Тёмный

I Built a Jump Roping Spider! 

ScrapMan
Подписаться 889 тыс.
Просмотров 66 тыс.
50% 1

Welcome to another episode of Trailmakers! Today I want to use the power couplers to build a jump rope, and then a creation capable of jumping that rope!
Tons More Trailmakers: • Is the World Ready for...
My Most Popular Videos (for whatever reason): • ScrapMan's Most Popular!
-----------------------------------------------------------------------------
Want to support or interact with the channel more?
♦ Join the Discord: / discord
♦ Merch: scrapman.store
♦ Like my Tweets: / scrapmanyt
♦ My Doggos on Instagram: / scrap.dogs
♦ My RU-vidr Setup: www.amazon.com/shop/scrapman
♦ I Make Metal Music: / catarinth
-----------------------------------------------------------------------------
About Trailmakers:
In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
Welcome to the Ultimate Expedition!
Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
Learn more about the game on www.playtrailmakers.com #scrapman #trailmakers

Игры

Опубликовано:

 

25 апр 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 265   
@locke_ytb
@locke_ytb 26 дней назад
Fun Fact: Beginner jump-ropers burn more calories per jump compared to pros. This is because they hop higher on average, as opposed to precise hopping done by experienced jump-ropers.
@bladeplays7389
@bladeplays7389 26 дней назад
When having a skill issue is actually better:
@JustWillB
@JustWillB 26 дней назад
​@@bladeplays7389 depends what your goal is...
@apersunthathasaridiculousl1890
@apersunthathasaridiculousl1890 26 дней назад
@@bladeplays7389not really though, a more advanced jump-roper can jump high and low, compared to a beginner just being able to jump high
@GummieI
@GummieI 26 дней назад
@@bladeplays7389 Doubt it, as he said PER JUMP. But also the frequency of jumps for beginners are WAY lower, so probably the calorie per minutes burned, are still higher for experienced ones
@JoeMama-me5wp
@JoeMama-me5wp 26 дней назад
I had an amazing idea: MULTI PLAYER GRASS HOPPER BATTLE (you can only move via jumping and can only shoot when in the air)
@the.other.ian.
@the.other.ian. 26 дней назад
I think he already did this, or something very similar.
@locke_ytb
@locke_ytb 26 дней назад
@@the.other.ian. Yea, I think two videos had that idea: flying subs and gliding cars. I don't mind more of it tho.
@colekammermeier8713
@colekammermeier8713 20 дней назад
This is an amazing idea😂
@ledocteur7701
@ledocteur7701 26 дней назад
You can easily limit the jump height with pistons by setting a duration and very short pause, that way they can't extend all the way within that duration.
@rltt379
@rltt379 26 дней назад
yeah. Also making the rope shorter would keep it from breaking more than setting stiffness. 1.5 is easily possible with optimised builds. The drift can probably be mitigated with thruster logic
@somebodyyythatyouusedtok-lk3dr
@somebodyyythatyouusedtok-lk3dr 26 дней назад
Or since he had auto reset on he could change the starting position. If the starting position is 0.7 then the piston could only move 0.3 then return to 0.7.
@somebodyyythatyouusedtok-lk3dr
@somebodyyythatyouusedtok-lk3dr 26 дней назад
Also, for the jittering on the rope pillar, you can connect the jumper to to both pillars of the rope swinger with detachable blocks that could activate when you press the 5 sec timer button (not 100% sure it’ll work but it lets both pillars hit the ground at the same time and centers the jumper every time)
@rltt379
@rltt379 26 дней назад
@@somebodyyythatyouusedtok-lk3dr yeah already did that. You need 1 speed 2 ropes though because it's inconsistent. It's just a lot of work to find sweetspots because saves get corrupted if you move the wrong piece. Built a jumper that can go faster than it, but it might not jump high enough to justify calling it legit, so may add a collision piece then try my luck again
@dachathwei
@dachathwei 26 дней назад
You could connect the two pillers with a row of pipes going above where the rope goes. Also you can connect the jumper with detachable blocks to a pillar, that deconnects when you start it. For a more stable, and easier to reset, build!
@somebodyyythatyouusedtok-lk3dr
@somebodyyythatyouusedtok-lk3dr 26 дней назад
I didn’t see your comment and gave the SAME EXAMPLE for the detachable blocks as a reply in the comment above
@mightygreen3364
@mightygreen3364 26 дней назад
Few things I noticed: Jump rope usually drags over the ground while under you, I think you should have lowered the rope and used a piston to give it more slack. Also, I think having the pistons rest at 50% extension, and extending for a small hop, then retracting for extra clearance would be closer to what a human does.
@ThatGamerPilot
@ThatGamerPilot 26 дней назад
Its logically complicated to have the pistons rest at 50%. Thats why so many people want a slider that changes the retract distance on pistons.
@bungeetoons
@bungeetoons 26 дней назад
Oh! Its the position of the servos thats causing translation movement. The servos for the legs are connected from one side, so the physics engine must have some minute flex to those 2 servos, which causes the jumping legs to push horizontally as well as vertically.
@TupperGamer28_90
@TupperGamer28_90 26 дней назад
22:43 his skills are putting to the test
@Luziferne
@Luziferne 26 дней назад
To be honest… the jumping spider bot is the much more impressive part on this jump rope video xD Hmm, maybe make it a 2v2 vehicle, like on a Mech Combat challenge. Every form of locomotion may be used, just no wheels, no (permanent) hover or flight. Be it slithering, jumping, Pill bug like rolling. Be it bi- or millipede, anything goes… as long as it uses a non-standard mode of movement
@ShadowMajick
@ShadowMajick 26 дней назад
That little "boost" you got at 24:44 made me think about something that might be fun. Ever swing on a playground swing as a kid and jump off at the apex of the swing and see how far you could launch yourself? 🤔
@irrelevantsafety
@irrelevantsafety 26 дней назад
You could probably make a functioning swing with the power coupling, make a MPM challenge out of it to maybe
@njmo_salam
@njmo_salam 26 дней назад
25:03 You could have used a height sensor, so that when it reaches a certain height, a mini thruster activates to make you go down faster.
@TupperGamer28_90
@TupperGamer28_90 26 дней назад
20:37 Is it me? 20:52 It's the rope! I knew it's too early to blame my skill.
@ShadEoin
@ShadEoin 26 дней назад
Someone who pays a lot of attention for a joke
@DaysofKnight
@DaysofKnight 26 дней назад
Your jumping spider reminds me of those annoying jumping creatures from Zelda: Ocarina of Time. The blue and red creatures that jump at you, can float on water, and die within like two hits
@TlalocTemporal
@TlalocTemporal 26 дней назад
Tektites! They exist in almost every zelda game by the way, but OoT's tektites are easier to see the resemblance with since they're so gangly.
@IDontKnow-bm2rh
@IDontKnow-bm2rh 26 дней назад
Trebuchet!!! (Inspiration 10:46)
@doorlesswings9356
@doorlesswings9356 26 дней назад
Challenge where they build competing trebuchets and launch against a castle
@IDontKnow-bm2rh
@IDontKnow-bm2rh 26 дней назад
@@doorlesswings9356 but that's not with the power couplers
@vax6575
@vax6575 26 дней назад
a few things that might help: 1. when you are jumping rope you aren't flat footed, you are on your toes (maybe use hinges to angle the feet to where you have a smaller point of contact) 2. a big part of jumping rope is rhythm which is instinctual and natural, here you have a lot of variables even as far as system latency variance (maybe using logic to time everything precisely) 3. one thing most jumpers do to allow for a faster rope swing is either double under or alternating feet (might help getting faster times if you can make it work) 4. most jump ropers do not start jumping thru the rope on the first swing, they let the rope get to speed then match the rhythm (maybe there might be a way that you can get the rope going, match the rhythm then jump into the rope area)
@korvrost
@korvrost 26 дней назад
Fun fact: From my observations powercouplers have the exact same properties as steel cable
@nachyochez750
@nachyochez750 26 дней назад
My brain the entire time before he made the jumping spider was "How did this little hopping thing evolve into a jumping mechanical spider?"
@trollorc8679
@trollorc8679 26 дней назад
A race with only red aerodynamic arrows might be fun.
@adirmugrabi
@adirmugrabi 26 дней назад
The solution to small jumps, is having a logic gate with a small delay, and have it output -1
@townpoem
@townpoem 26 дней назад
I think a contest with flail tank spiders might be interesting.
@Shad0wb1adeX
@Shad0wb1adeX 27 дней назад
physics more and more physics testing yes sure
@MrMattkid
@MrMattkid 26 дней назад
Now I think there needs to be more jumping creations, in fact more mechs in general, the stability the gyros offer looks like it would make it easily feasible.
@DanyF02
@DanyF02 26 дней назад
12:28 If it worked well when you held the jump key for say 0.15 seconds, an easy fix would've been to just make the jump input go through an OR gate with a duration of 0.15 seconds. That small 1st design seemed way easier to use. It could've been a good idea to add a sound effect like *ding ding DING* to make it easier for you to know when it'll start spinning.
@Chris-ok4zo
@Chris-ok4zo 26 дней назад
This guy is on his way to becoming a maniac.
@johnyx.official
@johnyx.official 26 дней назад
Make a type of catapult which throws it’s munition by rotating the power coupling rope like its doing there 8:43 for a short time. This way it should also be possible to make a magazin mechanism.
@avletheprotogen
@avletheprotogen 26 дней назад
You could have made the pistons perform smaller jumps using the “Duration” and “Pause” options in the modification menu
@BLKBRDSR71
@BLKBRDSR71 26 дней назад
Now we need multiplayer to see who can have more successful jumps. Ramp up the speed after each round. Player with more points wins.
@jacobolson5752
@jacobolson5752 26 дней назад
Srapman casually jumping a fire hydrant
@hattonz5275
@hattonz5275 26 дней назад
Would like to see you develop both jumpers in a dedicated video as cool modes of transport. : )
@-user_redacted-
@-user_redacted- 26 дней назад
OK hear me out. WILD seige idea. Use the real strong suspension catapult as a base to make a trebuchet by attaching a (power coupling rope, of course) retractable/rearamble object spawner set to *ploop* an item at the swings apex. May potentially be able to make a reloadable trebuchet that fires a variety of ammo that could potentially need different strengths..
@NaveenSantana
@NaveenSantana 26 дней назад
Now I want to see tightrope driving
@fredrickbambino
@fredrickbambino 26 дней назад
I guess we’ll be getting floating island survival next week
@nikolaskuklis5925
@nikolaskuklis5925 26 дней назад
"and that's me jumpman" - scrapman 2024 1:10
@the.other.ian.
@the.other.ian. 26 дней назад
I think you could have used logic to make the "extend" signal to the pistons very short in order to limit how far they extend (press the button, logic activates them and then after a very short delay it retracts them again before they reach full extension).
@rebel6301
@rebel6301 26 дней назад
scrap and the squad should try making some kind of amphibious tank battle, that would be interesting
@ukraine_supporter_777
@ukraine_supporter_777 26 дней назад
Now id like to see a spider race
@ninjamw6224
@ninjamw6224 3 дня назад
Ok scrap, hear me out. A dogfight, but your only weapon is the metal crate dispensers!
@flibbet9410
@flibbet9410 26 дней назад
I love your content 😭Keep up the amazing work!!! I've been watching for a very long time and have loved seeing you grow your channel.
@PleasurePeeks
@PleasurePeeks 26 дней назад
you can use thrusters to make the gravity higher by pointing them straight up. also if you make the piston start at 80% lenght then it will only extend 20% also if u reverse the pistons then it wont jump that may eliminate the need for higher gravity.
@mordiaky
@mordiaky 26 дней назад
Now you need to make a swing set
@lisaurian7487
@lisaurian7487 26 дней назад
Hmmmm a jumping spider? Very interesting, very cool. Ya know, with some power couplers, it could very well be the first steps towards the evolution of THE ALMIGHTY FLOPPY WALKER!!!!! X]
@sterben7494
@sterben7494 26 дней назад
24:42 In Russia, you do not jump rope, rope jumps you.
@guardiantko3220
@guardiantko3220 26 дней назад
Started watching 26 minutes on the upload, hell yeah
@noahyel
@noahyel 26 дней назад
I wanna see you do this again, but with the jump rope built into the jumper. Like a person jumping rope solo
@erthboy47
@erthboy47 20 дней назад
you should attach the ropes to the supports with trailer ball hinges so they can flex more easily relative to the attachment point
@zachrwagner
@zachrwagner 26 дней назад
Petition to have scrapman make a quad spider mech with a gun for a spider mech fight
@Loop_Kat
@Loop_Kat 22 дня назад
To make a piston only extend to a certain length, do the following: - Enable Auto Reset on the piston - Set the Starting Position value to the desired max length (ex: 0.15) - Send a NEGATIVE always-on logic signal (ex: distance sensor, altitude sensor, etc) to the piston to fully contract it automatically - Now activate the piston with a positive value (not exceeding 1.0 in total) and it will only extend to the maximum length specified by the Starting Position value Important things to note: - The piston behaves this way because the -1.0 signal from the always-on input forces it into a default fully contracted position, but this -1.0 signal is _negated_ by a positive 1.0 input (creating a 0.0 "off" signal), allowing the Auto Reset function to automatically extend to the "opposite" maximum position (the value of the Starting Position) - If you you only have a total of -1.0 always-on signals and send _multiple_ signals to the piston that total _more_ than 1.0 in value (ex: 1.5, 2.0, etc.) then you will override the -1.0 value entirely and start sending a _positive_ signal instead, causing the piston to extend _beyond_ the Starting Position value. This is because the piston is still receiving an "active" value (a positive signal above 0.0) instead of a neutral 0.0 "off" signal - If you're using a negative speed value for the piston to make it super fast, then the always-on signal must be positive instead because it's reversed
@petergoemer3177
@petergoemer3177 26 дней назад
You should do an everything challenge in trailmakers
@Daniel-sy6gs
@Daniel-sy6gs 25 дней назад
Grappling hook using power couplers?
@lmaooo816
@lmaooo816 25 дней назад
i love these experiment kinda thing video its so interesting
@cloudz_night
@cloudz_night 26 дней назад
finally i am able to watch one of your videos early in australia :) i love your content keep it up best humor btw
@Yesenn
@Yesenn 20 дней назад
13:06 You could've set the *duration* of the pistons to make them extend only a bit before automatically coming back.
@obscuritygamer2556
@obscuritygamer2556 26 дней назад
You could use a speed sensor for the spider if you move foward use boos to go backwards and the outher way around
@TupperGamer28_90
@TupperGamer28_90 26 дней назад
You could just use pistons on the spiders
@draconicshade8484
@draconicshade8484 26 дней назад
Idea for multiplayer monday, pogo stick battle where everyone makes their own pogo stick and the weapons, as usual, get upgraded each round
@Fireninja2343
@Fireninja2343 26 дней назад
id really love to see you try to make a build like the editor showed in the video of the insane man doing jump rope, not jumping but lifting your legs.
@Talltails-hu6th
@Talltails-hu6th 26 дней назад
Great video
@CaptainFlips
@CaptainFlips 26 дней назад
This was a surprisingly and oddly fun video. Ehm... thanks! 😅
@Kid-gf4mq
@Kid-gf4mq 26 дней назад
Found this in 30min of release is crazy
@yekko7159
@yekko7159 26 дней назад
you could use speedsensors with the thruster so you just have to jump
@Coding_Makes_Me_Insane
@Coding_Makes_Me_Insane 26 дней назад
Could you control the pistons with negative input and set the “start pos” to the full extension of the legs?
@saeedalmazrouei4538
@saeedalmazrouei4538 26 дней назад
i saw the rope snag the jumper and thought what if you add the "rope" to the underside of a plane and at the end of the rope put a magnet and try to pick something up and deliver it somewhere ( english isnt my first language sorry for any mistakes)
@_cookielotl
@_cookielotl 26 дней назад
Day 4 of asking for maze spleef in scrap mechanic, it could maybe even have some special stuff like hidden doors or rotating corners (youve done that before with a normal maze), imagine your chasing someone down and the maze just changes
@gamer_potatogaming
@gamer_potatogaming 26 дней назад
scrap man have you ever tried to break the sound barrier in a boat?
@NeilWilson-gd6nz
@NeilWilson-gd6nz 26 дней назад
he has
@masonneurer9288
@masonneurer9288 26 дней назад
ScrapMan I’m pretty sure your first jumping spider was moving forward because it’s center of mass wasn’t centered
@the.other.ian.
@the.other.ian. 26 дней назад
Video idea: multiplayer bug mech battle. everyone has to make bug mechs (6 to 8 legs) and battle them
@vict632
@vict632 26 дней назад
You could easily automate the engines keeping you in place with logic 🤔
@barefootalien
@barefootalien 26 дней назад
Center. Of. Mass. That's why your spider was moving, I think. Also, you dampen towels. You damp vibrations/oscillations. ;) It even says it on the screen.
@somebodyyythatyouusedtok-lk3dr
@somebodyyythatyouusedtok-lk3dr 26 дней назад
No way I didn’t see your comment and gave the EXACT same piston example
@KingHeavyMetal
@KingHeavyMetal 26 дней назад
Four legged walk battle!
@Whitendermaster
@Whitendermaster 26 дней назад
Try making an vehicle that can crawl or drive on rope.
@Cruz-fb2jy
@Cruz-fb2jy 25 дней назад
You should make Wheels out of the truss blocks and trailmakers
@Mr_Fists
@Mr_Fists 26 дней назад
When you got to the ones, I think you were phasing through a little bit.
@dustingruber7366
@dustingruber7366 26 дней назад
Now it's time for double dutch....lol
@RickMettes
@RickMettes 27 дней назад
nice
@justjay4586
@justjay4586 26 дней назад
He was number one! 1️⃣
@ScoutThePurple7
@ScoutThePurple7 26 дней назад
you’re first
@ttry1152
@ttry1152 26 дней назад
The apeed on the angles is important
@prestonbennett1897
@prestonbennett1897 26 дней назад
What if you just off set each leg then cause then to lift independently ever so slightly. You could make it auto Ir manual. Having to time 4 button presses sounds fun lol.
@omrim3966
@omrim3966 26 дней назад
I think you probably could limit the duration of the pistons extension to get them to extend partially 🙃
@Hidden83
@Hidden83 26 дней назад
WE WANT THE CHALLENGE VERSION
@TJ-dh2sr
@TJ-dh2sr 26 дней назад
If you would just set the starting position of the pistons to 50% then the piston would still extend to 100%, but then only back to 50%. This would make the piston extend by just 50%, only the contraption would be higher over all ... if i'm wrong here, please correct me ...
@charliesbikes7773
@charliesbikes7773 25 дней назад
You should make a vid were you only have 1 minute to build a vehicle and do a fight for each category l(jet, boat, submarine, tank)
@kaisarsaoudi3673
@kaisarsaoudi3673 26 дней назад
Maybe try to drive a unicycle on the rope if it's possible
@Abeezer_53
@Abeezer_53 26 дней назад
just imagine this guy makin' a channel named "CouplerMan" just for the sake of videos he made on 'em
@devindrake3574
@devindrake3574 26 дней назад
You should do a light saber fight with your friends in scrap mechanic and trail makers
@patricmiller114
@patricmiller114 25 дней назад
JUMPING SPIDER MECH MULTIPLAYER BATTLE
@qwerty-od4lg
@qwerty-od4lg 26 дней назад
You should try and surf off the waves
@SonOfmowgef
@SonOfmowgef 26 дней назад
How about trying this again, but with a creation that automatically jumps.
@unaverageguy
@unaverageguy 26 дней назад
Can you make a net launcher with power Couplers or thrusters attached to the side of the net and then it flies over objects or other builds and traps them
@GabrielPuent
@GabrielPuent 26 дней назад
Day 5 of posting this on his new vids Trailmakers suggestion for a MPM or something: all 4 people cooperate to design, plan, and construct a bomber with no build limit and 3 positions(gunning with mgs/bombing/flying respectively) And everyone also designs a ground vehicle (250 blocks, 2 weapons systems, everything else is free for use) 3 people use the bomber to attack the ground vehicle, and whoever lasts the longest on the ground wins. PITCH THIS TO SCRAPPY
@goatranchgaming2922
@goatranchgaming2922 26 дней назад
Fun Fact spiders have 8 legs therefor you did not make a Jump roping spider
@Redinator
@Redinator 26 дней назад
Jump rope simulator. Enthralling..
@koopagoomba6920
@koopagoomba6920 26 дней назад
try to make a grappling hook with anchor block and power couplers that shoot out of a car or something
@wingpikmin626
@wingpikmin626 26 дней назад
can you break the sound barrier with power couplings?
@qwertyy263
@qwertyy263 26 дней назад
i wonder if you could make a motorbike (with the motorbike seat ofc) without gyros? could be an idea
@jondavies
@jondavies 26 дней назад
now make it automatic jump so user ( scrapman) doesnt have any manual inputs. Be good to see if you can do this with logic,sensors etc
@xeoroth8678
@xeoroth8678 26 дней назад
he made a tektite from Zelda (thinking of the OoT ones)
@kendallguier1378
@kendallguier1378 25 дней назад
Man scrap man's tempting nintendo within the first Five minutes
@Zekren
@Zekren 26 дней назад
But can you get double-dutch working?
@Lucy_Lou2
@Lucy_Lou2 26 дней назад
He’s a lil boi!
@felixlindahl5594
@felixlindahl5594 26 дней назад
You should go complete Yankee on it and militaries it
@BandicootBandit
@BandicootBandit 26 дней назад
Now do double dutch!
@snakenator2189
@snakenator2189 26 дней назад
can you make like a whip with the power coupler and just slice things in half XD
Далее
Can This Create a Better Catapult Than Suspension?
23:18
Bir mazza qilib ursin dedimda 😂😂
00:46
Просмотров 1,2 млн
ПАША ТЕХНИК. Прощай, Легенда #3
42:40
I Tried To Make a Drone Using ONLY ONE Tail Propeller!
18:00
--BALE-BOT--New enemy for Scrap Mechanic (concept)
1:07
Who Can Build The DEADLIEST BEYBLADE? [Trailmakers]
20:44
Кто забьёт гол ?
0:36
Просмотров 198 тыс.