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I busted PHYSICS DEFYING MYTHS in Cities Skylines! 

Real Civil Engineer
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We're back in Cities Skylines (City Skyline) engineering a way to bust or accept various physics defying city building myths in Cities Skylines. Busting MYTHS in Cities Skylines!
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4 ноя 2022

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Комментарии : 719   
@danielsime911
@danielsime911 Год назад
The fire helicopters are like elephants. They can smell where the water deposits are and will dig into the soil to get them
@UtopssAKAPJ
@UtopssAKAPJ Год назад
who do you think is flying the helicopters 😁
@pauldomorev2918
@pauldomorev2918 Год назад
Noice
@ZOMBiFOX13
@ZOMBiFOX13 Год назад
Elecopters
@itsnotjustme
@itsnotjustme Год назад
17:29 people are generally preferring to walk along the scenic route instead of driving at all. You might need to make the scenic route a highway or some other road that doesn't have a sidewalk
@kaizoc5314
@kaizoc5314 Год назад
The cars are turning into the first road they drive past, you can see the ones coming from the left take the scenic road while the ones coming from the right pay the toll.
@kelvin1316
@kelvin1316 Год назад
Or make it a park and charge them as well!!!!!
@Linkbond
@Linkbond Год назад
One thing I know about the AI in this game is that if the road is too long, after a certain point any car on it just poofs and disappears from existence.
@theoneandonlyrY
@theoneandonlyrY Год назад
Also the game is programmed to where AI traffic will choose the shortest way to their destination even if it is congested
@volundrfrey896
@volundrfrey896 8 месяцев назад
You mean in real life? As a car guy(TM) there's few things better than driving through lovely scenery.
@shadyone6620
@shadyone6620 Год назад
I feel like that point where the fire helicopters picked up water is the "zero coordinate" of the map, its very center. I think that devs coded helicopters to fly to the map center if thay cannot find waer source.
@secretjameser
@secretjameser Год назад
I agree
@archerelms
@archerelms Год назад
Can someone check if that is the zero point? I wanted to see him dig a hole there to see if there's somehow water under the ground, even though that seems unlikely. Or to see if removing that ground made the helicopters go elsewhere
@solarzone7247
@solarzone7247 Год назад
or maybe the game just sets that as the default location; in JS, you get can get things like "undefined", which when converted to numbers gives 0.
@secretjameser
@secretjameser Год назад
@@solarzone7247 which would return the zero point. That sounds correct
@UtopssAKAPJ
@UtopssAKAPJ Год назад
My throughts exactly, was going to comment that, then saw your comment 😎
@mindopolis6089
@mindopolis6089 Год назад
Fun fact: Instead of using water put out fire, sand is also a good way to put out fire
@secretjameser
@secretjameser Год назад
I forgot about that
@elvingearmasterirma7241
@elvingearmasterirma7241 Год назад
And its the optimal way when its an electrical fire or an oil fire Seriously Never add water onto that. It will go badly
@fiscalgoose7664
@fiscalgoose7664 Год назад
So will dirt and gravel and flour
@elvingearmasterirma7241
@elvingearmasterirma7241 Год назад
@@fiscalgoose7664 NO
@elvingearmasterirma7241
@elvingearmasterirma7241 Год назад
HEY FOR ANY WHO DO NOT KNOW NEVER CHUCK FLOUR ONTO FIRE IT WILL EXPLODE! FINE POWDERS OF ANY KIND IS A VERY GOOD EXPLOSIVE!
@1z34t7
@1z34t7 Год назад
Myth idea: poonami can stop a tsunami
@albro666
@albro666 Год назад
Yes
@sainaparbin5389
@sainaparbin5389 Год назад
Water and poop are same thing with different textures in this game
@nyscersul42
@nyscersul42 Год назад
I swear this has already been done?
@yks1111
@yks1111 Год назад
@@sainaparbin5389 so?
@sainaparbin5389
@sainaparbin5389 Год назад
@@yks1111 i am telling just fact
@merlinbotha363
@merlinbotha363 Год назад
I like to think for the toll/scenic road myth that the local government thought it would be a good idea to build the spaghetti route , and then needed the toll to cover it costs
@cosmicrayabsorber
@cosmicrayabsorber Год назад
You do like to think... perhaps too much
@ruleofthree1733
@ruleofthree1733 Год назад
The only reason why they are taking the toll over the free road is because of the way the cars are coming in. If you rewatch the video, you'll notice all the cars coming into work are coming from the right side of the street...closest to the toll. The few that did take the free route came in from the left side of the road
@brianharrington2014
@brianharrington2014 Год назад
i noticed this as well
@FindingGreenOS
@FindingGreenOS Год назад
However the cars coming back chose to ignore the longer route that was closer and drive through the toll.
@atomic...
@atomic... Год назад
I don't play city skylines, but I came up with a probably crappy myth but Myth, a series of smaller dams produce more power than one massive dam.
@abidingknack7013
@abidingknack7013 Год назад
Yes :)
@masonyoung1502
@masonyoung1502 Год назад
Myth idea: sewage outlets generate water. For instance if you were on engitopia and removed all natural water sources, because you get your water intakes from filtered poo water, would there be a net gain, a net loss or a net zero change in water in the map.
@stevewithaq
@stevewithaq Год назад
With the shorter scenic route it looks like all the drivers coming from the right take the toll road, and all the drivers coming from the left take the "scenic" route. It's just that the way you laid it out, more drivers are coming from the right. So I think you just proved that drivers take the first route they come to (that isn't obscenely long, of course.)
@Gottaculat
@Gottaculat Год назад
Somehow, I imagine the spiral wall was supposed to have a much bigger radius than what you did... Like, big enough to go around a proper city, not a couple landmarks.
@TheGreatDrake
@TheGreatDrake Год назад
Yeah I would see it not so much as a spiral but have it so the opening is on one end of the map on the beach and the water has to travel to the other end before it moves further inland where it than goes to the other end and repeats.
@jcmilleker5449
@jcmilleker5449 Год назад
*MattDonalds
@morgan0
@morgan0 Год назад
a couple ideas to test, do vertical roads change the distance services cover, and can you use that to make citizens think they’re covered but they’re basically not? can you make police use a toll booth to get into and out of the police station and can that cover the police budget costs? also i think there are mods or assets that let you raise the toll amount higher
@Llew70
@Llew70 5 месяцев назад
I like this question... Now I have ideas for my own cities. I'm wondering if police, fire, ambulance, death, and garbage services that use city budget can pay tolls to offset some of the maintenance, or do those funds cancel out. Very nice!
@mclegos814
@mclegos814 Год назад
Can you do: can you make a completely working underground international airport? Or how about an underground boat dock. That would be cool.
@kyokazuto
@kyokazuto Год назад
Unfortunately I think it's not even possible to build anything underground except roads or rails..
@mclegos814
@mclegos814 Год назад
@@kyokazuto I meant buil an overhang or roads all over it. For the airport just flatten land, build roads and boom. Airport in a chasm.
@teddypgray
@teddypgray Год назад
16:05 right here you can see that the arrows are telling the now to come in, it's a turn into the other road. Change the arrows and the outcome may be much different!
@DarvakSondrath
@DarvakSondrath Год назад
If you raised the terrain a bit more, you could have made the dam high enough to stop the tsunami. Also it's hilarious that his idea of a scenic route is a rollercoaster roadway.
@XBOXGTDSMCR
@XBOXGTDSMCR Год назад
Myth or question: will drivers take the long scenic route or will they take 20 toll booths in a row to get to work kind of expand on the toll booth idea put back to back toll booths in a long scenic route and see if that does anything
@Donkey114
@Donkey114 Год назад
You should set up a lot of boat routes on top of the tsunami and see if the boats will go through
@VinayVarsani
@VinayVarsani Год назад
You can definitely protect a city with layers of dams that are powering the city. Like 2 at a minimum. "You can power a city with dams protecting it from a tsunami"
@juances
@juances Год назад
May as well try digging a hole and see if a "buried" wind turbine still gets wind? Same with solar power plant when put in the shade.
@thereddalek7282
@thereddalek7282 Год назад
With the 2nd scenic route, the cars werent randomly choosing one or the other, they went into the that they got to first. The cars from the left went on the scenic route and the cars from the right went on the toll. Maybe having a longer road on both sides of the toll would see some different results
@Riqu213
@Riqu213 Год назад
I must admit, I was a bit disappointed you didn't say "Coming soon, Tornado-nado T-shirts." lol Great work again. You make games I have no interest in playing seem unbelievably fun.
@SymbioteMullet
@SymbioteMullet Год назад
And the T in T-shirts stands for tornadonado
@jonahwolfe3396
@jonahwolfe3396 Год назад
Here’s a myth: If there are no roads connecting houses to jobs will people walk to work? Maybe if you connect it using pathways?
@katanah3195
@katanah3195 4 месяца назад
Yes, they will. Spiffing Brit proved that by setting up a park with a ridiculous amount of park gates and charging people obscene amounts of money to walk to work and school, with no option to drive, only the option of walking via the park.
@nyscersul42
@nyscersul42 Год назад
The reason your cars can drive vertically, is because the vehicle is moving along a spline, which is a game dev term for a bezier curve, used to create the roads. The vehicle then does not need to calculate anything complex, and instead of simulating wheels, friction, or all the other car related stuff, it can be simplified into solving a set of quadratic equations, which computationally is far easier. In laymans terms, "It runs on a simple mathematical rail."
@tigrecito48
@tigrecito48 Год назад
heres another myth.. apparently if you build enough nut bushes on your city limits it lets you build beyond the boundaries and also all your inhabitants start line dancing
@TheSamuraiTortoises1
@TheSamuraiTortoises1 19 дней назад
1:27 " Because the game simulates it more like water" - Matt, 2022
@Punishedgentile
@Punishedgentile Год назад
Some ideas for the next videos: Every inch of roads = toll booths And flooding the map and making massive efficiently shaped archipelagos with a bridge network connecting them
@nameless5413
@nameless5413 Год назад
didn't Spiffing Brit already do that one?
@TheWhiteTrashPanda
@TheWhiteTrashPanda Год назад
@@nameless5413 idk if he did toll roads specifically, but he did it with foot traffic via amusement parks between the residential and commercial zones.
@TheWhiteTrashPanda
@TheWhiteTrashPanda Год назад
You can't do literally every inch of road (maybe with anarchy). You have to have short sections of road in between each toll booth and you can't build on the side of toll booths (again, maybe with anarchy). I'm working on putting in as many toll booths as possible in my city
@nameless5413
@nameless5413 Год назад
@@TheWhiteTrashPanda "Tolls Only" it was called i think. it has been a while since i saw it so i do not remember weather it was only roads or walkways
@MarkWiseTechno
@MarkWiseTechno Год назад
17:15 "I feel like you could massively, massively abuse that." Another perfectly balanced game with no exploits
@valecasini
@valecasini Год назад
5:05 the chilliest "Boosh" of Matt Channel History XD
@Chaz_137
@Chaz_137 Год назад
i love the way RCE makes the smallest spiral on the planet making it useless to try
@libbybollinger5901
@libbybollinger5901 10 месяцев назад
I think it’d be interesting to compare that spiral with a control, where the landmark is just as far from the tsunami but w/ no walls, because it does seem like the tsunami lost quite a bit of height/power.
@SocialMedia-yp8wj
@SocialMedia-yp8wj Год назад
What if you make an entire episode (or a mini series) on building a city in City Skyline from the ground up without infinite money for the sole purpose of circumventing a mega Tsunami. Would be interesting to see a financially feasible way of stopping that.
@ClairvoyantTruth
@ClairvoyantTruth Год назад
For the tolls, the cars were taking the first turn on their route, you will need to try with the toll road being the second intersection, first long path, which they drive by, then the toll road.
@TheGreatDrake
@TheGreatDrake Год назад
Yeah I noticed all the cars that took the scenic route the scenic route was the first turn to their destination they came to it just happened that there was less traffic in that direction.
@HarshMelon
@HarshMelon Год назад
Watching the traffic made me realize how much I miss Infraspace. Please play that again soon! G Wagon, G Wagon, G Wagon!
@tonik2229
@tonik2229 7 месяцев назад
i want an hour long version of this
@Gottaculat
@Gottaculat Год назад
14:43, * ahem * Welcome to the Chicago area. When I first moved to Chicago, tolls were $0.40 per toll. I remember my dad asking me to hand him a quarter, nickel, and a dime on many occasions. Last time I saw the tolls, they were something like $2 per toll if you have the I-Pass, and I think $4 per toll if you didn't. Literally highway robbery, as a single commuter can easily pass through 6-10 tolls each day commuting to/from work, and then they have the insane gas prices and property taxes on top of it (the house we had about 15 years ago was $10K/year in property taxes alone). Took me 15 years to save up enough money to move to another state, and it was worth every penny. I swear, the Chicago toll system uses the money to build more tolls and pay corrupt construction unions to work at a snail's pace. Took the city 4 years to redo one 6 lane 4-way intersection. Where I live now, the city built not only a new 6 lane 4-way intersection, but also a quarter mile long bridge over a river leading to it in the span of 2 years, so don't give me that shit people always gave me back in Chicago that "roads are complicated and take time." Complicated? Indeed. Take a long time? Not that long. People forget our interstate system didn't exist prior to WWII. It certainly takes engineering, but 4 years to do one intersection half-assed? That's just corruption. Seriously half-assed, like sidewalks that lead nowhere, like they just decided "fuck it." Wanna see? Here's the GPS coordinates you can plug into Google Maps: 41.82895999918561, -88.10543902096882 I fucking hate the Chicago area so much. Best view of that city skyline is in the rear view mirror, disappearing over the horizon forever.
@murdermachine347
@murdermachine347 Год назад
Myth: A tiered set of dams getting progressively smaller will provide the power and consistency needed to power the city. Maybe add trenches on the sides so water can flow back out to sea instead of around the sides of the dams?
@crewcrew1015
@crewcrew1015 Год назад
I love your Cities Skylines videos so much! Especially since your voice is always so calm whenever you're explaining things hahaha, but I'd love to see you play The Wandering Village!
@RichardWinskill
@RichardWinskill Год назад
"I feel like you could massively abuse that," says a man who's apparently never seen Spiff doing just that ;)
@chewygoesroar1097
@chewygoesroar1097 Год назад
Nice unintentional strongest shape at 11:01 with the two lakes and tornado 🤣
@alinecruz3079
@alinecruz3079 Год назад
Engitopia! Engitopia! I need more poocano I’ve been a fan since the very beginning I need it!
@blackdogsoares
@blackdogsoares Год назад
All of your stuff with cities skylines is pure gold !
@SirSteel.
@SirSteel. Год назад
Obviously those vehicles had a very experienced engineer, also known as their mayor, matt.
@RJ_Eckie
@RJ_Eckie Год назад
This series just brings the biggest smile to my face. Absolutely delightful
@seantaft3853
@seantaft3853 Год назад
Just for the LOLs, I want to see what happens when a Tornado hits Architect Hill. Those abominations of God have had it too good.
@WheezyCyclist
@WheezyCyclist Год назад
build the tesla valve on the river section of the Tsunami map, that way it can function as designed by allowing the river to flow when there is no tsunami , but stops the incoming wave
@arbiter11171
@arbiter11171 Год назад
What I’ve learned: if it’s useless, it was made by an architect. If it’s practical, it was made by an engineer. If it ignores reality, it was made by a scientist’s “ideal system”.
@artrixgaming4694
@artrixgaming4694 Год назад
you should do some more engitiopia vids by the way i love your vids and i watch them all the time and makes my engineer dream feel more possible
@Blackend16.61
@Blackend16.61 Год назад
I wonder if the architects living on poocano would be safe from a tornado up there? Worst comes to worse they all survive.
@hory-portier
@hory-portier Год назад
I mean, since the tsunami hit the dam, it can power the city almost until it's end of existence. Don't mind the short lifespan of the city. That's the minor detail you shouldn't worry about.
@Nefirim
@Nefirim 8 месяцев назад
RCE ->14:42 The spiffing brit: *HOLD MY TEA CUP*
@IamHattman
@IamHattman Год назад
I think the spiral could work, it just needed to be bigger and loop around one or two times more
@Zeonlousy
@Zeonlousy Год назад
Lets goo...
@captaindelta43
@captaindelta43 Год назад
This video gives PTSD to all highway engineers who use, to say the least , lot of maths and that to make the roads suitable .
@torchhead1643
@torchhead1643 Год назад
7:36 if I understand correctly, what is happening is that they are either collecting water from the 'ocean' below (just like every game, the ocean is underneath the terrain anyway). Or there was a lake before and they're just spawning the water out of thin air.
@squidcaps4308
@squidcaps4308 Год назад
There are raise/lower elevation, pick elevation, ramp and.. SMOOTH.. The spikes happen if you don't smooth huge elevation chance, which in turn means you needs a few "pixels" of width for narrow stuff. Easiest way to get minimum width is to first make a wide damn, put the flood walls on top, then flatten everything around the flood walls back to the ground level. The flood walls will keep their height and they are the minimum width that the game engine can do. Then pick the SMOOTH terrain tool and apply on top of the flood walls. Even a bit of smoothing will get rid of all artifacts. Then remove the flood walls. You also get straightest lines and smoothest curves this way. The best part is that you can now also put a road on top of it, since the flood walls are exactly the minimum size feature that the terrain can really support. The spikes are an artifact that is caused by extrapolation, if you look closely you can see the mathematical curve shoot up, overshoot and come back down. We need more points for that curve so that it does not overshoot but starts to behave more like an interpolated curve. Smoothing does just that, it lower the amplitude of the changes and for that, it has to do the right calculation that also fixes the spikes.. The problem usually is that to get a good effect, the brush touches the peaks, and we want to reserve just enough peak data to retain the terrain shape we wanted. Flood walls locks those values. Of course, this might remove some fun as the shapes after those steps does look at least somewhat realistic...
@TechBaffle
@TechBaffle Год назад
16:04 I did a massive detour vs. toll booth (at max price) and to begin with they took the toll booth, but surprisingly the massive detour highway (that went around the whole city, no stops) got really busy. I think it would have been fairer with two highways - so I'll have to try that one.
@classydemongaming847
@classydemongaming847 Год назад
Cheers from canada matt, much love and keep on being amazing!
@xxSeanVxx
@xxSeanVxx Год назад
Omg the reveal for the scenic route with the wobble sound and everything had me dying.
@TheCup51
@TheCup51 Год назад
16:10 but if you will place like 15-25 tolls in one road, and set price to full price, they will choose long route, then pay all this tolls.
@ThePoxun
@ThePoxun Год назад
I noticed at 17:04 there were a lot of people walking to work... is the same true for walking through a park where they will pay to go through a park over a slightly longer walk? Also road speed might have some impact as they favour faster roads over slower and the toll road speed is likely faster than the alternate road...
@AndiNordsee
@AndiNordsee Год назад
17:15 You could also abuse that by having no road at all between the residential and working area. Just footpaths with a lot of park entrances on it. You can force people to pay hundreds of bucks just to get to work :)
@janekk8
@janekk8 Год назад
There is a myth which says that if you build the Architects' City on the shoreline, tsunami wave will be disgusted and won't touch the city
@ItsUrakam
@ItsUrakam Год назад
Never gets old
@FoxBoi69
@FoxBoi69 Год назад
can you build an entire city below sea level and have dams act both as protection from the sea water and also as power generation? water pumps for drinking water would be down after the dams.
@ThursdayNext67
@ThursdayNext67 Год назад
Is it possible to build a city where all roads are roundabouts? Love to see that tested
@GoodMorningButch
@GoodMorningButch Год назад
Your tsunami videos are always my favorite
@jmm1233
@jmm1233 Год назад
the developers really made the waves as accurate to reality as possible
@Keef_DGAF
@Keef_DGAF Год назад
Matt the last test, what if you hooked the megadam up to water-suckers so they only power on by the dam. Does it produce enough charge in that instant to suck up the tsunami? I mean if you put a bunch of them equalling up to the amount of power produced.
@queeramalgams
@queeramalgams Год назад
I appreciate the animation colour is still blue but could the fire helicopters be picking up sand to put fire out?
@Nomiswelt
@Nomiswelt Год назад
Myth: People will walk across the entire map if they have no alternative. Just build an industrial and commercial zone three tiles or so away from the housing and connect them only with a foot path.
@Eagle-rv3iy
@Eagle-rv3iy Год назад
I don't know about you but where I'm from maximum grade on highways is 6%. I don't think that meets best practices
@adamcurtis8754
@adamcurtis8754 Год назад
I have nightmares where I'm driving up roads that keep getting more vertical . . .
@jeweljose1340
@jeweljose1340 Год назад
keep up the good work.
@egg-roll8968
@egg-roll8968 Год назад
The fact he completely failed to see he made a pedestrian happy community once he trimmed the longer road is hilarious. A better test would have been both roads no sidewalks.
@mrl0wk3y33
@mrl0wk3y33 Год назад
What if you used a series of dams in a row set up to power a city away from the tsunami? If one damn produced 1600MW for a few seconds, imagine a whole row of them lol.
@majuuorthrus3340
@majuuorthrus3340 Год назад
I can't help but feel this game is a form of enrichment aimed at potential supervillains to prevent them causing trouble.
@MatsuikoAkira
@MatsuikoAkira Год назад
"You can massively abuse that" *Spiffing brit tolls only video flashbacks*
@Dave-yp7vz
@Dave-yp7vz Год назад
In cities skylines there are two things possible: 1, every ship/car driver is a pro at doing it 2, cars and ships were made by engineers
@evileqwine6106
@evileqwine6106 Год назад
Myth idea: Matt cannot make a city skylines video without tsunamis.
@stegosaur9812
@stegosaur9812 Год назад
love these videos
@AllDayBikes
@AllDayBikes Год назад
14:36 Our bridge toll in real life near me is between $1.25 - $13.50 depending on axle count, so not even close to evil yet haha
@Real_Claudy_Focan
@Real_Claudy_Focan Год назад
Matt ! Never see a dam this large ? Go check the "Afsluitdijk" (in the Netherlands) It's a 32km long dyke !! (edit ; it's a dam apparently) Also, the "Delta Plan" (Delta Works) which is a serie of MASSIVE dams, sluices, locks, dykes, levees, and storm surge barriers ! Delta Works is truly a wonder of ENGINEERING ! You need to make a Bridge Review™ of it ! (maybe visit it with Paddy ?) These works are larger than the Tames Barrier !
@pixelnobs
@pixelnobs 11 месяцев назад
16:52 You should've made it a highway because they all just decided to walk to work.
@jannikf2504
@jannikf2504 Год назад
At this point I watch almost every new video as it comes out. Might as well subscribe
@patrickhodson8715
@patrickhodson8715 Год назад
I think it would be really cool to replicate the double-slit experiment on the tsunami map
@Karagianis
@Karagianis Год назад
I think the Tsunami dam is what the Mythbusters would call, Plausible. It's technically true, but completly impractical.
@MJMilz14
@MJMilz14 Год назад
You could push the test further with regard to what cims will do to get to work. Have the residential connected to a long toll road, that leads to a train station, which they have to take, which then stops at a monorail station, with then stops at a metro station... you get the idea. In short how many obstacles, and how much money will cims spend, just to get to work if they can't drive all the way?
@Wizard_Pepsi
@Wizard_Pepsi Год назад
7:48 Casually collects water from a hidden aquafer
@HDTomo
@HDTomo Год назад
Myth: a wedge twice as big as the oncoming tsunami can stop it Myth 2: 1 wide 4 long residential makes the most efficent city (build with 1 tile gaps and when its built fill the betweens) Myth 3: tornados are all the same size no matter the severity
@Monody512
@Monody512 Год назад
You might even be able to power a time-traveling car with the *1.6 gigawatts!* produced by that dam. :)
@tyleranderson4834
@tyleranderson4834 Год назад
I like your Videos of City Skylines, I find them interesting.
@TuongDai252
@TuongDai252 Год назад
Disasters don't affect waterways. Therefore ships, cargo ships, and ferries will work normally. But I'm curious, can you use many rows of super water pumps (like 5 rows or greater) to prevent tsunami. I mean, Matt used those things to dry a whole ocean so they should be able to suck the tsunami, right?
@baragon023
@baragon023 Год назад
I dont play this but want them to fix the water physics simply for Matt's videos.
@crimsonharvest
@crimsonharvest Год назад
If you want a reason to revisit the dam idea, what happens if you put several parallel / concentric dams in the way of the tsunami
@rubenw1592
@rubenw1592 Год назад
It looks like people don't necessarily prefer the toll road over the short scenic route, because all the people coming from the left chose the short scenic route on the left. And all the people coming from the right chose the short toll road on the right... I wonder what happens when you put the short scenic route on the other side.
@tomejkol1
@tomejkol1 Год назад
If an engineer did that he would be an ABSOLUTE ARCHITECT.
@anewbimproves5622
@anewbimproves5622 Год назад
I seem to remember Spiffing Brit saying that citizens have unlimited money to use on commutes, so they don't care about toll roads and just go the fastest route.
@archerelms
@archerelms Год назад
I feel like you should check if the order of the tollway vs the scenic route along the road matters? If more cars just want to pick the first road they stumble across, maybe that does it Did you check to see if the same length road makes their choice more even? I wonder if the fact there's a toll even crosses their minds.
@Chosen1Creator
@Chosen1Creator Год назад
Myth: A city with the zones separated can still function if there are passenger and cargo airports connecting them.
@graypetcoyle
@graypetcoyle Год назад
Myth: city skylines with enough disasters can cure my depression
@amysteele2488
@amysteele2488 Год назад
The long scenic route: The world's first free roller coaster for cars
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