Why do all of you retail Andy's think in such zero-sum terms? It's not mutually exclusive, you can dislike several aspects of the newer philosophy while appreciating older aspects but wanting them to be implemented in an improved and thus newer, more modernized way. A third philosophy, basically, which builds upon the best aspects of old yet makes them better, and doesn't get stuck in the absolutism of classic-Andy thinking... but everyone in this divided community thinks in overly zealous ways, you either have to be fully content to embrace everything modernized systems have to offer uncritically or the opposite, as if there can't be an inbetween.
it's funny because if you actually watch the video, a bunch of the things he claims to dislike were actually present in the game, just maybe in a different format. like complaining about pvp gear being "better" than pve gear. bruh it's been true since TBC with resilience and pvp power and whatnot.
I think it’s a if words could cut situation. It’s probably annoying the game is designed in such a way it requires like an hour of articulation and head scratching from players to describe what’s off. I’d grab my mic too.
shame considering he has what 3 young kids and the first thing he wants to do is fucking sit at his PC all while his kids grow up while he hides away in his man-shack
@@86Corvus If the LFG system was still here, the game would be in an even worse state. Do you think players nowaday would not want an LFG system? Would be too much for new players, it's good they're bringing in new systems to help newer players, make the game feel more welcoming.
@@86Corvus Don't like the game anymore, simple. They brought Classic servers for that very reason, go enjoy that instead of bashing retail that's finally going in the right direction.
Agree. Cunts don't even include the free month in the heroic version, only in the epic version. Why would I pay £80 for early access...so dumb. Same content, people are locked out of content anyway. I was thinking of playing but with all this stupidity I didn't even bother.
I would try some other MMO's my man. At least people talk on games like SWTOR and have communities. Not my thing but WoW is the last MMO I would play due to loneliness. You only play WoW still if you are addicted to medicore esports that failed over a decade ago lol. :) Once you break that addiction any MMO is way better for community and actually nice people. Final Fantasy I hear is very nice for that.
WoW is like the loneliest game at this point. if you want to make friends in games try something like Squad or Star Citizen or Mount & Blade, games with actual communities
This is the face of a guy who's ex left him 5 times and begs her to come back hoping the relationship will be different this time. WoW isn't coming back, Legion was the last good expansion they will ever release.
"the game is bad because if you want to pvp you no longer need to farm RAID trinkets....now you are just FORCED to go do the very thing you are herre to do...pvp...what trash!" - LOL MY GOD DUDE MY GOD!
Seriously. Dude's literally crying that he can't get OP gear that takes forever to farm / get and farm people. "PvP is dying! I know how we fix it, we allow people to be unbeatable in PvP if they farm PvE gear!"
I think he was referring to leveling, where you can sit anywhere and spam dungeons. Also M+ dungeon fly also feel braindead, for every point that is a bit further away they add portals. And flying miles high with dragonflying feels like teleporting anyways. Make gryphon riders and ground mounts great again
@@Jocic_ Why am I even repeating myself, M+ is an end game minigame, barely part of the game. When someone says the game sucks, M+ has nothing to do with it, be it positive or negative.
The take on PvP gear is absolutely dog water. You don't just go farm a raid every week to get a trinket anymore. There's Mythic raiding and M+ and difficulties that are far beyond "Oh just jump in a group every week an get cool gear" Trying to mix PvE and PvP gear is literally what everyone has wanted to get away from since the game's came out. But he wants it to be back so he can get into free group runs, get cool gear, and shit on people? That's fucking stupid. I think PvP gearing is in one of the best positions its ever been in and people are actually equal and it's more about skill than gearing....and he wants it to be about him being able to get hard to get PvE gear and shit on people. It's not just templates because you can craft PvP gear that you like with specific stats you want. He probably never played when the game had ACTUAL stat templates and PvP gearing was 100% irrelevant, THAT was dog shit. How it is now is far from that and a lot better.
WoW is an MMORPG, and a core gameplay loop of an MMORPG is to gear up. In my opinion, WoW, both in PVE AND PVP should be designed as an MMORPG, not a MOBA, or a competitive ARENA, or a LOBBY Dungeoin spam game. Like Quinn said, if you want a competitive pvp game where every player is built equal, there are plenty of other games for that, thats not what an MMORPG is.
@@EricNong-j6e according to last year's poll there are 15% of players that their main content is competitive PvP (arena and rbg). Why would you destroy the game for them and make them quit because few boomer players complain that they cannot raid and own everyone just because they got x trinket or weapon. It's a lame reasoning. Also if I want to reverse your reasoning then if you don't like gearing in WoW go play FFXIV. There is a reason why most other MMO's copied PvP gear in their game like SWTOR etc.
Cata and Mop era was the best and most practical pvp gearing. Conquest vendor for higher tier gear and honor vendor for starter pvp gear. Top arena and rgb players got slightly enhanced, earned gear AND you had the option to maybe do some PVE and get a sick weapon or trinket to use in pvp. Satisfied everyone.
Should be titled “Grown man decides to stop playing video games”. Why the hell is there a video for this lmao. It should be normal occurrence not a surprise.
If blizzard sold level cap and all quests completed people would buy it. The game is bad because the player base. Lazy and unispired no one actually wants a MMO RPG adveture game. Every one will complain if their class isnt overpowered. So give them everything.
Same script every WoW expansion. > Buys early access > Rushes to max lvl > After 3 days has no content, because the content comes out 3 weeks later as in every expansion > Surprised Pikachu face > Quits > Next expansion, grabs mic "Chat, I have played every WoW expansion." while in reality only leveled a character to max lvl and quit every expansion The definition of insanity is ...
@@YuYuYuna_ There is already a lot of content. You get to play through the entire campaign, do every side quest, work on getting your reputation up with every new group, clear dungeons on normal and heroic, world quests, PvP, complete achievements, collect new mounts or armor appearances, etc. The point of delaying raids and mythic+ is so people dont feel like they need to rush in and literally never let off the brakes without falling WAY behind. This way, everyone has time to level at their own pace, take time to enjoy the game, get their characters geared for season 1, and get multiple characters ready if you want to play multiple classes.
I mean that is true for the majority of wow players. We are all EX wow players. We are willing to come back and check out if it gets better, as it turns out, it doesn't. The 3 months of Draenor, the 2 months of Legion and merely 3 weeks of BFA (Where I literally started to challenge myself by solo clearing mythic dungeons) are enough for me. Shadowlands, DF, TWW haven't received even a chance from me. The core gameplay issues aren't solved, the time gating is horrible. Game is perfectly tailored for 1 type of player. Either you are that, or you aren't. If you aren't, game ain't for you anymore. Good to know that a lot still have a lot of fun though, there are just way more people who don't and most don't even talk about it. We moved on.
Every single thing you have listed all ties back to what makes Blizzard more money. The game will never be what it was until they get out of their shareholder’s pockets.
@@matous2542 You say that like it's a bad thing. Rather listen to someone who actually played through all the content rather than some kid who only jumped in like 2xpacs ago and has no clue.
@@Anonneruse It is a bad thing. Trying to make the game a budget version of classic just kills it for the large amount of people who like it the way it is, in order to cater to classic players who are... already playing classic... He's just dumb, I'm afraid
I mean they are making levelling more difficult now after this feedback and it impacted the late access guys, which actually makes the early access look worse imo
classic andies a few years ago: "i hate leveling in retail, it's way too easy. back in classic leveling was a real challenge." classic andies now: "of course blizzard is nerfing fun, can't allow people to pull all the mobs they want huh."
@@onthefuture_objectively yes it does .. lmao they sold the same game but different experiences based on how much you paid... Also the fact you think blizzard didn't know leveling was like this before the early access ? Common dude get the blizzard pp out ya bum
@@onthefuture_ yeah I know and it is a good thing that they are doing that, the game has always been like that for every single expansion launch ever when you have previous expansion endgame gear and faceroll everything till you start replacing your purple gear with greens midway to max level, but this time it was a bit too much since I have seen level 70-71 face rolling the dungeons and killing bosses in like 5 sec, but the timing of fixing that made it look like the early access guys had 3 days of boosted easy gameplay and then 1-2 days into the full release they made it a bit harder but not as much as the drama makes it about, that is like instead of able to handle 10 mobs you can handle 9
@@sneakypeteog9968 it was never the case, the only thing you get is mounts and pets and recently with the last 3 expansions they added game time and more stuff into it, nothing that gave you any different experience on how you play the game
Yea.. Chris Metzen just came back and we still got Early Access for the first time in WoW. That kind of bullshit is sadly not going away. Blizzard exploits the love and nostalgia players and devs alike have for their franchises to make their little money making machine spin, and they're gonna do whatever they can get away with to make it spin as fast as they possibly can. And the sad part is people just eat that shit up. Blizzard has basically become the Apple of video games. Completely overpriced sub-par products, with terrible customer support and anti-consumer practices, yet people still line up to not only buy everything they put out, but they go out of their way to buy all the accessories and publicly defend the company and their practices. It doesn't even matter if millions have stopped playing, because the whales just keep going and the money they milk from them with all these additional monetization means their revenue still goes up.
@@esarius Yes, that is the point - I was replying to a comment made in the video. And, in general, on the idea that even when they are announcing new exciting things with potential still the monetization is getting worse, not better.
I mean yes, but also no. I look at it like, if we have early access with a large game, that'll have a HUGE amount of players. Early access helps throttle how many people are playing at once, and in a sense makes launch smoother. That's what I take away from early access. I'm also not an angry whine ass though.
@@xRaistxAnd yet people still experienced connection issues and lag. It's almost as if the actual reason is pure corporate greed. BfA and Shadowlands both had pretty smooth launches for the vast majority of realms. The technology is there. Stop defending the greed of multi-billion dollar companies.
bois, I have an important message for you out there like quin that has the nostalgia about wow. Modern wow ITS NOT the good ol wow of your childhood, its another game. I enjoy big parts of it and others not so much but pleeeease understand that this a modern take of it. Stop frustrating yourself or gonplay classic wow for christ sake. I think quins opinion are totally valid but comes from someone that IS NOT a wow player and it shows man, you never engaged in any meaningful endgame current wow has to offer.
The biggest issue for me in wow is that open world content is too easy. 2-hitting mobs is not satysfying, it's boring. Popularity of soulslike games shows that players like some challenge. We have two hands and more than 40 IQ. It doesn't have to be super hard, but at least as wotlk.
1 - early access : sucks but u weren't scammed they were clear that virtually everything would be gated 2 - Overworld : Zones are now designed around flying so that you can enjoy them & interact with them while flying 3 - World PVP : If you play for little less than a week you'd find the world pvp hotspots & that u can dismount people in the air by flying through them .. There's even gear & rewards specifically for WPVP if that's all u wanna do 4 - Dungeon queues : you don't actually queue for M+ dungeons or raids , which is the vast majority of end game , you have to actually fly there & the entrances of those instances are always packed .. 5 - War mode : his opinion on warmode is so binary , he wants to be able to grief people or not have the option to at all. Warmode provides the best of both worlds & isn't overly conscriptive , how many people roll on a pvp server or a pve server in vanilla without a clue of the implications. 6 - class design : this is just a classic andy giving his 0 insight take on retail design by comparing it to vanilla design when the 2 games are night & day , if only 2 classes could AoE guess which classes would have 100% of the invites in M+ & guess which won't , this goes for everything. Class fantasy & class design are not the same thing , class fantasy nowadays is at its peak with demo warlocks being able to summon pit lords & the legion itself , unholy DKs lead an army of the dead , shamans shit thunder out of their ass & on & on & on. Dps can't heal , they can press defensive CDs , a ret paladin for example can only fart 5 sloppy flash heals before going oom. a mage doesn't heal , he pre-alters to go back in time. What Quin doesn't understand is Nuance , every class works differently in the end game & every class provides different their own flavor of DPS & utility ... While retaining their own identity , something Classic couldn't have done because the game was in its infancy so it resorted to the extremely binary class design of lol this class has AoE & this class doesn't , to give its classes a different feel in gameplay , Retail doesn't need to do that anymore because it's been 20 years in development. PVP gear scaling : I don't even understand his point here , PvP to be fulfilling in literally any game needs to be set in skill & not some arbitrary number , that is why pvp gear is so equalized so the amount of numbers you have in game edoesn't dictate who wins , skill does. That is why PVP gear is so accessible , so u don't have to waste ur time just so u can have a fair chance. PVE & PVP gear being completely separated is a blessing because not only do u not have to choose one over the other anymore , you also aren't forced to do something you don't want to do in A Videogame. WoW Tokens : They Suck but I would argue are absolutely Irrelevant , I have played the entirety of Dragonflight without once farming gold or buying a token & i've never once felt the need to do so while playing every class in the game & also bought a shitton of BOE transmog from the AH. If you just play the game , you'll never have to buy gold. Also Thor (PirateSoftware) who worked at blizzard has stated multiple times that the token's real intent was to eliminate the ungodly number of people that were having their accounts stolen from 3rd party gold sellers which were rampant & it succeeded in doing so Cosmetics : this is pure brain rot , there's literally over a thousand sets in the game from every corner of content , and since dragonflight in-game cosmetics have reached a new high in both quality & quantity , to claim that 1% devalues the 99% of unique cosmetics you can earn in game is just brain rot , don't get me wrong , I wish that 1% didn't exist , but I also can't pretend that the trading post which has added So Many unique good cosmetics just for playing the game doesn't exist , and as someone who's from a 3rd world country i'm also very grateful that the sub fee hasn't changed in 20years from 15 dollars , not even to mention that even the relatively few store cosmetics/mounts rotate on the trading post. Levelling : it shouldn't be piss easy , challenge = fulfilling gameplay , they seem to have hotfixed the levelling scaling aas of the latest patch hope it does something , but the levelling system in retail needs to be re-imagined as it's arguably its biggest weakness , something in the works has been hinted in TWW interviews for a future expansion. Claiming that you love WoW & refusing to see any good in it is very disingenuous , therefore I deem this whole video : Ragebait farming.
extremely well fckin said m8. a lot of his takes just comes from the point of lacking understanding about how the game actually plays out at during end game content. or just him wanting to shit stomp undergeared players lol
@@oryxslayer0296He's happy to listen to a dumb streamer rage baiting people for half an hour but is unable to read half a page of solid commentary and rebuttals to bad faith arguments, instead tries to use on ad hominem attack against someone who who put effort in just because they disagree with this trash tier RU-vidr. That's some culty behavior right there.
It basically comes down to Bliz wanting every class to be balanced for M+, turning mostly every class "homogenized". While saying "fuck it" to PVP balance and just inflating everyones tankiness to counteract having every class doing almost everything. They couldve chosen to balance and adjust every spec for PVP but they probably thought its too much work TLDR PVE = FUN PVP = ABSOLUTE DOGSHIT
And whats funny is he's totally wrong about every class being "homogenized" especially in M+. Every class has unique things they bring to the table. For instance if you have a rogue you can mass stealth and do completely different routes. Blizzard also recently added affixes that require dispels which, let me tell you, if everything was homogenized, there would have been a lot less crying when they did that from classes that can't deal with those affixes. I think if you dont enjoy M+ and raiding, then wow is not going to be a great game for you anymore though, that much is true.
the "homogenization" thing is a meme by people that don't actually play the game. class "identity" stops being fun the moment you're actually trying to do challenging content and get benched/gatekept.
Mythic + is the only thing that makes people stay in the game these days bro. Back in WoD there is nothing else to play - you bascailly run all M0 then Raiding for 2 days and log off. WTF was that, profession was uselss, whenever the raid were cleared all you can do is sitiing there and do nothing.
@@Dangerous1939 pretty much yes. Back in the day I can wrap up everything (pve) in 3 days and then I have no will to play agian until reset. Since Legion, my schedule is always raiding Tues/Wed then Mythic plus for the rest of the week. I have reached the top 300 world several times and that was satisfied. Back in the day wow was boring as hell when I max out ilvl for all tanks
Yes the timegating for even useless stuff is annoying. There is no info how long certain timegates are week, month, year, 10 year or what. Earthen might be timegated for 6 months. Loremaster 3 weeks who knows since the game doesn't.
Games shouldn't be allowed to do this "3 day" early access shit, like actually some kind of law should be passed. It's so predatory and at a certain point the release date needs to be the release date. It also allows companies to basically "release" their games and then avoid having user reviews be available for an extended period of time because websites like metacritic don't count the early access period as release. Like every game is doing this now and I hate it.
Your points about early access and the three week delay are good. They do indeed kill the hype, WoW launches could be way more interesting without them. Everything else are just ramblings about a game who's core endgame loop you simply don't enjoy, it seems like. Your comments and ideas about class design have some merit, but your overall ideas are just weird fantasies that would put the game into a way more terrible state if implemented.
It is really crazy that you have to wait 3+ weeks for the only content worth playing. I know it has been like this for a very long time, but why did this become the norm and why is it accepted?
The crazy thing to me about all of your complaints, with the exception of the early access thing, is that they're things the community actively fought for. People *wanted* faster leveling. They wanted not to be forced to PvP to get gear for PvE. They don't want to farm gold. They want classes to be balanced, because the endgame is what people care about. The things that made you quit are the things that make the game still worth playing, and I say that as someone who started playing in vanilla. That old way of designing games is outdated and grindy and not fun in 2024. It probably wasn't even fun in 2005; we just didn't know any better yet. These changes didn't happen in a vacuum - Blizzard responded to changes in the gaming landscape, and the game is better for it. I think you're just in denial about not being a classic andy.
The idea of playing wow is great. The lore is amazing and a lot of the things we remember are amazing. But playing it just doesn't have the feeling a lot of us hope or think we'll feel. They really should make a WOW remake but start from Warcraft: Orcs vs Humans ( Warcraft 1 ).
> 'Im not a classic Andy' > Proceeds to give the most generic classic Andy takes about 'dead world', 'world pvp bad', 'classes do too much', 'I spent more time in PvP than deeze damn zoomers and I can't oneshot em' What a legend my fabourites are 'wanna perfect balance go to league of legends'. Lmao I left LoL for WoW because balance in WoW even during the mos unfair periods (i.e. aug godcomp) is much less fucked up than in LoL ever. 'just ban RMT don't add token'. Ye I bet it is a REAL option not from a fantasy dreamworld that is working right now in... uh... well... some games I guess?
ah news flash, wow isnt for you anymore ^^ its for people who dont have 100h a week to play. you can achiev anything in endgame with like 10-20h per week exept mythic raiding maybe. and thats really good. if you want you can sweat on an even playing field in pvp or pve or just take it slow :)
You've done this 2 expansions in a row. Pre-season gameplay, (which isn't indicative of the entire expansion) helps you to justify complaining and having a bad time for days on end. You're putting the game on a pedestal that never existed and letting nostalgia ruin every facet of the game for you. I hope this was a good therapy session and you can finally move on.
i guarantee you he'll be back next expansion and do the exact same. not really sure how he lasted until S1 start in SL. i guess he just didn't have more stuff going on in his life back then.
Everything he said is accurate and has 0 to do with pre season, almost everything he is saying has been implemented into the game for fucking years. Don't be a bootlicker. I played wow for 15 years they killed this shit hard. First xp im not buying and it feels great.
@@dopeness5848 half of what he said is nonsense. for example, that pvp gear is a "template" (wrong, you can fully customize your gear to whatever stat you want to stack and if you're doing the hardest pve content you can use equivalent pve gear in pvp. ironically legion, one of his favorite expansions, was actually the only one with pvp templates) or that nowadays you cannot interchange pvp gear with pve gear (also wrong, pvp gear has been better for pvp since TBC when they added resilience, and it's not even true anymore because gear does not go higher or have more stats than the best pve gear). he is completely clueless about how the game works or even how the game worked back when he played and is making a bunch of assumptions based on nothing whatsoever. i will however 100% agree with his criticism of how the game is monetized. not that it's a controversial opinion.
@BattousaiHBr bro what are you smoking I played dragonflight pvp and it was terrible he's absolutely correct there is no variation in gameplay in pvp because of how they balanced the pve in this game. Your taking what he said and taking it to literally. They made pvp very cookie cutter for a long time now where if you don't follow the meta you might as well not even pvp. No way you were 2k+ in arena and having this pov lol, I didn't see one person in dragon flight without pvp armor it was everyone wearing the same shit padding the same stats playing the same skills. Just realize blizzard is nothing but a name now and they only want your money. If your still having fun great but what he said is very true. And I don't follow quin at all I just fully agree on what he doesn't like from me playing this game since tbc.
@@dopeness5848 you're talking about something completely different to what i (and quin) are talking about. if you check the video again, quin does in fact talk about gear, and specifically says there's no variation in the gear and calls it templated gear.
How much gear did you start the expansion with? If you were remotely geared at all, even radiant echo geared, you were geared up to what a 78 was, give or take. If you were actually geared, like 525 or higher, you'd be sleepwalking through the campaign because of how they scaled it. You either want people to replace their gear at 72 or 80 and in this expansion Blizzard chose 80. The reality is, whether you want to say it or not, you want to play Classic and that's fine. That's what Classic Era is for. This doesn't need to be brought to Retail.
All of his points are things that most people felt back in 2009, the addiction is just finally broken. All accurate points though, it's just been like this a long time.
I'm trying Wow (retail) for the first time and while it's definitely not perfect, it's still a fun game. Previously I have only played hardcore classic, both unofficial and the official launch when it came out. Most of these takes are just pure doomer mindset. Like yeah sure, the Wow Token is shit and you could buy everything for real money for a lot less effort. But you could also kill PoE uber bosses on Softcore if you wanted. You could play terraria normally instead of 1 life challenge. But it's not about that, it's about doing stuff that's fun for you. If you like professions, I assure you that you can make a metric fuckton of gold if you're one of the top guys in almost any profession.... or not. I'm enjoying just exploring the world, opening hidden chests, trying out the Delves and dungeons. If you want to have fun with the game there's plenty of stuff to do, but if you're looking for the game from 20 years ago, just go play that version. You're complaining about no challenge when the harder content doesn't release until the season comes out. There's classic era, hardcore, and I think Cataclysm out now, you could play any or all of those if you want.
it's not an mmo, it's a half afk mobile game with the option to turn something harder with a setting if you desperately wanted to. the game is 100% a 2020s game you put very little thought into it, and just do a few daily things and log off. you CAN make it hard, if you choose to, with very little purpose. - and all that there is to say abt that is the best and most played games were made addicting and for degenerate losers that sink their life into it. Those are the best games, and thats the truth. I have 0 time now (work and college), but id rather still play that than fucking genshin impact or mobile games.
he doesn't advocate for grind, he advocate for you to play the game instead of buying you way up there. I have a job, i have the monney to buy any amount of gold i want but i do not want that in a game. Its like you play golf and since you do not have much time to train as everyone else you pay for someone else to play half of the day for you. I used to see a mount and tell myself "woa that guy must have done something amazing to get that", now i just wonder how much monney he put into it.
Camping dungeon entrances to pvp ruining the experience for others and being toxic to make the game feel "more alive". Wow. Sorry we all can't play games 24/7 some of us have actual jobs and lives
guy who plays the game for 1 day and then decides that the game is bad without experiencing any end-game content: these wow addicts are fucking funny man
The reason I lost interest during Shadowlands (as a healer main) 1.Tanks can out heal the healer and keep themselves alive 2.All classes have self heals 3. Because of 1 & 2, healers are expected to dps -_-
Everybody is forgetting the fact that Legion was the expansion which killed off PvP forever with its stupid templates and terrible builder-spender class design
The only thing he would be hardstuck is 1800 when snutz isn't boosting him. They level the playing field for PVP and he instantly says "I can't overgear my opponent because I played the game 40 more hours a week than them? I'm out"
@@Doctorboster yeah I started dying laughing when he said something along the lines of "I used to 1v5 whole dungeon groups outside of instances". I get it bro you just wanna massively outgear noobs and one shot them, go play out your power fantasy in a single player rpg game or something. also thats still entirely possible if he actually played the game, my 3s partners and I do it all the time while doing pvp world quests lol. just now you have to actually be somewhat decent to pull it off since it's a lot more balanced in general
100% he had some valid takes, but him literally complaining he can't just get into groups and get rare / hard to get PvE gear and stomp on people is fucking dumb.
"I'm not a classic Andy!" Says "Fuck classic WoW" on stream yesterday. Proceeds to list a whole bunch of issues that are resolved by classic wow like flying, solo queues leading to no interactions etc. Really activates my almonds Quin. Also, when half of your entire endgame content consists of the m+ treadmill you can't just have classes that are bad at it. Lots of paypiggies would unsub after a month.
tbf he also listed a bunch of things that according to him are an issue currently but weren't an issue back then, such as claiming rogues should be able to solo people from 100 to 0 in a kidney shot, but that were in fact not possible.
Daish loved playing WoW but was forced to quit or never speak in a public chat channel's again... the Senior GM's and Community managers told me reports based on feelings are valid so Daish was constantly banned from the game one of Blizzards staff members told me i should act like i was in witness protection and lay low... it only took 10 reports to get somebody banned without any human review it was very easy for haters to organize in a discord and pretend to be offended at such stupid things like Daish talking in 3rd person or lame mum jokes
@@aphexincbad game which has 7.2mil active subs, maybe actually play the game for once and stop quoting contrarian streamers who cant outgrow their nostalgia for the dogshit that is classic wow
@@Lycanusvd guess what dumbass. Some people like classic and hate retail, and some hate classic and like retail. Those subs are higher than ever because of classic. And you know what's even crazier? Some people get to have their cake and eat it too and enjoy both games. The sub pays for both versions.
got alot of bad takes in this video , all you see WoW as is a pvp game, PvP only mmos do not work anymore , its why you do not see any staying around or still having the players because people do not have fun on them , You log into a pvp only mmo get killed by a high level gears out player can not do anything as they just keep killing you over and over again so you quit, its not gonna happen WoW isnt ab out PvP anymore and never will be, If you want PvP go play cod or LoL , That where your game is at now days, Stop trying to cope about pvp in mmos .
Meh I knew this was going to happen because it's the same things you disliked about Dragonflight. Would have been better if you waited a couple weeks so you had more content.
That's crazy chat. He plays 1 class in WoW and thinks every class is homogenized, but doesn't like the procs and minute details of all the classes. Back to Jugg I guess.
he doesnt need to play all classes hello? if u play pvp u play against all classes so u know what theyr doing? u should think before u comment? and that poe comment killed me, like u killed any uber in your life w/o buying gear looool.
Compared to when WoW was originally released modern classes have all the tools for all the situations. The 'minute details' are the only thing that seperate the classes now ... 'back in the day' if you werent a healer you couldnt heal and if you werent a dps your dps was barely good enough to kill quest mobs. Its different now. Everybody gets buttons for everything.
I really only keep playing wow to hang out with my best friend. I wish it was a different game like remnant2 or I can’t wait for path of exile 2, but I just wish he would play something else but I don’t think it’s a bad game it’s actually a pretty decent expansion.
WoW desperately needs game difficulty settings for Open World. 99% of all games have a difficulty setting. Witcher 3? You can play story mode or death march. The game should allow players to play as easy or as hard as they want. The rewards don't even need to change. I will happily try a "death march" run in WoW without any extra rewards, just for fun.
I decided to quit WoW during the BFA 8.3, and even though I came back for Shadowlands, by the time Korthia was released I realized that WoW had changed from the game I used to love into something different, an overpriced, pay-to-win, mediocre live service MMORPG. It now feels more like some of those Korean MMOs out there, and that’s just not what I’m looking for.
How is it pay to win ? I play the game since vanilla, I played during bfa and I still play on tww. Sure you can spend hundreds, thousands of euros or dollar into buying gold and get carried it’s still not pay to win it’s juste cringe. You will still be bad, kicked of pugs because you suck, you can buy your R1 title in PvP, tag in an arena and all your teammates will report you because you are obviously clueless and boosted. Pay to win means advantage over other players, I don’t see how buying carries and having endgame mounts carry you. You just recite your mantra like 99% of wow haters
@@frenchdream330 WoW Is shit. PvP is shit, PvE is in a loop and raids are shit designed with shit trash mobs. M+ (YAWN), same shit. Pull all mobs and AoE them down. So Skill and fun and interactive! Bro, your love of WoW is blinding you. WoW belongs in the Hall of Legends, it's time to retire. It's like a 70 year old #1 boxer who doesn't know when it's time to lay down the gloves.
@@frenchdream330 For most players getting the title, gear and fancy mount is "winning the game", you get the loot and show it off. You can buy anything in the game now with real money and at no risk of losing your account, this makes it pay to win. It doesn't matter that the players who get boosted still suck, there's no way to discern that by looking at the gear they have - it looks the exact same as those that put actual effort in which diminishes that achievement.
So it’s a question of interpretation, pay to win means like Diablo immortal where spending money makes a literal god so you can annihilate other players effortlessly. Saying that wow is pay 2 win is totally wrong and it’s just bashing the game for no reason because having a pretty mount gives you no advantage in your performance rather it be in PvP or pve
@@frenchdream330 'pay to win means advantage over other players' is paying for PvP boosts not giving you an advantage over the opposing team? I don't play WoW but I don't know why you'd defend their crappy monetization and pretend people are hating on the game for no reason. Blizzard could sit down on the plate of their consumers and lay a big one and there will be plenty of people that continue eating it up and defending them. It's fun and sad to watch how weak video game consumers are 😂
Wow is shit for several expansions now. Don't blame you. It's a waste of money and time, imagine paying for early access lmao docLeave. Play Elden Ring DLC and Wukong Quon...
Hates early access, purchases early access. Hates wow token, purchases wow tokens. Loves professions, does not interact with professions. Classic Contrarian69
Thanks! I was on the fence about getting in on the expansion, but this pushed down on the NO side. The WoW token part in particular. I also loved leveling alts and making gold. Looking at the WoW token prices I could just buy 10M+ gold for what I make in a regular days work. Makes it completely pointess.
Its sad whats become of retail, but whats even more depressing is thinking about all the younger generation never getting to experience that lightning in a bottle era of gaming, it truly felt like magic. Also, I agree with quin about the flying, it really makes takes away the wonder of some of the zones, and makes than feel much smaller than experiencing them only by foot. I think it could be ok for non-azeroth type zones, or like he mentioned zones specifically designed for it. Do you guys even think the game can be turned around? I cant hell but wonder if it was more a product of its time… but then again people still play classic in current year. Interested to hear your guys’ thoughts.
eh while i agree flying takes away from the beauty of the zones, removing it just makes traversal a big pain in the ass for everyone. If u wanna be immersed then make a personal choice to walk everywhere.
@boxoid5230 I don’t play anymore, so my opinion is not very relevant, but I’ll offer my thoughts. You’re right that it’s definitely too late to remove flying now unless there’s a lore/zone/expansion specific reasons, the cats out of the bag at this point. However, I still think you’re dead wrong about the effect it has on the zone playability and game overall. You even admit it in your reply, “it’s makes traversal a big pain in the ass for everyone”. Yeah, exactly. That used to be part of the game, until everyone started to treat gaming like a job and min/maxing their time and efficiency. Travelling through the zones wasn’t just about immersion, even though I think that’s a big part of it, it’s about having to interact with the game between your ‘point A ---> Point B’ gameplay. Whether that be interacting with mobs, npcs, quests, gathering, other players, atmosphere etc. All of that goes out the window when you’re just flying in the sky alone to the next objective. I mean seriously think about this for a moment, what exactly is so important that you need to fly everywhere simply to save time? Is getting to your next world quest that important? If your time is so very precious that you need flying that badly, why are you even playing the game in the first place? Are you even having fun? Too many people play this game like it’s a career.
who is a retail personality? Idk anyone who is actually a notable streamer/content creator who is a retail personality. Yes, you can name some pvp guys, but they all agree the game is shit and there is nothing else to do other than arena which is harder to fuck up.
doesnt get embelishments, doesnt get tier gear, doesnt get honor nor conquest gear, doesnt specify his stats and practice new trees, w no sockets. "games bad i cant kill anything" nah bro youre short sighted
Actually cant stand the vulture creators that will come to a game play it for like 10 hours barely get into any of the main game and form opinions on it. Imagine talking about wow pvp in 2024. Anyways see you next expac when you complain about some more random objectively irrelevant shit.
@@mikko3 this is the equivalent of doing the tutorial in a game and saying theres no depth to the game and it was easy to beat. The game is really centred around high end pve if you dont like that wow isnt for you. I said vulture creators because they play for a week reap the benefits of the game monetarily then shit on it and move on to the next game theyll do it to. The only point I agree with is the content delay was way too long this time and probably lost peoples interest but this expansion has been really good so far(from someone who actually plays the game)
Waste of time making this video just to complain cause you want old versions of the game implemented into retail just stay on your shit classic era games for the nostalgia kick you’re looking for
I would point out sod exists but honestly all the acoustic people finally left funny seeing them tear WW apart after crying the past 6 months about sod
I am currently playing Mortal Online 2 and having a blast. Its very social, no fast travel, very challenging. Very good full loot PVP. There are no classes you can build your character yourself.
As a Mythic+ enjoyer and someone who rarely if ever chooses to do PVP, your complaints dont really apply to me at all. The game has had issues with pvp being good for years. If you are a mythic plus enjoyer then I feel like the game is in a good spot. lots of class diversity, rotations can be complex and interesting. gearing has been approachable and fun for the last few seasons. Stuff like open world content and levelling, state of flying etc are whatever honestly when you realise 90% of your gameplay is going to be in mythic plus dungeons. Also the general community sentiment has been that the zones, especially Dornogal and Hallowfall are spectacular. Quitting the game after 1 week before the season even starts is kind of ridiculous and is just kind of outrage baiting.
Remember that even with PvP and PvE servers you could still flag yourself on PvE servers. So we effectively had war mode before it was a thing, Blizzard just deleted PvP servers.
they basically just made it so you cant flag, kill someone, and then sit in stealth till you arnt flagged anymore. now if you select war mode you are stuck in it. It is a good thing.
What are you even on about? I don't even think I've ever attacked anyone in the overworld, I usually was ganked myself. But then again, I mostly played on low pop vanilla servers, so it's not like there was a lot of opportunity.
I love when people make comments about the wow overworld. The overworld in WoW has not mattered since 2007. These are LITERAL vanilla andy comments that we've heard a million times. That the game has somehow been "made too easy" because an open world quest isn't the difficulty of an instance or raid? Then in the same breath, these same people will turn around and say "lol classic is so much easier than retail". So what is it that you want? You find classic raiding too easy, but then also hate retail despite it having what you asked for (harder raiding). And what world were yall living in where vanilla wow had a "hard open world"? It didn't. Like, at all. Same thing for flying mounts, it is such an irrational thing to complain about and reeks of the vanilla-andy "I wish we lived in a world where you could manually take 30 minutes to run to the instance instead of flying to it". Same exact thing applies to wow tokens too, something that ESPECIALLY in retail, completely is irrelevant. Gold is irrelevant in retail, what exactly do you think people are doing with wow tokens? Gathering professions are available to you to do them to this day and no one is stopping you from doing them. Gold pays for gems, enchants, and consumes. And they're more affordable today than ever, unlike in vanilla wow which you seem to worship yet had flasks that lasted two hours costing hundreds of gold. Farming gold is the most boring part of an MMO and the fact you're claiming it's some type of "end game activity" is laughable. From DAY ONE it was something that people had to do, never because they wanted. You can put leveling boosts in this same bracket. No one cares about leveling. We've been playing for 20 years, we've seen it all when it comes to leveling. Then he tops it off with the third most common vanilla andy complaint - world pvp. Something that has been irrelevant in WoW literally since vanilla, and for good reason. World PvP isn't pvp. It's just a shitshow of "who has more bodies". I've never once seen someone who makes this complaint that has ever gained a meaningful arena rating. It's always garbage players saying it. Calling something as universally liked as war mode "bad" is mind boggling. The general wow playerbase does not agree with you at all and you need to understand that. Even SoD is transitioning into one PvE and one PvP megaserver, each with one faction dominating. Why? Because they're OBJECTIVELY BETTER in every way. I don't log onto WoW to spend 30 minutes getting a DMF buff because literal dogshit grey parsing, 1500 rating clowns think sitting at the DMF buff giver ALL DAY is "fun content". I swear I could have thought I was watching a MadSeasonShow or Kargoz or Alexensual video. Same old tired arguments. The whole part of the game that is meant to be judged (the endgame pvp, m+, raids) isn't even out yet, you're judging nothing lmao.
Dude sorry but you are stuck in the past and refuse to try anything new at this point. Not only for WoW but any game you play you're the same old grumpy boomer. You were like this playing ff14, wow, d4 hell even poe. It's not even fun to watch you play a game anymore because all you do is complain complain complain...
They have to do the "early access" thing cause in the past when they did an overall launch of expansions servers always died or you had a 10 hour queue, so they basically divide the players into 2 and can handle it, just small indie company.
They don't 'HAVE' to do this, this is a copout instead of making better servers with their billions of dollars (other MMO's with playerbases that are just as large have no issue doing this by the way, so don't pretend it's impossible just for the sake of shilling for a megacorporation which doesn't even know your name).
As someone who will be no-lifing the entirety of the Worldsoul Saga; I agree with all these points. The sense of agency regarding combat (PvE & PvP) and interacting with the world & other players, that naturally came with playing WoW during Vanilla, TBC and Wrath, is missing in modern WoW. I hope they rectify this. This game could be even more incredible. 🙌
Besides token/cosmetics. No flying, pvp being good but not best in pve, and pve being good but not best in pvp would not affect profit. Just improve fun. lol
Ah, the guy who doesn't have anything to do all day long than to play video games is thinking that you should be wasting time crawling along the ground for every quest. Right. Totally not out of touch af. This was literally the reason I stopped playing Shadowlands - the Maw being a no-fly and no-mount zone.
You're assuming the content it boring and shit which it always is. If the stuff you were doing in the maw was actually fun and engaging rather than stupid chores it would be improved by no flying. Flying is a cope to skip through the chores, if the game was good it wouldn't be necessary