would you look at that I actually uploaded for the first time in a couple months if you see ads on this youtube did that not me the second one: • some more stuff you pr...
I miss gravel beaches, they were quite rare to generate and would always make some funky landscape, like one gravel beach I found was two blocks lower than the grass part and it created this nice cliff running along the coast
oh man. my most played era of minecraft was beta 1.0 up to about 1.6 or 1.7. I was in 8th grade then and I got minecraft for Christmas 2010. Such good time. This brought back a lot of nostalgia :D thank you for this. I just got back into minecraft a couple months ago after not playing for 10+ years and its amazing what theyve done with the game. I just got elytra for the first time and Ive been absolutely loving all the crazy content theyve added in the last 10 years. Minecraft in 2010 - 2011 was so basic compared to the game now. It really feels like Minecraft 2. Especially with shaders and upres texture packs
If you want to relive beta 1.7.3 but with the new feature, and are willing to install a couple mods, I have a video on my channel about it. Sorry for self promo but it does go a little in depth and is just easier to watch than to read a comment lol
nice video, fortunately i am a nerd. so i knew everything except the piston powering method. (not a big redstone type of guy, and i only play beta 1.6.6)
I remember most of these. The fence thing seems second nature to me because ‘they only changed the recipe a while ago’ but that was 8 years ago. Another thing I remember is when you craft slabs, you only get 3 instead of 6, so if you want to build with double stone slabs you need twice as much smooth stone.
Same man. And every time I have to remind myself where the blocks go. I would say still 80% of the fences I've made in Minecraft were made with the old sticks recipe. I both played more back then and made more pastures and property boundaries with fences back then.
I remember back in the rd-20092647282929374 days, it was much simpler back then…. This “bed” and “killing mobs to level up” bullshit is too complicated…..
@@n00ba14 beds allow you to skip night time, the actually interesting part of the overworld for no cost and leveling up can be grindy as shit and is a distracting extrinsic motivation to the intrinsic motivation old minecraft ran by. I'm less anti-enchanment than I am anti-beds but enchanment integrated design did functionally change the game's appeal.
you unironically had me at the end. my pc is acting up because of my damaged ram and i have like 4-5 bsods in a single day. 10x that if i try to play a game. i opened this video after restarting from a bsod and at the end i was like FUCKING ENOUGH (was gonna be 6th the same day) until i noticed it was a bit off in how the sound and the wait before the bsod was like (i memorized the exact sequences at this point).
0:40 this was kinda epic, maybe diamond armor and lether armor shouldn't be equal in protection, but worn armor loosing it's protection was a good idea
it is a cool concept, but I'm glad they removed it cuz it was really annoying having full diamond on and it barely did anything (someone else said this in the comments)
1:01 - theres pretty much just a single file to work with, no custom sounds, no models, and the game itself is hella light too. 1:06 - sword-swapping is the way to dig certain wooden blocks before some releases, including crafting tables.
I knew about the pigmen porkchops thing, me and my brothers found it out first time we went to the nether back on the Xbox 360 and it was good eating for a while :)
The piston thing still happens in modern Minecraft. It's called quasi-connectivity (QC). It does act a little different in Beta 1.7.3, but essentially functions the same as later versions. This bug, now considered a feature by Mojang, is a huge part of piston tech, such as slime block flying machines.
for 1:02 i know why this is because i know what it's actually doing when you swap texture packs in modern versions it has to put together all the little images inside the texture pack into one big image, and then calculate all the UV coordinates in that image used in the block models. In Beta, texture packs were already in big image form and those UVs were hardcoded and didn't change when you changed texture packs.
the thrilling sequel: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-vw-3HzolVxM.html edit: and now the threequel as well: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-lSXxU3XB-z0.html
Honestly wish they kept armour degradation, it would make having multiple pairs of armour more important beyond recovering after death and at least before mending got added would have made enchanting and anvils that much more important. Nowadays a full set of diamond is a set and forget type item where you basically never need to worry about it breaking in normal play, so having it become less effective would make it a much more active item.
@@Fantoban oh I'm not saying they should start equal, I think the current maximums are fine, just that diamond and iron should weaken. Hell imagine how intense PvP would be if you had to worry about your armour going down, would definitely stop endgame combat being so hit run and heal for so long.
I'll admit I didn't know about the fence thing and I'm gonna try use this now but I remember finding out about the sword thing on accident and felt like I found something new but didn't since ppl had already found out hahaha
1:09 when the audio broke in the video, I assumed my pc was about to display a bsod 😭 You actually scared me- good video Edit: OMG thx for the heart :3
How did you make non-stackables stack? Is there a way to do it legit in survival? The only thing I ever made stackable were fishing rods, but that was just a feature in pre beta
the only way I know how is if you’re on a server with a certain shop plugin and an alt account set up a shop with your alt and have it sell multiple of the item on your main account, make sure you have enough space to hold all the items otherwise you won’t be able to buy them once you buy it it should just stack automatically
For someone thos was playing beta back in the days, a lot of thing from this video was just a normal mechanic everybody knows - i didn't know that farmland didn't break when you will place it on fences (thanks god mojang change it in relase 1.1 or something) and you can power piston under a torch. I bet beta minecraft has a lot more weird things than gravel beaches - like ways of searching for spawners by spamming button changing render distance (i forgot which one it was), mobs id under f3, obtaining apples in singleplayer by login as notch and killing yourself, obsidian generators, problems with slabs, and in beta 1.8 mining stone brick stairs gives you a mossy stone brick (or something like that) - yea... beta was a really interesting times
@@Fantoban yep, alpha/beta versions are something different - i'll not say better, but way different, way simpler gameplay, lack of QoL features, way less blocks, imo way better world generator and this versions are still really playable. But for some reason, when i want to go back in time and start playing beta on singleplayer i feel something like fear, especially when i playing at night xD just... cave sounds are really scary at 1am when youre alone in room - and i always have this feeling like somebody is watching me, probably some remains after childhood and herobrine xD it is really uncomfortable feeling when you want to chill out and play some old minecraft
Stair rotations were data values, so when you broke stone brick stairs, you'd get stone bricks of the corresponding data value based on which way the stairs were facing: stone bricks, mossy stone bricks, cracked stone bricks, and stone bricks that wouldn't stack with normal stone bricks. Edit : I couldn't remember the corresponding directions, so I went into 1.8 to check Normal(0) : West Mossy(1) : East Cracked(2) : North Normal-but-not(3) : South And the non-stacking bricks would later convert to chiseled stone bricks, due to them using the data value 3. Though stairs dropped stairs at that point, so you couldn't use the stair method to get other stone brick types by that point.
@@Fantoban A little bonus trivia for you then, though not strictly beta related. Originally, leaf decay used data values too. That system was phased out in early beta, but any leaves from before that retained their data values(ranging from 0-3). When new leaf types were added, also using data values, those leaves would consequently become new leaf types, with saplings of the same data value. 0 for oak 1 for Birch 2 for Spruce 3 for non-stacking oak, then jungle once they were added.
@@Fantoban look, better late than never amirite also I really liked your beta series. would love to see some more :) maybe if there arent many "general" tricks you could show building tricks? ive always loved bricks and i would love to see some beta builds of it.
@@tcniatcniatcnia if you mean archive smp then that’s probably not gonna happen cuz the server went down a long time ago but who knows I might make some sort or let’s play in the future
@@Fantoban oh i meant this current series of you showing beta tricks and tips? i dont know what archive smp is. there is a lack of building tricks for beta afaik so it would be cool to see that
@@tcniatcniatcnia weeeeelll if I were to make another one I’d really have to scrape the bottom of the barrel for stuff that isn’t pretty much common knowledge and as far as building goes I’m alright, but I don’t think I’m qualified to make a building tips and tricks video
I love how all of this is just "Beta had cool features modern Minecraft doesn't" XD honestly kinda wish 1.7.3 beta was open-sourced, so the community could modify the game's source code itself and apply bug fixes and add features to it.
@@Fantoban same, and if the beta players actually had full control over the game's development. In a way i kinda feel like Minecraft should be open-sourced in general since it's the most "community-made" it could ever get. I feel they should at least open-source the beta versions though, since they don't even have any use for them and i doubt most if not all of that old code is even part of modern Minecraft at this point.
@@FlooferLand I agree that the beta versions should be open sourced, since they're free anyway. But if the current version's code was made accessible to the public, people would find ways to make the full game 100% free
@@Fantoban Even if modern Minecraft was open-sourced, i doubt Mojang would lose that many sales as long as the license they'd use would specifically disallow the distribution of the game's binaries. A lot of open-source software (or source-available software) already makes users pay to install/use it. And while people could just compile the game themselves to play it for free, it'd not only take a while to do but it'd also require some level of expertise. Minecraft is already probably one of the most pirated games, so i doubt anything would get worse if it was open-sourced. But eh, if they wanna keep the game proprietary i respect that (they very likely will since they got bought out by Microsoft anyway). I feel like the entire beta community should try to push Mojang towards open-sourcing the betas tho, or ya'll could just try out Minetest (essentially an older open-source Minecraft clone). It was covered on AntVenom's channel before, tho it's not very similar to the beta versions it could always be modified to be more similar. And the base game does feel pretty Minecraft Beta-y
@@Fantoban think it kind of works on all blocks, the sword is just a bit faster than the fist. Though it’s not faster than tools that are meant to be used on the blocks. For example, a hoe is still faster on leaves and an axe is faster on stairs.