And that’s the exact reason dominion is so bad, no one plays the objective and everyone’s in it just for the kill. I’m sure you’ve been through this since you seem to know what I’m talking about
Wow RU-vid is actually removing higher subbed RU-vidrs from my suggestions and I'm getting people like you who are actually funny, keep up the good work man
ohh why did they change the system. each time my mouse scrolls over something new my recommendations are changed drastically it is impossible to find the same video twice.
Surprisingly the knights storyline is probably the best storyline in the campaign and gave the campaign potential (before throwing it away) a Warden who's under the belief of fighting for peace, realizes fighting for Daubeny was a mistake because he was a coward, soon joins the blackstone legion, thinking he/she is actually making a difference for the better, for peace. when the Warden starts to get suspicious by the brutality of the legion and soldiers hanging, he/she gets part of the answer when he/she meets apollyon and her twisted view of wolves and sheep, having respect for those who are still willing to fight despite the odds over those who succumb to the odds without trying (shown in her first reveal) The Warden has doubts and even has thoughts of leaving, but is restricted by the oaths in which he/she has taken, stating that breaking a warden's oath is not simple and is bigger than any other oaths as time goes on in the last mission for the knights, Apollyon doesn't attempt to lie to the Warden and gives him/her her reasoning in attacking the village, despite that the Warden continues but with doubt, fighting without giving him/herself time to reflect on his/her surroundings and by the time he/she does, the Warden can't make sense of what is going on or the purpose so when Mercy (the peacekeeper) clears it up for him/her, the Warden does not only feel betrayed, but also guilty stating that he/she took an oath, it was words of guilt, not simple betrayal, because the Warden was unwilling to abandon the legion due to his/her fear of abandoning the oath (contradicting his/her motivation to fight for peace), a metaphorical and literal restriction, so when the Warden throws the oath away, therefore throwing the restriction away both metaphorically and physically, it's an attempt for retribution. and when the Warden states that they took an oath took, it was an accusation, stating that they're all guilty, either to let them know what they were doing or an attempt to comfort him/herself in knowing that he/she wasn't alone in this atrocity This is why I actually liked the Warden, he/she had a almost full character arc, with beginning middle, the epiphany, and the change the vikings was fine since it was simply showcasing the aftermath of Apollyon's attack, but the Samurai was simply the worst I always saw that the Warden should have been the one to fight Apollyon because he/she is the only one who is closest to her personally (closest from the rest that's for sure), Apollyon could have been the perfect villain for the Warden because she challenges him/her not just in a physical level where she is a capable fighter, but a personal level where her views oppose the Warden's and the Warden was with her in one of her largest missions (dividing the vikings and making them fight samurai). but instead Apollyon is just killed by some random samurai in the end... this campaign had the potential to be a very good story, but was wasted, I know they focused on the multiplayer, but Writing doesn't require money and making a good story for the campaign would have made the game much better I know this is a late comment but thank you for reading and have a nice day :)
I would watch you saying that same thing about Evangelion. I'll watch your fancy sofa critic-ass get bullied and traffic-ed, and i will do that with pleasure. The story of For Honor was never really trying to show good character stories. That's not what the authors were trying to tell. And there's nothing wrong with that. Because it was trying to show a Metaphor, a Phylosophy and an Understanding. Like Evangelion. But you are right about one thing, they could've spent more actual effort on Characters, instead of using them as a Tool they don't care about. But then if too much time is spent on insignificant characters then that would make it harder to understand the point of the story and Apollyion in general. So you guys just overexaggerrate about For honor's story. Cuz it doesn't seem like you understand how message through Fiction and Story-Telling works. Let alone understand the purpose of For Honor's campaign.
18:38 I read somewhere that lava is closer to fire then it is a liquid substance. And that when you fall into lava you burn very slowly, meaning irl if you threw her in there she would be sitting there in excruciating pain for what to her would feel like an eternity.
Based on assumption, somebody feel free to correct me but based on my own knowledge the way I deduct it'd feel is nothing. Sure you might feel it but for less than a second, give or take. The shock would get to you and then it'd burn your nerves as well so you wouldn't be physically capable of feeling it.
Senshi_ It kinda depends. Some lava because of the temperature difference is cooled and has a texture of what seems almost like clay. I can't say that is the exact texture but people who drop stuff in it see it sink like an inch before it starts burning while still on the surface. But there are lava pools where the lava is definitively liquid to the point where it is liquid and people who through stuff down there see it instantly sink.
even the most liquid-like lava is still way denser (~3000 kg/m^3) than water (~1000 kg/m^3) (we are made of mostly water and have basically the same density) so depending on the viscosity of the lava you would either float on top (kinda like the dead sea) or basically be crawling through molten clay mud, you might submerge at first if you fell into it fast enough but then pop back up like floatee or peice of wood you thew into a pool. "death" would occur quickly as a breath of the superheated air would literally melt your lungs on the first inhale. but there are nerves for feeling pain all throughout your body so your brain would still be receiving pain signals until your brain itself is destroyed (nost likely by being boiled in your skull). not sure if that counts as being in pain or not tho. and watching her die would be awful too; as her skin evaporates she will go skittering across the lava like hot water on a skillet (leidenfrost effect) this would also happen through the whole process so you'd see the poor womans body jumping around as it melted. their body would also become kind of a liquid as they melted so you might be able to catch a glimpse of their innards boiling. have a nice day!
I hope your channel grows bigger with your base of entertainment, Even though you're playing some good but unrecognized video games but you made it more entertaining. Keep up the good work man
19:37 He holsters his weapon in his hand.... I know this sounds dumb but thats not a glitch or anything... The Warden holds his sword like that too when he is not in combat he just doesn't the whole Samurai katana sheating animation... A sheathe would make sense for some characters like Peacekeeper (The Assasin Gal) or the Warlord (Viking with bear head) Because they both have small swords/daggers... Sheating a big sword like the Warden's Greatsword would be impractical in combat since it would either be very hard to unseath and/or be too long to unseath.
Warden has a longsword, longswords had wearable sheaths on the hip. Big swords like highlanders wouldn't have had a sheath, at least none you could wear on your person. Also what's weird is when they climb ladders they suspend their weapons on their back through some sort of magic I'm assuming. This games art design is atrocious, and sheaths look really nice. Add sheaths for honor, add sheaths, and a full giornea for Warden.
Also in the case of a Nodachi, while some of a certain size you could draw by yourself, often times it was up to a servant to help you draw it, or for you to have drawn it before hand. Nodachi weirdly enough were carried on the back in some instances but it'd have been very much impossible to draw them from the back without first removing them first for better handling. Ofcourse I'm some rando on the interwebs so everything I'm saying could be suuuper wrong, but no more wrong then this game.
@@podled942 It was meant more as sarcastic, but... Is my opinion in the minority? I should think most people like sheaths and a full giornea. If it's in regards to the art style in general, most of the levels look nice, except for the vikings, the vikings in general look garbo but samurai and knight levels look so so. Main problem design wise is their proportions, fuckin' lawdude looks deformed. And one thing I think everyone can agree on, the Samurai look stupid in wood, ubisoft needs to give them metal
you mean play Holdfast: Nations at War Nepoleonic Wars was just the prototype for that game, Anvil Games studio was started by guys that worked on the mod
18:28 Fun fact, you don't immediately sink into lava like you see in movies or games, its too high density, its not like water. So in reality, you sort of just burn on the surface of it, which in truth sounds worse than just falling into the lava and dying instantly. However, the gases that emit from your burning flesh would cause an effect known as fountaining, where the lava begins to bubble and burst upwards. So more accurately, you'd fall unto the surface of the lava, burst into flames, and then have lava tossed on top of you as you SLOWLY began to sink into the lava. Of course, you'd be dead before most of that happened.
19:03 Yes, indeed that is actually how it works. The fact that it was wood doesn’t matter the fire extinguished because it got suffocated and denied oxygen wich fire need in order to stay burning.
The lava thing you were talking about, well one it would be a lot slower and two you would not feel anything because it would burn you so fast that your nerves would be gone as soon as you landed in the lava
Wow, the campaign looks a LOT easier (and funner) with two people! * cough cough that one samurai boss that turns into five of himself and has a bunch of different stages cough cough *
The fact that I've completed this entire game on realistic is something I feel both pride and shame for. Shame bc it took like 3 days to do, and pride bc how many people have actually done that?