Loving the editing and humour. It's unfortunate that the original mansion design didn't make it, it was looking really nice. Looking forward to future updates
Thank you! Yes indeed, but I realized my approach was wrong and better to get it right this early in development or it would keep on giving headaches haha
idk why but the character looks perfect dude i love it 😂 i also love the whole game look and idea hopefully we can get an in-depth video on the game loop keep it up!
You can do it! Start of with something easy and it'll be easier to get into it. I would recommend looking into Imphenzia if you're interested in low-poly stuff, he has some good tutorials :)
Awesome video! Man I don't know why but I really love this pixelated graphics. Reminds me of PS1/PS2 games especially of Silent Hill. The game is looking good. The movement is seems smooth. One criticism I would give is that when the player is running the hands and arms are getting in the view. Maybe not give them that much swing. Also put a relaxing doggo model near the fireplace :) Overall an awesome looking game. Keep it up! :)
Hey thanks, I've grown very fond of it too! I agree with the arms and that, it's just a temporary solution! Actually the head also clips through the camera occasionally so I'm considering using a totally separate animation for just what the player sees cause I kinda like the goofy aggressive run haha
It's very simple! I need to improve on it a bit tho but will definitely do it for all the characters :D Now I just need to find a photo of a monster as well :o
I would suggest you make it a 4 player game online and make it a story mode game like every player should experience the story like the others like every player has his own role in the game someone can do something that the other can't do. I hope you can take something from this suggestion
That would be cool! I'm planning on having quite a lot of story but I'm not sure if I can have players have specific roles. I actually want the recommended player count to be 4 but want people to still be able to play if they are only 2 or 3 too so that would make having specific roles more difficult. But we'll see how it develops :)
You work in Unity before if you compare Unity vs Unreal which one has better learning curve? is MP in Unreal easier to learn than Unity? Because Unreal and his blueprints?