by ranking mono colored decks lower by default. This is obviously still problematic. Also certain commanders should by default increase the rating. Like is there a fun way to build tergrid?
@fidibus4290 The problem is there's some Mono and 2 color decks that are quite powerful. But I also always tend to be able to swap out my commander with another legendary in the 99 to make something interesting deck wise. Personally I just usually just go with the idea that if you're playing against X colors, there's a chance I might see this synergy or combo because it helps that player possibly stabilize or buy time.
Commander is really three overlapping formats, distinguished by card selection: * Casual Commander - No: stax, infinite loops, land destruction. Budget-friendly, no proxies. * Pay-to-Win Commander - Casual plus pay-to-win cards > $25. Proxies require permission. * Competitive EDH (cEDH) - Play-to-win, nothing legal excluded. Proxies taken for granted. Prominent promoters of Pay-to-Win Commander are WotC, online card dealers, and corporate-sponsored RU-vidrs. Here is a translation of WotC's proposed four brackets of Commander power level" Bracket 1: cards < $10 Bracket 2: cards up to $10 - $20 Bracket 3: cards up to $20 - $100 Bracket 4: cards > $100
@@deckdriverMTG I feel this RC thing was all done as a step towards making changes to bring back any business and players that left after the recent rules change. I loved the recent bans. Want more bans. And don’t want to see “power levels” introduced as a reason to unban cards.
In the end commander is a community format and has evolved way beyond what it used to be (not even to mention the power creep since its birth). Just because you like games that go over 8+ turns, doesn't mean that this is the experience other players are looking forward to, so don't tell people what to do. What matters most at the end of the day, is that you communicate openly with your playgroup (or random players at LGSs) how fast your deck is and how it wins (combat, burn / ping, combo, sudden I win cards, no real win con, etc.)
@@D4rkRitu4l your right. Commander has evolved from what it used to be. And the recent bans were a way to “undo” the power creep and competitive nature players and WOTC have brought into the game. In the end…if players want to play an mtg game that wins on turn 4 with all competitive decks using the same 20 overpriced and overpowered cards…then just play legacy. Don’t ruin commander.
A good decision. The RC's philosophy was designed when the format was just a group of friends and EDH has evolved far past that point (the format even changed its name) and hasn't served the format well in the past several years. WotC and a group of professionals should be in charge of its management.