#starcraft #broodwar #starcraftremastered #strategygames Jose "eOnzErG" Luis is a Belgian Zerg player of Cuban origin .one of the best Starcraft player outside Korea. / eonzerg / eonzerg / eonzerg
Protoss kept attacking into it but I guess the bases in the top right were difficult to threaten without getting your production cut off so he needed to fight for mid? I’d have liked to see him do more shuttle play and begin to mix on some reavers. He lost a lot of goon count to just lings after that one fight
1-4 Army. 5 to 0 hatcheries . i put my first hatchery on every ctrl group. I just smash those numbers at the start lol.. CTRL 1 is always the units that requires micro. Mutalisk . Defilers. CTRL2 always for lurkers. (some people use 1 others 2 this is just personal preference ) But if im using mutltiple groups of hydras ofc it will be 1-2-3-4. Hope that helps. I have to say Soulkey hero and few others switched to doing 1-3 units and 4-0 hatcheries. I havent tried it yet and im not sure i will. It is helpful to have 7 hatcheries producing but at the same time i been doing it for so many years 5-0 that idk..
@@eOnzErGinteresting no double clicking to go to a group of hatcheries like a toss or Terran might macro? Like what if you had over 6-7 hatches? Also what about your camera locations? Also did soulkey say why he prefers just 3 CG’s for units? It feels like you could use CG + camera locations for eaxh “base” and macro out of hatches by selecting them or ctrl clicking larvae on screen giving you way more CG’s for army
@@eOnzErG I'm used to playing with 1-3 and i didnt know Soulkey/hero used it. I feel like i lack control groups for like defilers and queens, maybe your 1-4 for units might be better for me, ill try it out, thanks!