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I Have A Problem With Games Workshop Minis... 

Trovarion Miniatures
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This has been brewing for a while for me, but this Warhammer Box just pushed me over the edge...
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This channel is about painting miniatures for your warhammer, infinity, warmachine & d&d games, as well as age of sigmar and warhammer 40k. space marines, space wolves, sisters of battle, stormcast eternals, beastclaw raiders, mawtribes, cities of sigmar, chaos space marines. Also painting different scale models and miniature busts! How to paint NMM. How to paint warhammer, how to paint D&D figures.

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9 май 2024

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Комментарии : 787   
@trovarion
@trovarion 13 дней назад
Thanks to Factor75 for sponsoring today's video. Use my link to get 50% off your first Factor box and 20% off your next month of orders! strms.net/factor75_trovarion
@f0rth3l0v30fchr15t
@f0rth3l0v30fchr15t 13 дней назад
As a guy who typically has played relatively high moel count armies, the 'unique' and 'dynamic' poses lose their charm when you have 5 or 6 of them in your army.
@ZhukovsBoots
@ZhukovsBoots 13 дней назад
This is the big problem with the new tyranids, the old hormagants and termagants looked good in large numbers like a true swarm, the new ones would be good for a skirmish game but don't work as well in an army.
@jesterprince4949
@jesterprince4949 13 дней назад
I have 100 chaos cultists, not one of them is a clone. I will sit there and hand convert every single mini to be unique and I will be gleeful doing it. The dynamic poses are a good starting point.
@jesterprince4949
@jesterprince4949 13 дней назад
@@ZhukovsBoots Doesn't take much to bend or chop them a little bit though. Nids are super easy to repose. Besides a running gaunt is a running gaunt, the old kits were hardly flush with unique poses.
@darkhighwayman1757
@darkhighwayman1757 12 дней назад
I have a bunch of heresy marines and they are all holding the bolter in 2 hands and its rough sometimes to get the arms and hands right. I want some pointing hands or a grenade hand or something
@dziku2222
@dziku2222 10 дней назад
Yeah, but I make conversions of everything on my infantry armies. Each dude is unique, even if that looks wacky. I make minis to make them rather silly and goofy, but still not breaking the setting immersion that much, this way I feel like those guys are memorable when they do something on the table
@Zenkujo
@Zenkujo 13 дней назад
For me, cleanup is a terrible motivation killer - I totally believe that "seams"/mouldlines on a kit should be designed to be hidden, deep in a shoulder joint or what not, requiring little-to-no-clean-up. Also I prefered older mentality of breaking the kits up into legs, torso, arms, heads was better than all the mono-posing that goes on now - better for kitbashing, better for posing... I completely agree "overdesigned" - much as many figs are pretty, there's a lot less for you to do your own way.
@Mikester88
@Mikester88 13 дней назад
I totally understand that cleanup is a motivation killer but for me i actually don't mind it. I find it pretty "zen" to just zone out and get to cleaning, pretty straightforward most of the time. I was thinking about the monopose vs old style of seperating parts the other day. I don't think the old way was that much better, most of the time the models looked pretty much the same anyway and if you are into kitbashing you can still do most of it if you are a little bit creative. But for sure its not AS easy. If i had to choose between great looking dynamic models or more rigid designs of old i take the new ones anyday.
@Zenkujo
@Zenkujo 13 дней назад
@@Mikester88 I get that. It's very much a "to each their own" thing. :) I get that some people prefer the detail to paint, others prefer to create detail with paint for eg. There really is no one way, cos there are too many different aspects to the hobby. Some build. Some paint. Some spend hundreds hrs, some want an hr paint at most. Some play, some don't. Me, I'm a kitbash/customise that utterly hates cleaning mould lines. Mostly cos I always bloody miss one and my dry brush always finds them. I don't mind cleaning up my custom stuff, but cleaning up flash, mould lines etc I'm always like "surely you could design this so this doesn't need to happen". :D
@petlemons
@petlemons 13 дней назад
@@Mikester88 For my hobbying, I really appreciate the new exciting dynamic poses, because I only ever paint one of each. However, when I was playing a lot, I wanted something in between the old static poses, and the new dynamic poses. The quesion becomes: what do you want more; 100 clanrats all with the same boring static pose, or 10 groups of 10 rats with the same dynamic pose. I'm not sure which I personally dislike more! The plastic 30k marines are close, but as I look at my 1k Sons army, my eyes are still drawn to the similar poses on many of the minis.
@Mikester88
@Mikester88 12 дней назад
@@petlemons Yeah, fair point. It is a difficult nut to crack. Ideally you should have the option to do both but that might be asking too much. Then some armies lend themselves better to more monopose. My necrons are sets of 5different poses, albeit very similar poses, and in a bigger group it fits. Probably same with the skaven then, horde armies overall would probably benefit. When it comes to smaller more elite armies i like to do some converting just to mix the models up a bit. But i don't do it for playing either.
@J-Teg
@J-Teg 11 дней назад
It very depends on the model . The Redemptor Design is awesome. You can move every part of it. But on the other hand I still find mould lines on textured parts which are impossible to clean up. GW improved the mould lines but now them really design to much gaps.
@KujoPainting
@KujoPainting 13 дней назад
100% As well as assembling and prepping issues, I prefer models that let me add my own detail with the paint, over ones that force me to paint details with the sculpt. And when there's too many of them it just kills my motivation to paint it.
@max16
@max16 13 дней назад
glad to see you are still around brother.
@GoldenKaos
@GoldenKaos 13 дней назад
This is a problem I've had with GW minis for about 10 years now tbh, the overabundance in detail is no doubt great creatively for the *designers* at the studio, but it diminishes the creativity left for the customers.
@zera9579
@zera9579 13 дней назад
100% man. I finally got round to painting an apothecary the other day. Battle ready, nothing special but still took in the region of 8-10 hours because of all the details. It's a great sculpt and now it's done it looks great but it sucked all my motivation and I'm really struggling to get back into painting something else.
@T_Kempf
@T_Kempf 13 дней назад
Completely agree. I miss the night goblins I painted early 2000s where the mini made you want to add details, now I try to simplify/remove details. And building has always been my least favorite part 😅
@saltedllama2759
@saltedllama2759 13 дней назад
They are easily left off or eliminated because they are plastic. You leave it off, fill in the tiny spot where it was supposed to be, sand smooth, and paint away. Still an easier process than what old metal or resin kits used to be like to prepare.
@81Earthangel
@81Earthangel 11 дней назад
I 100% agree. Just look at the original HeroQuest miniatures. You stand 2 meters away and you can see that guy is “The Barbarian” and that guy is a “Chaos Warrior” and that guy the “Dwarf”. And look at this cool little goblins over there and this amazing skeletons at the other side of the room. Now a look at the battle field and I have no fucking clue what I am looking at.
@AbenZin1
@AbenZin1 23 часа назад
"You can't even tell what this is! This is a Gargoyle."
@rangda_prime
@rangda_prime 8 часов назад
Well said. I'm actually printing scans of old Heroquest and adjacent minis right now to get back to the older, simpler style of minis.
@spikeydood4241
@spikeydood4241 13 дней назад
I am a collector, “enthusiastic” painter who enjoys building armies for the fun of it, historically mostly GW armies. After 30+ years of doing this, I have obviously noticed the detail creep that has happened with the advent of 3d sculpting. As my grandkids get older, more and more do they want to “play a game” with my minis. I would let them but with all the spikes and fragility of these beautifully sculpted masterpieces I just couldn’t let them. Instead, I purchased Mantic’s skirmish game Deadzone and boy! I had an absolute blast. The minis were so simple, yes nowhere near the amount of detail but within a week of evenings I had them built, painted and ready for the Boys first taste or wargaming. And that included the scenery! It was a revelation that I had actually been feeling more and more reluctant to start assembling and painting the latest goodness from GW without even knowing it. Will I continue to collect GW products. As long as I can afford to then yes. Will I be adding to the Boys Mantic armies…Oh yes I am already doing so and enjoying the Hell out of it.
@bojoggs-ik8tq
@bojoggs-ik8tq 11 дней назад
Just look at the new terminator chaplain, guy has 3 different 4+ invulnerable saves on top of the 5+, all on the model.
@CesarIsaacPerez
@CesarIsaacPerez 9 дней назад
I play Boardgames with my nieces, I also don't want them handling my nice minis. Maybe when they get older.
@helekarsargarian6831
@helekarsargarian6831 13 дней назад
My issue is a "if you gaze long into a gap, the gap also gazes into you" thing, and i cannot, for the life of me ignore it
@zaynevanday142
@zaynevanday142 13 дней назад
😂😂😂
@gwaltigel
@gwaltigel 13 дней назад
I feel you :|
@magicianman534
@magicianman534 12 дней назад
Them: What's the matter? Your mini looks great to me. You: *BUT IT'S WRONG*
@mrsupaconducta
@mrsupaconducta 11 дней назад
I avoid gazing at glazes because I don't want to connect on a personal level with my donuts.
@brionl4741
@brionl4741 11 дней назад
Ginnungagap
@ThurzagLP
@ThurzagLP 13 дней назад
What i like the least are not the gaps but rather the fact that these new designs discourage Kitbashing and adding your own flavor by making it more difficult. You don't get alot of flat surfaces that allow room for your own interpretation, instead you get parts that fit like the ones you have shown and it's like: "Where do i even start?". It also makes your quote at 03:21 hit twice as much for these cases, your Kitbash might look like garbage until you add that final part which perfectly covers up your "Mistakes". You basically need a final image in your head before you even start, instead of just going at it like gits used to.
@petlemons
@petlemons 13 дней назад
I agree, but I have found a technique that has made it more manageable. Things don't go into my bitz box as individual pieces anymore. They will go in as sub assemblies. Just like you might cut a part a weapon to use different pieces of it, I cut apart the sub assemblies. It does require a bit more sculpting, but it has made these minis much easier to kitbash with.
@paulgibbons2320
@paulgibbons2320 2 дня назад
From the comments, I think most of us agree with that. ❤
@Wolfnstone
@Wolfnstone 13 дней назад
I find the building process therapeutic. I don't play anymore so my painting is mostly for display so no rush to get things done. Personally I'd rather deal with gaps than undercuts. Bit of milliput and a quick sanding usually sorts them whereas essentially re-sculpting an under cut can be a tedious endeavour
@Mikester88
@Mikester88 13 дней назад
Same here!
@jesterprince4949
@jesterprince4949 13 дней назад
Agreed. Trovarion has to pump out videos on the weekly basis to appease the you tube deities, so its a pain if a mini is complex. Us regular people have more time to spend enjoying the build. The people that don't enjoy building won't enjoy it anyway. The building section is one of my favourite parts and the more complex a mini is the more I get excited.
@NINETAILEDF0X
@NINETAILEDF0X 13 дней назад
Mini’s are getting over designed in general IMO - sometimes less is more. I saw a comment recently on reddit that said ‘wow I didn’t think you’d be able to make this mini look good cos there’s hardly any detail on the sculpt, but it looks great!’ It’s really stuck with me as a super strange way of looking at models and painting, but it was highly upvoted so I guess it’s not that uncommon an opinion.
@Suiberis
@Suiberis 13 дней назад
It's one of the reasons why in the DnD communities where minis are less important, some painters have started going with knockoffs of Schleich fantasy toys or even Schelich inspired toys from Aliexpress. Simpler sculpts and poses, but enough detail to look good when given some care, especially on the larger 5 inch monsters.
@Hot_Dice
@Hot_Dice 13 дней назад
Well you’re talking about Reddit so…
@Finn-pe7uj
@Finn-pe7uj 11 дней назад
It’s Reddit. What do you expect from those soulless creatures?
@Rivetlicker
@Rivetlicker 13 дней назад
The main problem I have with complex posees, and models having a lot "stuff" orbiting around them, is that they make it less easy to carry them around. And gaming is one of the aspects a lot of people are in for this hobby. if you need a seperate box for each single model, it feels like you're moving an army, rather than just bringing some mini's along to game. And personally, as someone who doesn't own a car, it's just getting more and more of a hassle... Don't get me wrong, I love centerpiece models, but everything is so wildly posed, with so many details, there isn't any centrepiece model... all models are.
@theWolfnMiniatures
@theWolfnMiniatures 13 дней назад
One of my biggest problems with modern cutting is when a piece of the sculpted base is part of the model or vice versa. Like a foot is part of the base, or the tree is attached to the cape. Even when I'm not doing subassemblies I prefer to do the base separate. This is also true with riders and mounts being partially integrated and the legs are attached to the horses back or something (Outriders...). Belthanos' feet? Like...at least the outrides are push-fit....he's a centerpiece.
@chappy4756
@chappy4756 13 дней назад
I'm one of those freaks who enjoys the building process as much as the painting piece, especially vehicles - i think it's the engineer part of me. However, i agree 110% with the mold lines, i just built the Ursula Creed and Canoness figs and there were some very inconvenient mold lines that needed OCD attention. You aren't the only one with a beef over the "over-built" minis these days. Pete the Wargamer is constantly shaving off and stripping down minis in his builds, like his Raptors. Pros and Cons. I don't need infinite pouches on my 150 Guardsmen to paint, but on my Officers and characters, definitely. Henry on Cult of Paint talked about this in his recent Solar Auxilia vid. love your content man, keep it up!
@IPpainting
@IPpainting 13 дней назад
I agree with your points. Assembling and cleanup is the #1 motivation killer for me and makes me paint less overall as a result
@DylanGuitar525
@DylanGuitar525 13 дней назад
i switched from building Gundam to playing/building/painting Warhammer so for me its not that bad. But the moldlines on some miniatures are just atrocious.
@andreasmuller4666
@andreasmuller4666 13 дней назад
It´s the step I prefer far over doing the paintjob. To each their own I guess.
@hjorhrafn
@hjorhrafn 10 дней назад
I don't mind the over-designed factor on Leaders or Elite units, but bog standard units don't need the level of detail that we seem to be stuck with these days. I don't want to have to paint 9 belts, 8 pouches, 3 daggers, and a letter from Susie on every peasant levyman. I really just want a range that has modern quality with some older, simpler designs. It isn't impossible to find thankfully, and getting easier every day, especially with a 3d printer.
@CharlotteV3D
@CharlotteV3D 10 дней назад
What I find with overly designed minis, is that first -> this is a marketing trick. They show beautifully on a box, it makes people want to buy them, but once they are assembled (after going through the gazillion steps), you never know by where to start with the painting. Second -> if you really intricately paint every detail, it can become a very difficult thing to recognize the mini from afar when you look at it on the table, as it becomes a visual mess. It makes it very difficult to start painting (particularly for new hobbyists) as you actively have to choose what you want to highlight on the mini before painting it and stick to that plan. Sometimes it's nice to really plan ahead, make sub-assemblies etc. for your hero character or things like that. I don't want to have to go through this whole process for the rest of the normal army. The normal minis should be standardized, posable and easy to chain-pain.
@vendorlucid
@vendorlucid 13 дней назад
Yes! Plus the fact that I have to go with subassemblies to be able to paint some models is quite annoying.
@Adam4A4
@Adam4A4 13 дней назад
1. Wherever a sculptor's chisel could get, a brush can get there. Additionally, hand-carved details could have a specific size depending on the size of the tools and the precision of the eye. Today's models are too complicated. Details made in a 3D program can be much smaller. I miss the old, slightly chunky models. The cartoonish proportions in old Warhammer had their own charm. 2. Filling gaps is frustrating and often involves the destruction of the texture (scales, folds, scars, etc.) in the process of abrasion with sandpaper. Perfectionists will not get easy times with new models.
@lz1094
@lz1094 13 дней назад
its something i just thought about myself recently when i watched another of these " i try to paint an army in 24hours" video, were everyone always fails because they spend at least half the time building the army instead of painting.. as a youngster i would build fantasy regiments in an evening, basecoat them and start painting. now i spend the first weekend assembling a unit half the size. I do love the look of many of the new models, but damn do i hate building them..
@RusoDryLaw
@RusoDryLaw 13 дней назад
I have to say the ammount of new, small details made in new models... They put me off from painting as well. It feels like a chore lately to paint just one infantry unit, let alone a whole army of them. I agree Chris, it does get overwhelming too often now.
@andresperedo1275
@andresperedo1275 13 дней назад
It is clear that when the details are sculpted into the model, they "fit better", but I prefer to have those details as "add ons", so you can choose if you want to include them or not.
@lorenzostupify
@lorenzostupify 12 дней назад
My biggest inconvenient with new GW minis is how complicated can be kitbash them to make them unique, and I know they do this to prevent 3d prints to reused all the extra parts they put on their kits, which is A LOT I do not like having multiple exactly the same pose units in my army, and the amount of time spent on kitbash is disgusting (even if I love it) compared to how much time I spend actually painting, which is even worst when you think that some big units is just impossible doing this for how they are made, and I'm not even talking about Tyranids which is just something else GW should work more in this concept that they used to be so good at it that was having your own personal army with the tools they provide, which now days is just a simple upgrade kit that doesn't even work for the amount of units you need for a match. That or let me sculpt/3d print the parts that I need without having to saw an arm and a leg to make my unit not look the same
@notinterested_1234
@notinterested_1234 13 дней назад
I wholeheartedly agree. The amount of details have skyrocketed and is more geared towards slapchop and contrasts, sucking a lot of the fun out of deliberate painting, where you want some freedom of expression. The second point you make on the sprues, yes gap fillings and mold lines are two annoying things, but another point with these overly complex designs is that they make converting your minis a nightmare. So many minis now has half their head on one part, and the other half on another. Same with arms and hands. The modularity is gone, probably to counter 3D printed bits. It’s a damn shame.
@FreelancerND
@FreelancerND 13 дней назад
Even with slapchop, those amounts od etails will look absolutely poopoo if used with slapchop + contrast alone. And good luck painting all those tiny miniscule details with regular acrylics.
@jeancouscous
@jeancouscous 13 дней назад
"probably to counter 3D printed bits" is a conspiracy that is just not true lol. 3d printing is perhaps getting 0.10% of gw bread lol. It's mostly because they have more and more complex designs that doesn't bode well with modularity.
@jesterprince4949
@jesterprince4949 13 дней назад
Ah yes, the good old days of GW minis where you had the option of posing you guy taking a dump pointing to the left, or taking a dump pointing slightly less to the left. Or you had a metal mini that did have a dynamic pose, but modifying it was a total pain. I will take the dynamic plastic poses every time, its a better base model to work with. It took so much more work to make a decent pose out of the old minis.... or you had to start with a metal mini, which was even more work.
@FreelancerND
@FreelancerND 13 дней назад
@@jesterprince4949We did not care about this soy shit in 90s cause we bought minis to PLAY tabletop with. Nowadays, people do not play warhammer, they buy overpriced collectible figurines, hence the overcomplication of sculpts. Simple.
@jesterprince4949
@jesterprince4949 13 дней назад
@@FreelancerND Sod off, I was there too mate, we wanted cool as shit minis, we just had to work harder to get them.
@klavakkhazga3996
@klavakkhazga3996 13 дней назад
I hate building models and getting glue on my fingers, particularly GW ones. But discovering games where the minis come already preassembled (like asoiaf), and 3d printing models that need no assembly has made me enjoy the hobby a lot again
@Gillford0
@Gillford0 13 дней назад
I try to hide the crime with paint. I make a thic coat of base paint fill it as best as i can and then divert the eye with strategicly placed Highlights
@ronuss
@ronuss 13 дней назад
As someone who doesn't play but just paints and enters the odd painting comp, yes i gap fill and yes it has gotten worse over time. I will say i do enjoy building anyway. If im just painting something for fun though , with nothing in mind i will only fill big gaps that can catch the eye, anything behind / underneath is just not worth it. I think the biggest issue with new minis is they are starting to cram so much detail into every part of the mini it takes away a lot of freedom you have to free flow ur own ideas and styles into the mini. The edge highlight lines on some of the snap to fit minis are awful. Still you have to think there doing all this as most people who buy and paint probably are only doing it on a paint to play and care little about gaps or mold lines ext.
@PeterResponsible
@PeterResponsible 8 дней назад
100% agree that the assembly is killing fun. I also started investing more into Kickstarter board games with minis (most recently marvel zombies, marvel united recently) because these come assembled in a box and that makes all the difference for me.
@BlackKara
@BlackKara 13 дней назад
I really Like how Rouge Hobbies has handled this, by finding older models, making her own, and bringing attention to nice simple models.
@W.edgewargames
@W.edgewargames 13 дней назад
As a primary painter and not much of a gamer, I spend a good amount of time filling gaps when necessary, smoothing any additional materials off and generally making sure the minis I'm working on are in the bed possible condition before I even put primer on them. Maybe it's just me, maybe I'm neurotic about it. I know when I look at other people's work, if I see mold lines of gaps, it immediately reads as "they didn't care enough to take those bits off", and that to me is a bit of laziness. I have a good friend who doesn't clean his minis before painting, and it shows.
@TheRotbringer
@TheRotbringer 11 дней назад
That’s why the Old World feels so good. Simple models that I can make as complex as I want.
@JoyfulNerd400
@JoyfulNerd400 13 дней назад
Building my minis is sometimes my favourite part of miniature painting, I can’t say I agree at all
@timreeves
@timreeves 13 дней назад
use sprue glue to glue the parts together, with enough that it squeezes out a little, then blend that away with sculpting tools (pointy silicon one and the little metal ball on the end of a stick ones are my most used). works great on anything organic, and if it's on an armour panel you can just sand it flush after anyway.
@lunatykuku
@lunatykuku 12 дней назад
100% agree. Painting minis from other companies, that are not over-designed is breath of fresh air
@Vorpal_Wit
@Vorpal_Wit 13 дней назад
Generally I spend a lot of time with test fitting, and don't have much issue with seems. The sculpts are so accurate, and there is almost no shrinkage in the material so the gaps are air tight...IF you spend the time on cleaning and test-fitting. I happen to be one of the rare individuals that enjoys assembly so this comes easier to me that it does to most people, who rush it because they want to get to the painting as fast as possible. My bigger issue is that the parting DOES NOT take into account the painter's need for logical sub-assemblies on larger and/or more complicated poses.
@hamishbryant8488
@hamishbryant8488 13 дней назад
About the handrail edge, It's quite interesting because this is something that we usually do in modelling for video games to help bring out the shapes of different elements. Especially with video game engine highlighting silhouette in the geometry and textures is super important for it to look decent. Could be some of these were designed by modellers who moved from games to mini's :)
@DarlekProductions
@DarlekProductions 13 дней назад
Great video explaining some of the challenges of modern miniature design. So often I see details in 3d sculpted minis that are either too small to see on the printed model or too small to paint accurately. Main issue I see with most GW models lately isn't even the 3d sculpting, but the slicing of the models for the mass produced plastic sprues. Imagine this is most likely because of their schedules and turn around times for producing these models, which likely prevents the degree of quality control required to reduce the ongoing issues with mould lines and gaps. Another issue in the great bucket of problems that GW has left unaddressed for too long.
@alejandroballesteroshernan1678
@alejandroballesteroshernan1678 13 дней назад
Hello Sir. The overdesign is most prevalent among 3d prints, as they have more variety obviously. For me as a painter, I dont find those models enjoyable, so what I've found myself doing more and more is taking small scale (10-15mm) and upscale them up 200-300% to have my regular warhammer sized minis, and they are so chunky and so nice and so satisfying to paint. Particularly Varus dwarves are really good warhammer dwarves when upscaled. Regarding the overengineered size, well, those kind of minis usually can be printed in one part
@Zulfrak
@Zulfrak 11 дней назад
yeah this is a problem i found with a bunch of 3D designes for Print. The modesl look grat in renders but are so full of details and textures and whatsoever. Some designers recogniced this and keep it simple, but then the minis are harder to "sell" cause they may look plain.
@andrewaddison2222
@andrewaddison2222 13 дней назад
The old Hexwraiths were so difficult to build that I stopped halfway. Things that really put a blocker on my enjoyment: tiny little bits that you have to glue! They often get broken, I end up having loads of mould line clean up and are a real pain to clean up. I don't mind having to fix gapping if it's easy to get to. The mawpit is an example of this.
@robertpenduck8455
@robertpenduck8455 13 дней назад
I use liquid resin and I can thicken it by adding talc powder increases the thickness of the paste and if its thick I just add more resin then cura with a UV torch.
@Squirrelsquid
@Squirrelsquid 4 дня назад
In my hobby journey, I started with second edition 40k starter box, and back then, obviously the models were simple. I was also a kid, and didn't really care so much about mold lines, and was not aware of putty to fill gaps. Fast forward to around 2010, and I had a brief stint in Warmachine and Hordes, painting 3 battle groups, and some additional units for them. Those models were significantly more complex than the ol 2. edition monopose marines, and my painting significantly improved ( always artistically inclined, better grasp of techniques, etc ), so I had a lot of fun with the 25-30 models I painted during that time. Arriving in the "now times" - I had that spur of urge to get some Battle Sisters ( just a 10 girl squad ), and obviously needed all the things again. So, after 350 € spent on tools, brushes, paints, and the price of the minis, it cost almost a fortune. When everything was there, I was eager to start, and then looked at the assembly guide. Some part splits, I can totally understand. But others? They have a split on the legs, running from the knee to the heel, and I REALLY don't get why they were printed as separate pieces, because without a good gap filling putty, that leg will look atrocious. The whole assembly has put me so off, that the squad is laying around half assembled for weeks now. The excessive mold lines and gap filling are just no fun.
@mn01_
@mn01_ 13 дней назад
Totally agree. I enjoy painting and I always get hyped for new kits. Then I open the box and see a bunch of snipping and sanding and gap filling and lose momentum. The best part of the GW metal era was the speed which you could get to painting. I would honestly pay an extra dollar per GW model to have them assembled and ready to go after some light prep.
@bristlebauss78
@bristlebauss78 13 дней назад
The thought of prepping, cleaning, assembling and gaping filling modern kits puts me off building newer stuff and as a result not painting as much. As stunning as the minis are, the amount of work involved before even priming is daunting. It’s one of many contributing factors to how I’ve been falling out of love with warhammer the past couple years.
@rumant455
@rumant455 11 дней назад
I don't know if I made a mistake when building the Glottkin but mine had a crazy amount of gaps to fill. I'm not the best at sanding and filling so I plan to add random Nurgle goo or grit to cover up anything I missed. I somehow always find something I missed after priming
@BryanParryArtist
@BryanParryArtist 9 дней назад
As someone who sculpts miniatures, I have tried to learn how to sculpt miniatures by researching what already works. An important detail is whether or not the piece is going to be used instead of just sit in a display case. There's a good reason the old designs were chonky. They didn't break easy when being handled and transported. I would postulate that this shift to display quality over play focused is that most people don't play Warhammer. Most people just paint them. And as anyone who has played Warhammer knows, you're shoving these things together in units and their spindly bits hook onto everything. Thankfully they are made of plastic. Which brings us to resin printing. There are ways to get resin stronger but anyone whose used small resin miniatures knows - they break easy. Ive had skeletons with almost perfect anatomical accuracy shatter from hooking my finger and dropping an inch back onto the table when playing a ttrpg. They look fantastic! But are impractical for play. Chess pieces are chunky for a reason. So they can last. You have to sculpt them to print well and easy as well as make them thick. Look at Heroforge. Their clothes are cartoonishly thick and their weapons are like holding a log. But they're durable. In conclusion, we can see that Games Workshop is making a choice to lean towards the painting side. And they may be prioritizing taking a sculpt that wasn't made for printing and figuring it out after it's handed to the engineering team. They may get better with time but I doubt games workshop is going to pay sculptors enough for them to learn faster. Otherwise we'd know who sculpts these things. (I have a personal grudge against Games Workshop because they never post artwork or minis with the artist's name)
@BelIa42
@BelIa42 13 дней назад
Thank you for sharing your thoughts and experience. It's very interesting to me. I really like building the minis. To me it's relaxing and I can completely zone out and get lost without any of the pressure I feel towards choosing "the best possible painting scheme". There is nothing I need to decide except what weapons/arms/heads I'd like where. So, I can simply enjoy building the mini because there is nothing I can do wrong (might just be that I trust my ability to remove mold lines and fill gaps more than choosing paint schemes and actual painting, though). So, I'm always a bit sad when I have built everything.
@quitamgogh
@quitamgogh 13 дней назад
I just did this on the manticore in the Talia Vedra kit. Sprue goo seemed fill a couple of gaps on the wings and I primed it and went ahead and did a base coat while i had the airbrush out but the gaps were very visible. Just put the milliput right over the paint, when back with primer and another base coat. Slowed down my progress by like 2 days. Not ideal but the mini went together really well. Not sure how I feel about it but I don’t like assembly either!
@inf3243
@inf3243 10 дней назад
The thing I hate most about modern GW minis is the lack of converting potential. They're designed to be assembled in such elaborate ways that it makes it really hard to swap out an arm or a weapon. Plus they're all monopose now so everyones army looks pretty much the same, really stands out when the poses are so dynamic.
@timotheebernard5625
@timotheebernard5625 13 дней назад
I prefer the old sprues too, there were more unique poses when the builder was the one deciding how each arm, the torso, and the head would be orientated.
@monophthalmus3254
@monophthalmus3254 13 дней назад
Also, unposable. I cannot stand the mono-pose minis.
@Headpool98
@Headpool98 13 дней назад
Realistically, how many poses could you get out of posable miniatures?
@LoganGrimmnar
@LoganGrimmnar 13 дней назад
​@@Headpool98 more than one. 🥴
@Headpool98
@Headpool98 13 дней назад
@@LoganGrimmnar two poses stretched out over 20 minis is really not that much.
@Muukip
@Muukip 13 дней назад
@@Headpool98 Yeah. And you can still arm and headswap a lot of the contemporary GW minis
@LiamBarden
@LiamBarden 13 дней назад
There's still all sorts of ways you can convert monopole minis, and the results often look much better than the old ball and socket minis. There's a bunch of videos out there on this topic
@Daealis
@Daealis 12 дней назад
I've started using undercutting pretty aggressively in my 3D sculpts too: To cut down on the part count, fill impossible-to-paint areas, and make the prints sturdier (cheap resin is still brittle).
@MikeScarbro
@MikeScarbro 12 дней назад
I agree with the point you're trying to make about the overly designed models. Personally I don't mind so much the activity of assembly and cleanup, but I'm so anal about every little detail that it takes me ages and ages to get models ready to paint. It takes so long, in fact, that by the time I've assembled one box I'm often distracted by the next thing and I somehow end up with multiple armies of zenithal primed minis and a collection of unbuilt plastic in my closet that taunts me every day. I'm also a very slow painter even though I like the process of it, so if I were to ever "catch up" in my building pipeline, the painting backlog is nearing double digit number of years before I could realistically finish.
@virado255
@virado255 13 дней назад
This is one thing I've had a problem with. And it's especially a problem in AoS models even going back to the initial batch. (Looking at you bonereapers you overdesigned mess of an army) I miss the days when kits were easy, when I could build a space marine or a guardsman blindfolded. And models are given so much detail that to paint all the details makes each model take a lot of time. The minis look good but they look like display pieces. They have what I call "main character syndrome" every model in a unit is trying to be the main character. So they're all posed some way or doing something or other. Which looks extra wierd if you have two of the same unit. And it really takes me out of it and just bogs down my enjoyment. And the thing that ABSOLUTELY GRINDS MY GEARS is when you have these wierdly cut up models that lock out a specific way I want to build a model and then that limitation becomes reflected in the rules of the unit on tabletop. A RADIO AND A SPECIAL GUN ARE NOT MUTUALLY EXCLUSIVE GEE DUBS. I'm astounded sometimes because GW has managed to make kits unfun to build.
@edin6128
@edin6128 13 дней назад
"Main character syndrome" is the sad reason I didn't start a new Cities of Sigmar army :(
@virado255
@virado255 13 дней назад
@@edin6128 putting aside the grudge penned in the blood of fantasy all of the factions are just so extra in their design that its a turnoff. At best you get something that makes me wonder what the designer was smoking like cities. And at the worst you have the visual vomit of archeon. It makes me want to force the sculptors so sit down and actuslly build and paint their creations
@mogwaiman6048
@mogwaiman6048 13 дней назад
OBR is easy to paint.
@clinch4402
@clinch4402 13 дней назад
"AoS models are SOOOOO good!!!!!" Finally, somebody else that recognises what a mess the vast majority of them are.
@defdaz
@defdaz 2 дня назад
I used to paint minis in the 80s and very early 90s. I recently looked at getting back into it but the minis these days are huge and so over-detailed. I'm glad I got to paint back then. Armies had hundreds of figures, not twenty like now. We had units with twenty minis in them at a minimum, for heavens sake. For me, the challenge was adding the shading, details etc. to such small figures. These days they're so big they practically create their own shadows and highlights. I just don't understand it. Makes me think the 80s / 90s were the golden era for GW figures.
@panimauser970
@panimauser970 12 дней назад
I am using thicker sprue goo, closer to putty in consistency, and then I'm using plastic glue with nail polish brush to move the bead of goo around to make perfectly smooth surface. Also, nail polish brush takes care of minor mould lines without sanding or scraping too. This makes building plastic models so easy I really do not want to work with models made from other materials anymore. Still do sometimes, but there's a lot of swearing involved. Overall in my experience gaps and mould lines are so much worse on older GW kits. Building older plastic orcs compared to new ones is a chore. As for overdesigning - I see how it is annoying for someone with high-end painting style. But it works so well for drybrushing+washes/contrasts! Even a complete beginner can knock out this box in a week this way. And I'm pretty sure they aim for the crowd that wants to put painted armies on the tables fast rather than people who spend tens or even hundreds of hours painting a single skink. After all, if one is willing to put this much time into painting - what is an extra hour to sand off the raised 'trim' on fabric or make the banner/shield smooth for freehand?
@DJRockford83
@DJRockford83 9 дней назад
The kind of detail in stargrave, frostgrave, 2000s Warhammer, Wargames Atlantic are the perfect blend between gaming pieces and interesting minis
@tommyakesson8858
@tommyakesson8858 13 дней назад
As a retro-enjoyer I must say I LOVE going back to them now that Warhammer- The Old World is here. Yeah. The swords are too big. Some hands as well. But they have just the right amount of detail. And a TON of charm. Its like playing SNES games. Are modern games , strictly speaking, better? In a way yes. But no amount of RTX On or extra controller support or whatever can take the place of brilliant design. And SNES often worked so well within its medium. I feel the same way with minis. Newer ones are "better". But I dont always prefer them. I understand newer players not likeing them. Same as some people not likeing the pixel-art of yesteryear. There is ofc some drawbacks in haveing fewer parts when assembling. But damn. I spent like 5 hours assembling the Treeman Ancient Im currently working on. Skill issue? Perhaps. But still
@SanDan3rdDan
@SanDan3rdDan 13 дней назад
A few months ago I put together a pair of Aeldari Warlocks, and that's it. The gaps left over after trimming and smoothing areas made me want to put them down for a while. Still haven't picked them up although they look cool. Side note; anybody got any good Iyanden Warlock/ Spiritseer paint guide vids to recommend? Side, side note; I'd love to see some new grimdark Aeldari from Trovarion.
@JmccallT
@JmccallT 13 дней назад
Although I think alot of comments here are valid and agree with them, talking about mould lines, loss of modular parts and building being a chore with over complex parts. I think people forget how far we have come from old pewter models, cleaning those, sanding, filling gaps, repairing miscast parts with green stuff and not being able to kitbash them like with can with kits now. I think its good to remember GW produces some of the best kits in the world that allow us to do this hobby we love so much. There is something for everyone, even more so now with 3D printers, from the naustalgia of metal scultps to super high res over designed display models and every army in between. It really just depends what you collect for
@SeppukoGaming
@SeppukoGaming 12 дней назад
I am absolutely with you on that. They added so much details to the minis and limited us on positioning the minis like we could do back in the day since basically everything was a flat surface to glue to another flat surface. Yeah, the minis look amazing, but giving us more "empty" spaces without thousands of pouches and skulls would be great. Add them like back in the day and give us the chance to add them or leave them away without having to hack away at the mini like a butcher and then rescuplting the areas. I hope they get to a point where they give us more opportunities to create our own visions again with multipose kits that look amazing and not overdesigned with detail 🙏
@randykeeling1916
@randykeeling1916 10 дней назад
I can't remember the last time I put together a model that ended up with gaps in them. But building is my favorite part of the "hobby" process. If you take your time with them I find that most kits are machined so exactly that they do go together seamlessly. I've not put together the darkoath box so that might be one of the kits that has those errors in them. Most of the time though, if there is a gap or line in the model I find heavy primer does a good job sealing those areas.
@JabborWacky
@JabborWacky 12 дней назад
All those parts got me good with the Cities of Sigmar knights. On one of the models, the top of the barding and a forearm are one piece. Unfortunately, as I was struggling to fit the arm I neglected to notice the barding edge was disconnected from the rest of the barding. I was sadly unable to remove the cemented forearm because of the odd shape and placement. I could not simply pull it out and if I tried to cut it with a saw, I'd be hitting other parts of the model for sure. It definitely hurt my motivation.
@shyzunk
@shyzunk 13 дней назад
I just painted some Northgard minis and was amazed by how good it looks on the table after a fairly simple paintjob. They have old style exaggerated details and are somewhat cartoony, and it made painting them an absolute joy, but because they are intentionally stylized it does not take away from their presence on the table. After that I picked up Blood Rage expecting to speed through that one, and got absolutely bogged down but seven trillion random metal rings and pieces everywhere that I had to paint individually but that are so oddly placed and plentiful they can easily just blend into the background once painted because there is no simple surface without bits and bobs to contrast with them. Just a uniform sea of little unidentifiable thingies. Such a pain to make look even decent... And dont even get me started on the Wrath of Kings minis from CMON where they are beautiful but I had to literally cut out ca 5mm of plastic to put them together, because they rely on such precision even the slightest warping of the material makes it impossible to fit all the pieces in...
@cosmoceratops
@cosmoceratops 12 дней назад
i fill gaps with sprue goo, smooth it out with thin plastic cememt, and prime with spray cans. Usually the thicker primer hides any imperfections, at least from arms length.
@xxalsinusxx2038
@xxalsinusxx2038 12 дней назад
I'm someone that really enjoys the building process so it doesn't really bother me, but I'm also not someone who is painting for a living. I'm not stuck on some harsh deadline. I'll build a mini over the course of a week using spru goo and sanding things back as well as putting extra little bits over spots that didn't cooperate through that process because I can. If the thing that decided if I paid rent was the mini being finished with paint, I too would begin hating models that need to be babied.
@Kinaro666
@Kinaro666 13 дней назад
I had a building issue with one of the new kroxigors from the seraphon range, I wanted to make the over head swing pose and because of how awkward you have to glue the parts in, one arm endened up not fitting at all! I even double checked I used the right parts... and after having to pull the mini apart before the glue had set I still could not get it to fit right. I must say I do prefer the old GW plastic range then there new more dinamic look. Its ok for hero models but for rank and rile troops I do find it annoying how it takes me hours to build them.
@Perkustin
@Perkustin 13 дней назад
One problem i have with the modern way is that it is still hard to get rifle arms in position. Also i don't like it how they have replaced mould line removal with gap filling in many cases, for example things like big Lascannons or whatever, now you glue on the muzzles (or some other piece) to avoid a big mouldline down the middle of the gun. Same with big robotic things like dreads where they have the cylinders of armour, i had like zero mouldlines to remove making the Brutalis but numerous big noticeable gaps to fill because many of the cylinders/semicircles were cut down the middle. Another very minor thing is that they still 'cheat' with 'clipping' objects despite having rigged and poseable 3d models (they re-use poses so there's definitely rigging), it's not something i care about but it's just a little double-standardy.
@sebastianking2531
@sebastianking2531 9 дней назад
I almost didn't click on the video when I saw your face in the thumbnail... Got to keep the negative statistics going. ;-) It's actually quite relieving that a professional has the same or similiar issues as I have! So, thanks for this video! I don't mind the building part and removing simple moldlines per se, except difficult to reach areas or e.g. along "bumpy details". As for gaps, to be honest, that's not acceptable in my opinion. I don't feel comfortable enough filling them (looking nicely) and they do make me feel less proud of the final paintjob, no matter how well I painted the mini. And considering GW sees themselves as a beginner/hobby entry company (according to the The Painting Phase's podcast with Tom Hibberd, hobby product designer at GW) and also GW miniatures are so expensive, this design failure (gaps) is not acceptable.
@OKTabletop
@OKTabletop 13 дней назад
I am probably in the minority that enjoys the assembly/cleanup process. I typically make several passes on gaps with thin plastic cement and sanding until the area is smooth. When the gap disappears, i find it satisfying. In addition, I know that when it is time to paint, everything will look great.
@nordrako1613
@nordrako1613 13 дней назад
I had this exact problem with the kruelboyz chaman. I had a ton of issues fitting the pieces and now it has so many gaps to fill
@ecMonify
@ecMonify 13 дней назад
i hate how cluttered warhammer minis are. when i painted star wars legion models i had so much fun, because there weren't a dozen tiny little details to paint - the models aren't made to sell more paints, they are just adaptations of pre-existing, top-tier costumes. yoda, for instance, wears a robe, a tunic, a sash and pants, that's it. if GW made a yoda model, he would be wearing loads of tiny little trinkets and pouches - anything they could cram onto the mini to sell more paints. right now i've been painting daemons of khorne and i'm just about to start a seraphon project, simply because those minis have the least amount of extra stuff on them.
@andresperedo1275
@andresperedo1275 13 дней назад
I do not spend any time in getting rid of moldlines etc, I just want to have fun. One thing about the parts of the 3D printed models in comparison with the old minis, is that they are cutted in pieces that "make no sense", so you end up with lines that "make no sense". Old space marines were 9 or 10 parts (head, backpack, front and back of the torso, legs, two arms, two shoulder plates and the weapon for the ones not carrying boltgun and chainsword). But the parts make... anatomical sense? So you did not get many lines in "weird" places.
@anthonylulham3473
@anthonylulham3473 13 дней назад
i much prefer the anatomical mould lines. they are easier to check up on. each model has them in the same place. pushfit bodies are all unique and have mould lines in hidden areas that i frequently miss
@GiggityGoo205
@GiggityGoo205 13 дней назад
I just got the made to order metal Ork Nobz which are dated for 1998 and I think they look a lot more lively than the plastic ones but both look good to me. There's aspects of each that are better than one another and I think having them all mixed up in their units makes them all feel more characterful. I also think Kromlech's resin hand sculpted models look more lively than a lot of the plastic GW models but that's part of the reason why kitbashing with them is so fun.
@sovietbear1917
@sovietbear1917 12 дней назад
I'm assembling some Kroxigors right now and I'm feeling this video. SO MANY SEAMS! and each kroxigor is 15-20 parts that need clipped and clean. It's been taking me 2-3 hours to assemble each model, and around 20-30 minutes to sprue goo and sand the gaps. Very frustrating.
@jacobstrong1494
@jacobstrong1494 9 дней назад
Ahhh, I really enjoy the building part of the hobby. Sanding, cutting, filling gaps, yes I agree it can be annoying when there's a bunch of unnecessary gaps, but I don't mind doing some work to build and clean up a model. I build and paint Gunpla models as well. I enjoy both side of the hobby. Building and painting.
@damiansmash
@damiansmash 13 дней назад
I agree, I assembled some AoS Chaos Knights recently. They were very complex and it has made painting them daunting. They look amazing, but probably would still look amazing if they toned the details down slightly
@magicravioli7077
@magicravioli7077 13 дней назад
The problem with gaps and mold lines is they're so inconsistent. Sometimes in the same pack i'll have one model with all the mold lines and gaps hidden or in places that wouldn't stand out and then i'll make another and it will have a gigantic gap running straight down its back. I just wish there was a solution that doesn't take hours, the model building itself is excruciating for me.
@stevenborman9110
@stevenborman9110 13 дней назад
I sometimes used sprue glue to glue the mini and then as it gets tacky ish, use TET to smooth out the squidge out or sculpting tools as well
@redsven7624
@redsven7624 12 дней назад
Definitely something I can see, working on Star wars legion, Crisis protocol, burrows and badgers and other minis I find them much more enjoyable to work on. The building is also so much quicker, in part due to the number of peices and gaps but also the deeper more dense sprue seem to cause far more flash which needs cleaning.
@foldionepapyrus3441
@foldionepapyrus3441 13 дней назад
I don't mind this stitch it together as a concept, but I've been known to carve extra detail into the fill material to prevent overhangs in the mould on some of the older simpler moulds, for instance the plastic barded 2 part bodies of Bretonian horses in the box I got long ago have the barding and legs filled into each other in places, some work with a knife, file and filler (in places the mini is actually too thin to just carve) makes them look much nicer. So I'm not the sort that objects to a few more seams to work on, when I really want the good finish I'll put in the work, if I just want a gaming ready paintjob on a mini in a hurry I'd probably just accept the seam lines, perhaps not use a wash at all. Definitely a balance to strike though which it looks like that beast has gone too far. IMO its important if you are going to cut the mini up that much to do so as often as possible in ways that allow more flexibility in the final part positions, which also means if you miss your intended alignment a little the seams should still go together. Or so well registered that the parts always go together right so you can end up with larger gaps again.. Though the lack of the pre millennium and perhaps early 2000's flair and fun character of recent GW minis doesn't excite me often, and they are now so often covered in way too many moulded in details it doesn't give the same easy flexibility of the older stuff, so I've gone off GW mini's for the most part.
@snarkymcsnarkface1863
@snarkymcsnarkface1863 13 дней назад
As a 3d modeller that has had GW stuff and many stls come through my shop. What I see as the major issue is simply people making stls/3d models have never spent the time to gain the skills of a clay or green stuff sculptor. They only understand digital sculpting. And it gives you a lot of freedom to do really crazy things. What happens is simply thing. The computer let's you do whatever you can dream up. Where with a physical sculpt and armature, sculpting tools etc. You are limited in the ammount of details you can reasonably put on the sculpt and not make it look like a hot mess. The stumpy marine was a nearly perfect example of simplicity and form. The only major issue it had was the heroic scale. The perfection comes in presenting a blank canvas for a person to craft their own narrative rather than forcing them into one. While The stumpy marine offered chapter upgrades so you could follow the narrative of existing lore. allowing the player freedom of choice.
@Skylifter1000
@Skylifter1000 5 дней назад
I hate how they did the new plastic contemptor dreadnoughts and sicarans for heresy. The ones from Forgeworld had like 10-15 parts each (yes, there was often some warping here and there, but nothing a quick hair dryer wooshover won't repair), but the new plastic ones... I have no idea how many. Over 100 each. I actually measured the time it took me to build a resin sicaran arcus versus a plastic sicaran battle-tank, because when I opened the arcus, it was particularly badly warped and had lots of mould lines. I had to do a lot of gap-filling on the final assembly of the resin one to even it out, but in the end, it took me less time then assembling the plastic one - and the resin one has more details. I hate the plastic replacements for the resin kits with a passion. I always wanted to build like 20 contemptors, because I just love the look of those models, but I have completely given up on that after assembling a single plastic one.
@jasonuerkvitz3756
@jasonuerkvitz3756 10 дней назад
I love building models. I'm an average, out of practice, painter who has to budget between buying figures versus new paints. So, as it stands, I've found a great deal of joy in assembling miniatures and contemplating the eventual painting. In response to your grievance with the overly complex model designs, I think that this is GW's cross to bear. They are suffering the death throes of their industry as 3D print design becomes more and more accessible to the average hobbyist. If they keep their designs wildly complex, yet gorgeous when completed, off-brand designers have a tougher time emulating, or out-doing, the GW design and therefore, they sustain their market for that much longer.
@user-df5nb8zy7e
@user-df5nb8zy7e 10 дней назад
I generally work with models from other manufacturers, so this automated slicing is not a problem. Mantic, for instance, casts things - even big, like ogre bodies - as a single solid part, avoiding many issues that come with assembling a hollow shell fractured into pieces for casting. For bespoke designs, that GW is going for, 3d printing is a much better choice - it does not require the model to be sliced into flat-enough pieces, and can easily do dynamic poses. As I'm doing this professionally, I timed many processes to figure out how much effort it actually takes. Ironically, it takes me about as much to assemble a GW mini as intended, as it takes to heavily convert something from another manufacturer. There is absolutely no reason to design things with all those spikes, grids and coils if you're going to cast them with a mold line going the entire way, along every single tiny swirl. It ends up neither fun, nor productive - I would rather spend time doing something creative on other minis, than doing the tedious assembly work GW outsourced to the buyer.
@Pers0n97
@Pers0n97 13 дней назад
As someone that GREATLY enjoy the "my dudes" part of the hobby, where I pose and convert them, the more recent focus from GW on making overdesgined "dynamic" minie that forces them to be 100% monopose not only makes the conversion and customization of these minies nearly impossible, but it also just makes the process of building the mini a major pain in the ass. These minies where you have to old 3 bits at the same time and have them be PERFECTLY fitted otherwise your last piece wouldn't work are just the opposite of fun to build. Oh and ofc thos minies are literally impossible to subassemly paint, which is also very annoying.
@Squigig
@Squigig 13 дней назад
I'm painting Termagants currently and I love them but there are so many details I don't what I'm looking at, no idea how I'm supposed to paint it or even how to reach each some of these. I'm not using slapchop because I don't like the overall end result. So many spikes, nobs and scale lines that I have trouble reading it. It's even in places that are not visible like in the belly area which is hidden behind 6 limbs.
@mycatistypingthis5450
@mycatistypingthis5450 13 дней назад
I just built some old ogres, and while there were fewer gaps, they were worse because the fit just wasn't good in a way I haven't seen with CAD minis. I like well fitting minis, but many modern GW kits can only be built one way, and because surfaces are so similar it is much harder to combine miniatures with your own sculpting to repose or give different equipment.
@Vorpal_Wit
@Vorpal_Wit 13 дней назад
The people who sculpt the minis are often NOT the people who cut them up for sprue layout and undercut-checking. This may actually contribute to the mess. Two different skill sets, each trying to do the best job - the former is trying to create a dynamic interesting figure while the later is trying to part out the mini in such a ways at to retain the dynamism without having to kick it back down to the sculptor for changes. I am certain the sculptors have been told to not worry about the difficulties of cutting up a miniature for production - it the miniature world equivalent of fixing it in post. I believe there is a happy medium to be found, but you are right, something needs to change for this to happen, and its always going to be a moving target, with some over and under shooting of the issue.
@przemekkielczewski9248
@przemekkielczewski9248 13 дней назад
Some time ago I built ambots for Necromunda, one leg was roughly 10 parts. I needed instruction to be sure I didn't miss anything and those robots are very monopose as well. Good news is there was almost no gap filling needed. I really struggle with gap filling, especially on large models, my best friend for this is Tamiya Extra Thin, but unfortunately there are moments when you need epoxy putty or green stuff.
@Godonstilts
@Godonstilts 13 дней назад
I'm not afraid to either never build certain details (if they can be left off without being noticed - i.e. unless you know the model really well, you won't know it's missing) - or, I will also just clip details off if I can get away with them. Detail is good, but there is a limit because its not just building, but its painting every tiny little detail - this adds up across armies!!
@TonyEmeryPG20mm
@TonyEmeryPG20mm 3 дня назад
I'm totally with you. I do love the quality of these newer style models of GW and other companies, but my favourite miniatures to paint are my Newline Designs 20mm ancients. They are detailed enough to see what they represent and a joy to paint likewise if I could choose I would have 90s GW metal sculpts over the new stuff. Partly nostalgia but mostly they're more enjoyable to paint and as you become better at painting the "just right" amount of detail provides more of a canvass.
@Karlosovic77
@Karlosovic77 12 дней назад
Also: pity we're not neighbours, because I love building models but hate painting them... I guess it's the difference between engineers and artists. Engineers love creating structures, but can't see what's missing with a black and white drawing, whereas Artists only see colours
@matthewgagnon9426
@matthewgagnon9426 12 дней назад
I have to agree that there's a trend towards overly detailed minis. Some of my favorite minis ever are SUPER simple.
@rhag1394
@rhag1394 6 дней назад
The complexity of building GW minis is really frustrating me. One reason I like converting minis is that it doesn't take that much longer than just assembly + clean up and makes this worst part of the hobby fun. I play mostly blood bowl, which has a thriving 3rd party mini market. Some of the other producers are able to create fantastic 3d prints (Greebo in particular), where there is minimal to no clean up + assembly required. As it is, the primary advantage GW plastics have left is durability.
@maxb9767
@maxb9767 13 дней назад
I don't mind assembling as much and I think the amount of detail on most miniatures is just fine. I think a possible compromise would be to leave someb9f the knickknacks like trophies as seperate bits, but that would take up extra sprue space, require more molds to be made, make boxes bigger and raise shipping for GW so it might not happen.
@ComEliazar
@ComEliazar 13 дней назад
Absolutely. After having a lot of fun building the ten part ballistus dreadnought, I am only now taking the million part redemptor out of the box again after months... But even more annoying is that everything is full of a million frilly details, so in addition to gap filling, I spend a lot of time scratching off or filling in these things.
@specialmeats
@specialmeats 12 дней назад
I left the hobby in 4th edition, and returned recently with the Leagues of Votann models. This issue was immediately clear - why does each hearthguard trooper's lower body have like five parts? It's just legs... While away from games workshop, I built and painted a prodigious number of Bandai model kits and while it's kind of comparing apples to oranges, I find the new complexity of GW's output offputting in the extreme, since they don't do a good job of positioning nub marks and mold lines. I cannot "just ignore it" and push on with painting.
@quitamgogh
@quitamgogh 12 дней назад
I just realized - I bet the “handrails” aren’t even for standard edge highlights. I bet it’s to create areas that paint will run off during contrast application - still creates and edge highlight but even more beginner focused.
@monkeyhammer
@monkeyhammer 11 дней назад
i noticed with the kits i built recently that there seems to be a pattern between the different teams for this, the specialist games kits are an absolute nightmare to build and mainline 40k kits seem to be generally nicer, with AoS somewhere in the middle. the worst things to build are vehicles though because they use so many bits to minimise undercuts and then there are joins all over the model and it's impossible to get all the joins to line up simultaneously.
@Whitebot187
@Whitebot187 10 дней назад
Yeah I really feel the same. While on the one hand the minis are so much better than they used to be on the other hand I always try to simplify them. The first I usually do with most gw minis is to shave of a lot of the details to give the remaining details some room to shine and to give the model a less cluttered and better readable silhouette.
@kylarstern671
@kylarstern671 2 дня назад
I usually try to get rid of any moldlines on my minis and fill in any gaps. Its just everytime when I thought I was very thorough on a mini, I end up finding a god damn mold line, right when I am doing my NMM or an OSL.
@chaoticpainting1507
@chaoticpainting1507 3 дня назад
Me personally, I do enjoy the process for prepping the minis.. although scraping and scraping mold lines does get a bit arduous after awhile.. I have noticed my gap filling abilities have gotten quite good over the years due to the fact that there most often are gaps that either have to be molded together with plastic glue/sprue goo and then sanded down to invisible or possibly either milliput or green stuff. I would rather take the time and make it look like it's supposed to vs just leaving it and trying to paint something with mold lines and gaps.. it's like nails on a chalk board to my eyes.. I don't care if I've already primed a mini, if I find a mold line I missed, you best believe i'm going to fix it..
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