It is always incredible seeing how Minecraft glitches when you upscale/downscale its settings to limits it just can't handle. There are so many things here i didn't even know!
I still wonder if there's more strange things to be found on other versions of minecraft. Things break so often, I wouldnt be surprised if we got some really trippy effects on older versions of the game.
The negative values before lighting breaks entirely looks like the fog of war from a lot of strategy games. There are defs some practical applications for that one.
Someone should make a cursed darkness mod, day is dark and monsters don't spawn, night and dark areas are bright but monsters spawn. You have to place dark torches when you explore caves. Very interesting idea indeed
@@justanmr2973 yeah but you only commented once ever. Of course not every video but he is your favourite, unless your like dead new around here and antvenom for a day or two. Also pop up headlights
2:00 _"...and forgot about it for a while, in favour of other ongoing projects."_ _Proceeds to cut to him sitting next to a campfire with Herobrine and Notch_
Really makes you wonder: If it breaks this much how weird is it gonna get when they change lighting physics in 1.19? Also how will the Darkness and Night Vision effects work with this?
I think the negative gamma value could be a really cool idea for an adventure map. Everything is cloaked in darkness and you have to slowly light the world up again
This video is just wow. This is fantastic. I was making some popcorn while watching this video when I got hypnotized by all of thesr crazy effects it's mind boggling. My popcorn is burnt now. To see something you're so used to something so familiar, distorted in such a way Is just crazy. or the gamma, imagine seeing your world get eaten up by Gamma. it's absolutely mad. You've made a great video Ant venom I've watched you for many years and this video will forever be a land mark of what this channel is and what it has done for Minecraft. It's just absolutely crazy that something of this magnitude has gone u noticed until now. Great job ant venom you've made an incredible recovery from your absence on RU-vid I've missed your videos as I've watched you for quite some time haha but this is just crazy ok. Just I'll leave it at that. Im incredibly impressed and excited for part 2 this is absolutely insane. Thanks ant venom you change a ton for the minecraft community
Fun fact: In all past versions of the game the inverted light looks the same as sodium. only in 1.17 does it look different. other notes: Optifine looks like sodium and pre 1.17 except in 1.17 i had very jagged edges. Canvas looks like 1.17 but is very smooth. this changed in 21w11a, maybe for MC-212123.
@@TtEL Sodium is a Fabric mod for Minecraft that is designed to optimize Minecraft. Much like Optifine, except it's optimizations are significantly more effective, and significantly less outdated (yeah that's right I said it, Optifine is ass as an optimization mod)
18:50 I can actually explain some of this Put simply: angles are floats, so the further out you get, the less precise it becomes Using your F3 menu you can see that your angle might always be a multiple of 1, or 2, or 4, etc This can also mess with your speed and sometimes make you a bit faster or sometimes unable to move at all (use optifine's fast math to change the effects, it makes angles 16x less precise)
You'd think they'd be able to. It should be as simple as a torch that instead of having a light value of, say, 5 at its base, having it at 0, and scaling up to 2 over a distance (I'm using arbitrary values here, I can't recall minecraft's actual light values off the top of my head)
honestly going past the 100% volume limit sounds pretty cool. its like the game has a built in limiter so every quiet sound is just as loud as others while the louder sounds are still almost the same volume. i personally kind of like it because i never really hear those ambient sounds with such detail when they’re so quiet
You know, I've always thought it would be so cool if there was an item in the game emitted darkness. A kind of mystical, dark coal, found and mined in the End dimension. This may not be exactly that, but it certainly feels like a dream come true.
I think negative brightness would actually be a pretty cool challenge idea if the darkness was "real" darkness (i.e. mobs could spawn in it and such), but it was still pitch-black instead of being the usual barely-visible.
"When things in Minecraft stop working, that's when I start working." A perfect quote to sum up this entire channel and the greatness of the glitches you find
14:43 The problem with lighting in Minecraft is that it's not "Impossible" by any means to recolour light, it'd just be very, very difficult in current Vanilla Minecraft. What most people don't realise is that every attempt at colouring light in Minecraft has been either too slow to even make the game playable, or has been too buggy to work outside of specific scenarios. I personally recall a bunch of Minecraft devs struggling to even talk about it. It's quite the daunting task. There's been progress in the modding community for this. Hopefully the new rendering back-end may allow for massive optimisations to be done in the future, as well.
The negative extreme moody modification seems like it would be useful if you want to light up the overworld but don't want to wait for daylight, since it blackened anything that had block-light of 0 and that's now the condition for mob spawning nowadays.
I find this all very interesting, especially the Gamma effect. I've seen it before in very rare circumstances and had no idea what it was. The only clue I ever had was a bad Optifine install on an old machine caused one of my worlds to completely lose all gamma lighting and it was black despite being daytime. My knowledge of java is limited, nothing looked wrong in the little code I could read and I just abandoned it, thinking it was corrupted.
Setosorcer made a video about this a long time ago, but his wasn't nearly as comprehensive as this. The gamma bug has been around a long time, but I wonder if the effects change depending on the version, as I remeber there being a lighting overhaul several years ago.
MASTERFUL work as always Ant, you are one of the reasons I stick around Minecraft. Not to mention I have known and watched you on and off from the start of the channel.
This is truly amazing, I love to see games glitch and pushed beyond their limit and whatnot, but your content surpassed MY expectations beyond their limit. Keep it up!
I literally encontered this glitch once when i tried boosting gamma to basically get full bright for the first time, i thought it was just a nomral already known glitch so i didn't do anything about it but looks like no one ever talked about it lol
This has been around since the beginning of the game, actually. I've seen several videos about breaking the options file before I even started playing Minecraft, maybe around 2014 or so. If the options can be changed outside the game, at least someone's going to try it out.
This is very interesting. I've known about the bugged lighting with very high gamma values for a while, but all of the rest is new to me. fascinating what setting a few numbers beyond their intended limits can do.
Interesting that they have different labels on sensitivity for values that aren't usually possible in vanilla, implying they were meant to be possible.
I love you, Ant! I wish you the best in life and I hope you're doing okay. I've watched you for over 10 years and you've brought me and so many other people so much enjoyment. I can't begin to describe how thankful I am for all the content you make for us and how many great memories I have from watching you play.. and just everything you've done for the minecraft community. I've watched you since I was a young teenager and I'm now 24 lol. It's crazy how fast time has gone by. Makes me very nostalgic for a time that no longer exists ❤️❤️ when I watch your videos it's like Im being sent back to a simpler time when i didn't have so many responsibilities.
The 10000% audio volume kinda just reminded me of how some cinema sound systems feel. Like some of the knobs are turned up too high and the movie's audio hasn't been edited right so there's some clipping issues at that volume
Awwwww yeah, my kinda gamer right here! I've always had more fun breaking games than playing them, lol. I've randomly played with these settings b4 but never really took the time and done the investigating to learn what I was affecting, lol. Great job brother! Thumbs up and subscribed 👍
I've had my gamma set to 3000 for years so I see everything completely bright, I have never used torches or any light source of sorts to see, only to block mob spawns.
I'm almost certain I've seen something about setting the gamma outside of the normal bounds. I kind of thought it was this channel, but maybe not. Nevertheless, it was cool to see all the different ways you broke Minecraft again. Can't wait to see what you've got for next week.
@@bloonman5043 dream's video was modded and more about surviving minecraft with that handicap then actually exploring the glitch indepth. i believe phoenixsc made a pretty good video covering the gamma value glitch. also setosorcerer aswell but i don't really watch them.
The effect that happens when you change the brightness to such a degree is really cool and could probably used for aesthetic purposes in very specific ways