I played this a long ass time ago, I believe it was even early access possibly. I don't remember, but there are definitely so many things I missed, or just didn't explore. I'm reinstalling the game now, and gonna play through its entirety. Really going to immersed myself into Subnautica, after coming back to so much new content! I'm excited lol.
@@DMazz441 dude that's sick. I did the same thing as wollie and had watched videos on it before playing but I so wish I could go back and not have watched any videos and experience the game for the first time. I am also playing through it for the second time.
@@DMazz441 I ruined the game for myself by playing all the little updates in early access and spoiled all the surprises and stuff, i bought the game in like 2015
@@mrgoatee1262 I played the game a few years ago and never finished it, about a week ago I went back and basically speedran it in about 12 hours. My first playthrough was so good because I was clueless and knew nothing, I only came back to get a feeling of acomplishment because I never beat it the first time
Very well said. I've followed the development of the game from its early, early access days, played it as far as the new updates would allow every time something new was added. I still remember the sense of wonder and discovery in almost every new biome and seeing the creatures the devs added to the world. I would also recommend watching Neebs Gaming's series they started before 1.0 release as well.
7 Days to Die is my favorite survival game - it's fun vanilla, QoL mods, lots of mods, overhaul mods; all great ways to enjoy the game. Just whack and shoot zombies, build your base, and explore.
I'm so excited to see you play this game! I 100% agree it's one of the best survival games out there and SURPRISINGLY fun despite how I usually dislike games where you're helpless against things. I absolutely loved the first game and just a week ago tried the second one, it keeps all the good parts of subnautica and expands on them greatly, With the QoL changes it improves on the first game imo my only complain would be the voice acting for some characters(?) but other than that you should definitely give it a try!
Finally got around to firing up Valheim (on your rec last year). I'm now 300 hrs in (yeah, I keep dying and have to retrieve all my crap a million times), but man is it fun. This looks like another great one, going to hold off watching the highlights until I have time to play it myself. I miss that discovery phase in ROR2.
Woolie: "Survival or Freedom?" Chat: "1/Survival" Me: "HARDCORE" Woolie: "Challenge accepted" I enjoyed the streams a lot Woolie. Now I want to see you play Below Zero too. It's considerably worse, but I still eant to see you play it.
i think Valheim is definitely my favourite base-building resource-gathering game - gathering the resources & building in a server with friends is so enjoyable & relaxing in a way, for me. But Subnautica has fear and survival mechanics on lock.
this game is good because it doesn't feel too grindy and items/bases don't have the "upkeep" grind most survival games have, it's mostly about exploration and making technological advancedments that matter, with average moderation like food/water, and the surroundings/soundtrack, make the game top tier
Rainworld? It's also like a metroidvania but it's still pretty much survival oriented, and the survival part is pretty fantastic mostly because of how great the creature AI in the game is. Oh yeah bit more info on the game it's fairly difficult in the movement side as it might seem a bit unwieldy at first but its insane movement wise if you get used to it, theres like a 60 page movement guide for the game, quite a bit of it is pretty much useless and the gifs use a lot of space on the pages so it's not like reading 60 pages on a novel. Main "advanced" mechanics are probably just sliding, backflipping and rolling. Also there are some shitty deaths you can't avoid because of how every creature moves on their own even when not on screen or near and causes some situations like that.
I had to stop at 3:28 since I'm in the middle of a subnautica playthrough. Thanks for the spoiler warning & sorry for tanking your viewership stat... I'll come back soon
Raft also fixes one of your survival game qualms only because your base is mobile meaning you don't have to move to the materials and come back to base you move your base to the resources
hey woolie if you liked the parts about exploring the open world and piecing together a story on your own using the given information and context clues you should check out a game called outer wilds. a lot of people say subnautica scratches a similar mystery solving itch that outer wilds does. it doesn't have any survival elements but it's narrative and mystery is top tier and the entire gameplay loop is one that i haven't seen any other game do as well as it does. the one issue is it's all knowledge based so if you learn too much it can maybe take away some of the fun, so you can't like look into it 100% without spoiling the experience a bit, but i'd give the steam page a look over.
Gonna get flamed for this, but it kinda looks similar to No Man's Sky (I know that NMS came after subnautica). One is in space (and planets etc) and the other is in the ocean. But it does seem that subnautica might be a bit better in the fun factor since NMS has a longer ramp-up time.
Great video ! You might also like Outer Wilds. It's not a survival game, but in my opinion is very similar to Subnautica because of its exploration, and great environments and sound design. The interesting thing about it is that you could say it's a roguelike exploration game, that you can only play once in your lifetime because of how it works
@@jordanlewis8498 Well the thing is it also depend on what game you're playing. A lot of triple A games have basic stories that are just developed enough so they can they "hey our game have a story", but most of the reason players plays those games are not because of the story. Story and lore are usually here as a "plus" on top of the gameplay to give a bit more personality to a game, so you can usually ignore it and focus on the gameplay. Meanwhile the story of Outer Wilds is at the center of the game and the gameplay is built arround it, so I could see someone who don"t usually care for story and lore enjoying OW. For example in a game like ROR or Portal, you can ignore the lore stuff because it has no impact on gameplay, and this is what players who like to focus on gameplay do most of the time. But as much as I love OW, I know it's kind of a niche game that's not for everyone so I would also understand him not being interested
I love subnautica but everytime I see a video like “why subnautica is TERRIFYING!!!!!!” I can’t help but think of that one image of Patrick and SpongeBob overreacting on the small rollercoaster
Woolie, I know you're a content creator, and you're brilliantly entertaining, and it's been great watching you craft your own business *from scratch* in a very, very, very difficult industry to do so, but please re-visit the first 10 seconds of your video after giving The Long Dark a try. K, watching the rest of the video :^)
The Valheim grind was what made me stop playing it. I'm fine with something taking a long time to acquire but do not let me carry an entire boat full of a rare resource home only to smelt it into a single armor piece. I hated the endgame grind of Valheim.
Here’s an interesting question, are videos games “supposed” to be fun? I feel like most people here would agree that video games are an art form and there are plenty of pieces of art that make you feel a wide array of emotions, should video games be relegated to only positive ones? I understand if you have that perspective if you’re using video games primarily as a form of escapism but I think that saying that “video games are first and foremost supposed to be fun” is a little limiting. Not trying to start an argument, just giving another perspective 😁 hbomberguy’s video about pathologic dives deeper into this question than I have here if that’s something you’re interested in.
I am sure you have tried it because you don't live under a rock but Craftopia is decent. Eventually it will have one big seamless world. Anyone who trys it turn off auto contrast. It makes the game look like those really dark at night in doors even with torches. Valheim and Subnautica are both phenomenal.
Putting Valheim on the same level as Subnautica is an insult to the idea of game progression. I don't have to work a full time job to progress in Subnautica.
Now, if you were worried you'd get one shot through the wall why would you stand there seeing if it would? Like keep moving don't stand around waiting for it