@@RileyMarshal it's annoying how people always say smth from the video and always get likes and also youtubers do these typos on purpose to get comments like these and boost their videos
Kit Name:Useful scratch When Kit hits an ally with Claws they will get an damage boost of 20% for 2 seconds Why? If you are knocked off your ally, and you are in a position where you can't do anything because of the range of your attack Now you can help your team more often Bo Name:Traps everywhere Bo mines now can be trown individual(like the 3 supers Melodie have) Otis Name:Street Artist If Otis attack hits an wall it will be painted(for 6 seconds) and enemies that stay close to painting(3 tilles) will get 200 damage per second and will be slowed in that area Why? That Otis can be considered an Mithyc brawler and feel more like an controler R-T Name:Camera instaled R-T deploys an camera down every 15 seconds.The camera will mark the enemies that go in the range of camera (Will stay down for 30 seconds and range of 2.5 tiles)
1. the Kit idea is just... No 2. Otis' seems... kinda useless (see Sprout's hypercharge) 3. how does R-T control the cameras spawning? if its just off cd then i dont see much point
2:25 OMG YES PLEASE *many old brawlers suck because they’re too simple, i know it’s gonna make them less iconic if you change them but they need to be modernised* couple ideas for darryl: every 5 seconds darryl’s attacks go 1 tile further and pierce through enemies, 25% extra damage if it hits more than 1 target. (takes 2.25 seconds to explode:) upon dying darry will explode in a 3x3 (round) area dealing 2k damage knocking enemies back 1 tile. hit enemies also suffer a gunpowder effect for 3 seconds that increases enemies attack delay by 25%.
Hey i got some ideas for if you're ever doing starpowers / gadgets! I could comment a whole list of ideas, but i aint doing that, uneless ya'll are interested i guess. Anyways lets just do Tick! Starpowers: Headless chicken: Tick gains a 20% speed boost when headless Heated: Ticks head now leaves behind a fire pool dealing 500 fire damage for 3 seconds upon exploding! Gadgets: Direct shot: Tick launches a quick direct shot (kinda like gray) that'll pop into three mines when hitting an opponent (good for assasins) Mine field: Ticks mines will go invisible after 1.5 seconds of landing and stay planted for an additional 3 seconds, if an enemy walks over an invisible mine it'll do 10% less damage then normal
6:09 That would be of no use to Barley, what he needs is a fourth bottle to compensate for his slow recharge and something to help him escape from overly annoying brawlers like Mico
For lou: double scoop: he now has a bar that charges every time he hits an enemy. Once that bar is full, his next attack will shoot in a cone shape, and freeze 10% more.
I have some mythic gear ideas: Shelly:Fantactico! Shellys super recharges 50% more Colt: I need more bullets I need bullets! Colt shoots one extra bullet(including super) Poco: turning it up to eleven! Pocos attcks go through walls but if it goes through walls Poco deals 85% less damage Max: Max to the MAX! Maxes super speed boost is 30% more effective Kit: Superbeast! Kits super has now 25% longer range Gus: Spooooooooooky! Gusses ghost bar now needs one less hit to full charge Mico:Monkey business 2.0! when mico kills enemy he instantly gains one ammo Bibi:Mr bat says hi! when bibi hits her knockback shot, she deals 20% more damage Doug: Delicious hotdogs! when Doug or his teammate respawns, with his hot hog he gets 25% shield for 3 seconds(does stack) Ruffs:Speed promotion! Ruffses super now gives also 10% speed boost
For ash an Idea: Ash: harder trash What it does: he gets a another rage bar and with every rage bar he gets a 5% speed boost more Colt: Pretty walls Idea: Every 5 sec colt's attack can shoot trough walls Emz: Fast and popular Idea: per enemy her super hits she is getting 5% faster Surge: Energy strengh Idea: per Upgrade surge does 5% more damage Bo: fast mines Idea: Bo's mines explode 0,5 sec faster
Mythic Gear for frank: Frank attacks attacks 15% faster, and does 20% more damage to opponents that are close to frank Mythic Gear for Surge: When Surge lands after his super he moves 40% faster for 5 seconds Mythic Gear for Lily: Lily's super now can ricochet, and when her super kills someone, she gets her super back Mythic Gear for Shelly: Shelly's super is 30% longer, and she shoots 20% faster Mythic Gear for Angelo: Super is now 50% longer. Mythic Gear for Jacky: When Jacky uses her super, she gains 25% speed boost Mythic Gear for Cordelius: Cordelius'es super is now 13 seconds Mythic Gear for Willow: When Willow uses her super, she gains 15% speed boost, 30% reload boost. Mythic Gear for Bull: Bull is immune to all slows, knockbacks and stuns Mythic Gear for Poco: Pocos attacks now remove stuns, slows, and posions. Mythic Gear for Piper: Piper damage is increased by 10% at all ranges. Mythic Gear for Doug: When Doug revive an allie, he will instanly heal as much hp as the allie have Mythic Gear for Grom: Every 5 seconds Grom attacks with X shape Mythic Gear for L&L: Attacks are now triple, but the third attack will do 10% less damage Mythic Gear for Pearl: The bar is charging 20% faster, and the super will "posion" opponents Mythic Gear for Chuck: Chuck's reload speed and damage being increased by 20% Mythic Gear for Nita: Attacks can now go through walls Mythic Gear for Colt: At the start of match, colt gains a shield, that will protect 4000HP Mythic Gear for Jessie: The attacks now can follow 5 opponents Mythic Gear for Bo: Bo's super now splits into 6 mines Mythic Gear for Stu: Every 3-rd super of Stu knockbacks opponents, and the attack range is increased by 10% Mythic Gear for Max: Max haves 5 ammo Mythic Gear for Bea: Bea's super stuns opponents for 3 second Mythic Gear for Draco: In the shortest range, Draco deals as much damage as the longest range does Mythic Gear for 8-bit: 8-bit's super now gives 30% more damage boost Mythic Gear for Colonel Ruffs: Colonel Ruff's super now also spawns an energy drink
Two gears concepts New concept! Dynamike; ol' mine Dynamike's super will slow down enemies for 2 seconds Recycled concept (old starpower) Gale: wind boost Gale's super speeds up allies by 15% for 4 seconds
Some mythic gears concepts: Angelo Advanzed Arrow When Angelo stays on water or on the super area arrow charges 25% faster. Bibi Sticky gum Bubble gum does 950 Damage for every bounce it does. Lou Freeze Punch When super is charged basic attack freeze 25% faster. Colette Give back love When Colette has less than 25% of total healt for every enemy that attack her he will recive 50% of the damage.
piper: name: sniper into fighter effect: now piper’s shot deal max damage when at 50% angelo: name: quicklove effect: angelo’s charged shot take 30% less time to charge
Warm-up: Every punch El primo hits will increase his damage by 3% lasting 5 seconds (1st hit 100% 2nd 103% 3rd 106% you get it) but it can stack, so if you will land 10 punches in 5 seconds it will make his shots 30% stronger
Good ideas Buzz-Buzzurf 🐊 when buzz uses his super every trait is now increased by 25% Chester-Circus of death 🎡 When chester uses any of his supers (except for strong mint) enemies freeze in place for 3 seconds Stu-Alkyl boost ⚡️ Just like mortis coiled snake stu's super now dashes longer for 2 seconds Thank you :)
New mythic gear ideas 1: Enemies who step in Angelo’s super leave a trail of poison wherever they run for 3 seconds 2: Janet’s bombs now instantly stun enemies for 0.5 seconds 3: Rosa starts healing 1 second earlier when in a bush (kinda like Tick’s ‘Well Oiled’) 4: Kit’s stays on the back of enemies for 2 seconds instead of three, (but still does the same amount of damage just the damage ticks are compacted into 1 second) 5: Griff’s first and last row have 1 extra coin (projectile)
I wanted to think one for Colette because she is my favorite. presenting "Mine!" Colettes super steals 0,25 ammo from enemies (basically 0,5 if you hit an enemy twice) I think it's fair that the spirit from Colettes hypercharge does not add to this so it won't steal an intier ammo as that would be kind of insane for a gear
Tbh i just want gear that stuns enemies for 1 second. So hitting twice without "Push it" Starpower more possible. And even with it... You know, have you ever had situation where you pushing enemy, and just second hit with super and its done, but because there is like 0.1 second between where they can attack you and second super hit. And they can just spam button and hit you in that slim timing. I fcking hate it, cuz you better know how many times i died because of that. So yeah plain and simple stun, but i would like it. And i dunno why would you want to steal 0.25 of ammo if you literally recharge more while dashing, and super literally created to finish enemy.
@@Igryanik Ye that second hit shoot bullshit is literally the pain of my existance but 1second stun could be a bit too op. It would make push it basically useless and actually maybe even a worse choise considering your teammates can also shoot the enemy. Also Colette hits the enemy twice so it would go from 1sec stun to a 2sec stun. I would turn it to like maybe 0.5 second sielence rather than a stun so the enemy can still move. And finally i never noticed that you even reload ammo while Colette supers but i kind of came up with that because of like her personality being a stalky thief stealing brawlers personal items. Sorry for the long response
Fang Muddy shoe:- Every 3 seconds fangs kick will slow down enemies. Surge Every 3 seconds his attack will split in mid air if they hit nothing just like when he was released. Also which app do you use for making icons?
Tara: Card Blast! When you click the gadget, tara is almost INDESTRUCTIBLE! Like Bea's old gadget and draco! She can stand at just 1 hp! While a dark and light version of tara appear, the dark one does: basically does Tara's attack to enemies. The Light one does: Cures Tara and her Teammate
If you're gonna do a Hypercharge version of this (forgot if you already had or had not) then heres my idea: Chuck Hypercharge: Hot Wheels When Chuck uses his train super he leaves behind a trail of fire dealing damage over 5 seconds, burning grass and (if using Ghost Train) walls. The more stations Chuck travels to, the hotter the fire gets. Example: 1 station = 350 dps 2 stations = 500 dps 3 stations = 750 dps 4 stations = 1000 dps
Ik one Dynamike Gear Name:Massive Explosion What it does:Dynamike will throw around him super wich does 2k damage and knockback evrytime when he hits his super(2 brawlers in 1 ult will not include more bombs*)
Idea for mythic gear: opps are slowed for 1 sec after being hit by barley, thought of it because of the gear ,,hangover,, in the video (1 sec might be too much but the idea is clear)
R-T Name: Invincebile base R-Ts Base is invincebile( not his head the other one ) when he uses his super but when he teleports back to his super he isnt invincibile anymore
R-T-Solar Powered: When in split form, R-T can automatically charge his next super when he isn’t hidden in grass. (About the same as Max’s 'Supercharge' Star Power.) Though, I think R-T’s 'Out of Line' gadget would make this gear redundant…
Ok honestly belles seems like a star power to me💀 like a gear that lets the thing bounce faster and bounces an additional 2 times?! That has to be a star power
I think a pretty balanced one would be increasing bibi's homerun knockback You wouldn't always want it, but it would be pretty useful for brawl ball, hotzone etc. It would also be funny af
day one fof asking for 1 of this surge:split! when at stage 4 his attacks will split apon hitnig a wall when to the max! is used it will spilt no matter what surge2:more charge up! when at stage 4 hitting an enemy with his super wil charge like 1 attack surge 3:more power! at stage 3 surge gains 2 aditonel splites (2 on each side) keep these 2 splites when at stage 4 surge 4:faster!:after using his super surge will gain 30% more speed cordlius:shadow gadget cordlius can now use gadgets in the shadow realm surge 5:more jucie! after upgrading to stage 2 for the first 3 times surge will have unlimited ammo for 2 secandes surge 6:stage 5:surgegets an additonel stage in which he has 1 more ammo and 1 tile more range/2 additonel splites (4 on each side) surge 7:more jucie! after surge uses his super 2 times when at max stage he will gain an additonel ammo but 20% less super charge if he does so agin with one more super he will gain antoher ammo but -15% damege and -10% super charge
Maybe belle's gear could be called "high voltage" in reference to it being basically the potato meme but with wire instead of soil. It just goes around a cut wire if you don't give it one. Also fits the icon. Darryl's would fit better as a top/bottom view of the barrel (so it looks rolling instead of tumbling)
Lab rats. Buffs the HP and Damage of Ash’s rats by 25% (600hp and dmg at p11 -> 750hp and damage) Ash has had a pretty horrendous use rate and feels incredibly average and this would give him more use out of his super since many brawlers can just delete his super it would give him better chances against brawlers with multiple projectiles in each attack as some would now need 2 individual projectiles per rat instead of one. Ex: Rico, colt, 8bit, and max can all kill a rat with a single projectile but with the gear it would take 2 each.
Call Belles "rAMPing up" electrical pun and then you could make them get faster for each bounce instead of a flat rate throughout the charge. Melodies could be called Presto (the name for music once it passes somewhere around 160 BPM I believe if I remember anything from school)
@@adroide_ I never understood why that was named that honestly and there's other names for fast music I just figured presto is the shortest one and thus easier to put in without it feeling weird
Barley's hangover mythic gear could also, instead of what it currently does, make it so that his second tick of damage of his main attack slows enemies for 1 second. Which will allow you to deal more consistent damage.
2:25 i think the name should match the character. Maybe instead of momentum, a better name would have been "buoyancy", "Wake" or maybe even "sail" yknow because Darryl is a pirate and pirate = ship
The fact that he's doing these graphic arts on a tablet like device while its something to be done on pc, but still getting a good look out of the result is amazing.
*Let CG cook.* He already did 20 icons for mythic gears. They aren't something "crazy to code" things, all of them adding up to brawlers pretty nicely, while fixing some illogical things or major flaws or just being something that gives brawler unusual gameplay (some of them unbalanced tho, like Melodie one. Imagine how fast she will shred everything with this gear).
i have an idea for squeak if your interested mythic/epic gear:sticky situation if an enemy brawler has a bomb attached to them they cant heal themselves or be healed by anything
Willow Mythic Gear Idea:You Can Use Her Super For Now 5 Seconds And Every Second The Brawler Your Controlling Deals 500 Damage Name:Poison Control (If You Put This In A Video I Will Use Code:Carnage 😏😏😏)