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I also got all the steam achievements in Lost World, and it honestly made the game more fun for me, plus the spin dash when you learn how to actually use it, the game becomes 100 times better. The only real problem i had with Lost World achievements is sometimes they wouldn't load or register and i had to do it again.
I'm glad it made it more enjoyable! I found it great at the start, but it got tedious for me pretty quickly. Also yeah, the spindash does feel really fun once you get good
@@mastertrainergaming I know this isnt related to the video but theres also a great creature collector called Cassette Beasts, It's more of a Legends Arceus style game that has really great music and story, also great Characters and Beasts, it also has a whooping 123 Steam achievements😅, I ve been playing it for a while and so far only got 33. (Thought i might recommend this to you because of the sponsor of this video)
I thought that was so interesting! Theres a definite drop point, but also a point where everyone was just like 'well, in for a penny, in for a pound' and completed it. So interesting.
I was wondering if I'd remembered it badly, but to be honest I dont rate it that high. It just doesn't feel as fun as other 3D Sonic titles for the most part. Coming from Unleashed to this was...so weird. With that said; if you enjoy it, thats awesome! Glad you find it good :) Different strokes for different folks and all
Obviously it's too little too late. But the easier way to dodge Eggman's clap attack is to just spam the bounce attack, because on the final bounce it sends you higher than usual, and you get way more airtime to avoid him. Plus because it's an auto-scroller, there's zero loss in speed.
instead of having each achievement tied to the omochao missions, i'd have made it so you get achievements for all sorts of stuff in the game, from getting red rings and s ranks too, with the omochao related ones just being for hitting milestones like 25, 50 and 100 missions. would cut down significantly on the total achievements and would allow some to not be hidden, sega be weird i guess
When I played this game for the first time recently, I went through all the main levels and chose not to play the final boss. 4 hours was enough for me to not want to play this game ever again
After seeing Zazz and Zavok in Mario & Sonic at the Summer Olympics 2020 in the story mode, I did not know where they came from. Now I do, and hoo boy does that suck. :(
Glad you like them! I wont do too many Steam Achievement videos as I'll try for Playstation if I can. Definitely doing Shin Megami Tensei V Vengeance on Steam though.
i literally 100%ed the game just to cheese the zavok achievement bc i didn’t want to risk having to replay the stage a million times so i figured it’d be best to unlock super sonic
Oh my, All Stars is next? You poor soul, since this means you're doing Transformed too... Just FYI, three star license on Steam for Transformed is 1%. Spread that one out since it's gonna take a real long time.
@@SStyle5 I have scheduling for the most part, but I work a full time job with a small business on the side, so often its fitting it in. Excited to get into Transformed soon!
oh, "desSert ruins" reminded me of a VERY old cartoon, "Letterman." it used to be part of either Sesame Street or The Electric Company, i forget which.
I congrat you for completing the game I don't like lost world but the music is amazing hope sonic team does not fumble sonic x shadow generations like colors ultimate
I dont think its one of the most polished, there are some real weird, janky slow downs in the levels. And Sonic just doesn't handle well. Graphically its actually lovely, I'm not against the art direction at all. But gameplay is so awkward a lot of the time.
@@mastertrainergaming I've played the game multiple times and have never had any janky slow down in any of the levels. And Sonic controls really well, it's closer to Adventure style gameplay honestly. Think the slow down thing might be something with Steam.
This is different from what ive seen because it has (aside from omochao) no hate towards lost world and ive never played it myself but this was a great watch
Thank you! I gotta say, its not my favourite Sonic game at all, but I get that others enjoy it. Its one of the ones where I feel like a better story would make it much more palatable
I’m making a list of every sonic game released, and my ultimate goal? Beat every. single. one, I will mark off which ones have been beaten, are in progress, or incomplete (haven’t returned to yet), or have been unregistered (haven’t played yet), the current game I’m taking on is Sonic Heroes, and the most recent game I’ve beaten is Sonic Riders (Tournament Edition used)
The fucking Bomb Wisp achievements are the worst, the ones where you have to blow up X amount of enemies at the same time. Sounds fine but the way ground enemies move towards you and will die when they touch you when you're in Bomb form means you have to aggro a few enemies and then try to keep them within the range of your explosion but not so close they die by touching you, and then just wait for the timer to run out so the bomb explodes since you can't explode manually. Shit SUCKS.
Thanks for the video, Master Trainer Gaming! I didn't know this game had 100 achievements. Having a good amount of tasks to complete in a game is one thing, but this seems somewhat overboard. It just leads to a lot of padding and making getting all of them incredibly tedious especially when the only reward for completing all of them is just a bragging rights claim. By the way, I have some questions for you. 1 I hate to sound pushy, but how is your progress on getting the Debut License achievement in Sonic Free Riders? A part of me fears that due to the online-only nature of that achievement combined with the inevitably that someday the servers for that game will be taken down, you will miss out on your to chance to get it. I keep thinking that the servers will unexpectedly close sooner rather than later since that game is seen as pretty terrible especially now the Xbox 360 online store is permanently closed. 2 You can still get another small video's worth of content on this game. Remember my suggestion a while back for another series you can someday make out of Sonic games (or even just games in general) that focuses on game content that doesn't contribute to achievements/trophies or getting 100 percent of the game. The original Wii U version had the DLC levels for Yoshi and Zelda and the 2 player mode you can showcase. If you didn't get those Nintendo DLC levels for the Wii U while you the Nintendo eShop was still up, you can play them through modding.
Yeah, definitely feels like it was overboard a little. Menial tasks and all. And to answer your questions: 1) Progress is fine, thank you for asking :) We're good. 2) I'm interested in 100%ing these games, but also from a business perspective the achievements tag on a video works better for marketing. Also its really what interests me right now, so I'm focusing there and going to 100% other games. I got all the Sonic 06 DLC on Xbo 360 before the store shut (and a few themes too) so I'll do one for that and such.
One night I slept over at a friend's house. About 3 hours in, they brought me downstairs to one of their lounges. It was amazing. An Xbox One, A PS4, and... most importantly... a Wii U. After a bit of Mortal Kombat, I started to search through the games to see if anything caught my eye. The Xbox One games weren't much, the PS4 games weren't that appealing, but then the Wii U... one of my friend's friends had given them a copy of Sonic Lost World: Deadly Six Edition. I found it, knew it didn't take long to beat, and said, "yeah, this game should be fun"... hehehe Booting the game up, it seemed great. The opening cutscene was well animated, the story seemed better than Colours, Generations, and Forces so far, and the world map was well done... then I entered the first level. The slippery controls, the awkward double jump, the weird 3d animation, the awful Mario Galaxy like gameplay. I started to see why people hated this game. But, I persisted through the first three levels. But then, the last level of Windy Hill was blocked by an animal requirement. This was devilish. This was clearly a way to pad out the game's runtime. But... I persisted. Into world 2, 2-1 and 2-2 were sort of breathers. 2-2 even being my favourite level so far... but it would also be my favorite level of this entire game. The cutscenes started to make less and less sense as Sonic's infamous lines like "diet and exercise" and "so sorry you have nothing better to do in life" started to give me whiplash. The game slowly getting worse and worse as I experienced unfair death after unfair death with the occasional decent level that gave me some serotonin... I said occasional... After World 5's stupid owl gimmick that almost made me break the gamepad, it was late, 12:30am, I was tired. And the Wii U gamepad's pathetic battery saved me from the last world... at the time i thought it was the last... I went to bed, and despite being kept up by my friends, I got a whole 6 hours of sleep... and the first thing I did when I woke up... I booted up Sonic Lost World again... The slippery controls had pissed me off enough last night... but this morning, they were worse. World 6, the world I thought was the last, wasn't the last. Lava Mountain was in my way. After 30 minutes of finding this out, I groaned. I wanted to put the game down... but... I needed to beat it... it was a duty of mine to beat every Sonic game... Lava Mountain Zone 1 was fine... I guess. Act 2 was a grinding stage that I loved the last few times. But this was a difficulty spike. Death after death, game over after game over, I was falling into the insane clutches of this game... But... with the feather powerup... I beat the level. Act 3 was a boss rush like Act 1. I cannot stress enough how bad the Deadly Six are. Stupid one trick ponies that Sonic considers a massive threat. I hate them, and I'm so glad this was the last I saw of them... Then the final boss has the audacity to recuse the Colours boss fight. THREE TIMES the series has used that boss. It was mediocre, insulting, awful, but... I beat the boss... watched the final cutscenes, as I stared at the credits, having fully lost my mind at Sonic Lost World: Deadly Six Edition... Credit to you for plowing your way through this game... I hope your sanity is intact after this experience... but mine... was in shambles... and the worst part about it... the worst part about all of this... is that my friend is getting Sonic Boom: Rise of Lyric for me to play next time I come... Wish me luck...
Sonic Heroes is okay in my opinion, i thoroughly enjoyed my time with the game but the weakest part is definitely the story.... BTW You can actually play the Nintendo DLCs using a mod
Bro how'd you get it to run? iirc when i first tried playing the game on steam entering 1-1 would cause sonic to t-pose and the game would crash seconds later 💀
this reminds me of a video by "vannamelon", where she was playing a game called "Sonic Omochao edition". it's just like Sonic 1, BUT Omochao "helpfully" displays messages every time you collect a ring or defeat an enemy, or do ANYTHING but run and jump. this wouldn't be so bad, EXCEPT that Omochao PAUSES THE GAME EVERY TIME! and the longer the message, the longer the pause! it took her over ten minutes to finish the first level, and she was avoiding as many rings as she could! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-irMjXbDnY0I.html
@@mastertrainergaming yeah like a lot of the achievements just... dont work for me? but this video is why. I only had lock on and ring saver. just unlocked spin dash today
@@mastertrainergaming Well, Zavok was actually a pretty good character in the IDW comics. It shows that the real issue was the writers during the 2010s. With people like Ian Flynn and Evan Stanley now at the helm of storytelling, it can turn hated concepts and characters into fan favorites.
@@lucas.n.carvalho.artist You know, I've heard Zavok was pretty decent in the IDW comics. I still think the Zeti are unnecessary, but I wouldn't be against them if there was more potential in the game
You don't have to make fun of Zavok or be sarcastic about him every time he's onscreen geez, I like him and so do others. He's a great simple villain and the hate towards him and all the six have been really ridiculous.
If you like Zavok, that's awesome! Not saying you shouldn't or can't. But I personally really dislike them as characters. That said,, the making fun of him is actually intended as a reference to my Sonic Forces video more than anything.
@@mastertrainergaming Ik but the whole "everyone's favorite villain" being said sarcastically like just comes across as "everyone hates him" and I know I'm not the only one who likes these guys. And I'm gonna just assume you dislike them for the same reasons others have said.
@@chrange9714 Ok. I feel the whole Deadly Six were forced, one note caricatures aimed for a specific audience, and whilst there is a place for that in certain games for certain audiences, it doesn't fit Sonic. So them pushing Zavok in other games didn't sit well with me personally. If they're your jam, thats cool, and no disrespect to you or anyone who does like them. I know there are plenty who dont like other aspects that I like as well. I hope you found the other parts of this video fun though :)
@@mastertrainergaming Define forced cause they were just created for a game and added into it. They weren't anymore forced than say Silver in 06 or Black Doom in Shadow 05. Zavok and Zik definitely aren't one note and while the others have very face value personalities, they're fun and quirky and honestly that's what it's all about. They're just fun villains and I don't get why Sonic isn't allowed to have that and has to have a character like Mephiles as the bad guy all the time. How don't the six fit Sonic, what about Chao, what about the Wisps, what about Dark Gaia, what about Black Doom, all these otherworldly creatures that look bizarre compared to Sonic and are also very much on the simple side. The Zeti fit right in with Chao and Wisps so saying they "don't fit Sonic" is honestly ridiculous. And they've never pushed Zavok into other games, they've merely used him as a semi reoccurring villain. What they're just supposed to never use him again? They're just supposed to throw all these guys out because some don't like them? Zavok has really just been used in spin off games which shouldn't be an issue even more, the only other mainline game he's been in was Forces. TSR was like the only game where it felt like he shouldn't have really been there as he doesn't like Eggman and the reason for him joining him was really shallow. But yeah the rest of your vid was fine.
Nice Zelda hoodie hehe Anyways I might not of gotten an achievement list, but I did do this years ago on the Wii U... Idk why, I just did, and I remember having so much trouble on the last one I completed, which was actually wall jump 20 times... I ended up getting it in Desert Ruins after much trial and error. But it's worse on the Wii U cause you don't get a notification that you beat the mission until after you complete the level...
Thank you!! Ahhh, really? Thats rough. I read that you can get it by sliding down a bit and then starting the jump again, but the Zavok level made it easier overall!
@@mastertrainergaming No problem hehe Yeah, I didnt know that. I literally just spammed the hell out of the jump button until I finally got it... I would of never thought to do it on Zavok's final boss cause I usually focus on killing his lame ass as quickly as possible lol